Dust Chronicles Issue 4
Dust Chronicles Issue 4
Dust Chronicles Issue 4
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dust chronicles issue 4<br />
decisions, decisions<br />
20<br />
decisions, decisions:<br />
wotan vs. wotan ar<br />
by Leutnant Manfred Hirtzel<br />
When the Wotan first arrived to<br />
the tables of <strong>Dust</strong> players, there<br />
was some controversy over the<br />
usefulness of the Wotan AR in<br />
<strong>Dust</strong> Tactics. The extra point cost<br />
was difficult to swallow, and for<br />
many they could see no use for the<br />
upgraded armor. After all, most<br />
weapons are just as strong against<br />
Armor 6 as they are Armor 5. And<br />
with only 6 health, any allied Napalm<br />
Throwers would still kill this<br />
unit with a single shot.<br />
Yet as new units have arrived to the field, the<br />
Wotan AR’s purpose has become clearer. With<br />
them, I hope to provide to you a definitive guide<br />
of when springing for the Wotan AR might save<br />
your precious Kampfläufer from certain death.<br />
i’m an axis player,<br />
battling the axis<br />
So you’ve chosen to fight your own faction,<br />
most likely because you’re playing in a tournament.<br />
Either that or all of your friends have<br />
chosen to acknowledge the clear superiority of<br />
the Axis, but skipped the whole “join our cause”<br />
phase. When should you plan to mount those<br />
armored plates?<br />
…If your opponent favors infantry. Specifically,<br />
there are two you should watch your enemy<br />
for: The Jagdgrenadiere and the original Laser<br />
Grenadiers. Despite their meager anti-tank firepower,<br />
the Jagdgrenadiere distinguish themselves<br />
as being the only infantry unit with range<br />
U, a note that will cause your opponents to favor<br />
them for picking off wounded tanks like a<br />
lioness hunting gazelle on the Serengeti. However,<br />
the firepower of their Caseless PaK drops<br />
by two dice at Armor 6, leaving a measly 1/1 in<br />
their place. The Laser Grenadiers, on the other<br />
hand, derive their anti-tank firepower from the<br />
old Laser Werfer. However, it is unable to damage<br />
Armor 6 and 7 targets, turning this weapon<br />
into a laser pointer for all it’s worth.<br />
i’m an axis player,<br />
battling the allies<br />
Ah, the timeless battle of good vs. evil. What<br />
could possibly go wrong? (You are the good<br />
side, right?) Either way, the U. S. of A. will not<br />
lay down their arms to bask in your glory, so<br />
you’ve decided to make them bask in the heat<br />
of your Schwer Laser Kanonen. When will the<br />
Wotan AR be better at crushing your foes?<br />
…If your opponent favors Phasers. Armor 6<br />
is the bane of Phaser weapons in <strong>Dust</strong> Tactics.<br />
Both the 120W Phasers of the Honey and the<br />
60W Phasers of the Red Devils, and their charismatic<br />
leader, lose all effectiveness against an<br />
Armor 6 target. They might as well shoot bubble<br />
gum at you, at least that would leave you<br />
pink and vaguely sticky. The Allies must go all<br />
the way to the Cobra’s 180W Phaser in order<br />
to damage your metallic hide. Even then, the<br />
180W loses one of its dice against a Wotan AR,<br />
which is one less chance to hit and up to 6 less<br />
damage it can potentially deal.