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Disruptor Banks Musician's Manual

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Performance, trivia & power-tweaking guide


CONTENTS:<br />

2<br />

A Sound Geek’s Guide to<br />

What’s Inside<br />

• Introduction<br />

• Disk Contents<br />

• How to Use This Disk<br />

• Vital Data! (Controllers)<br />

• Disclaimer<br />

• Patch Notes<br />

Bank 1 …….……....................................…13<br />

Bank 2 …………………………………...….39<br />

Easter Egg Patches ……………………….59<br />

• About This <strong>Manual</strong> ……………………...62<br />

• License Agreement …...........................63<br />

Data Dump<br />

…..….……..…………….03<br />

.………...……………..05<br />

……….…….…..10<br />

………………11<br />

….………..……….……….12<br />

Copyrights and acknowledgements<br />

• All Patches, Package, Data & Information copyright © 2015<br />

Kirk Slinkard<br />

• Copyrights of all 3 rd party systems, platforms & equipment<br />

are reserved & maintained by their respective owners<br />

• Musicians <strong>Manual</strong> Design and Layout …….. Mark Wynkoop


INTRODUCTION<br />

KIRK SLINKARD’S DISRUPTOR BANKS are two<br />

banks of SQ-80 sounds with (among other things)<br />

a few demo patches intended to show off<br />

unusual programming techniques.<br />

Per requests in my YouTube video comments, I’ve<br />

included several patches from them. You get a<br />

few all-new static waveforms, some moving<br />

waveforms, and now you even have access to<br />

all of the notorious hidden waveforms, even if<br />

you never got that hacked firmware upgrade for<br />

them.<br />

There's one patch that you can't play, and a<br />

couple you probably wouldn't want to. So, of<br />

course, feel free to think of any of these patches<br />

as starting points to make your own sounds. In<br />

fact, that's what the "demo" patches are all<br />

about.<br />

3


Several of the patches state the featured programming<br />

technique after the name (In the yellow “Featured” headline).<br />

Both banks of patches have less than 40 sounds each because<br />

some of them are layered and take up two locations. You make<br />

up for it in the Easter Egg patches, though.<br />

The patches with parenthesis around the title are part of a<br />

layer, not intended to be used by themselves. These<br />

“Parenthetical layers” are grouped together at the end of the<br />

bank.<br />

(Note that most patches contain more than one sound {in one case 7<br />

sounds!} and there are only a tiny number of necessary “parenthetical<br />

patches”, so the bank is not taken up with useless sounds. Also, with<br />

multiple modulators programed into these patches, you are actually<br />

getting MORE than 40 sounds per bank!)<br />

You can load the patch banks from the disk as a "BANK" for just<br />

the programs or as an "ALL" to include a few demo sequencer<br />

riffs.<br />

And if you don't know what "Easter Eggs" are in this context, here's<br />

a clue: “watch Doctor Who blink”…<br />

4


<strong>Banks</strong><br />

Floppy Disk<br />

Contents<br />

01 SEQ BANK-01<br />

02 SEQ BANK-02<br />

. .<br />

11 DISRUPTOR 1.<br />

12 DISRUPTOR 2.<br />

13 BLANK BANK<br />

Sequences<br />

Main Patch <strong>Banks</strong> for performance and<br />

programming.<br />

Although these banks are duplicated with the<br />

associated sequence banks (above), they are<br />

not “automatically” linked to the sequence<br />

banks: Changes you make to these main<br />

banks will not be mirrored to “SEQ BANK-xx”.<br />

Tip: Never write over these original banks!!<br />

Save your edits to new, self-named banks.<br />

Your purchase price does not include me<br />

sending you new disks every time you<br />

overwrite your main banks!<br />

01 DISRUPTOR 1.<br />

02 DISRUPTOR 2.<br />

Sounds/sequences linked together.<br />

“LOAD ALL” to listen to every sequence<br />

with associated patch examples.<br />

5


BANK CONTENTS<br />

11 DISRUPTOR BANK 1.<br />

Bank 1<br />

• This bank features a great variety of essential sounds taken<br />

to the next level with advanced programming techniques<br />

rarely (or never!) available in any other patchsets.<br />

01 ______ 02 KBRAS2 03 LEGEND 04 MELFLT 05 SPLIT<br />

06 6BELLS 07 SEVEN 08 CLAPS 09 1.THING 10 COWBEL<br />

11 PIANO 12 BRTHDY 13 RAYCHR 14 HPCD4' 15 HPCD84<br />

16 ORGAN2. 17 V3 8' 18 DISTRT 19 NORGAN 20 PIPE O<br />

21 TREMLO 22 MAXREZ 23 ENDER 24 BEATIT 25 TCH&GO<br />

26 HUMANA 27 SEQENC 28 80BASS 29 SEQBAS 30 SWEEPS<br />

31 WHTNOI 32 SG A N 33 MAMA 34 A-HA 35 EERIE<br />

36 SUPSAW 37 (SEVN) 38 (SPLT) 39 (BEAT) 40 (SUPR)<br />

6


BANK CONTENTS<br />

11 DISRUPTOR BANK 2.<br />

Bank 2<br />

• The second bank focuses more on unique timbres. As with<br />

Bank 1, patches are generally categorized within the bank.<br />

<br />

As an archeological note, both banks include patches created between<br />

1988 to 2015 for a variety of different purposes, which are listed in detail on<br />

