Flowgraph View - Kodak

motion.kodak.com

Flowgraph View - Kodak

User Guide

Version 2.2

March 2007 Part Number 4F3931


Eastman Kodak Company

343 State Street

Rochester, NY 14650

Kodak, EasyShare, Kodak Professional,

XtraLife, Vision, Cineon and Wratten are

trademarks of Eastman Kodak Company.

© Eastman Kodak Company, 2007


A BOUT THIS BOOK

This book describes how to use KODAK Look Manager System Version 2.2

Intended users of this book are

• Cinematographers

Directors of photography

Lab timers and technicians

VFX supervisors

Colorists and post production engineers

DI supervisors

Visual effects supervisors

Creatives

Users should be familiar with cinematography techniques and motion picture

film development procedures, as well as video and digital output procedures.

Some Look Manager System features are not available to all users,

depending on the edition that you are using. Three editions are available:

Educational Edition

Production Edition

KODAK VISION2 HD System Edition

This book discusses all three editions. For a description of the various features

in each edition, see “Look Manager System Features” on page 5.

The information in this book is also available in the Look Manager System by

going to Help > Contents.

Instructions for both MACINTOSH and WINDOWS Operating Systems are

included. The software windows shown are for the WINDOWS OS, but the

MACINTOSH windows function in a similar manner.

The screenshots shown are from the Production Edition.

KODAK Look Manager System User Guide V2.2 i


TABLE OF CONTENTS

Introduction....................................................................................... 1

When to Use the KODAK Look Manager System ......................... 1

Communicating Looks With Your Partners ................................... 3

Look Manager System Features ................................................... 5

Before Starting .............................................................................. 7

Getting Help .................................................................................. 8

Setting Up Your System................................................................... 9

Step 1: Install the Software............................................................ 9

Step 2: Obtain a License ............................................................. 10

Step 3: Connect the Hardware .................................................... 11

Step 4: Open the System for the First Time ................................ 18

Adding Licenses ......................................................................... 20

Software Basics .............................................................................. 21

The Scene Layout ....................................................................... 21

Look Builder ................................................................................ 30

Displaying Properties from Look Builder ..................................... 31

Look Builder Toolbar Bars........................................................... 32

Flowgraph View........................................................................... 34

Setting the Main View Preferences ............................................. 36

Working with Projects .................................................................... 41

When Working with Projects........................................................ 41

Creating a Project........................................................................ 42

Opening an Existing Project ........................................................ 49

Synchronizing Projects................................................................ 50

Importing a Project Synchronization File..................................... 53

Saving Projects ........................................................................... 53

Working with Scenes...................................................................... 55

Creating Scenes .......................................................................... 55

Importing Images Into a Scene.................................................... 56

Importing a Scene ....................................................................... 64

Selecting the Input Source .......................................................... 65

Selecting the Projection Mask ..................................................... 67

Selecting the Output Media of a Scene or Image........................ 68

KODAK Look Manager System User Guide V2.2 iii


Table of Contents

Selecting Input/Output Profiles .................................................... 69

Hiding and Deleting Images in a Scene....................................... 70

Managing Your Scenes................................................................ 72

Creating Looks in

Main View ......................................................................................... 73

Managing Templates and Looks .................................................. 74

Importing Looks............................................................................ 76

Negative Settings in Main View ................................................... 78

Master Positive and Dupe Negative Settings in Main View ......... 80

Print Settings in Main View .......................................................... 82

Color Corrector Settings in Main View ......................................... 84

Saving Looks in Main View .......................................................... 85

Exporting an Image ..................................................................... 86

Comparing Looks in the Look Builder .......................................... 88

Flowgraph View Basics .................................................................. 93

Flowgraph View Main Window ..................................................... 93

Toolbars in Flowgraph View......................................................... 94

Node Descriptions for Flowgraph View........................................ 96

Menus in Flowgraph View............................................................ 97

Status Bar in Flowgraph View...................................................... 98

Indicator Lights in Flowgraph View .............................................. 98

Workspace Options in Flowgraph View ....................................... 98

Sample Recipes in Flowgraph View........................................... 100

Setting Flowgraph Preferences.................................................. 103

Recipes in Flowgraph View ......................................................... 109

Managing Your Files in Flowgraph View.................................... 110

Creating Recipes in Flowgraph View ......................................... 112

Opening and Closing Recipes in Flowgraph View ..................... 115

Working with Templates in Flowgraph View .............................. 116

Viewing Your Recipe Results in Flowgraph View ...................... 118

Saving Recipes in Flowgraph View............................................ 119

Sharing Recipes......................................................................... 121

Viewing Recipe Properties in Flowgraph View .......................... 123

Input/Output Nodes in Flowgraph View ...................................... 127

Input Roll/Image Node (Flowgraph) ........................................... 127

Using the Image Controller Tab

in Flowgraph View...................................................................... 128

Save Node (Flowgraph) ............................................................. 135

iv KODAK Look Manager System User Guide V2.2


Table of Contents

Emulation Nodes in

Flowgraph View ............................................................................ 137

Negative Node (Flowgraph) ...................................................... 137

Master Positive and Dupe Negative Nodes (Flowgraph) ......... 149

Print Emulation Node (Flowgraph) ............................................ 154

Color Corrector Node (Flowgraph) ............................................ 161

Tool Nodes in

Flowgraph View ............................................................................ 163

Timing Node ............................................................................. 163

Matrix Gamma Node ................................................................. 165

Split Node ................................................................................. 167

Merge Node............................................................................... 168

Apply 3DLut Node ..................................................................... 170

HD Standard Looks Node.......................................................... 171

HD Custom Looks Node............................................................ 172

Using the VISION2 HD

System Edition.............................................................................. 173

Creating VISION2 HD System Looks in Main View .................. 174

Creating VISION2 HD System Recipes in

Flowgraph View......................................................................... 178

3D LUTs—Exporting, Importing, and Applying.......................... 191

Exporting a 3D LUT in Flowgraph View..................................... 191

Exporting a 3D LUT in Main View ............................................. 193

Applying a 3D LUT in Flowgraph View...................................... 194

Applying a 3D LUT in Main View ............................................... 194

3DL File Format—Overview ...................................................... 195

3D LUT—Overview.................................................................... 196

Viewing Your Results in Flowgraph View .................................. 199

Using Quick Preview ................................................................. 199

Using the ImageViewer ............................................................. 200

ImageViewer Options ................................................................ 202

Selecting Different Images in a Recipe ..................................... 205

Comparing Looks ...................................................................... 206

Digital Still Cameras ..................................................................... 209

Working with Digital Still Images................................................ 209

Setting Up the KODAK EASYSHARE Cameras........................ 210

Setting Up the CANON Cameras ............................................. 211

KODAK Look Manager System User Guide V2.2 v


Table of Contents

Setting Up the NIKON Cameras ................................................ 212

Transferring Images to the Computer ........................................ 214

Printing Still Images...................................................................... 215

Setting up the Printers................................................................ 215

How to Print a Still Image from the Main View........................... 218

How to Print a Still Image from the Flowgraph View.................. 221

Determining Your Printer Offsets ............................................... 224

Calibrating Your Monitor .............................................................. 227

How it Works .............................................................................. 227

Opening the Display Manager System....................................... 228

The Display Manager System Main Window ............................. 229

Supported Hardware.................................................................. 230

Before Calibrating ...................................................................... 232

Setting the Calibration Options .................................................. 233

Saving and Loading Settings ..................................................... 239

Calibration.................................................................................. 240

Characterization ......................................................................... 248

Verify .......................................................................................... 250

Troubleshooting the Look Manager System .............................. 257

There is Banding Across my Image ........................................... 258

My Image Doesn’t Look Right .................................................... 258

