21.04.2022 Aufrufe

Animationsinstitut Broschüre English

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A JUGGLER’S TALE | REGIE: STEFFEN WORLD OBERLE OF GRA & ENZIO | DIRECTING: PROBST, CLARA PRODUCER: DEITMAR, DOMINIK PRODUCING: SCHÖN JULIUS DORSEL<br />

ANIMATIONSINSTITUT<br />

FILMAKADEMIE BADEN-WÜRTTEMBERG<br />

ENGLISH


SIX REASONS<br />

TO STUDY AT<br />

ANIMATIONSINSTITUT<br />

<strong>Animationsinstitut</strong> at Filmakademie Baden-Württemberg trains<br />

outstanding talents at the highest level in the fields of Animation,<br />

Visual Effects, Technical Directing, Animation/Effects Producing<br />

and Interactive Media. In addition, the institute runs a Research & Development<br />

department and curates the annual international conference FMX.<br />

1.<br />

2.<br />

3.<br />

4.<br />

5.<br />

6.<br />

INTEGRAL APPROACH & SPECIALIZATION<br />

We provide our students with an understanding of the overall<br />

context of animation. On this basis, we enable them to specialize<br />

step by step.<br />

PERSONAL DEVELOPMENT<br />

We encourage and support our students as they discover and<br />

develop their authenticity.<br />

PROJECT WORK AND TEAMWORK<br />

Working in teams, our students develop and realize projects of<br />

exceptional quality.<br />

TECHNOLOGICAL ADVANTAGE<br />

Close links with national and international research projects also<br />

give our students a decisive advantage on the forefronts of technology.<br />

TALENT PROMOTION & NETWORKING<br />

We make it easy for our students and alumni to get settled in<br />

the industry, define their roles, network, and develop their skills.<br />

HEIMAT & INTERNATIONALITY<br />

<strong>Animationsinstitut</strong> is the home base. FMX is where the community<br />

meets. It is also a career springboard for our students and alumni.<br />

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MOBILE | DIRECTING: VERENA FELS, PRODUCING: FRANZISKA SPECHT & REGINA WELKER<br />

2


FILMAKADEMIE<br />

BADEN-WÜRTTEMBERG<br />

INTERDISCIPLINARY FILM & MEDIA EDUCATION<br />

<strong>Animationsinstitut</strong> is part of the Filmakademie Baden-Württemberg, one of<br />

the world’s leading educational institutions in film and media.<br />

From first year on, training in theory and practice is organised in interdisciplinary<br />

teams. The teams consist of students from several courses such as<br />

Animation, Cinematography, Documentary Directing, Screenplay, TV Journalism,<br />

Film Music, Film Sound/Sound Design, Interactive Media, Montage/<br />

Editing, Motion Design, Production, Production Design, Fiction Directing, Series<br />

and Advertising Film.<br />

This means the school produces over 250 film and media projects every year.<br />

Our 500 students are supported by over 300 visiting lecturers and 120 staff.<br />

They help our students to find their unique style and develop the courage to<br />

take risks in their work.<br />

UNIQUE & GLOBALLY CONNECTED CAMPUS<br />

The Filmakademie is located on a campus which is shared with <strong>Animationsinstitut</strong>,<br />

the Academy of Performing Arts Baden-Württemberg and the Atelier<br />

Ludwigsburg-Paris, a one-year programme of continuous education for European<br />

filmmakers in the fields of production and distribution. That is why the<br />

Filmakademie offers students a broad and unique interdisciplinary qualification.<br />

Further, our partnerships with universities and international programmes<br />

mean our students have access to international networks of creatives.<br />

www.filmakademie.de<br />

www.animationsinstitut.de<br />

www.adk-bw.de<br />

www.atelier-ludwigsburg-paris.com<br />

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FILMAKADEMIE BADEN-WÜRTTEMBERG & ANIMATIONSINSTITUT | CAMPUS<br />

4


STUDIES<br />

FIELDS OF STUDIES<br />

<strong>Animationsinstitut</strong> at Filmakademie Baden-Württemberg offers the following<br />

fields of studies:<br />

Animation (i.e. Character Animation)<br />

Visual Effects<br />

Animation/Effects Producing<br />

Technical Directing<br />

Interactive Media<br />

BASIC STUDIES & PROJECT/POSTGRADUATE STUDIES<br />

During their two years of basic studies (1st and 2nd year), all students of<br />

