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Amiga Computing - Commodore Is Awesome

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Editing buttons in your interlece needn't<br />

be a pain, thanks to super button editor.<br />

template back into your script once you had<br />

thoroughly researched your topic.<br />

Hence the arrival of the Lexicon<br />

Assistant. This lets you use wildcards to set<br />

limits on which of CanDo's 448 commands<br />

and functions you wish to sort through. and<br />

clicking on the two buttons at the bottom of<br />

the window will either bring the ArnigaGuide<br />

help document back up or insert the command<br />

into your script - usually with a helping<br />

line giving options for that command<br />

which is commented out of the script so it<br />

can do no harm.<br />

As I didn't get a look at version 2 (or 2.5)<br />

of CanDo, I'm not really in a position to say<br />

whether the manual has changed since<br />

then, but it certainly has changed since the<br />

last version I own (which is 1.5). No more<br />

the spiralbound glossy manual. Now we<br />

nave a ring binder containing 634 pages<br />

packed with closely-typed information,<br />

along with a separate Tutorials manual. It<br />

CanDo•s not-too-hot<br />

script editor In action<br />

Hen tio5t 65(005 whether or --<br />

not the new UPT51<br />

.<br />

011 o f<br />

( a n &<br />

hues up to its past reputation —<br />

might just be me, but I found a really difficult<br />

to find what I was looking for in the manual<br />

as it seemed to be based on the<br />

<strong>Amiga</strong>Guide document,<br />

If you just look up a topic in the index.<br />

say Documents, it will refer you to a single<br />

page. not the several I was expecting. This<br />

page will contain an overview of the<br />

Document tool and give you page numbers<br />

to refer to for each command relevant to<br />

documents in CanDo In my opinion, my old<br />

version 1 manual dealt with this in a much<br />

better fashion, grouping all the document<br />

commands together alphabetically before<br />

moving onto another topic<br />

The manual that comes with CanDo 3<br />

has an overview for each topic near the<br />

start of the manual and then an alphabetically-sorted<br />

section of every single<br />

command - all 448 of them. This means<br />

that if you aren't exactly sure what you<br />

to-<br />

Clicking on the picture at the<br />

bottom ot this<br />

window demonstrates<br />

the ettoct highlighted in<br />

It,. above box<br />

rank is an<br />

appliration<br />

OAR( that Its LIOU bud<br />

tairin romplem programs<br />

withrt needing to know how<br />

to ode. Pli du need i5 a hasir<br />

understanding 01.<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

MAY 1995<br />

GRAPHICS<br />

Script editor t00I5<br />

This is a list of all the tools available every<br />

time you enter the script editor. Most at<br />

them are there to save you trom having to<br />

type in endless commands to achieve an<br />

effect, and will automatically enter<br />

into your script.<br />

Allexx - this tool looks for any A exii<br />

ports currently open and lets you talk to<br />

them.<br />

Bookmark - this is where you click to add<br />

a bookmark to the list.<br />

BrushAnim - this tool lets you load, show<br />

and edit the path of a biushanim. The<br />

results are entered Into your script.<br />

Butter - lets you work with all the butters<br />

in your application.<br />

Card - lets you insert various commands<br />

to do with the cards in your deck.<br />

Coordinate - this puts a cross hair on<br />

your interface and when you click, enters<br />

the co-ordinates into your script.<br />

CoordinateBox - this works the same<br />

way, only you draw out a box. The top lefthand<br />

comer co-ordinates are entered with<br />

the distances to the opposite corner into<br />

your script.<br />

Doe - this lets you run external <strong>Amiga</strong> programs<br />

from within your CanDo application.<br />

Ellects,Brush - this adds transitional<br />

effects to brushes you are showing in your<br />

program<br />

Ettects,Palette - this adds transitions to<br />

palette changes in your program.<br />

FileRequester - this brings up a file<br />

requester in which you can choose a file.<br />

This filename and its path are then inserted<br />

into your script.<br />

Layout - lets you flow text around your<br />

interface.<br />

Librarian - this lets you build up a library<br />

of code modules that you might want to<br />

use in other areas of your program, or<br />

even in other programs entirely.<br />

Objects - this tool lets you insert code into<br />

your script dealing with the objects (buttons,<br />

fields, documents. etc.) in your program.<br />

Paint - this is a simple drawing program<br />

that lets you draw into your interface.<br />

CanDo then converts what you have<br />

drawn into code and inserts it into your<br />

script.<br />

Picture - this brings up a file requester to<br />

let you choose a picture to show.<br />

Routines - this behaves in the same way<br />

as the main toolbar version with the added<br />

benefit that you can directly insert the<br />

name of the routine into your script.<br />

Sound - this tool lets you set the volume.<br />

channel and filename of a sound to be<br />

played.<br />

SoundSequence - this is an expanded<br />

version of the above command allowing<br />

you to play modules or sequences of individual<br />

sounds.<br />

Text - lets you print text into your interface.<br />

Variable Browser - this brings up a list of<br />

all the variables in your program and their<br />

contents so you can insert them intQur<br />

script. •<br />

81

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