My Video Card Needs to be Updated ........................................ 259

Failed to Apply Refined Look to Image ...................................... 259

The Image Does Not Appear in Look Builder............................. 259

Image Does Not Appear in the ImageViewer

(Flowgraph View) ....................................................................... 259

DPX and CIN Images Cannot be Viewed .................................. 260

Quick Preview/ImageViewer Do Not

Display Images (Flowgraph View) ............................................. 260

Changes Do Not Appear in the ImageViewer

(Flowgraph View) ....................................................................... 262

Images Do Not Refresh with the New Look

(Main View) ................................................................................ 262

The System Does Not Recognize my Image ............................. 262

Look Builder Does Not Open ..................................................... 263

USB Device Is Not Recognized ................................................. 263

ImageViewer Does Not Open

(Flowgraph View) ....................................................................... 263

Recipe Issue Displayed in Recipe Information

(Flowgraph View) ....................................................................... 263

vi KODAK Look Manager System User Guide V2.2


Table of Contents

Indicator Light is On (Flowgraph View) ..................................... 264

The System Does Not Recognize my License .......................... 264

Troubleshooting

Monitor Calibration....................................................................... 265

Calibration Failure ..................................................................... 266

Characterization Failure ............................................................ 267

Verification Failure..................................................................... 267

Dark Gain Correction Failure..................................................... 268

Sensor Does Not Adhere to Screen .......................................... 268

Sensor Needs to be Replaced................................................... 269

Sensor is Not Recognized ......................................................... 269

Enable Cable Does Not Recognize the Monitor........................ 270

Calibrate Icon is Not Available................................................... 270

Problem with the .ini File ........................................................... 270

The Results are Not as Expected.............................................. 271

Super Bright Capable Display will Not Calibrate ....................... 271

Appendix A

Shortcut Keys in Main View......................................................... 273

Scene Layout Shortcut Keys ..................................................... 273

Look Builder Shortcut Keys ...................................................... 275

Appendix B

Shortcut Keys in

Flowgraph View ............................................................................ 277

System Shortcut Keys ............................................................... 277

Image Controller Shortcut Keys ................................................ 279

ImageViewer Shortcut Keys ..................................................... 279

Appendix C

Shortcut Keys in

Display Manager System ............................................................. 281

Display Manager System Shortcut Keys .................................. 281

Appendix D

Image Types .................................................................................. 283

Appendix E

Regulatory Information ................................................................ 285

KODAK Look Manager System User Guide V2.2 vii


Table of Contents

Appendix F

System Requirements................................................................... 287

Minimum Requirements ............................................................. 287

Additional Software .................................................................... 288

Required and Optional Hardware............................................... 288

Glossary ......................................................................................... 289

Index ............................................................................................... 297

viii KODAK Look Manager System User Guide V2.2


INTRODUCTION

With the KODAK Look Manager System you can create and communicate a

desired and consistent tone and color look.

Use digital still images or scanned frames to develop the desired look for your

production. Experiment with filmmaking options by digitally emulating:

Photochemical processing and printing

Video and digital output processes

Digital intermediate processes

When to Use the KODAK Look Manager System

Following are examples of how to use the Look Manager System to improve

the production process and maintain a consistent look. As you become

familiar with the Look Manager System, you will discover your own creative

uses for the application.

During Pre-Production

Scouting a Location

A location scout can capture digital still images of a potential location. Use the

Look Manager System to find the best combination of in-camera and

traditional digital post-processes to develop a desired look.

Deciding How You’re Going to Shoot

Use the system to make critical decisions when selecting:

Film stock

Development processes

Exposure settings

Filters and gels (for tone and color impact, not defocus/blur effects)

Previsualize with different settings and options to see how they affect the final

product.

KODAK Look Manager System User Guide V2.2 1


Introduction

Calculating Filter Factors

Instead of referring to filter factor charts that may or may not contain the

specific combination that you want, use the Negative node to automatically

calculate the filter factor.

Communicating With Production Staff

Save and print images as they will appear in the final media. Send these

images to costume, makeup, lighting, set direction, and other principle

production team members. They can refer to this look while making their

creative decisions.

Emulate the KODAK VISION2 HD Digital Processor

Create Standard and Custom looks as they will appear on the VISION2 HD

Digital Processor. (VISION2 HD System Edition)

During Production

Viewing Dailies

Send images to the dailies timer to provide a picture reference for the desired

look for print or video dailies.

Receive still images from the timer to view the dailies on a calibrated display.

(Production Edition and VISION2 HD System Edition)

During Post-Production

Communicating Color Corrections

Send the image from the Look Manager System to the colorist, who can use it

as a visual reference. (Production Edition and VISION2 HD System Edition)

Maintaining the Look Across Media

Export a 3D LUT to maintain the desired look to all output media, such as film,

TV, and digital cinema. (Production Edition and VISION2 HD System Edition)

During Film Processing

Communicating Processing Requirements

When submitting film to the lab for processing, include the printed image. The

lab technicians can refer to the image when setting up their equipment for

processing.

Creating Demos for Lab Customers

Demonstrate to lab customers the laboratory’s unique processing capabilities

for photochemical effects without actually running tests and processing film.

2 KODAK Look Manager System User Guide V2.2


Communicating Looks With Your Partners

Introduction

After you create a look (your desired artisitic intent), you communicate it to

your partners in different ways, depending on whether they are using KODAK

Look Manager System or KODAK Display Manager System.

Partner is not using Look Manager System or Display

Manager

1. You use Look Manager System to create a look.

2. You export images as JPEG or TIFF image files, then send them to your

partner. See “Exporting an Image” on page 86.

3. Your partner uses any imaging tool to view the JPEG/TIFF images. The

imaging tool used must not apply additional color conversion (i.e., sRGB).

Comment: There is no perfect visual reference because your partner has

no monitor calibration.

Partner is using Display Manager, but not Look Manager

System

1. You use Look Manager System to create a look.

2. You and your partner use Display Manager to calibrate your monitors.

3. You export images as DPX image files, then send them to your partner.

See “Exporting an Image” on page 86.

4. Your partner uses Display Manager to view the exported DPX images.

5. For advanced users: If you change the Display Manager settings, save the

setting (.ini file) and send it to your partner. Your partner must load the

new setting in Display Manager before viewing the exported DPX images.

Comment: A perfect visual reference is achieved when you both calibrate

your monitors and use the same Display Manager settings.

Partner is using Look Manager System

1. You use Look Manager System to create a look.

2. You and your partner use Display Manager to calibrate your monitors

(Production Edition only).

3. You and your partner use Look Manager System to communicate your

look 3 different ways:

a) Exchange DPX files. See “Partner is using Display Manager, but not

Look Manager System” on page 3.

b) Use Project Synchronization. See “Synchronizing Projects” on

page 50.

KODAK Look Manager System User Guide V2.2 3


Introduction

c) Use 3D LUTs. See “3D LUTs—Exporting, Importing, and Applying” on

page 191.

Notes on 3D LUTs:

The post-house can use the 3D LUT files to quickly understand the

intent of the cinematographer. Howerver, additional color correction

can be applied. 3D LUTs exported with Look Manager are compatible

with different color correctors or 3D LUTs rendered in the market (for

example, PANDORA MEGAMOORE Def Color System, AUTODESK

Discreet Lustre, DIGITALVISION Nucoda Film Master, KODAK

Telecine Calibration System).

Your partner can apply the 3D LUT that you exported. See “Apply

3DLut Node” on page 170 and page 191.

Comment: A perfect visual reference is achieved when you both calibrate

your monitors, use the same Display Manager settings, and use DPX for

3D LUT communication and implementation in post-house.