Filmakademie receive training collectively and in an interdisciplinary manner to<br />

learn the basic concepts and methods of filmmaking. During the following two<br />

and a half years of project/postgraduate studies (3rd and 4th year), the students<br />

work on their own projects in their chosen specialization. Direct entry into project<br />

studies is possible. In order to qualify, candidates for project or postgraduate<br />

studies must already hold a degree in a relevant subject area or provide proof of<br />

sufficient work experience. All lectures in project study courses are held in <strong>English</strong>.<br />

Animation/Effects Producing, Technical Directing and Interactive Media are offered<br />

as postgraduate studies and no tuition fees are charged for EU citizens. Candidates<br />

must already hold a degree from a university or equivalent institution (Bachelors,<br />

Masters or Diploma) and provide proof of practical experience.<br />

Training at <strong>Animationsinstitut</strong> is hands-on and project related. The students<br />

receive support through seminars, weekly classes and mentoring as well as<br />

individual supervision. All fields of studies at <strong>Animationsinstitut</strong> are fulltime<br />

courses and start in the winter semester. Upon successful completion<br />

of their studies, students receive the Filmakademie’s diploma.<br />

FOR MORE INFO, PLEASE SCAN CODES<br />

5<br />

STUMBLEBEE | DIRECTING: MONIKA TENHÜNDFELD, PRODUCING: MONIKA TENHÜNDFELD & CHRISTIAN ZEHETMEIER


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INTERNATIONAL<br />

OUTLOOK<br />

Animation is a global art form. The VFX, games and animation industries act<br />

multinationally, with many of the studios working across various continents.<br />

As a globally connected school, <strong>Animationsinstitut</strong> supports artistic cooperation<br />

across borders and cultures. Its <strong>English</strong> language curriculum, especially<br />

in project study and postgraduate courses, makes it an international hub for<br />

talents from all over the world where they can thrive creatively.<br />

At the same time, <strong>Animationsinstitut</strong> enables its students to network internationally<br />

and to gather work experience around the globe during their studies.<br />

Within a mobility year after the basic study course, they can not only<br />

do internships but also participate in student exchange programs. For this<br />

purpose, <strong>Animationsinstitut</strong> cooperates with partnering schools and universities<br />

worldwide, whose students also come to Ludwigsburg to realize projects<br />

together with students of <strong>Animationsinstitut</strong>.<br />

“Animation is a universal language with 1000 faces, and animation<br />

projects need many voices and diverse perspectives. That is why we want<br />

to welcome talents from all over the world as our students”<br />

Dr. Tina Ohnmacht, Head of International Network <strong>Animationsinstitut</strong><br />

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BILD VON MOODY BOOTY, KATHRIN KÜHNER 2020<br />

MOODY BOOTY | DIRECTING: KATHRIN KUHNERT, PRODUCING: LENA-CAROLIN LOHFINK & MAREIKE KELLER<br />

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ANIMATION<br />

9<br />

BLIESCHOW | DIRECTING: CHRISTOPH SAROW, PRODUCING: LENA-CAROLIN LOHFINK


“There are no limits to animation – anything we can imagine can be brought<br />

to life through animation.”<br />

Prof. Andreas Hykade, Head of <strong>Animationsinstitut</strong> & Senior Lecturer Animation<br />

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ANIMATION<br />

Hardly any other sector of the creative industry sets less limits to your imagination<br />

than the world of animation.<br />

<strong>Animationsinstitut</strong> of Filmakademie offers you artistic and technical education<br />

in the field of animation. Whether computer animation, hand-drawn animation,<br />

stop motion, real-time animation, or interactive applications – our technologically<br />

sophisticated infrastructure gives you the opportunity to learn all<br />

relevant production techniques.<br />

The objective is to develop your individual artistic style. To this end, you carry<br />

out your own projects and are given the space and freedom to experiment in a<br />

variety of ways together with other Filmakademie students. You are supported<br />

by highly qualified lecturers and even while studying you will meet important<br />