the following pages.<br />

01 SCRACH 02 STRING 03 SYMPH1 04 HOLLOW 05 ZTRING<br />

06 WABASS 07 FUZBAS 08 ECHOBS 09 HLCPT1 10 APEMAN<br />

11 FX 01. 12 FLYBY 13 THEM 14 SPRNGS 15 SCANNR<br />

16 KRELL. 17 UPPER 18 WCHIME 19 PNOUNC 20 CHORUS<br />

21 TARBAS 22 TARTUB 23 TARTAR 24 SAWYER 25 LFOS&H<br />

26 VELS&H 27 WHIPIT 28 LETSGO 29 CYGNUS 30 STAR<br />

31 KIK2.SN 32 ETHERL 33 STRIKR 34 DRAGON 35 RADON<br />

36 REZ70S 37 (HLCP) 38 (CHRS) 39 (SAWR) 40 (ETHR)<br />

7


CONTENTS<br />

and the rest…<br />

The Blank Bank<br />

• The blank bank is a great tool for programmers. The obvious<br />

use is as an “initialization bank”, so that you can start from<br />

scratch putting together a special purpose bank.<br />

• One example I used recently - starting a bank of just<br />

percussion patches.<br />

<br />

<br />

I put BLANK BANK into a cartridge. BLANK BANK becomes<br />

the “TARGET” bank.<br />

I loaded up all the banks I wanted from disks to INTERNAL.<br />

The INTERNAL memory becomes the “SOURCE”<br />

• After that, I just copied the percussion patches I wanted into<br />

the BLANK (target) BANK.<br />

<br />

<br />

<br />

I always knew what positions I hadn't used yet.<br />

I also easily moved patches around within the BLANK<br />

BANK to categorize them.<br />

I was then able to simply copy blank patches back to any<br />

position I no longer needed. Using this technique, I was<br />

always organized.<br />

To get some additional utility out of the BLANK BANK:<br />

1. Use as a bank to load up just before you loan your ESQ/80 out to someone. <br />

2. I don't believe any authorized repairman has seen this bank so far. That opens up<br />

some possibilities. [evil grin]<br />

3. Load up this bank just before you’re anesthetized for a major medical procedure.<br />

When you can hear the patches, you know you're “feeling no pain”!<br />

8


CONTENTS<br />

(concluded)<br />

The “Easter Egg” Patches<br />

• The word lagniappe (pronounced “LAN-yap”) doesn’t get<br />

much use outside New Orleans & the misty “Scooby-Doo”<br />

swamp towns of Louisiana. A lagniappe is a small gift<br />

given by a merchant as thanks for a purchase. Aside from<br />

getting two banks of great sounds, the sound designer<br />

would also like you to accept these outstanding extra<br />

patches, our version of a “baker’s dozen” (remember<br />

those?) of great programming.<br />

In keeping with the Scooby Doo<br />

theme of mystery, you pesky<br />

kids are encouraged to poke<br />

around and discover these<br />

patches on your own…<br />

The Sequences<br />

• The sequences are simple riffs to briefly put a particular<br />

patch into a musical context.<br />

• Maybe one of the sequences will fire up your “musical<br />

memory bank” and you’ll say "Oh, yeah. Now I remember<br />

that!"<br />

FRANK BANK portrayed "Lumpy" Rutherford on the 1957–<br />

1963 American situation comedy “Leave It to Beaver”.<br />

As far was we know, he never used the BLANK BANK.<br />

Nevertheless the sound designer resisted intense pressure<br />

from the copy editor to rename it in his (Bank’s) honor.<br />

9


How to Load<br />

& Use This Disk<br />

• Let’s face it, there are only a handful of us<br />

hardware users left after the virtual instrument<br />

apocalypse…<br />

• I probably don’t need to teach you how to use<br />

your own disk drive after all these years, but for<br />

you inexperienced padawan learners loading<br />

these sounds on newly acquired instruments, a<br />

few procedural tips are in order…<br />

When you press the STORAGE (Disk)<br />

button, the Disk Load Page appears :<br />

DISK<br />

DISK -- SELECT DATA TYPE --<br />

LOAD<br />

LOAD<br />

SYS-EX ONE/SEQ/ALL BANK PROGRAM<br />

You now have several options:<br />

1. You can choose to load SEQ/ALL to load the demo sequences with their<br />

associated soundbanks.<br />

2. You can load the BANK files directly -<strong>Banks</strong> 11 12 & 13 (remember that<br />

the first 10 banks are reserved by the OS for “sequencer associated<br />

patch banks”.<br />

3. Hunt for the “Easter Eggs”…<br />

We recommend you start by loading one of the two SEQ/ALL banks<br />

in order to audition the main sounds and their uses!<br />

10


VITAL DATA!<br />

External Controllers<br />

Be sure you hook up your MODPEDAL and at<br />

least one FOOTSWITCH before you load up<br />

these programs.<br />

Several of these sounds will not work<br />

properly without them. Plus any piano<br />

patch needs a FOOTSWITCH for the<br />

pedal sustain function anyway, and<br />

the MODPEDAL is too useful of a modulator not<br />

to take advantage of.<br />

There is an article at the ScoreForSale website<br />

telling you how to fix up almost any old volume<br />

or wah pedal to work here, and what kind of<br />

footswitch will work.<br />

Oh - and be sure you are playing through a<br />

stereo sound system. It does make a difference.<br />

11


DISCLAIMER!<br />

floppies only!<br />

12<br />

In technical terms, these banks contain patches that use “hacked” parameters<br />

which literally cannot be typed in from the front panel or stored/accessed via<br />

midi librarian software, which view non-standard parameter values as errors.