Other Communication Methods

Print an image. See “How to Print a Still Image from the Main View” on

page 218.

Share recipes created in the Flowgraph View. See “Sharing Recipes” on

page 121.

4 KODAK Look Manager System User Guide V2.2


Look Manager System Features

Introduction

Three editions of the Look Manager System are available: Educational,

Production, and VISION2 HD System Editions.

NOTE

There may be occasions when you need more than one licensed edition on your

system. For more information see “Adding Licenses” on page 20.

Educational

Edition

Production

Edition

Time Limit Annually Weekly, monthly or

annually

Image Input

Type

Image Output

Type

View Images

on a

Calibrated

Monitor

Print Images

with the

Desired Look

Save Images

with the

Desired Look

Monitor

Calibration

with KODAK

Display

Manager

System

Supported digital still

camera images, .dpx,

.cin, .kdx, .jpg, and .tif

(created from

Telecine frame grab

or from computergenerated

images)

.dpx, .cin, .jpg, .tif (8

bits)

Supported digital still

camera images, .dpx,

.cin, .kdx, .jpg, and .tif

(created from

Telecine frame grab

or from computergenerated

images)

VISION2 HD System

Edition

Based on use of

VISION2 HD Film

stock (5299/7299)

Supported digital still

camera images, and

.vid

.dpx, .cin, .tif, .jpg .tif, .vid, .jpg

No Yes Yes

Yes Yes No

Yes Yes Yes

No Yes Yes

KODAK Look Manager System User Guide V2.2 5


Introduction

Full

Emulation

Capability

Yes Yes Yes

Platforms WINDOWS 2000/XP

OS, MACINTOSH OS

10.4

Export 3D

LUT

WINDOWS 2000/XP

OS, MACINTOSH

OS 10.4

No Yes in 3DL format for

use with other

hardware or software

systems; LUT format

for DISCREET; MGA

format for Pandora.

Import Looks Yes Yes Yes

Video Output No No Yes

Film Output Yes Yes No

Create and

Save Projects

Synchronize

and Import

Projects

Dual Head

Capability

Create a Look

in Flowgraph

View

Supports

Input and

Output

Profiles

Educational

Edition

Production

Edition

Yes Yes Yes

Yes Yes Yes

Yes Yes Yes

Yes Yes Yes

Yes Yes Yes

VISION2 HD System

Edition

WINDOWS 2000/XP

OS, MACINTOSH OS

10.4

Yes in XML format

only for use with the

VISION2 HD

Processor with scans

of VISON2 HD Film

only

6 KODAK Look Manager System User Guide V2.2


Before Starting

Set Your Monitor Color Quality

Introduction

Be sure that your monitor Color Quality is set to the highest value possible

(32-bit is recommended).

In WINDOWS OS:

1. Right-click the desktop and select Properties.

2. Click the Settings tab.

3. Under Color Quality, select the highest setting possible.

In MACINTOSH OS:

1. Click the Apple icon at the top left of your screen.

2. Go to System Preferences > Display > Display Tab.

3. In the Colors field, select the highest setting possible.

Check Your Viewing Environment

Calibrate

IMPORTANT

Always make image adjustments in a dimly lit environment and on a calibrated

monitor.

(Production Edition and VISION2 HD System Edition) Always work with a

calibrated display. When you open the Look Manager System, you are

prompted if your display needs to be calibrated.

For details on how to calibrate, see “Calibrating Your Monitor” on page 227.

KODAK Look Manager System User Guide V2.2 7


Introduction

Getting Help

Online User Guide

To access this User Guide from the Look Manager System, go to Help >

Contents. A browser window opens and displays the online manual.

Online How Do I topics

For a quick description of commonly used procedures, go to Help > How Do I.

A browser window opens and displays the Help system.

What’s this?

Enable What’s this by clicking the question mark in the window title bar; or in

Flowgraph View and Look Builder, click the question mark in the toolbar. Then

click the item for which you want information. A pop-up window opens

describing the selected item.

(WINDOWS OS only) Press Shift + F1 to open the pop-up window.

Troubleshooting

See “Troubleshooting the Look Manager System” on page 257 for answers to

common questions about the Look Manager System.

See “Troubleshooting Monitor Calibration” on page 265 for answers to

common questions about calibrating your monitor.

Phone Support

Go to www.kodak.com/go/lm to find the telephone support number for your

region.

8 KODAK Look Manager System User Guide V2.2


SETTING UP YOUR SYSTEM

To set up the KODAK Look Manager System you must install the software and

then connect the hardware needed for monitor calibration (Production Edition

and KODAK VISION2 HD System Edition). You must then obtain a license.

Optional hardware components that you may want to connect to your

computer are:

Supported printers for printing images with the look you created

Camera card reader for inputting digital, still-camera images into your

computer

USB Hub for connecting multiple USB devices through one port

Port Authority hub for running cables long distances

Step 1: Install the Software

IMPORTANT

Before installing the Production Edition and VISION2 HD System Edition,

uninstall any monitor calibration software on your system. This software could

interfere with the KODAK Display Manager System.

To install the Look Manager System software:

1. Go to http://www.kodak.com/go/lm.

2. Click Look Manager Software Download V2.2.

3. Follow the screen directions to locate and download the software zip file.

4. Unzip the file and launch the installer:

(WINDOWS OS) Double-click KLMS_V2.2_MainApp_win.exe

Follow the on-screen instructions.

(MACINTOSH OS) Double-click klms.2.2.mpkg and follow the

on-screen instrucions.

NOTE

(WINDOWS OS only) If you are prompted to locate drivers, go to \Kodak\

KODAK Look Manager System\WindowsUSBDrivers.

KODAK Look Manager System User Guide V2.2 9


Setting Up Your System

Step 2: Obtain a License

1. (WINDOWS OS) Double-click the Look Manager System desktop icon that

was added to your desktop.

OR

(MACINTOSH OS) Create an alias on the Dock by dragging the

application icon from your applications directory into the Dock. Doubleclick

the alias.

The following window opens.

NOTE

This window opens if there is no Look Manager license on your system or

whenever your license expires.

2. Click Cancel.

The license agreement opens.

3. Read the agreement and click Accept.

An error message similar to the following opens.

4. Write down the HostID. You need this ID to obtain your license.

5. Click Exit.

6. Go to www.kodak.com/go/lm and locate the email address or phone

number for the customer service representative in your region.

7. Provide your customer service representative with the HostID.

License information will be emailed to you.

10 KODAK Look Manager System User Guide V2.2


Setting Up Your System

8. When you receive the email, detach the license file and save it on your

computer in the following location:

WINDOWS OS: C:\Program Files\Kodak\EICommon\Licenses

MACINTOSH OS: /Library/Application Support/Kodak/EICommon/

Licenses

9. (MACINTOSH OS Users only) Set the license file properties to Read &

Write.

a) Click the file to select it.

b) Press + I.

c) Under Ownership & Permissions, change all settings to Read &

Write.

Step 3: Connect the Hardware

(Production Edition and VISION2 HD System Edition only)

If you purchased the Production Edition or VISION2 HD System Edition, you

can use the KODAK Display Manager System to calibrate and characterize

your monitor. You must connect the enable cable (if using a compatible

monitor) and the appropriate sensor to your computer. See “Supported

Hardware” on page 230.

You may need to purchase a USB hub if you do not have enough available

ports.

If you must run the cables long distances, you may need to purchase a Port

Authority device and additional cables.

IMPORTANT

USB cables are limited to a distance of 5 m (16.4 ft.) between full-speed devices.