players in the national and international industry.<br />

“For me, my studies had exactly the right mixture of structure and<br />

freedom. On the one hand, there was the professional infrastructure and<br />

high-quality technical equipment. On the other hand, creative teaching,<br />

workshops and a motivating environment that enables you to realize<br />

your own projects.”<br />

Christoph Sarow, Alumnus Animation<br />

11<br />

ROLLIN` WILD | DIRECTING: KYRA BUSCHOR, CONSTANTIN PAEPLOW, PRODUCING: PAUL MARESCH


Course of study<br />

Entry options<br />

Duration<br />

Teaching language<br />

Tuition fees<br />

(per Semester)<br />

Job profiles<br />

Film & Media<br />

Basic Studies (BS) & direct entry into Project Studies (PS)<br />

BS 2 Years, PS 2 ½ Years (Full-time study)<br />

German & <strong>English</strong><br />

EU Citizens: BS & PS € 0 or € 650 (second degree) respectively<br />

Non-EU: BS & PS € 1,500<br />

Concept Artist, 2D/3D Artist, CG Artist, Stop Motion<br />

Director, Animation Director<br />

A BLINK OF AN EYE | DIRECTING & PRODUCING: KIANA NAGHSHINEH<br />

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CHARACTER<br />

ANIMATION<br />

CHARACTER ANIMATION<br />

Within the Animation course, <strong>Animationsinstitut</strong> offers unique training in<br />

Character Animation in all its forms and functions. You acquire all relevant<br />

skills for this specialised field.<br />

Learn the art of breathing life into characters for the film and game industries<br />

using performing arts, traditional animation, and modern techniques. Industry<br />

renowned lecturers will help you kick-start your career in the film and media<br />

industry.<br />

“As a result of a growing worldwide demand for highly qualified Character<br />

Animators, this specialization is an important part of <strong>Animationsinstitut</strong>’s<br />

curriculum and is unique in Germany. Industry renowned lecturers<br />

and cutting-edge technology give students the opportunity to develop<br />

expertise in a key skill, which helps them kick-start a successful career.”<br />

Urte Zintler, Senior Lecturer Character Animation<br />

13<br />

RATATOSKR | DIRECTING: MEIKE MÜLLER, PRODUCING: LENA-CAROLIN LOHFINK & MALTE STEHR


Course of study<br />

Entry options<br />

Duration<br />

Teaching language<br />

Tuition fees<br />

(per Semester)<br />

Job profiles<br />

Film & Media<br />

Basic Studies (BS) & direct entry into Project Studies (PS)<br />

BS 2 Years, PS 2 ½ Years (Full-time study)<br />

German & <strong>English</strong><br />

EU Citizens: BS & PS € 0 or € 650 (second degree) respectively<br />

Non-EU: BS & PS € 1,500<br />

Character Animator, Animation Director<br />

EVANGELINE | DIRECTING: NADINE SCHWENK, PRODUCING: NINA SCHWARZ<br />

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VISUAL<br />

EFFECTS<br />

15<br />

ON THE SET OF “LOVE AND FIFTY MEGATONS” | DIRECTING: CORNELIUS SCHICK, PRODUCING: MARVIN MARTE & JOSE-<br />

PHINE ROSS


“The specialization VFX deals with the planning and creation of visual effects<br />

from script to final image at the highest level.”<br />

Prof. Juri Stanossek, Senior Lecturer Visual Effects<br />

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VISUAL EFFECTS<br />

With visual effects (VFX), there are no limits for you to tell your story. Hardly<br />

any film, game or spot is made without the use of VFX these days.<br />

Studying at <strong>Animationsinstitut</strong> gives you an artistic and technical education<br />

in the implementation of VFX in films, games, and other formats. Our technologically<br />

sophisticated infrastructure allows you to learn all relevant techniques<br />

for VFX production.<br />

You carry out your own projects and have the space and freedom to experiment<br />

in a variety of ways together with other Filmakademie students. Highly<br />

skilled lecturers support you, and even while studying you get to meet important<br />

