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spellforce - the breath of winter walktrough by lb - Personeel ...

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succeed and you may need some extra forces during <strong>the</strong> game (I started with 40 dwarfs). There are 3<br />

chests here.<br />

Move on southward to find <strong>the</strong> archers you couldn’t reach earlier. Defeat <strong>the</strong>m and move to find two level 18<br />

ghost heroes: Garvyn and Rogras. Fight <strong>the</strong>m and inspect <strong>the</strong>re bodies; Garvyn holds a key and Rogras has<br />

a runehero for you. Directly north-east <strong>of</strong> here <strong>the</strong>re is a chest with <strong>the</strong> first part <strong>of</strong> a mosaic.<br />

A path to <strong>the</strong> west leads to <strong>the</strong> secret valley. Open <strong>the</strong> gate with Garvyn’s key and fight <strong>the</strong> level 14 elves<br />

who can summon wolves – so bring your dwarfs along. Inspect all <strong>the</strong>ir bodies, especially <strong>the</strong> elf named<br />

Kyra. Get her essence (see sidequest). There is also a chest here.<br />

Now <strong>the</strong>re is a final group <strong>of</strong> skeletons near <strong>the</strong> portal to Fastholme. Defeat <strong>the</strong>m and you will have finished<br />

<strong>the</strong> campaign successfully.<br />

Sidequests:<br />

Devus needs medicine for his sick companions. He will give you a key to a chest. You will find <strong>the</strong> chest in<br />

<strong>the</strong> ice golem camp east <strong>of</strong> <strong>the</strong> dwarf monument. Bring it back to Devus. He wants you to choose which <strong>of</strong><br />

his companions to save. If you choose <strong>the</strong> elf, talk to her when she is healed and she will give you a brooch.<br />

Show it to Huldis in Tirganach and she will become a merchant with strong items (and a moon, star and sun<br />

coin).<br />

Go to <strong>the</strong> Masked One in Tirganach to get Kyra’s rune so you can summon her as one <strong>of</strong> your heroes.<br />

(The treasure <strong>of</strong> Tiondria)<br />

Jump to <strong>the</strong> bindstone near <strong>the</strong> portal to <strong>the</strong> Echo swamps. Go to <strong>the</strong> Orc monument and activate it. Notice<br />

that various bindstones have been deactivated because <strong>the</strong> Crimson soldiers attacked <strong>the</strong>m. Therefore, you<br />

cannot reach your hero monument at this point. Start building an Orc camp. A large group <strong>of</strong> Crimson<br />

soldiers will head your way but if you leave <strong>the</strong>m alone <strong>the</strong>y will disappear into <strong>the</strong> portal to Shal Dun. Once<br />

you have built an orc army start searching for 3 werewolves leaders. They all have a missing page from <strong>the</strong><br />

book <strong>of</strong> Darius. The first group is near your hero monument. So move north. There are some Crimson<br />

soldiers near your monument which you can beat easily. There is a larger group near<strong>by</strong>. Leave <strong>the</strong>m alone<br />

for now. Attack <strong>the</strong> first leader and inspect his body (he will have a page and a red bloodgem). Now, move<br />

westward for <strong>the</strong> second leader. The third one is located to <strong>the</strong> south-west <strong>of</strong> here. There is a chest near his<br />

position. You could use your remaining soldiers to attack <strong>the</strong> horde <strong>of</strong> Crimson soldiers in <strong>the</strong> east.<br />

Now go back to Darius in in Tirganach. He will give you <strong>the</strong> key to Flink’s prison. Free him and he will give<br />

you a key to a treasure which you will find later in <strong>the</strong> game.<br />

(Bone carver)<br />

Teleport to <strong>the</strong> bindstone near <strong>the</strong> portal to <strong>the</strong> Echo swamps. You have left some refuges fighters<br />

somewhere on this map. First, bring <strong>the</strong>m to a spot where <strong>the</strong> wandering Crimson hordes will not detect<br />

<strong>the</strong>m or <strong>the</strong>y will be destroyed (e.g. near <strong>the</strong> portal to Frostfall).<br />

Now your hero has to reach <strong>the</strong> hero monument a little bit to <strong>the</strong> north. However, <strong>the</strong>re are some Crimson<br />

warriors on <strong>the</strong> road. Run past <strong>the</strong>m and summon your heroes. There is a group <strong>of</strong> about 20 enemies northwest<br />

<strong>of</strong> <strong>the</strong> monument. They are all level 8-10 so it is pretty hard to defeat <strong>the</strong>m but <strong>the</strong> following strategy<br />

will work. Bring <strong>the</strong> refugee soldiers north <strong>of</strong> <strong>the</strong> group <strong>of</strong> Crimson soldiers (where <strong>the</strong> road narrows because<br />

<strong>of</strong> some rocks). Also, move your heroes here without being noticed. Now attract <strong>the</strong> attention <strong>of</strong> <strong>the</strong> group<br />

with your Avatar and start running north, back to you forces. The Crimson soldiers will only follow you until<br />

<strong>the</strong> point where <strong>the</strong> road narrows. Here you can attack a few <strong>of</strong> <strong>the</strong>m, while <strong>the</strong> o<strong>the</strong>rs walk back to <strong>the</strong>ir<br />

original position. If you repeat this procedure several times you will be able to defeat <strong>the</strong>m without serious<br />

losses. There is a group <strong>of</strong> Crimson soldiers to <strong>the</strong> east. Leave <strong>the</strong>m alone. They are too strong and <strong>the</strong>ir<br />

forces will be replenished every time.<br />

Now kill <strong>the</strong> soldiers in <strong>the</strong> south you passed earlier and move to <strong>the</strong> large orc camp through <strong>the</strong> gate<br />

directly opposite <strong>of</strong> <strong>the</strong> hero monument. There is a bindstone in <strong>the</strong> south <strong>of</strong> this camp you might want to<br />

activate, but beware <strong>of</strong> <strong>the</strong> Crimson soldiers. First you will have to deal with two strong wandering patrols (5<br />

soldiers each, level 15). Next, your should head towards your main opponent, Dracon Sohal Za’hal (level 20)<br />

who is accompanied <strong>by</strong> 4 gladiators (level 21) and some level 8 fighters. Use <strong>the</strong> same tactic as before:<br />

position your forces, attract your opponents out <strong>of</strong> <strong>the</strong>ir position with one <strong>of</strong> your heroes towards your troops<br />

and fight <strong>the</strong>m preferably one <strong>by</strong> one.<br />

After <strong>the</strong> fight, Ashgork will appear in <strong>the</strong> east <strong>of</strong> <strong>the</strong> camp. Talk to him. It will cost you 10 pieces <strong>of</strong> gold<br />

before he will tell you to look for Nazosh in <strong>the</strong> Echo Swamps. You also need blood gems and three bone<br />

8

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