If you need a longer cable, you can add up to five repeaters. Repeaters can be

placed every 5 m (16.4 ft.) for a total length of 30 m (98.4 ft.).

KODAK Look Manager System User Guide V2.2 11


Setting Up Your System

Enable Cable (USB Cable ECC 1)

Connect to the monitor

cable

Connect to a USB

port

The enable cable allows the computer to talk to the monitor. It connects to the

monitor port, a USB port and then to the monitor cable.

You may need a 9- to 25-pin adapter depending on your configuration.

To connect the enable cable:

1. Disconnect the original monitor cable from the computer.

2. Attach the enable cable to the monitor port on the computer.

3. Connect the monitor cable to the enable cable.

4. Attach the USB connector of the enable cable to a USB port.

USB connection

Connect to the computer

monitor port

Enable cable connection

Monitor cable connectsion

12 KODAK Look Manager System User Guide V2.2


X-RITE Sensors

Setting Up Your System

X-RITE DTP94+EK Monitor Optimizer (MonacoOPTIX)

Use this USB sensor on CRT or LCD monitors.

Counterweight -

Attach to the

sensor cable to

counterbalance

the sensor.

Suction cup -

Attach to the

cable. Supports

the instrument's

weight when

using CRT

monitors.

To position the sensor:

1. Attach the counterweight to the cable.

2. If using a CRT monitor, attach the suction cup to the cable.

IMPORTANT

Never use the suction cup on an LCD monitor.

3. When prompted by the software, position the sensor over the indicated

area on the screen. Position the counterweight so that it counterbalances

the sensor.

LCD monitor CRT monitor

Sensor

Counterweight

Suction cup

Sensor

USB connection -

Connect to a USB

port on your

computer.

Sensor - hang in

front of monitor

Counterweight

KODAK Look Manager System User Guide V2.2 13


Setting Up Your System

X-RITE DTP92+EK Monitor Optimizer

Use this serial sensor on CRT monitors.

120V power supply

Adapter connections

Power supply

connection

Sensor

230V

power supply

WINDOWS OS

adapter

To connect the sensor:

1. Turn off your computer.

2. Connect the WINDOWS OS adapter to the sensor cable.

3. Plug the WINDOWS OS connector into a serial port on the computer.

4. Plug the AC adapter connector into the sensor cable.

5. Plug the AC adapter into a power outlet.

6. Turn on your computer.

When prompted by the Display Manager System, attach the sensor as shown

here, making sure that the round portion of the sensor is at the top.

To attach the sensor:

1. Firmly push on the sides of the sensor

so that the spring-loaded suction cup

slides forward onto the screen.

2. When the suction cup is firmly in

place, release the sensor.

You may need to moisten the suction cup by wiping it with a tissue lightly

dampened with water, or to fog the suction cup by breathing on it.

You may need to clean the monitor and suction cup, if the sensor does not

firmly attach. Clean the suction cup with a clean, dry cloth.

14 KODAK Look Manager System User Guide V2.2


IMPORTANT

Do not apply a cleanser to the suction cup.

Setting Up Your System

To clean the monitor, use a soft, lint-free paper or cloth lightly dampened with

a mild glass cleaner.

SEQUEL Sensors

SEQUEL Chroma 4/C USB Sensor for CRT Monitors

The sensor connects to a USB port and attaches to a CRT monitor with

suction cups.

Attach to the

monitor with

suction cups

Connect to the

computer USB port

When prompted by the Display Manager System, attach the sensor as shown

here.

To attach the sensor:

1. Press the sensor firmly to the

screen being careful not to press

too hard.

2. Center it within the square.

3. Make sure that all suction cups are

pressed against the monitor. If any

of the suction cups come loose, the

results may be unreliable and the

process should be repeated.

4. If the sensor falls off the monitor,

reattach it and restart the process.

NOTE

You may need to clean the sensor and the screen. See “Sensor Does Not Adhere

to Screen” on page 268.

KODAK Look Manager System User Guide V2.2 15


Setting Up Your System

SEQUEL Chroma 4/L USB Sensor for LCD Monitors

The sensor connects to a USB port.

Hold the sensor

against the screen

Connect to the

computer USB port

When prompted by the Display Manager System, hold the sensor as shown

here.

To position the sensor:

1. Hold the sensor firmly to the

screen being careful not to press

too hard. Center it within the

patch.

2. Continue to hold it in place while

readings are taken.

3. For laptops, tilt the screen as far

back as possible and hold the

sensor firmly against the center of

the patch while readings are

taken.

16 KODAK Look Manager System User Guide V2.2


Setting Up Your System

SEQUEL Chroma 4/C Serial Sensor for CRT Monitors

Use this serial sensor on CRT monitors.

Attach to monitor

with suction cups

Connect to serial

port on your

computer

When prompted by the Display Manager System, attach the sensor as shown

here.

To attach the sensor:

1. Press the sensor firmly to the

screen being careful not to press

too hard. Center it within the

square.

2. Make sure that all suction cups

are pressed against the monitor. If

any of the suction cups come

loose, the results may be

unreliable and the process should

be repeated.

3. If the sensor falls off the monitor,

reattach it and restart the process.

KODAK Look Manager System User Guide V2.2 17


Setting Up Your System

Step 4: Open the System for the First Time

1. Double-click the Look Manager System desktop icon.

You are prompted to enter user information.

2. Enter the information and click OK.

3. If you purchased more than one license, select the appropriate license and

click OK when prompted.

In the Production Edition and VISION2 HD System Edition, the following

message opens.

4. (Production Edition and VISION2 HD System Edition) Click Yes to

calibrate and characterize your monitor. See “Calibrating Your Monitor” on

page 227.

OR

Click No to open the Look Manager System. You can calibrate your

monitor at a later time from within the Look Manager System.

5. (Production Edition and VISION2 HD System Edition) When prompted,

select the type of monitor you have.

CRT or LCD: when using default or saved color profiles.

Last Characterization: when using the most recent monitor

characterization performed by KODAK Look Manager or Display

Manager Systems.

18 KODAK Look Manager System User Guide V2.2


6. Click OK.

The following window opens.

Setting Up Your System

7. Choose from one of the options to select how to start up the Look Manager

System.

Create Look using Flowgraph: Select this option to create an

advanced look using the Flowgraph View. Click OK. (You can later

import this look into a project.) The Flowgraph View opens where you

can create your advanced look. See “Flowgraph View Basics” on

page 93.

Create new project: Select this option to create a new project using the

Main View. Click OK. The Project Wizard opens. See “Creating a

Project” on page 42.

Open existing project: Select this option to open an existing project.

After selecting this option, double-click the appropriate project from the

displayed list, or click Another File to navigate to the appropriate

project. The Look Manager opens and displays the selected project.

See “Creating Looks in Main View” on page 73.

KODAK Look Manager System User Guide V2.2 19


Setting Up Your System

Adding Licenses

You may need to purchase and install more than one type of license.

Depending on your needs, you can switch from one license to another.

To add a license:

1. Go to Help > About.

A window similar to the following opens.

2. Write down your HostID and click OK.

3. Go to www.kodak.com/go/lm and locate the email address or phone

number for the customer service representative in your region.

4. Provide your customer service representative with the HostID.

License information will be emailed to you.

5. When you receive the email, detach the license file and save it on your

computer in the following location:

WINDOWS OS: C:\Program Files\Kodak\EICommon\Licenses

MACINTOSH OS: /Library/Application Support/Kodak/EICommon/

Licenses

6. Restart the Look Manager System.

7. At the license startup window, click the appropriate license.

8. Click OK.

9. Follow the on-screen prompts to open the Look Manager System with your

new license.

For information on how to switch between licenses, see “Selecting a License”

on page 37.