players in the national and international industry.<br />

“The most important thing I learned here was teamwork and multifaceted<br />

thinking. Everyone brings special skills to their studies so that everyone<br />

learns from each other.”<br />

Pascal Schelbli, Alumnus Visual Effects & Student Academy Award Winner<br />

17<br />

BREAKINGPOINT | DIRECTING: MARTIN LAPP, PRODUCING: ANICA MARUHN & TOBIAS GERGINOV


Course of study<br />

Entry options<br />

Duration<br />

Teaching language<br />

Tuition fees<br />

(per Semester)<br />

Job profiles<br />

Film & Media<br />

Basic Studies (BS) & direct entry into Project Studies (PS)<br />

BS 2 Years, PS 2 ½ Years (Full-time study)<br />

German & <strong>English</strong><br />

EU Citizens: BS & PS € 0 or € 650 (second degree) respectively<br />

Non-EU: BS & PS € 1,500<br />

VFX Supervisor, VFX Artist, Digital Matte Painter, Lighting/<br />

Shading/Texturing Artist, Previz Artist, Modeling Artist, VFX<br />

Compositor, VR Director<br />

THE BEAUTY | DIRECTING: PASCAL SCHELBLI, PRODUCING: TINA VEST & ALEKSANDRA TODOROVIC<br />

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ANIMATION/<br />

EFFECTS<br />

PRODUCING<br />

19<br />

MULM (FMX TRAILER 2020) | DIRECTING: CAROL RATAJCZAK & TOBIAS TREBELJAHR, PRODUCING: LAURA MESSNER


“By working on various animation projects the future producers, creative<br />

producers, and line producers get to know their tasks first-hand.”<br />

Prof. Lilian Klages, Senior Lecturer Animation/Effects Producing<br />

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ANIMATION/EFFECTS PRODUCING<br />

Be the one who pulls all the strings: As a producer of films or games you are<br />

involved in every phase of a project, from idea to marketing. You are the one<br />

who makes it all happen!<br />

The course Animation/Effects Producing at <strong>Animationsinstitut</strong> teaches you the<br />

production-related implementation of animation, game, and effects projects.<br />

You will become a professional in matters of budgeting, timing, resource<br />

management, team leadership and more.<br />

In addition to these theoretical foundations, the focus of your studies is on<br />

practical work and project realization together with other students. The objective<br />

is to teach you a problem-based, joined-up way of thinking to help you<br />

with the competent development and implementation of project ideas.<br />

“Here at <strong>Animationsinstitut</strong>, we have various possibilities to try different<br />

technologies and learn so many things by really producing different types<br />

of productions.”<br />

Jiayan Chen, Alumna Animation/Effects Producing<br />

21<br />

ON THE SET OF “BURNED” | DIRECTING: JUSTIN BRAUN, PRODUCING: ISABELLA BRAUN


Course of study<br />

Entry options<br />

Duration<br />

Teaching language<br />

Tuition fees<br />

(per Semester)<br />

Job profiles<br />

Entry<br />

Requirements<br />

Film & Media or Production<br />

Basic Studies in Production at FABW (BS)<br />

& Postgraduate Studies (PGS)<br />

BS 2 Years, PGS 2 ½ Years (Full-time study)<br />

German & <strong>English</strong><br />

EU Citizens: BS € 0 or € 650 (second degree) respectively,<br />

PGS € 0<br />

Non-EU: BS & PGS € 1,500<br />

Animation Producer, VFX Producer, Production Coordinator,<br />

Production Manager, Project Manager<br />

First degree in economics, management, media, design,<br />

communication, or another related field; Organizational<br />

skills; Ideally, industry experience in producing<br />

TEAM OF “PARIS YOU GOT ME” | DIRECTING: JULIE BOEHM, PRODUCING: ALEKSANDRA TODOROVIC &<br />

ANN-KATRIN BOBERG<br />

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TECHNICAL<br />

DIRECTING<br />

23<br />

LED WALL SET, STUDIO 1, FILMAKADEMIE


“The students learn to master the technological challenges that are required<br />

for the realization of projects in the fields of animation, VFX, virtual production,<br />

and immersive media. With their knowledge of using new technology, they<br />

are able to contribute to sustainable production processes.”<br />

Prof. Volker Helzle, Senior Lecturer Technical Directing & Head of Research & Development<br />

24


TECHNICAL DIRECTING<br />

As a Technical Director with a background in computer science, you set new<br />

tech trends in the film and game industry. You create the link between art and<br />

technology in the production of films, games, or immersive media projects.<br />

You manage any technical aspects.<br />

After you have completed your studies of computer science or a similar subject<br />

area, you are comprehensively trained as a Technical Director at <strong>Animationsinstitut</strong>.<br />

You implement Animation and VFX projects, research new software<br />

solutions, and are free to experiment in a variety of ways together with other<br />

Filmakademie students.<br />

For example, you program suitable software solutions, automate animation or<br />