PATCHES: BANK 1<br />

UTILITY<br />

01. ______(HIDDEN WAVEFORMS)<br />

What? The<br />

first patch<br />

doesn’t do<br />

anything?<br />

This “blank”, silent patch has multiple functions:<br />

A. Use this patch as a place holder to show unused positions in the<br />

bank. The BLANK BANK is filled with this patch so you can load it into<br />

the internal bank or a cartridge bank and start from scratch whenever<br />

setting up new banks of patches. Great for keeping things organized<br />

without a computer.<br />

B. Plus it is set up as a "basic" patch, all you have to do to begin is to<br />

turn on one of the DCAs (1 through 3) and you will immediately hear a<br />

sound. You can go from there to create your own sounds or type in a<br />

printed patch.<br />

C. Notice that each OSCILLATOR comes up with "WAV250" in it so<br />

that you have the full set of "hidden waves" at your disposal even if you<br />

don't have the new software for it.<br />

Here is a photo of some other<br />

blank patches…<br />

Wrong! It has<br />

more utility than<br />

almost any other<br />

single patch!<br />

13


01. ______(HIDDEN WAVEFORMS)<br />

D. The LFOs are all set on different high speeds so that you can<br />

"play" briefly on this patch to scramble them so that they don't all start<br />

in phase like when you first turn on the instrument. This will give a<br />

random and more natural sound to 6BELLS and some other patches.<br />

Power Tip:<br />

Sounds that witness madness<br />

Since this is the first chance many of you may have had to listen to<br />

the hidden waves, this patch is your gateway to audition them. But be<br />

warned, many of them are truly Lovecraftian! Guard your sanity as you<br />

prepare to step through each of the more than a hundred new waves.<br />

Step 1 - Enable DCA 1 by selecting DCA 1 and<br />

turning the value to “ON”<br />

Step 2 - Play a key. You should now be hearing<br />

HIDDEN WAV 250 on OSC1.<br />

Step 3 – Step through each preceding wave by<br />

selecting the WAV parameter on OCS1 and<br />

using the arrow key to cycle<br />

through the previous waves.<br />

Step 4 - Surrender to the digital madness! Did a<br />

half-manifest Shoggoth just pass darkly<br />

through the very fabric of your being?<br />

(Yeah, don’t send letters about the<br />

picture. We know that’s a Cthulhu<br />

behind old Howard there… )<br />

14


PATCHES: BANK 1<br />

VARIOUS INSTRUMENTS<br />

02. KBRAS2.<br />

My attempt at a realistic brass patch. This Patch travels everywhere<br />

from Vangelis and Keith Emerson to a cinematic orchestra when used<br />

realistically. A hint of concert hall reverb can really make this one<br />

bloom into new colors.<br />

Mod Wheel<br />

MODWHEEL adds random stereo separation<br />

by a slow LFO.<br />

Mod Pedal<br />

The MODPEDAL darkens up the filter a little.<br />

Key Pressure<br />

PRESSURE adds a tasteful amount of vibrato.<br />

15


03. LEGEND<br />

A breathy flute sound I made for a cover of some Tangerine Dream<br />

"Legend" soundtrack music. As with any woodwind sound, alter your<br />

technique to achieve phrases that a human could realistically play --<br />

unless you know “circular breathing”!<br />

A decent multi-tap delay can work wonders on any flute sound.<br />

Mod Wheel<br />

MODWHEEL adds random stereo<br />

separation by an LFO.<br />

Key Pressure<br />

PRESSURE adds vibrato.<br />

Mod Pedal<br />

The MODPEDAL adds the CHIFF attack wave.<br />

16


04. MELFLT<br />

Intended to sound like the flute samples<br />

from an early Mellotron. Any note held<br />

down longer than 8 seconds will stop<br />

sounding, just like when the original<br />

Mellotron tape strip reaches it's end and<br />

quits.<br />

So its “Strawberry Fields Forever”--or at<br />

least 8 seconds.… Unless you use a “rolling<br />

fingers” playing technique like a real Prog<br />

Rocker!<br />

Listen Live!<br />

Listen to the STRAWB demo song.<br />

05. SPLIT<br />

Two ways to split sounds(!), featuring Pulse width modulation<br />

This patch splits three different<br />

sounds across the keyboard by<br />

using the SPLIT function, and then<br />

again by using KEYBD2 in the<br />

DCAs.<br />

In the latter method, the DCA<br />

level setting determines the split<br />

key. Bass, Phased Clav, & PWM.<br />

The PWM sound is an LFO<br />

continuously moving the pulse<br />

width (the SQUARE wave<br />

converted here to a variable pulse<br />

wave using SYNC) for a big<br />

chorus-like sound.<br />

Check out all the PWM info at<br />

ScoreforSale.<br />

17


PATCHES: BANK 1<br />

PERCUSSION<br />

06 6BELLS<br />

Featuring Long Envelopes<br />

This started as an experiment to<br />

see how long I could get the<br />

envelopes to last. I timed it at 1<br />

minute 38 seconds, so be patient.<br />

This is one of those where you<br />

just tap one key then let the<br />

ENVELOPEs and LFOs do all the<br />

work. Sort of like creating a<br />

sequence without the sequencer.<br />

It begins with 3 bells randomly<br />

chiming out of the right speaker.<br />

Then after they fade out, 3 larger<br />

bells chime from the left speaker.<br />

It's a very peaceful sound and<br />

almost seems to be telling a little<br />

story.<br />

07. SEVEN<br />

Featuring three ways to split sounds<br />

If you think three sounds split<br />

across the keyboard is impressive,<br />

how about seven?<br />

The last 5 waveforms listed in the<br />

owners' manual are actually drum<br />

maps with 3 to 5 transient<br />

percussion samples split across the<br />

keyboard.<br />

This patch combines one of those<br />

drum maps with 2 more percussion<br />

instruments. Now you can put 7<br />

completely different percussion<br />

instruments on just one sequencer<br />

track like on the A-HA and HPCD4‘<br />

demo songs.<br />

It's mapped across the keyboard<br />

in this order:<br />

1. Kick Drum<br />

2. Hi-Hat<br />

3. Snare Drum<br />

4. Log Drum<br />

5. Tom Toms<br />

6. Tubular bells<br />

7. Crash Cymbal<br />

18


08. CLAPS<br />

A simple percussion sound you might find useful in your kit.<br />

KEYBOARD determines the stereo placement.<br />

09. 1.THING<br />

An imitation of that airy percussive sound from "One Thing<br />

Leads To Another" by The Fixx. KEYBOARD determines the<br />

stereo placement.<br />

10. COWBEL<br />

I got a fever, and the only<br />

prescription is more cowbell.<br />

KEYBOARD gives stereo placement.<br />

19


PATCHES: BANK 1<br />

PIANO<br />

11. PIANO<br />

Featuring LFO as a control voltage attenuator<br />

Normally if you assign the<br />

MODWHEEL to an oscillator's<br />

pitch to get that honky-tonk<br />

detuned sound with a value of<br />

+01, you can only use about half of<br />

the wheel range - the rest is too<br />

extreme and sounds awful.<br />

This patch sends the<br />

MODWHEEL through an LFO to<br />

reduce the overall range, keeping<br />

even the maximum setting<br />

musical.<br />

There's an article on this at the<br />

ScoreForSale website.<br />

Mod Wheel<br />

A tasteful amount of honky-tonk throughout<br />

the entire range of travel of the MODWHEEL.<br />

20


12. BRTHDY<br />

Footswitch changes the timbre<br />

That sustainy processed piano<br />

sound from The Beatles'<br />

"Birthday". For this patch, you<br />

must plug the FOOTSWITCH into<br />

the "Pedal/CV" jack on the back<br />

panel. Yes, that's right. Once it’s all<br />

the way in, pull it back out 1/8” so<br />

the tip of the FOOTSWITCH plug<br />

hit’s both the ring and tip<br />

connectors of the input jack at the<br />

same time.<br />

If you hold down a note or chord,<br />

you should be able to tell when it<br />

lines up properly and changes the<br />

tone.<br />

Hit the FOOTSWITCH every<br />

time you want to change the<br />

tone during the verse …just like<br />

on the Beatles record.<br />

The WHEEL by itself can give<br />

you that additional third lower<br />

tone used at the very end, but<br />

doesn't transition quickly like the<br />

SWITCH.<br />

Yeah, I know this patch is a<br />

hassle. But it opens up a whole new<br />

way to control your sounds!<br />

This is the box → █<br />

Think outside of it.<br />

Special Footswitch<br />

Plug FOOTSWITCH into "Pedal/CV" & pull back 1/8” to<br />

instantly change timber each FOOTSWITCH press<br />