20 KODAK Look Manager System User Guide V2.2


SOFTWARE BASICS

The Look Manager System provides two methods for creating looks.

The Main View consists of two main windows—Scene Layout for

importing and organizing images and looks for your project and Look

Builder for creating, applying and customizing looks for the images.

The Flowgraph View is used for projects that require advanced digital

intermediate processes or for pre-production use.

NOTE

If you are using an extended desktop, the Scene Layout and Look Builder are

displayed on separate monitors.

The Scene Layout

Title bar:

Includes the

project name

and type of

license

Menus:

Traditional

style menus

for File, Edit,

View, Tools

and Help.

Scene

Display Area:

Organize and

display

images within

a scene.

Status Bar:

Displays the

current

system

Use the Scene Layout to import images into scenes.

Main Toolbar: Contains commonly used

features. Can be customized or new

toolbars can be created.

Image Input Box: Displays images that

you can click and drag into your scenes.

Tabs: Three tabs

allow you to

organize and

manage looks,

display look

settings, and

view and edit

image

information.

Mon Cal:

Indicates your

monitor status:

Red—not

calibrated, not

characterized.

Yellow—not

calibrated but

characterized.

Green—

calibrated and

characterized.

KODAK Look Manager System User Guide V2.2 21


Software Basics

Look Browser Tab

Use the Look Browser tab to manage the looks that you use in your project.

Collapse All: Click to

close each group.

Expand All: Click to

display all items

within a group.

New Group: Click to

create a new group.

Drag looks from the

Look Browser tab

into that group to

keep them neatly

organized.

Looks/Templates

Display Area: A group

of sample looks. The

available templates

and the base looks

that you import or save

appear with a

thumbnail image

displaying the look.

Show Selected Images:

When this is selected,

the thumbnails reflect

the looks applied to the

image in the scenes

area.

Show Original Images:

When this is selected,

the thumbnails display

the original image used

to save the look.

Import Look:

Opens a window

where you can

select and import

an existing look.

Trash folder

(Not Shown):

Drag unused

looks into this

folder.

22 KODAK Look Manager System User Guide V2.2


Look Settings Tab

Software Basics

This tab reflects the various settings used to create the look of the currently

selected image.

Look/Template

Name

Save Look As:

Allows you to

save this look as

a base look that

can be applied

to other images.

Look Settings:

Lists the settings

used to create

the look.

KODAK Look Manager System User Guide V2.2 23


Software Basics

Info Tab

The Info tab displays the image information for the selected image. When you

import an image into a scene, the fields under Digital Camera or Film

Camera are populated by the Look Manager System based on the information

contained in the image file.

You can enter shot, take, and roll information, as well as add comments or

enter information about the camera for your reference later. You can flag an

image for specific purposes.

Hero—Select this option to identify an image that is representative of the

scene.

Flag—Select this option to identify an image for other purposes.

Pre-production—Select this option to identify an image that should be

used only during pre-production.

24 KODAK Look Manager System User Guide V2.2


Scene Area

Software Basics

Each project that you create consists of still images grouped together in

scenes.

In the scene area, you can expand or collapse scenes as necessary by

clicking the arrow at the left-side of a scene title.

Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in an

image to access the following options:

See page 70.

See page 67.

See page 65.

See page 218.

See page 68.

See page 69.

See page 69.

Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

scene title bar to access the following options:

See page 71.

See page 71.

See page 58.

See page 72.

See page 72.

See page 68.

See page 69.

See page 69.

KODAK Look Manager System User Guide V2.2 25


Software Basics

Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

black area outside of a scene to access the following options:

Image Input Box

When toggled on, the Image Input Box appears at the top of the Scene Layout

and contains all the images in a specific directory. Click and drag the images

from the box into a scene. The images that you place in the scene are the

images that you will be working with as you create and apply looks.

Click F3 to toggle the box on and off.

Import Images:

Click here to

display images

from a specified

directory

Select All:

Highlights all

the images

in the box

Deselect: Deselects the selected images.

26 KODAK Look Manager System User Guide V2.2


Menus

Software Basics

The menus at the top of the Scene Layout offer standard menu options.

See page 227.

See page 93.

See page 28.

See page 191.

See page 86.

See page 50.

See page 55.

See page 227.

See page 36.

See page 53.

See page 61.

See page 64.

KODAK Look Manager System User Guide V2.2 27


Software Basics

Customized Toolbars

You can create your own toolbars that contain only the options that you use

most often.

To add a toolbar:

1. Go to Tools > Customize Toolbars.

The following window opens.

2. Click New Toolbar.

The following window opens.

3. Type the name and click OK.

4. In the left pane on the Customize window, select one of the menus—Edit,

File, Help, Tools, or View.

The options for that menu are displayed.

28 KODAK Look Manager System User Guide V2.2


Software Basics

5. Click the desired option and click the right arrow to add the option to the

new toolbar. To remove an option, click the option and click the left arrow.

6. To add a separator after an option, add the option and then click Add

Separator. To remove a separator, click the separator and click the left

arrow.

7. Click OK when you are finished making your choices.

The new toolbar appears at the top of Scene Layout.

To delete a toolbar:

1. Go to Tools > Customize Toolbars.

2. Click a customized toolbar in the right pane.

3. Click Delete Toolbar.

4. Click Yes to confirm.

KODAK Look Manager System User Guide V2.2 29


Software Basics

Look Builder

Toolbar: Includes icons for Full

Screen; Out-of Gamut Colors;

Toggle Look; Save Look; Print;

Toggle Image Info; Crop;

Hide/Delete; Compare Mode;

Display Mode; What’s this?; and

Navigation tools

Image

Viewing

Area:

Display 1,

2, or 4

images

Look

Summary:

Displays a

summary of

the look

options

applied to

the image.

The Look Builder is where you create and refine looks. Open the Look Builder

by double-clicking an image in the Scene Layout.

Look Browser, Look Settings and Info

Tabs: These three tabs are also

available in Scene Layout.

Look Control Area: Select the desired settings for each of the tabs

in the production process. The tabs that are available in Look

Builder are determined by the type of template that you applied to

the image and the type of Look Manager license that you have.

Resize bar:

Click and drag

to resize the

viewing area

30 KODAK Look Manager System User Guide V2.2


Displaying Properties from Look Builder

Software Basics

From the Properties window, you can choose to display pixel information and

look information.

If you enable the Display pixel information, as you move the cursor around

the image, the pixel values are displayed on the bottom left of the Look Builder

window.

(x:y)—coordinates for the cursor

RGB—red, green and blue values as measured before the monitor

characterization profile is applied to the image.

rgb—red, green and blue values as measured after the monitor

characterization profile is applied to the image and the color is converted to

display color space.

To set the properties display:

1. In Look Builder, right-click (WINDOWS OS) or Control + Click

(MACINTOSH OS) the image and click Properties.

The following window opens.

2. Select Display pixel information.

3. Set the (Average) Avg. Radius that you want to use when calculating the

average of multiple pixel values.

4. Select Display look summary to display the look summary on the

lower- left corner of the image in Look Builder.

5. Click OK.

KODAK Look Manager System User Guide V2.2 31


Software Basics

Look Builder Toolbar Bars

The Look Builder toolbars provides options for viewing, saving and printing the

looks that you create. Click and drag the toolbars to move them.

Main Look Builder Toolbar

Full Screen—Toggles on and off the Full Screen view option. We

recommend that you use full screen mode when you are looking at subtle

color and lighting differences. Press F5 or ESC to exit the full-screen

mode.

Out-of-Gamut—Click and hold to view out-of-gamut colors.

Toggle Look—Click and hold to toggle between the refined look and the

base look on the selected image.