VFX processes, and define workflows. Another important part of your studies<br />

is your research work at <strong>Animationsinstitut</strong>.<br />

“I see a Technical Director as a mixture between an artist and a person<br />

who likes technology and programming. It’s the perfect mixture of art<br />

and math.”<br />

Hanna Binswanger, Alumna, Rigging TD at Animal Logic<br />

25<br />

IMMERSIVE EXPERIENCES WORKSHOP


Course of study<br />

Entry options<br />

Duration<br />

Teaching language<br />

Tuition fees<br />

(per Semester)<br />

Job profiles<br />

Entry<br />

Requirements<br />

Animation/Technical Directing<br />

Postgraduate Studies (PGS)<br />

PGS 2 ½ Years (Full-time study)<br />

<strong>English</strong><br />

EU Citizens: PGS € 0<br />

Non-EU: PGS € 1,500<br />

Technical Director (TD), Technical Artist, Creature TD,<br />

Pipeline TD, Research TD, Shading & Lighting TD, FX TD,<br />

Virtual Production TD, Rigging TD<br />

First degree in computer science, or related field;<br />

Enthusiasm for animation and VFX projects.<br />

VIRTUAL FILMMAKING WORKSHOP<br />

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INTERACTIVE<br />

MEDIA<br />

27<br />

INSTALLATION “SCHWEBEPUNKTE” (NEULAND FESTIVAL) | MALTE HARTLEB, CLARA DEITMAR & JANNIK JOCHIM


“Format openness, curiosity, eagerness to experiment – interactive<br />

media are a playground of possibilities.”<br />

Anna Brinkschulte, Senior Lecturer Interactive Media<br />

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INTERACTIVE MEDIA<br />

A game or a visionary app for the world of the future – create impressive,<br />

interactive experiences! By specializing in Interactive Media at <strong>Animationsinstitut</strong>,<br />

you learn how to design, plan, and implement games, apps, VR<br />

experiences, media installations, and other interactive experiences. You can<br />

choose from the three specializations Transmedia/Games Director, Transmedia/Games<br />

Artist or Transmedia/Games Producer.<br />

The leitmotif of the course is “Games & Beyond”. The focus is on the social as<br />

well as playful interaction of users and observers with the possibilities offered<br />

by media. You have unlimited room to experiment with formats. The objective<br />

is to develop ideas as well as your own artistic and technical design language.<br />

Projects of students with such specialization have won several awards, including<br />

“Deutscher Computerspielpreis” (German Computer Games Award) and<br />

awards by the internationally important SIGGRAPH Asia.<br />

“At <strong>Animationsinstitut</strong>, the great influence of other creative students<br />

creates very individual ideas and ways of looking at the usual design<br />

processes.”<br />

Dominik Schön, Alumnus Interaktive Medien & Winner German Developer Award<br />

29<br />

SIX HATS | DIRECTING: FABIAN FIESS, PRODUCING: VINCENT WALTAN


Course of study<br />

Entry options<br />

Duration<br />

Teaching language<br />

Tuition fees<br />

(per Semester)<br />

Job profiles<br />

Film & Media or Production respectively<br />

Basic Studies (BS) & Postgraduate Studies (PGS)<br />

BS 2 Years, PGS 2 ½ Years (Full-time study)<br />

German & <strong>English</strong><br />

EU Citizens: BS € 0 or € 650 (second degree) respectively,<br />

PGS € 0<br />

Non-EU: BS & PGS € 1,500<br />

Game Designer, UX Designer, Content Director,<br />

Creative Director, Creative Technologist, Art Director,<br />

Artist, Tech Artist, Media Producer<br />

SUPER SIZE HERO – ANIPLAY | DIRECTING: TILL SANDER-TITGEMEYER, PRODUCING: JIAYAN CHEN<br />

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WHICH REQUIREMENTS DO I NEED TO MEET TO STUDY<br />

AT FILMAKADEMIE?<br />

In general, applicants need a high school diploma equivalent to the German<br />

Abitur. Practical experience in the media sector (basic studies: 12 months,<br />

project/postgraduate studies: 6 months) must be proven. If applicants do not<br />

possess a university entrance degree, they have the option of proving their<br />

specific artistic proficiency in a particular test. In addition, all applicants must<br />

prove their suitability by submitting a work sample.<br />

Candidates for postgraduate studies should hold a first degree in a related field.<br />