Mod Wheel<br />

Fades in lower 3 rd tone.<br />

21


13. RAYCHR<br />

Featuring moving waveforms<br />

An imitation of an older Wurlitzer electric piano.<br />

Uses a moving waveform in OSCILLATOR 2 for more realism.<br />

Mod Wheel<br />

The MODWHEEL adds some tremolo<br />

(but not too much!).<br />

Mod Pedal<br />

The MODPEDAL adds a warm chorus effect.<br />

22


14. HPCD4'<br />

A four-foot harpsichord voice.<br />

Yes, the sound of a 4’<br />

harpsichord “disposition” is<br />

different from an 8’ disposition, as<br />

you will soon discover. Most<br />

Harpsichord patches do not<br />

account for this, and you end up<br />

with a jingley-jangley metal sound<br />

as a compromise. This patch is<br />

specifically designed to model a 4’<br />

Harpsichord for classical and pop<br />

situations.<br />

The MODWHEEL can be used in<br />

more than one way for this patch<br />

(see MOD WHEEL feature box). It<br />

should be noted that delicate<br />

application will simulate the way a<br />

real harpsichord loses its tuning<br />

after it is moved from one location<br />

to another.<br />

EXTRA: Listen for that final<br />

light pluck as you release the keys.<br />

Real Harpsichords have it, and it's<br />

part of this sound as well! *<br />

Listen Live!<br />

Listen to the HPCD4’ demo song.<br />

Mod Wheel<br />

MODWHEEL adds detuning. Even at full-wheel it will<br />

not go out of tune, just give a nice detuning effect.<br />

Keyboard Modulation<br />

KEYBOARD determines stereo position.<br />

* Trivia Tidbit: Both the ESQ-1 and SQ-80 transmit MIDI release<br />

velocity! — Now go find a receiving device that uses it!<br />

23


15. HPCD84<br />

Featuring moving waveforms<br />

An 8' harpsichord voice layered with HPCD4'. Builds upon the richness<br />

of the 4’ disposition (yes, that’s the real technical term for harpsichord<br />

registrations: now go impress your friends!).<br />

You’ll see that these full-voiced dispositions had certain characteristics<br />

that we would consider piano-like (minus the touch sensitivity).<br />

Listen Live!<br />

Listen to the HPCD84 demo song.<br />

A Note about pitch designations on these two harpsichord patches:<br />

The 4’ & 8’ nomenclature borrows pitch terminology from pipe organs.<br />

The 8' pitch (regardless of string length) corresponds to the pitch on a<br />

pipe organ which has an 8' long pipe for its lowest C, which is also the<br />

standard fundamental pitch for a piano.<br />

The 4' pitch is exactly an octave higher than the 8’ pitched pipe/string.<br />

As the Baldwin company explains it, their classic Solid Body Harpsichord<br />

(used in countless ‘60s recordings) has a set of strings tuned to 8'.<br />

24<br />

For example, Lurch's harpsichord from The Addams Family is played with<br />

both 8' and 4' voices together - the harpsichord equivalent of a 12-string<br />

guitar.


PATCHES: BANK 1<br />

ORGAN<br />

16. ORGAN2.<br />

Featuring additional waveforms<br />

This is an organ sound using a waveform not listed in the owner's<br />

manual - obtained by SYNCing the STRING waveform and looping only<br />

a part of the original wave to get an all-new tone.<br />

Mod Wheel<br />

The WHEEL adds vibrato for the groovy exotica<br />

stylings necessary for your hip space-bachelor pad.<br />

Mod Pedal<br />

The PEDAL adds a standard waveform<br />

with a little chorus effect.<br />

25


17. V3 8'<br />

A simple, reverberant, hollow organ voice with an unusual stereo<br />

vibrato effect from the WHEEL.<br />

Mod Wheel<br />

The aforementioned unusual stereo vibrato effect.<br />

Mod Pedal<br />

The PEDAL gives you a more traditional vibrato.<br />

18. DISTRT<br />

Featuring overdrive distortion<br />

A clean organ demo patch that goes into distortion when you turn up<br />

the PEDAL.<br />

Mod Wheel<br />

The WHEEL gives you both vibrato & tremolo.<br />

Mod Pedal<br />

Cranks up the distortion (in a classic 60’s style)<br />

by overdriving the amplitude signal.<br />

For more info on distortion and the SQ-80/ESQ family of synths,<br />

visit http://www.scoreforsale.com/html/overdrive.html<br />

26


19. NORGAN<br />

Featuring unintended (possibly unnatural) use of waveforms<br />

An odd organ patch that completely doubles back on<br />

itself every two octaves, with partial foldback every few<br />

notes. The WHEEL slides the whole thing down an octave.<br />

Mod Wheel<br />

Drops the pitch up to an octave.<br />

Key Pressure<br />

PRESSURE brings in a really ugly (delightful) tremolo.<br />

20. PIPE O<br />

Keyboard Modulation<br />

KEYBOARD gives inverse stereo placement to add to<br />

the unnatural feel. Yog Sothoth was lurking at the threshold<br />

that day, --I blame him.<br />

Three pipe organ variations. WHEEL and PEDAL control articulations.<br />

WHEEL can fade to just the ORGAN waveform for a basic sound. PEDAL<br />

acts as a typical organ swell pedal, bringing in the big Full Organ timbre.<br />

Mod Wheel<br />

Subtracts 2 oscillators from the additive organ sound<br />

(like using drawbars)<br />

Mod Pedal<br />

Swell! Its like a gas pedal for music.<br />

27


PATCHES: BANK 1<br />

SYNTHESIZER<br />

21. TREMLO<br />

Featuring LFO #4…What!?<br />

This demo patch is a<br />

reverberant reedy tremolo sound.<br />

What's unusual about this one is<br />

that the MODWHEEL changes the<br />

*speed* of the LFO, even while<br />

you're holding notes down. The<br />

owner's manual shows no way to<br />

accomplish this.<br />

Editor’s note (from a 3 rd party<br />

who has no financial interest in<br />

pimping this soundset): This<br />

patch is just plain genius, and the<br />

holy grail of this kind of technique.<br />

There was a point when I would<br />

have paid $30 just to know if this<br />

was possible or not. Many great<br />

designers have given up trying to<br />

produce this effect on the SQ80!!<br />

Mod Wheel<br />

MODWHEEL changes the speed of the LFO…Live, for<br />

the first time on the SQ80-not just an “on/off switch”<br />

28


22. MAXREZ<br />

Featuring resonant filter oscillation<br />

This demo patch is a resonant<br />

filter sweep over a SINE wave pad.<br />

The way the ESQs & SQ-80 are<br />

designed, the filter chips never<br />

quite go into oscillation even at<br />

the maximum resonance setting.<br />

But this patch takes the<br />

resonance way beyond its limits<br />

for some nasty screeching, even<br />

with nothing but SINE waves<br />

going through it.<br />

Another 3 rd Party Editor’s<br />

Note: This is another $30 patch.<br />

You have heard other synthesizers<br />

produce this effect…but you<br />

probably never thought you’d here<br />

this synthesizer produce the effect!<br />

Again, I thought it was impossible,<br />

but here it is!<br />

23. ENDER<br />

A synthetic percussive sound.<br />

To ensure authenticity, an early version of this replica was prototyped via Rainer Buchty's SQ-80 List.<br />

24. BEATIT<br />

A layered buzzy bell patch, monophonic like the original<br />

Synclavier sound used at the beginning of Michael Jackson's<br />

"Beat It". See if you recognize this: In the middle octave slowly<br />

play G G E E G G D.<br />

29


25. TCH&GO<br />

The lead synth brass patch made for a cover of ELP‘s “Touch And<br />

Go“. Listen to the ELP demo song for an example of the main riff.<br />

When performing live, I would use the MODPEDAL for a volume<br />

boost to take it over the top.<br />

By the way, the ELP lineup that this patch and associated tune refers<br />

to is “Emerson, Lake and Powell”, not “Emerson, Lake and Palmer”!<br />

Listen Live!<br />

Listen to the ELP demo song.<br />

Mod Pedal<br />

Increase/decrease volume<br />

Mod Wheel<br />

MODWHEEL transposes up an octave.<br />

Performance Tips, Tricks & Trivia:<br />

This is actually a patch I used for gigging, I had a bass split on the<br />

lower two octaves. The WHEEL transpose feature literally gives you<br />

an extra octave to work with at the end of the song!<br />

PEDAL changes between "verse volume" and "solo volume".<br />

30<br />

As a note of trivia, this was one of two songs where I would<br />

literally be playing 3 different parts at one time, out of 4 parts total,<br />

with a little help from the sequencer footswitch adding a choir<br />

chord. I was really grateful for all of the SQ-80's features.