Save Look—Opens a save window where you can name the look. The

saved look appears on the Look Browser tab, where it can be applied to

other images.

Print—Opens the Print Image wizard where you can select a printer and

apply a printer offset for fine control over the printed image.

Toggle Image Info—Toggles on and off the Look Browser, Look Settings,

and Image Info tabs.

Crop—Opens the Crop Image window where you can select the desired

aspect ratio.

32 KODAK Look Manager System User Guide V2.2


Software Basics

Hide/Delete—Deletes or hides the selected image in the Look Builder

and at the same time deletes or hides the image from the Scene Layout.

The next image in the scene is displayed in place of the deleted image.

Hidden images can be restored later; deleted images are permanently

removed.

Compare Mode—Select a pattern for swiping—horizontal, vertical or

butterfly effect.

Display Mode—Choose to view 1, 2, or 4 images at a time.

What’s This—Click to enable What’s This. Then click an area of the Look

Builder to display a pop-up window with information.

Look Builder Navigation Bar

Previous Scene—Displays the corresponding image number in the

previous scene.

Previous Image—Displays the previous image in the scene.

Next Image—Displays the next image in the scene.

Next Scene—Displays the corresponding image number in the next

scene.

KODAK Look Manager System User Guide V2.2 33


Software Basics

Flowgraph View

Flowgraph View offers a flowgraph interface for working with projects that

require advanced digital intermediate processes or when doing pre-production

work. You can:

Make Color Corrector adjustments

Apply output timing

Apply custom matrix and gamma

Split and merge looks

The Flowgraph View allows you to create a recipe that contains the look

information. You can import this look into a project in the Main View.

IMPORTANT

• If the recipe contains a merge node or a split node, you will not be able to

import the look into the Main View.

• Make sure the recipe you create has only one branch or one chain. When you

import a multi-branch or multi-chain recipe into Main View, your original image

could be lost and replaced by a default image.

You can access the Flowgraph View in two ways:

Go to Tools > Flowgraph View.

When opening the Look Manager System, select Create Look using

Flowgraph on the Project Startup window.

34 KODAK Look Manager System User Guide V2.2


Software Basics

To use the Flowgraph View, drop nodes into the work area and connect the

nodes. Double-click each node to open an options window where you can set

the parameters for that node.

Following is a sample recipe, which was created in the Flowgraph View.

KODAK Look Manager System User Guide V2.2 35


Software Basics

Setting the Main View Preferences

Go to File > Preferences to set the Look Manager System default

preferences. Three tabs are available—Monitor, License Selection, and

Project Settings.

Selecting Your Monitor Type

To accurately display an image, you must select the correct monitor type. The

Look Manager System prompts you for this information each time you open

the system. However, you can also select the correct monitor type after the

system has been opened. You may need to do this if you connect a CRT

monitor to your laptop while the system is open.

To select your monitor type:

1. In Scene Layout, go to File > Preferences.

2. Click the Monitor tab if it is not already selected.

3. Select the correct monitor type and click OK.

36 KODAK Look Manager System User Guide V2.2


Selecting a License

Software Basics

If you have multiple licenses for the Look Manager System on your computer,

you can switch between the various editions as needed.

You must shut down and restart the Look Manager System each time that you

switch licenses.

To add a license, see “Adding Licenses” on page 20.

To select a license:

1. In Scene Layout, go to File > Preferences.

2. Click the License Selection tab.

The following window opens.

3. Click the appropriate license.

4. Click OK and restart the application.

Select Don’t show license selector on startup to disable that feature.

If you choose to show the license selection at startup, you can select your

license at startup instead of using this tab.

NOTE

If there is a problem with your license, the More Info button appears. Click it

and take a screen shot, then call your support person (see page 8). Also see

Troubleshooting on page 264.

KODAK Look Manager System User Guide V2.2 37


Software Basics

Selecting Project Settings

The selections that you make on the Project Settings tab are the default

settings that appear in the Project Wizard when you create a new project.

NOTE

Do not use this tab to change these settings for selected images. Instead,

right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the selected

images and choose the options from the pop-up menu.

To change the Project Settings preferences:

1. In Scene Layout, go to File > Preferences.

2. Click the Project Settings tab.

The following window opens.

3. Click Projection Mask.

The Crop Image window opens.

4. Select the appropriate aspect ratio from the Aspect Ratio drop-down

menu. Or click and drag the red crop box to size it manually. To move the

crop box, click the center circle and drag the box.

38 KODAK Look Manager System User Guide V2.2


Software Basics

5. (DPX images only) If you subscribed to the KODAK Motion Picture

Scanner Profiling Service: In the Select default input setting profile

field, click Select and browse to and select the profile for the scanner used

to create the images.

6. (DPX images only) If you subscribed to the KODAK Scanner Recorder

Profiling service: In the Select default output profile field, click Select.

Browse to and select the profile for the recorder that will be used to record

the film, or select the profile for the digital projector or HD/SD display that

will be used to display the completed project.

7. From the Select default output media field, select the type of film to

which the completed project will be output. You can change this option at a

later time from within the Look Manager System.

8. Click OK.

KODAK Look Manager System User Guide V2.2 39


WORKING WITH PROJECTS

The Look Manager System allows you to organize your work into projects.

Use the Project Wizard to create a Look Manager System project.

When you create a project, the system automatically creates the

sub-directories for storing all the items that you work with and create in the

project, such as:

images

base looks

refined looks

3D Luts

When Working with Projects

Keep these tips in mind:

Only one project can be open at a time.

A project must be open before you can add scenes to the scene workspace

area.

You can open the Look Manager System by clicking on a project’s .lm file.

You cannot open a recipe created in Flowgraph View (.lms) in a project. But

you can import the look into a project.

KODAK Look Manager System User Guide V2.2 41


Working with Projects

Creating a Project

The Project Wizard leads you through the steps to create a new project.

To create a project:

1. Open the Project Wizard in one of the following ways.

Select the Create new project option when you open the Look Manager

System.

OR

Go to File > New > New Project in the Scene Layout.

The following window opens.

42 KODAK Look Manager System User Guide V2.2


2. Click Next.

The following window opens.

Working with Projects

3. In the Enter drive and directory location for new project field, enter the

path where you want the project saved. If necessary, click the Select

button to locate the directory.

4. In the Enter project name field, type the name of the project.

5. (Production Edition and Educational Edition) From the Select default

output media field, select the type of film to which the completed project

will be output. You can change this option at a later time from within the

Look Manager System.

KODAK Look Manager System User Guide V2.2 43


Working with Projects

6. For DPX images only, select Options.

The default input/output profile options are displayed.

If you subscribed to the KODAK Scanner Recorder Profiling service: In

the Select default input profile field, click Select and browse to and

select the profile for the scanner used to create the images (DPX

images only).

If you subscribed to the KODAK Scanner Recorder Profiling service: In

the Select default output profile field, click Select. Browse to and

select the profile for the recorder that will be used to record the film, or

select the profile for the digital projector or HD/SD display that will be

used to display the completed project (DPX images only).

44 KODAK Look Manager System User Guide V2.2


7. Click Next.

The following window opens.

Working with Projects

8. From the Aspect Ratio drop-down menu, click the appropriate output

media ratio, or click and drag the red crop box to size it manually. To move

the crop box, click the center circle and drag the box.

You can change the default projection mask at a later time from within the

Look Manager System. You can also change the mask for selected

images from within the Look Manager System. See “Selecting the

Projection Mask” on page 67.

KODAK Look Manager System User Guide V2.2 45


Working with Projects

9. Click Next.

The following window opens.