WHAT IS THE MAIN TEACHING LANGUAGE?<br />

German is still the primary on-site language at <strong>Animationsinstitut</strong>, however,<br />

in the project and postgraduate studies an increasing number of lectures and<br />

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workshops are held in <strong>English</strong> by international lecturers. You still need to obtain<br />

a DSH German certificate to apply at <strong>Animationsinstitut</strong>, except for Technical<br />

Directing, which is taught exclusively in <strong>English</strong>.<br />

DO YOU CHARGE TUITION FEES?<br />

EU Students: No tuition fees are charged for first degree studies or for<br />

the postgraduate studies Animation/Effects Producing, Technical Directing<br />

and Interactive Media.<br />

International Students from non-EU countries: Tuition fees are<br />

€ 1,500 per semester. In some cases, tuition fee waivers are available.<br />

For further information please contact:<br />

studienreferat@filmakademie.de<br />

32


BEYOND STUDY<br />

Beyond study, <strong>Animationsinstitut</strong> encourages cooperation and exchange<br />

between students, alumni, lecturers, and employees. This leads to a lively<br />

community in which members support each other regarding the development<br />

of ideas and projects, teambuilding, networking, a transfer of knowledge and<br />

technology, productions, and more.<br />

ALUMNI<br />

Graduates keep in touch with each other and with <strong>Animationsinstitut</strong>. Regular<br />

Alumni-Meetings, the Alumni-Newsletter of Filmakademie, and personal<br />

profiles on the graduate portal (www.filmakademie-alumni.de) build the<br />

framework of the dynamic Alumni-Network of <strong>Animationsinstitut</strong>.<br />

TALENT<br />

In accordance with the motto “lifelong learning”, <strong>Animationsinstitut</strong> offers<br />

students and alumni to participate in programs such as Animation Sans Frontières<br />

(ASF). This EU-funded international training program brings together<br />

young creatives from all over Europe to develop animation-related projects.<br />

Also, to kickstart professional careers, <strong>Animationsinstitut</strong> supports its graduates<br />

in the matters of intellectual property, sustainable production, and<br />

entrepreneurship.<br />

3RD PARTY PRODUCTIONS<br />

With and for external companies, institutions, and organizations, <strong>Animationsinstitut</strong><br />

realizes a wide variety of commissioned productions and third-party<br />

funded projects in accordance with market conditions. These projects enable<br />

recent graduates to continue to work on ideas, approaches, and team works<br />

that were created during their studies, often in collaboration with <strong>Animationsinstitut</strong>’s<br />

Research and Development department.<br />

“To complement the wide range of courses, a strong, lively, and open<br />

<strong>Animationsinstitut</strong>-community provides room for developments, collaborations,<br />

initiatives, and a diverse variety of formats, in cooperation with<br />

external partners.”<br />

Christian Müller, 3rd Party Productions & Alumni<br />

33


OUR FORMER STUDENTS WORK AT...<br />

Pixar, Walt Disney Animation Studios, Industrial Light & Magic, Weta,<br />

Framestore, MPC, ScanlineVFX, Mackevision, Pixomondo, Rise FX, Studio<br />

Film Bilder, Ravensburger, M.A.R.K. 13, Studio Soi, Studio Seufz, Woodblock,<br />

Studio Fizbin, Zeitland Media & Games, and many more or founded their<br />

own studios.<br />

ALUMNI MEETING AT FMX<br />

S.M.I.L.E. (GAME) | DANIEL BAHR, DANIELA DREWKE, JASMIN DREYER<br />

34


UNIQUE STUDY<br />

ENVIRONMENT<br />

RESEARCH & DEVELOPMENT<br />

Practical education at <strong>Animationsinstitut</strong> is complemented by academic<br />

research carried out by the R&D department. Together with its national and<br />

international partners, the department conducts diverse research projects<br />

focusing on technical innovations for film and media productions. In particular,<br />

Technical Directing students are encouraged to contribute to the department’s<br />

research projects. Further activity of <strong>Animationsinstitut</strong>s’ research and<br />

development centers on providing a foundation for ecologically sustainable<br />

productions based on new technologies at Filmakademie and beyond.<br />

TECHNICAL EQUIPMENT<br />

<strong>Animationsinstitut</strong> offers facilities with state-of-the-art technology. All<br />

students have their own workstation with all current tools as well as special<br />

project-based solutions. They also have access to all of Filmakademie’s infrastructure.<br />