26. HUMANA<br />

The Polymoog Keyboard "Vox Humana" preset heard on a lot of Gary<br />

Numan's early songs.<br />

WHEEL makes it brighter, more like one of the "Strings" presets.<br />

Mod Wheel<br />

MODWHEEL adjusts brightness<br />

Trivia Tidbits:<br />

• The Polymoog and Polymoog keyboard are actually different models<br />

with essentially identical hardware, a slightly different set of baked-in<br />

presets, and reduced programmability (in the case of the keyboard).<br />

• These models used divide-down oscillators to achieve “100%<br />

polyphony”, so they delivered a tonality hybrid somewhere between a<br />

traditional Moog and the “string synthesizers” and combo organs that<br />

were common in the late 70’s.<br />

31


27. SEQENC<br />

A fast echoey stereo blip created<br />

to be used as a sequenced sound in<br />

a cover of John Carpenter‘s<br />

“Escape From New York“. But this<br />

sound has more character than just<br />

a simple synth chirp. Use it as a<br />

doubled percussive element or<br />

even for sound FX work.<br />

28. 80BASS<br />

Listen Live!<br />

Listen to the ESCAPE song for a demo.<br />

Mod Wheel<br />

MODWHEEL fades out. See on my first YouTube<br />

video. (link jumps to song section)<br />

A popular synth bass sound in the 80s with two octaves of pitches.<br />

This one was copied from Thomas Dolby's "She Blinded Me With<br />

Science".<br />

Mod Wheel<br />

The WHEEL adds a bodacious 80’s vibrato effect.<br />

32<br />

Mod Pedal<br />

The PEDAL adds detuning.


