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SR Non-Uniform Interpolation

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www.ceva-dsp.com<br />

Performance Comparison<br />

Method<br />

Complexity<br />

[op / pixel]<br />

Real-time disadvantage<br />

Iterated Back-Projection More than 10,000 Iterative, high BW<br />

Robust Super Resolution More than 12,000 Iterative, high BW<br />

Structure Adaptive<br />

Normalized Convolution<br />

Very complex:<br />

Photo Acute 100-400<br />

SVD for every pixel<br />

CEVA <strong>SR</strong> Less than 100<br />

CEVA <strong>SR</strong> on MM3101 8 cycles/pixel<br />

www.ceva-dsp.com<br />

CEVA’s MM3101<br />

<strong>Non</strong>-Linear complexity<br />

> In order to achieve Real-Time performance we<br />

implemented solution on CEVA’s MM3101 core<br />

Parallelism<br />

> SIMD VLIW architecture<br />

> 32 multiply operation in one cycle<br />

Dedicated instructions<br />

> SAD x64 in one cycle<br />

> 4 tap filter x16 in one cycle<br />

Advance memory access<br />

> Wide 2D memory access<br />

> Complex data manipulations/permutations<br />

slide 23<br />

slide 24

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