“State-of-the-art techniques such as motion capture and virtual camera<br />

as well as tailored equipment and periphery of the student workstations<br />

represent the ‘hand tools’ of all animation students. Technology must<br />

not hinder the work of our students but should promote and spur their<br />

creativity.”<br />

Joachim Genannt, Head of Technology <strong>Animationsinstitut</strong><br />

35


VIRTUAL FILMMAKING WORKSHOP<br />

LED WALL SET, STUDIO 1, FILMAKADEMIE<br />

36


FMX<br />

Each year, <strong>Animationsinstitut</strong> organizes FMX. The non-profit<br />

<strong>English</strong>-speaking event is a globally influential conference dedicated<br />

to animation, visual effects, interactive and immersive media.<br />

At FMX creative minds and international experts gather from around the<br />

world. Top-class speakers provide deep insights into industry developments<br />

in presentations, workshops, master classes and company suites. The latest<br />

tools, technologies and business models are introduced and discussed. Wellknown<br />

studios and companies scout for new talent at the Recruiting Hub.<br />

On the School Campus, students from around the world can exchange ideas.<br />

At FMX, <strong>Animationsinstitut</strong>’s students have the chance to gain first-hand<br />

information on the latest trends and innovations in art and technology. Also,<br />

they can present their study projects to an international audience as part of<br />

the conference program and establish useful contacts for their future career<br />

in the industry.<br />

“FMX is an important part of <strong>Animationsinstitut</strong>’s curriculum. It is a big<br />

plus for students that they can build a network for their future careers<br />

there.”<br />

Prof. Andreas Hykade, FMX Conference Chair<br />

www.fmx.de<br />

37<br />

FMX


FILM & MEDIA EXCHANGE<br />

FMX | FILM & MEDIA EXCHANGE<br />

FMX 2022_AI <strong>Broschüre</strong>_17-11-2021.indd 1 17.11.2021 17:03:23<br />

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ANIMATIONSINSTITUT<br />

HEAD OF ANIMATIONSINSTITUT<br />

Prof. Andreas Hykade (Head of <strong>Animationsinstitut</strong>, FMX Conference Chair),<br />

Heike Mozer (Head of Finance/Management),<br />

Ann-Kathrin Eglsoer (Executive Assistant)<br />

STUDIES<br />

Senior Lecturers<br />

Prof. Andreas Hykade (Animation),<br />

Anna Brinkschulte (Interaktive Medien),<br />

Prof. Lilian Klages (Animation/Effects Producing),<br />

Prof. Volker Helzle (Technical Directing)<br />

Curriculum Coordination<br />

Constanze Bühner, Claudia Baumgartner, Isabel Gimber<br />

International Network<br />

Dr. Tina Ohnmacht<br />

Production<br />

Anna Matacz, Yannick Petzold<br />

Third-Party-Productions & Alumni<br />

Christian Müller<br />

Project Mentoring<br />

Lisa Forelli, Stefan Michel, Philipp Obländer, Andreas Ulmer<br />

39


RESEARCH & DEVELOPMENT<br />

Prof. Volker Helzle (Head of Research & Development),<br />

Simon Spielmann, Jonas Trottnow, Tonio Freitag, Paulo Scatena<br />

MANAGEMENT<br />

Selina Schmutz, Marco Neuert, Anja Fellerhoff, Nataša Predojević<br />

Communication<br />

Theresa Seitz, Franziska Ullrich<br />

TECHNOLOGY<br />

Joachim Genannt (Head of Technology)<br />

IT<br />

Viet Nguyen, John Holth, Thomas del Popolo, Elmar Weinhold<br />

Post Production<br />

Michael Schott, Stefan Binggeser<br />

STAFF POSITIONS<br />

Dr. Alexander Kreische (Coordination Online Projects & Media Production),<br />

Christiane Geyer (Project Management IT-Applications),<br />

Anke Kletsch (Coordination Festivals)<br />

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PRIZES & AWARDS<br />

1000 INTERNATIONAL PRIZES FOR STUDENT PROJECTS<br />

Student Academy Awards, Annie Awards, SIGGRAPH, SIGGRAPH Asia, VES<br />

Awards, BAFTA, The Rookie Awards, Deutscher Computerspielpreis, Gamescom,<br />

Ottawa International Animation Festival, Cannes Lions, Cartoon d’Or, AMAZE,<br />