29. SEQBAS<br />

A typical 80s sequenced synth bass sound. The LFO SAWTOOTH<br />

wave does all the work for you. Or you can do single notes with<br />

staccato playing. Copied from "Kids In America" by Kim Wilde.<br />

Mod Wheel<br />

The WHEEL darkens the filter.<br />

Mod Pedal<br />

The PEDAL adds some octave.<br />

Trivia Tidbit:<br />

• Until someone proves me wrong, the original "Kids In America" bass<br />

patch may have been another Roland Alpha Juno preset (even though<br />

I’ve pictured the ubiquitous Yamaha “Lately Bass” on the top of the<br />

page. My version was inspired by both the analog and digital 1980s!<br />

• For those of you with Alpha Junos, call up the stock P-11 “PolySynth1”<br />

patch and play a bassline. Now play the same bassline with this patch<br />

on the SQ-80. Pretty close, but call me biased: Which sound would you<br />

really rather have on your record? ☻<br />

33


30. SWEEPS<br />

Begins with a slow resonant filter up-sweep. Play big wide chords to<br />

get different filters interacting with each other for a very thick sound.<br />

The VELOCITY makes sure they all sweep at different speeds to<br />

maximize the effect.<br />

Mod Pedal<br />

The PEDAL shifts one of the sound elements<br />

by an octave<br />

Key Pressure<br />

PRESSURE adds a specific type of vibrato.<br />

Mod Wheel<br />

WHEEL adds a different type of vibrato.<br />

Keyboard Modulation<br />

KEYBOARD gives inverse stereo placement.<br />

34


31. WHTNOI<br />

Featuring pitched noise<br />

This one uses nothing but white<br />

noise for the sound source, then<br />

it's given pitch by the resonant<br />

filter.<br />

This patch taught me that the<br />

most accurate filter tracking<br />

values are:<br />

• KEYBD=60<br />

• KBD=+120<br />

and<br />

• KBD2=+30<br />

Mod Wheel<br />

The WHEEL gives it some wacked-out tremolo<br />

32. SG A N<br />

A stereo sound that gives two "pulses" every time you hit one note. I<br />

made it to do a cover of "Sunglasses At Night" by Corey Hart - the<br />

FIRST famous Corey of the 80s. F, Db, C, Bb (repeat). The WHEEL gives<br />

it a touch more detuning and turns up the filter frequency to make it<br />

bright enough to do Eurythmics' "Sweet Dreams".<br />

Listen Live!<br />

Listen to the COREY demo song for examples of<br />

more than one way to use this sound.<br />

Mod Wheel<br />

Brightness/Detuning<br />

35


33. MAMA<br />

A copy of a famous Synclavier sound. For Genesis fans, no<br />

explanation is necessary. For everyone else, no explanation is possible.<br />

3 rd Party Editor’s Note: If you’re not using this patch in your Bernard<br />

Herrmann tribute act, you're making a huge mistake.<br />

34. A-HA<br />

The percussive lead keyboard sound from “Take On Me”.<br />

Listen Live!<br />

Listen to the demo song “A-HA” for the famous riff.<br />

35. EERIE<br />

I made this one specifically for a copy of Animotion's Obsession, but<br />

it's also the exact same sound in Jerry Goldsmith’s “Explorers” movie<br />

soundtrack. It’s made various other appearances as well.<br />

Useful in new-age or soundtrack settings., this is the more ethereal,<br />

lyrical cousin to the “MAMA” sound. I felt that it was necessary to<br />

include both. Unlike the MAMA patch, this sound won’t frighten your<br />

actual Mama.<br />

36


36. SUPSAW<br />

A Roland Supersaw Event for your SQ-80!<br />

SUPSAW is a layered demo patch designed to give you the<br />

experience of using the SUPERSAW waveform introduced in the<br />

Roland JP-8000. The original comes with a MIX parameter and a<br />

DETUNE parameter. Here, the WHEEL gives you detuning and the<br />

PEDAL controls the mix level in a reverse volume pedal fashion.<br />

Mod Wheel<br />

Adjusts Roland “Detune” Parameter: Raise wheel to<br />

“spread” Saw Waves apart!<br />

Mod Pedal<br />

Adjusts Roland “Mix” Parameter: Adjust pedal to<br />

fade the Sawtooth mix.<br />

Performance Quick-Tip:<br />

To quickly get that fat supersaw sound, instantly<br />

turn the modwheel ALL THE WAY UP!<br />

37


PATCHES:<br />

BANK 1<br />

LAYERS<br />

As you read in the blue section of the introduction, these final<br />

patches (with parenthesis around the title) are part of previouslylayered<br />

sounds, and are not intended to be used by themselves.<br />

Even though you probably won’t want to solo with these<br />

“Parenthetical Layers”, they could work as the basis of other<br />

experiments. I have called out an example, but let your ear--and your<br />

imagination--guide you.<br />

Similarly, there is a collection of parenthetical layers at the end of<br />

Bank 2. Identical rules apply, so this information will not be repeated.<br />

37. (SEVN)<br />

38. (SPLT) Good for some really deep PWM sounds.<br />

39. (BEAT)<br />

40. (SUPR)<br />

END OF BANK 1<br />

Consider performing a coolant flushing<br />

procedure on your synthesizer before<br />

proceeding to the hot sounds in Bank 2!*<br />

*Disclaimer: Kidding! Do NOT put coolant (or any liquid) in your SQ80!<br />

38


PATCHES:<br />

BANK 2<br />

STRINGS<br />

01. SCRACH<br />

Featuring Cross-Wave Synthesis (aka Linear Arithmetic)<br />

This patch begins with the BOWING transient sound all by itself,<br />

which quickly fades out at the same time that the STRING waveform<br />

fades in. That’s what cross-wave synthesizing is all about.<br />

The MODWHEEL is not used because many applications of this<br />

sound would require both hands on the keyboard.<br />

02. STRING<br />

A basic orchestra sound.<br />

Can either be used<br />

realistically or as a pad.<br />

Mod Pedal<br />

MODPEDAL opens up the filter a little.<br />

39


03. SYMPH1.<br />

A larger layered symphony orchestra sound. Try<br />

widely-spaced 4-note chords. Place this in a quality<br />

reverb space to unlock surprising orchestral richness<br />

(example, a multifaceted symphonic convolution<br />

hall, or a good old Alesis “Bloom” preset).<br />

Mod Wheel<br />

MODWHEEL subtly darkens the filter.<br />

Mod Pedal<br />

MODPEDAL opens up the filter a little.<br />

04. HOLLOW<br />

Created as a square wave string patch for a cover of Foreigner’s<br />

"Waiting for a Girl Like You".<br />

Musical Trivia that adds to the “cool factor”:<br />

Thomas Dolby created and performed the whole "Waiting for a Girl<br />

Like You" synth track for Foreigner uncredited.<br />

Mod Wheel<br />

WHEEL opens up the filter.<br />

Mod Pedal<br />

PEDAL gives a sort of chorus/vibrato effect.<br />

40


05. ZTRING<br />

An alternate string sound intended for movie soundtracks. I made it<br />

to do a cover of some Tangerine Dream music from “Legend”.<br />

Mod Wheel<br />

MODWHEEL gives the chorus/vibrato effect.<br />

41


PATCHES: BANK 2<br />

BASS<br />

06. WABASS<br />

I made this sound to do a cover of the theme song for "Friday the<br />

13th Part 3". Slightly more macho than the original Hot Ice sound.<br />

07. FUZBAS<br />

My attempt at a fuzz bass. Try playing "Five To One" by The Doors.<br />

The WHEEL slides the pitch down an octave for slides like in the intro of<br />

“Sugar The Road” by Ten Years After for example.<br />

08. ECHOBS<br />

Featuring LFO echo effects<br />

Mod Wheel<br />

The wheel slides the<br />

pitch down an octave.<br />

Did you expect a warm chorus/vibrato on something<br />

as raw and savage as a fuzz bass? You must be sick!<br />

A bass guitar through a tape echo, optimized for playing<br />

Pink Floyd's "One of These Days“. Listen to the demo sequence--I only<br />

played simple quarter notes on the beat and the echo effect gives it<br />

that complex triplets rhythm, just like on the original Pink Floyd song.<br />

The stereo separation can be removed by setting the DCA4 2nd mod<br />

amount to +00.<br />

42<br />

Listen Live!<br />

Listen to the PFLOYD demo song.


PATCHES: BANK 2<br />

SOUND EFFECTS<br />

09. HLCPT1<br />

Featuring Long Envelopes<br />

A layered monophonic sound where you just tap one key and wait. I<br />

timed this one at 42 seconds. The envelopes fade it in and out as well as<br />

send it across the stereo field.<br />

Listen to the layer (ENG) to hear the diesel engine and the whining<br />

transaxle without the blades chopping.<br />

This patch has<br />

the option of<br />

reducing the<br />

volume of the<br />

"transaxle<br />

whine“ (see the<br />

“MODWHEEL”<br />

box), because -<br />

like in real life-it<br />

can be a little<br />

overpowering.<br />

This modwheel fade feature also applies to HLCPT1’s layer (patch<br />

37) leaving only the diesel engine sound, which might be useful in a<br />

number of other musical and nonmusical contexts.<br />

Mod Wheel<br />

MODWHEEL fades out the "transaxle whine".<br />

43


10. APEMAN<br />

Featuring additional waveforms<br />

Hit middle C and wait. Due to multiple<br />

modulators used, it only works properly on<br />

that one note. SYNC is used on the VOICE1<br />

wave to get a new waveform that sounds a<br />

little closer a man’s yelling voice.<br />

Not exactly the most<br />

spectacular patch here, but<br />

it was the most difficult<br />

one I ever came up with.<br />

You might try a Google<br />

search for famous sound<br />

designer Ben Burrt<br />

explaining to Turner Classic<br />

Movies’ Ben Mankiewicz<br />

how he reverse engineered<br />

the famous original sound.<br />

11. FX 01.<br />

A miscellaneous sci-fi sound effect.<br />

12. FLYBY<br />

44<br />

Another sci-fi sound effect.