10. (Optional) In the Import Images field, enter the path name to the directory

that contains the images for your project. For example, enter the path

name to your digital camera flash card or a directory of scans from a

post-production house.

11. (Optional) Click Import Looks to import an existing look into your project.

This can be a:

Look in recipe format (.lms) that you created from Version 1.1 of the

Look Manager System

Look in recipe format (.lms) that you created from Flowgraph View in

Version 2.x of the Look Manager System

Look from a different Version 2 project (.lk)

46 KODAK Look Manager System User Guide V2.2


The following window opens.

Working with Projects

a) In the Folder Name pane, locate and click the appropriate directory.

The available looks in that folder appear in the Available Looks field.

b) Double-click the appropriate look.

The look appears in the Selected Looks table.

c) Continue to browse and select until you have loaded all of the looks

that you want to import.

d) Click Import.

KODAK Look Manager System User Guide V2.2 47


Working with Projects

12. Click Next.

The following window opens.

13. Review the summary information.

14. Click Back if you need to make any changes.

15. Click Finish.

The project opens with one blank scene in the Scene Layout. To continue

working with the project, see “Working with Projects” on page 41.

48 KODAK Look Manager System User Guide V2.2


Opening an Existing Project

Working with Projects

To open an existing project from within the Look Manager System:

On the Project Startup window as you open the Look Manager System,

select Open an Existing Project and double-click the desired project. If

your project does not appear in the list, click Browse to locate the project.

OR

1. Go to File > Open Project.

The following window opens.

2. In the left-pane, navigate to and select the folder that contains the project.

All of the projects in that folder appear in the right pane.

3. Double-click the appropriate project.

NOTE

If you decide to create a new project instead of opening an existing one, click

New to open the Project Wizard.

To open an existing project from outside the Look Manager System:

Double-click the main project file that ends in the extension .lm. The Look

Manager System opens with the project displayed in the Scene Layout.

OR

Double-click a project sync file that ends in the extension .syn. See

“Synchronizing Projects” on page 50.

KODAK Look Manager System User Guide V2.2 49


Working with Projects

Synchronizing Projects

If you are working on a project with others, you may need to synchronize your

project so that your partners can view your latest work. For example, the

Cinematographer can create a sync file to send to their laboratory at the end

of each day so that the dailies colorist can see all the new images and new

color corrections that the Cinematographer made.

The synchronization process creates a .zip file and a .syn file and places

those files in a synchronization directory within the project directory. You can

then send these two files to your partner who can open them to view all your

changes. See “Importing a Project Synchronization File” on page 53.

The path is similar to the following example.

The synchronization window maintains a record of all your partners with the

dates and times that you have synchronized a project and when your partners

have imported the synchronized project. The first time that a project is

synched, all of the project files are included. Subsequent syncs only include

files that were updated after the previous sync. Therefore, if your partner

imports a second or subsequent sync without first importing the initial sync,

they will not receive the full project.

When synching a project, you can elect to include the source images. This

makes the zipped file very large; but without the source images, the other

party will not be able to adjust your color corrections or see what the image

looked like before color correction.

IMPORTANT

If your partner works on the project and then imports another synched version,

all of their work will be overwritten.

50 KODAK Look Manager System User Guide V2.2


To synchronize a project:

1. Go to Tools > Synchronize Project.

A window similar to the following opens.

2. If necessary, click New Partner to enter the partner’s name.

The following window opens.

3. Type the partner’s name and click OK.

The name appears in the Partner list.

Working with Projects

KODAK Look Manager System User Guide V2.2 51


Working with Projects

4. Click the partner’s name and click Options.

The following window opens.

5. Select Include Source Images and click OK if you want to send the

original source images along with the project for your partner to work with.

NOTE

Without the source images, the other party will not be able to adjust your

color corrections or see what the image looked like before color correction.

Including the source images significantly increases the file-size of the

synchronization data.

6. Click Sync to.

The following window opens.

7. Click Yes to confirm.

8. Send the files located in your synchronization folder to your partner by

email, FTP, burned CD, or other method that you have established. For

WINDOWS OS, the synchronization folder is located at C:\Program Files\

Kodak\KODAK Look Manager System\your current project folder\

Your partner must now import the synched project. See “Importing a Project

Synchronization File” on page 53.

52 KODAK Look Manager System User Guide V2.2


Importing a Project Synchronization File

Saving Projects

Working with Projects

When you work with a partner on a project, you can import your partner’s

synchronized project to update your project. See “Synchronizing Projects” on

page 50.

IMPORTANT

When you import a project, make sure that you have imported all the previous

syncs and not just the most recent sync. This is necessary because the initial

sync includes all the project files, but subsequent syncs only include files that

were updated after the previous sync.

To import a project:

1. Go to File > Import > Project.

A browse window opens.

2. Navigate to where you saved the .syn and .zip files that you received from

your partner.

3. Double-click the .syn file.

4. Navigate to the directory where you want to unzip the project. If necessary,

you can create a directory by clicking Make New Folder.

5. Click OK when you are prompted that the sync is complete.

The Look Manager System closes the project that is open and then opens

the imported project.

NOTE

You can also import a sync file from outside the Look Manager System by

navigating to the correct folder and double-clicking the .syn file. The Look

Manager System opens and asks you where to save the project. Then the project

opens.

Your work in a project is saved automatically as you work. However, you may

want to manually save the project if you feel your system may possibly fail.

To save a project, go to File > Save Project.

KODAK Look Manager System User Guide V2.2 53


WORKING WITH SCENES

When you import images into the Look Manager System you must group them

into scenes.

After you set up your scenes, you can create and apply looks to the entire

scene or to specific images in the scene. Customize a look for a specific scene

and then reuse that same look in other scenes if necessary.

From Scene Layout you can:

Expand or collapse scenes by clicki ng the arrow at the left of the scene

name.

Right-click (WINDOWS OS) or Co mmand + click (MACINTOSH OS) the

scene title bar, an image, or the blank viewing area to display a pop-up

menu.

Drag and drop images to change their order within a scene or from one

scene to another.

Drag and drop images from the Image Input box to import them into your

project.

Drag and drop looks from the Look Brow ser tab to apply a new look to an

image.

Double-click an image to color correct it.

Creating Scenes

Create scenes that correspond to the scenes in your production.

To add scenes:

1. Go to File > New > Scene.

The following window opens.

KODAK Look Manager System User Guide V2.2 55


Working with Scenes

2. Type the scene number in the first field. If desired, type an extension to the

scene number in the second field. This information appears on the scene

title area in the Scene Layout.

3. Type a description.

4. Click OK.

The new blank scene appears in the Scene Layout.

You are now ready to import images into the scene.

Importing Images Into a Scene

To import images into a scene, you can:

Drag and drop images from the Image Input box

Add images from a directory into a scene

Import images from a different project

Move and copy images from one scene into another

As you import images, the Production Edition and Educational Edition ask you

to identify the image source. The Look Manager System needs this

information to properly emulate a look on the image.

For a description of recognized image file formats, see “Appendix D Image

Types” on page 283.

IMPORTANT

Do not import images directly from removable media, such as a camera flash

card or CD. Instead, copy the images to your harddrive and import the images

from your harddrive. Doing so ensures that you do not lose the source images

when your media is overwritten.

Using the Image Input Box

Use the Image Input box to display a directory of images. Then select and

drag the desired images into a scene.

To import images from the Image Input box:

1. If necessary, open the Image Input box by pressing F3.

56 KODAK Look Manager System User Guide V2.2


Working with Scenes

2. If the images for the appropriate directory are not already loaded and

visible in the box, click Import Images and select the correct directory

from the browse directory that opens. Click OK.

3. Select the desired images in the input box by one of the following

methods.