Lumière Awards, Stuttgart Festival of Animated Film, Anima Mundi, Ars Electronica,<br />

First Steps Awards<br />

AWARDS ANIMATIONSINSTITUT<br />

The Hollywood Reporter<br />

The Top 10 Visual Effects Schools 2019,<br />

The Top 15 International Film Schools 2017<br />

Focus Money<br />

Germanys best public arts college 2018<br />

The Rookies<br />

Best Visual Effects School 2017, Runner-up Best Animation School 2018, 2nd<br />

Place Visual Effects & Animation School Production Excellence 2021<br />

VFX Voice<br />

Among the “Leading VFX programs” 2019<br />

41<br />

TEAM OF “THE BEAUTY” AT THE VES AWARDS CEREMONY IN LOS ANGELES


CONTACT<br />

If you have any questions on how to apply at <strong>Animationsinstitut</strong>,<br />

please feel free to contact us:<br />

study@animationsinstitut.de (<strong>Animationsinstitut</strong>)<br />

studienreferat@filmakademie.de (Filmakademie in general)<br />

Filmakademie Baden-Württemberg GmbH<br />

<strong>Animationsinstitut</strong><br />

71638 Ludwigsburg<br />

Akademiehof 10<br />

Germany<br />

+49 7141 969 82 800<br />

info@animationsinstitut.de<br />

Take a look behind the scenes and connect with students, lecturers, and<br />

alumni:<br />

www.animationsinstitut.de<br />

www.filmakademie.de<br />

“Studying at <strong>Animationsinstitut</strong> offers a lot of flexibility, especially in<br />

the project studies. You can choose which areas you’d like to focus on,<br />

we encourage you to give feedback and suggest guest lecturers from the<br />

industry. If you want to initiate a project or contribute to somebody else’s<br />

project, is up to you. So if you are looking for a practice-oriented course<br />

you can actively shape yourself, this is the place to be.”<br />

Constanze Bühner, Curriculum Coordination<br />

42


„In respect of financial, organizational, and legal matters, the<br />

management is committed to successfully implement projects of the<br />

students and the academic departments. In this process, we feel<br />

obliged to consider values such as equality and diversity. Regardless of<br />

their origin, gender, belief, social background, or physical condition,<br />

students and employees shall be able to unfold their talents and<br />

strengths at <strong>Animationsinstitut</strong>.“<br />

Heike Mozer, Head of Management <strong>Animationsinstitut</strong><br />

„<strong>Animationsinstitut</strong> is characterized not only by a professional<br />

atmosphere but also a very familiar one. We support students quite<br />

individually in their creative development and try to provide the best<br />

framework possible to realize their ideas. In this regard, there are<br />

many possibilities because of the intensive cooperation with other<br />

departments of the Filmakademie. Furthermore, there is a high level of<br />

quality in production, as the project teams are supervised by industryexperienced<br />

mentors.“ Anna Matacz, Head of Production <strong>Animationsinstitut</strong><br />

43<br />

THE GIANT AND THE SEED | DIRECTING: SARA SHABANI HESARI, PRODUCING: SARA SHABANI HESARI & SASKIA STIRN


„If someone is still unsure to apply, one should please not hesitate to get<br />

in contact with us via study@animationsinstitut.de. If something seems<br />

unclear or there are yet questions, we are happy to support applicants<br />

where possible.“ Claudia Baumgartner, Curriculum Coordination <strong>Animationsinstitut</strong><br />

„We support students if they have any questions about their participation<br />

in festivals around the globe, and we help them with submitting their<br />

projects. Every year we have numerous acceptations and can see much<br />

success because of the high level of quality of the works.“<br />

Anke Kletsch, Coordination Festivals <strong>Animationsinstitut</strong><br />

„We offer student projects the chance to get publicity and focus the<br />

attention on the people behind them. There are a lot of stories to tell, and<br />

it is fun to spread the word over our channels about <strong>Animationsinstitut</strong>s’<br />

great creative output.“ Theresa Seitz, Management Communication <strong>Animationsinstitut</strong><br />

HALLWAY ANIMATIONSINSTITUT<br />

44


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BLIESCHOW | REGIE/DIRECTOR: WORLD OF CHRISTOPH GRA | DIRECTING: SAROW, PRODUCER: CLARA DEITMAR, LENA-CAROLIN PRODUCING: LOHFINK JULIUS DORSEL<br />

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