13. THEM<br />

Featuring THEM! THEM! THEM!<br />

The basic sound of those giant atomically<br />

mutated ants from the movie of the same<br />

name.<br />

The KBD2 modulator is at slightly less than<br />

full value so you can have slightly detuned<br />

ants combined for a more ominous group<br />

effect.<br />

There is also a little VELOCITY used so they<br />

won’t all be exactly at the same volume. The<br />

WHEEL brings THEM closer...<br />

Keyboard Modulation<br />

KEYBOARD gives inverse stereo placement.<br />

Mod Wheel<br />

WHEEL embiggens THEM!<br />

45


14. SPRNGS<br />

Featuring additional waveforms<br />

A springy sound effect from SYNCing the STEAM wave. This is<br />

layered to itself, something you would need to remember if you ever<br />

move this patch to another location.<br />

Mod Wheel<br />

The WHEEL takes the sound way up in pitch.<br />

Mod Pedal<br />

The PEDAL takes the sound way down in pitch<br />

15. SCANNR<br />

Featuring aliasing<br />

Tap one key and wait for the<br />

monophonic metallic sample-andhold<br />

sound to creep across the<br />

stereo field. It reminds me of<br />

something I heard in the movie<br />

"Scanners". It gets its random<br />

effect by using the METAL<br />

waveform at a higher pitch than it<br />

can work normally in, and it gets a<br />

digital distortion called "aliasing"<br />

which gives you a different tone<br />

and pitch than it is supposed to -<br />

in this case with many of the<br />

metallic inharmonics still intact.<br />

46


16. KRELL<br />

Featuring the brain-boosting<br />

power of ancient Krell<br />

musicians<br />

You have to hold the key down on<br />

this one. The WHEEL brings sort of a<br />

higher screech sound. This one<br />

reminds me of the soundtrack music<br />

from “Forbidden Planet“.<br />

Spring reverb and tape delay would<br />

be particularly apt as a treatment for<br />

this “electronic tonality”.<br />

Mod Wheel<br />

WHEEL unleashes monsters from the ID<br />

(or at least a higher pitched Krell mystery tone!).<br />

47


17. UPPER<br />

A sci-fi AM sound effect that might be reminiscent of “The Day The<br />

Earth Stood Still”.<br />

18. WCHIME<br />

Tap a key and listen to delicate metal wind chimes.<br />

Mod Wheel<br />

The WHEEL makes it too bright.<br />

48


PATCHES: BANK 2<br />

VOICE<br />

19. PNOUNC<br />

Featuring moving waveforms<br />

A vocal patch with a dynamic “morph” capability using SYNC to<br />

change the loop point of the waveform. Some might draw<br />

comparisons between this technique and a primordial use of what<br />

Ensoniq would later term “transwaves”.<br />

Transwaves and wavetable scanning may not have been on Ensoniq’s<br />

drawing board when the ESQ-1 premiered in 1986. (PPG Wave and<br />

Prophet VS notwithstanding). But there is certainly no harm in<br />

comparing the two approaches considering how similar the end result<br />

sounds to the naked ears. And the ESQ/SQ-80 SYNC approach actually<br />

has better resolution than wavetables!<br />

Mod Pedal<br />

PEDAL gives you changing vocal sounds by sweeping<br />

across the loop point of the waveform.<br />

Key Pressure<br />

PRESSURE gives you vibrato.<br />

Mod Wheel<br />

MODWHEEL adds a detuned VOICE1 wave<br />

for a more complex sound.<br />

49


20. CHORUS<br />

A full-voiced layered choir<br />

sound. I recommend using 4-<br />

note widely spaced chords to<br />

sound as authentic as<br />

possible.<br />

Mod Wheel<br />

WHEEL adds some "digital sheen"<br />

by opening up the filter.<br />

Listen Live!<br />

Play the CHORUS demo song while moving the<br />

WHEEL (select track in the sequence to enable wheel).<br />

Mod Pedal<br />

MODPEDAL adds some random stereo<br />

separation by an LFO<br />

Key Pressure<br />

PRESSURE gives you vibrato.<br />

50


PATCHES: BANK 2<br />

SYNTH<br />

21. TARBAS<br />

The BASS preset from the original Moog Taurus pedals.<br />

Mod Wheel<br />

WHEEL acts like the FILTER foot slider in reverse.<br />

22. TARTUB<br />

The TUBA preset from the original Moog Taurus pedals.<br />

Mod Wheel<br />

WHEEL acts like the FILTER foot slider in reverse.<br />

23. TARTAR<br />

The TARUS preset from the original Moog Taurus pedals.<br />

Mod Wheel<br />

WHEEL acts like the FILTER foot slider in reverse.<br />

51


24. SAWYER<br />

Featuring the combination<br />

of two (!) filters<br />

A layered monophonic resonant filter<br />

sweep that should sound very familiar<br />

to Rush fans. Crank up your monitors,<br />

hold down E2, and watch the framed<br />

artwork on your walls. You will<br />

definitely see Moving Pictures.<br />

25. LFOS&H<br />

Featuring Sample & Hold<br />

Sample & Hold used on an oscillator’s pitch is the sound effect that<br />

ushered in the computer age. The SQ-80 has no sample & hold function<br />

as such, so this patch fakes it with a little help from the LFO's NOISE<br />

waveform.<br />

26. VELS&H<br />

Featuring Sample & Hold<br />

This technique is actually a very important one. It gives you that<br />

random Sample & Hold sound, here on the resonant filter, at whatever<br />

tempo you want it even though the SQ-80 has no actual S&H section.<br />

This depends on velocity to give you the random levels.<br />

The inaccuracies of the velocity circuitry also help you here. Sure<br />

sounds like Sample & Hold to me.<br />

52<br />

In the demo song HENLEY,<br />

I played even eighth notes<br />

using alternating index fingers, trying to keep<br />

the velocity as random as I could.<br />

Listen Live!


27. WHIPIT<br />

A very basic bright percussive patch with two octaves of oscillators.<br />

Listen Live!<br />

For a demo of WHIPIT in context, play the DEVO<br />

demo song.<br />

28. LETSGO<br />

That sync sound made famous by The Cars.<br />

Listen Live!<br />

Listen to the THCARS demo song for the famous riff.<br />

29. CYGNUS<br />

Featuring moving waveforms<br />

A sustaining automatic wahwah<br />

sound that uses a moving<br />

FORMANT waveform for the<br />

wah effect.<br />

Mod Wheel<br />

The WHEEL adds an electric piano component which<br />

doesn't have the wah effect.<br />

53


30. STAR<br />

Featuring additional waveforms<br />

A huge synthetic bass sound, from the SLAP transient being<br />

SYNCED, providing another waveform not in the owner's manual. Try<br />

the PEDAL and I think you’ll be surprised. Both tremolo effects and<br />

ping-pong effects were common in the 60’s and 70’s, but I can’t think of<br />

a single effects pedal that combined them into one box. Here, you get<br />

that effect for free.<br />

Technical Note:<br />

Any ping pong effect automatically converts to a tremolo unit if you<br />

only use one output.<br />

Mod Wheel<br />

The WHEEL closes the filter to tame it a little.<br />

Key Pressure<br />

PRESSURE gives you some vibrato.<br />

Mod Pedal<br />

A quality tremolo effect ))) IN STEREO ((( !<br />

54


31. KIK2.SN<br />

Featuring additional waveforms<br />

& moving waveforms<br />

The WHEEL forward gives you just the<br />

normal KICK 2 transient wave. But with the<br />

WHEEL in the normal position you hear it<br />

SYNCED for a huge synthetic bass sound.<br />

ENVELOPE 1 gives it some waveform<br />

motion.<br />

Mod Wheel<br />

WHEEL DOWN: SYNC bass sound<br />

WHEEL UP: KICK 2 drum sound<br />

Mod Pedal PEDAL adds a SINE wave<br />

which gives more body (read “bass”). If you need a<br />

drum that’s a bass-monster, look no further.<br />

55


32. ETHERL<br />

Featuring the AM bug<br />

This stereo layered patch is one of the<br />

bugs associated with the AM function.<br />

Here the PLUNK transient gets AMed by<br />

the KICK 2 transient, resulting in what<br />

appears to be a variation of the VOICE3<br />

waveform.<br />

Mod Pedal<br />

The PEDAL adds the detuned normal VOICE3<br />

waveform for a slightly more complex sound.<br />

Mod Wheel<br />

The MODWHEEL opens up the filter for a more<br />

“digital” sound.<br />

33. STRIKR<br />

Featuring moving waveforms<br />

A struck string instrument with a slight flanger effect that benefits<br />

from the SQ-80's ability to generate moving waveforms.<br />

Mod Wheel<br />

The flanger can be turned up with the WHEEL.<br />

Key Pressure<br />

PRESSURE adds vibrato.<br />

56


34. DRAGON<br />

A square-wave synth keyboard sound that uses SYNC.<br />

Mod Wheel<br />

The WHEEL adds a detuned square wave<br />

for a chorus effect.<br />

Mod Pedal<br />

The PEDAL gives it an extra "bite".<br />

Key Pressure<br />

PRESSURE adds vibrato.<br />

57


35. RADON<br />

Featuring moving waveforms<br />

A fast sample-and-hold effect. Low-frequency noise modulation (like<br />

on the MINIMOOG) is optional via PEDAL . I remember in the seventies<br />

discussing the usefulness of that feature.<br />

Mod Wheel<br />

The WHEEL makes it seasick.<br />

Mod Pedal<br />

MODPEDAL adds low-frequency noise modulation .<br />

36. REZ70S<br />

Created for a cover of the opening theme from the Warriors movie. A<br />

very popular synth effect in the 70s. Try holding a chord. As the<br />

resonant filter slowly sweeps, you can hear it respond to each individual<br />

note and major harmonic.<br />

PARENTHETICAL<br />

LAYERS:<br />

37 (HLCP) 38 (CHRS) 39 (SAWR) 40 (ETHR)<br />

58<br />

END OF BANK 2


PATCHES:<br />

EASTER<br />

EGGS<br />

001. KANAMT<br />

A weird muffled grumbly sound effect that’s hard to describe.<br />

Tap a key and wait.<br />

002. WEAPN1.<br />

Another sci-fi sound effect. Might remind you a little of the Martian<br />

heat ray<br />

Mod Wheel<br />

The WHEEL adds a noise component.<br />

003. ATAK<br />

A SYNCed synth keyboard sound that gets carried away if<br />

you play hard.<br />

59


004. COMBO<br />

A basic combo organ with 16’, 8’, and 4’ pitches.<br />

Mod Wheel<br />

The WHEEL gives you vibrato<br />

Mod Pedal<br />

The PEDAL gives you tremolo.<br />

005. BOIL<br />

Sounds a little like something big boiling.<br />

Keyboard Modulation<br />

KEYBOARD gives inverse stereo placement.<br />

60


006. IDUNNO<br />

Sort of like a delicate harpsichord in the upper octaves and more<br />

“rubbery” sounding in the lower octaves. - OK, let’s see if YOU can<br />

come up with a good description for this one.<br />

Mod Pedal<br />

PEDAL lowers the filter and gives a<br />

nasal wah-wah effect<br />

Mod Wheel<br />

WHEEL gives a slow vibrato.<br />

61


So Long…<br />

Thanks for all the fish…<br />

(and Why the crazy manual?)<br />

Out in the wilderness, you run across<br />

two kinds of patches :<br />

1: you press a key & it sounds good, but<br />

then you apply a modulation source &<br />

it does nothing. The sound is halffinished:<br />

the programmer is unwilling or<br />

unable to exploit the capabilities of the<br />

machine.<br />

2: You press a key & it sounds<br />

underwhelming. You must be missing<br />

something...What was the programmer<br />

thinking? You’ll never find out.<br />

This manual was designed to<br />

address both of these problems. Most<br />

of these sounds utilize optional mod<br />

sources & benefit from specialized<br />

playing techniques. The only way you’ll<br />

know how to use these patches to their<br />

full potential is by using the information<br />

in this manual.<br />

Also, what makes a good patch<br />

bank today is different than it was in the<br />

80’s. Its not as important in the 21 st<br />

century that each-&-every patch fits<br />

perfectly in a musical context with your<br />

Dan Fogelberg cover band. In the<br />

1980s most musicians didn’t have<br />

literally hundreds of different sound<br />

sources available to them like you do<br />

today. In a 2 or 3 keyboard setup, the<br />

versatile SQ-80 would be required to<br />

both lead, & fill in the musical holes left<br />

by other keyboards.<br />

62<br />

SQ-80 owners in 1989 were not<br />

ready for a set of specialized patches<br />

with extreme programming techniques.<br />

— That’s why you’ll see most older<br />

commercial banks covering a similar<br />

spectrum: —What has come to be<br />

called “bread & butter sounds”.<br />

It should be obvious that the<br />

<strong>Disruptor</strong> <strong>Banks</strong> are not another set of<br />

pianos & pads.<br />

Even the disruptor bank patches<br />

that seem like “one trick ponies” are<br />

specially designed to demonstrate a<br />

new or unique aspect of sound design.<br />

You’ll find plenty of strings, brass, synths<br />

& keys, but they are all “maxed out”.<br />

As such, the <strong>Disruptor</strong> <strong>Banks</strong> are<br />

equally valuable to musicians,<br />

programmers & sound designers.<br />

Examine the patch parameters closely<br />

& discover new ways to enhance &<br />

extend your existing sounds. In that<br />

spirit, this manual is your behind the<br />

scenes construction kit to the sounds.<br />

Thanks for purchasing these patches<br />

& keeping radical sound design alive.<br />

These patches may not be for<br />

everyone, but you better believe that<br />

they were designed by someone who is<br />

just as serious as you are about<br />

uncompromising synthesis &<br />

consummate sound.


License Agreement<br />

“99% of all lawyers<br />

give the rest of<br />

them a bad name.”<br />

― David Gerrold<br />

By purchasing Kirk Slinkard’s <strong>Disruptor</strong> Bank patches you expressly agree and accept<br />

this license agreement. Please make sure you read the terms & conditions of this<br />

license agreement carefully.<br />

Kirk Slinkard’s <strong>Disruptor</strong> Bank patches are licensed, not sold to you for use in music<br />

productions only. The author reserves any other rights not expressly granted to you.<br />

Unlawful copying, duplicating, selling, lending, renting, hiring, broadcasting,<br />

uploading or downloading to any database, news groups, servers, computers, file<br />

sharing services or otherwise distributing of Kirk Slinkard’s <strong>Disruptor</strong> Bank patches is<br />

strictly forbidden. The single user license you purchase is non transferable. Any<br />

infringement of this license will be pursued to the fullest extent of international law.<br />

You may use Kirk Slinkard’s <strong>Disruptor</strong> Bank patches within your compositions for both<br />

commercial and non commercial use.<br />

The licensor will not be held responsible if the synth presets do not fit the particular<br />

purpose of the Licensee (you). The synth presets are licensed ‘as is’ without warranties<br />

of any kind. The licensor can not be held responsible for any direct, indirect or<br />

consequential loss arising from the use of any synth presets in whatever form. The<br />

licensor can not be held responsible for any and all infringements that may arise from<br />

the use of the synth presets within the licensees musical compositions and<br />

productions.<br />

Kirk Slinkard’s <strong>Disruptor</strong> Bank patches may not be used both individually and in<br />

combination with other sound files to create alternative patch banks, samples, preset<br />

packs or audio packs by the Licensee (you)..<br />

The licensee may use the synth presets in compositions such as, making demos, songs,<br />

albums, records, remixes, commercials, jingles, post productions, commissioned<br />

pieces, soundtracks for film, theatre, musicals, production music libraries, TV and live<br />

performances.<br />

You can not trade, resell, lend, copy, duplicate, upload or download to any<br />

database, servers, file sharing service any <strong>Disruptor</strong> Bank patches. The licensor only<br />

licenses the synth presets to a single user.<br />

The single user license agreement you purchase is non transferable. This means you<br />

can not sell any synth presets second hand. By the same logic you can not purchase<br />

Kirk Slinkard’s <strong>Disruptor</strong> Bank patches second hand.<br />

By completing the purchase of Kirk Slinkard’s <strong>Disruptor</strong> Bank patches means<br />

acceptance of all the terms of the User License Agreement.<br />

63

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