Click Select All.

Click an individual image.

Press and hold CTRL as you click desired images.

Click the first image in a series of images that you want to select. Then

press Shift and click the last image in the range.

4. Drag and drop the selected images into the scene.

(Production Edition and Educational Edition) A window similar to the

following opens.

NOTE

If the image was captured by a digital still camera, the available options are

Daylight (if you were shooting under daylight/HMI conditions) and Tungsten

(if shooting under tungsten conditions). Some .dpx images contain

information that allows the Look Manager System to identify and select the

image source automatically.

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Working with Scenes

5. (Production Edition and Educational Edition) Click the appropriate image

source.

The digital, still-camera choices of Daylight and Tungsten refer to the

type of light you are shooting under, not necessarily the color-temperature

of the film stock that you plan to emulate. For example, you could be

shooting 5218, a tungsten-balanced stock, outdoors under daylight with an

85 filter on the camera. Digital reference images taken under these

conditions should be identified as Daylight.

NOTE

You can change this option at a later time from within the Look Manager

System. See “Selecting the Input Source” on page 65.

6. Select the Apply to all images of the same type option if you are

importing a large number of images that came from the same source. If

this option is not selected, you are prompted to select an input source for

each image.

7. Click OK.

The image thumbnails appear in the scene.

Adding Images to a Scene from a Directory

To import images directly from a directory:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

scene title bar.

The following pop-up window opens.

58 KODAK Look Manager System User Guide V2.2


2. Click Add Images.

The following window opens.

3. Browse to locate and select the appropriate directory.

Working with Scenes

4. Click OK.

(Production Edition and Educational Edition) A window similar to the

following opens.

KODAK Look Manager System User Guide V2.2 59


Working with Scenes

NOTE

If the image was captured by a digital still camera, the available options are

Daylight (if you were shooting under daylight/HMI conditions) and Tungsten

(if shooting under tungsten conditions). Some .dpx images contain

information that allows the Look Manager System to identify and select the

image source automatically.

5. (Production Edition and Educational Edition) Click the appropriate image

source.

NOTE

You can change this option at a later time from within the Look Manager

System.

6. Select the Apply to all images of the same type option if you are

importing a large number of images that came from the same source. If

this option is selected, you are not prompted to make a selection for each

image of the same file type.

7. Click OK.

The images appear in the scene.

60 KODAK Look Manager System User Guide V2.2


Importing Images from a Different Project

Working with Scenes

There may be occasions when you want to use images from a different

project.

To import images from a different project:

1. Select a scene by clicking the scene title bar.

2. Go to File > Import > Project Images.

The following window opens.

3. In the Folder Name pane, select the directory.

All of the available projects in that directory are displayed in the Available

Projects pane.

4. Click the appropriate project.

The available scenes and images from that project are displayed in the

Available Images pane.

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Working with Scenes

5. Double-click the appropriate images.

The image names are displayed in the Selected Images pane.

NOTE

To select multiple images, right-click (WINDOWS OS) or Control + Click

(MACINTOSH OS) an image name, and in the pop-menu click Select All

Images.

6. Continue to select directories, projects and images until you have selected

all the necessary images.

NOTE

If you need to remove an image from the Selected Images pane, rightclick

(WINDOWS OS) or Control + Click (MACINTOSH OS) the image

name, and in the pop-up menu click Remove the selected image.

7. Click Import.

The image thumbnails appear in the selected scene and the images are

saved in the project folder.

62 KODAK Look Manager System User Guide V2.2


Moving images between scenes

To move images from one scene to another:

Click the image and drag it into the appropriate scene.

OR

1. Click to select the desired images.

2. Go to File > Edit > Cut.

3. Click in the scene where you want to copy the images.

4. Go to File > Edit > Paste.

Working with Scenes

To copy images from one scene to another:

Click the image, press Ctrl (WINDOWS OS) or Command (MACINTOSH OS)

and drag the image into the appropriate scene.

OR

1. Click to select the desired images.

2. Go to File > Edit > Copy.

3. Click in the scene where you want to copy the images.

4. Go to File > Edit > Paste.

KODAK Look Manager System User Guide V2.2 63


Working with Scenes

Importing a Scene

You may need to import a scene from another project. For example, if you are

working on a production that is a sequel to another production that used the

Look Manager System.

To import a scene:

1. Go to File > Import > Scene.

The following window opens.

2. In the Folder Name pane, click the folder where the project resides.

The available projects are displayed.

3. Click the appropriate project.

The available scenes in that folder are displayed.

4. Double-click the appropriate scenes.

The scenes appear in the Selected Scenes table.

NOTE

To select multiple scenes, right-click (WINDOWS OS) or Control + Click

(MACINTOSH OS) a scene name, and in the pop-menu click Select All

Scenes.

5. Continue to select projects and scenes as needed.

6. Click Import.

The scenes appear in your project in the Scene Layout and are named

with the next sequential scene number.

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Selecting the Input Source

(Production Edition and Educational Edition)

Working with Scenes

When you imported images into your scenes, you selected an input source for

each image. You may find it necessary to change that selection.

To change the input source of images:

1. Select one or more images in one or more scenes.

2. Ctrl + right-click (WINDOWS OS) or + Control + Click (MACINTOSH

OS) the selected thumbnail images.

The following pop-up menu opens.

3. Click Source.

The window similar to the following opens.

KODAK Look Manager System User Guide V2.2 65


Working with Scenes

NOTE

If the image was captured by a digital still camera, the available options are

Daylight (if you were shooting under daylight/HMI conditions) and Tungsten

(if shooting under tungsten conditions). Some .dpx images contain

information that allows the Look Manager System to identify and select the

image source automatically. The digital, still-camera choices of Daylight

and Tungsten refer to the type of light you are shooting under, not

necessarily the color-temperature of the film stock that you plan to emulate.

For example, you could be shooting 5218 film, a tungsten-balanced stock,

outdoors under daylight with a WRATTEN Filter, No.85 on the camera.

Digital reference images taken under these conditions should be identified

as Daylight.

4. Click the appropriate input source and click OK.

66 KODAK Look Manager System User Guide V2.2


Selecting the Projection Mask

Working with Scenes

When you created your project, you selected a default projection mask that

was applied to each image that you imported into a scene. You may need to

change that setting for all or some of your images.

To change a projection mask:

1. Select one or more images in one or more scenes.

2. Ctrl + right-click (WINDOWS OS) or + Control + Click (MACINTOSH

OS) the selected thumbnail images.

The following pop-up menu opens.

3. Click Projection Mask.

The following window opens.

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Working with Scenes

4. From the Aspect Ratio drop-down menu, click the appropriate output

media ratio, or click and drag the red crop box to size it manually. To move

the crop box, click the center circle and drag the box.

5. Click OK.

Selecting the Output Media of a Scene or Image

When you created your project, you selected a default output media for all of

the images. Now that you have created your scenes, you can change the

output media as needed.

To change the output media of a scene or image:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

scene title bar if you want to change the output media for the entire scene.

OR

Ctrl + right-click (WINDOWS OS) or + Control + Click (MACINTOSH

OS) the selected thumbnail images if you want to change the output media

for the selected images.

2. From the pop-up menu that opens, click Output Media.

The following sub-menu opens.

3. Click the appropriate output media type.

68 KODAK Look Manager System User Guide V2.2


Selecting Input/Output Profiles

NOTE

Use this feature with .dpx images only.

Working with Scenes

When you created your project, you had the option to select a default input or

output profile. If necessary, you can select or change those profiles now that

you have created your scenes.

If you subscribed to the KODAK Scanner Recorder Profiling service, Kodak

creates encrypted scanner and recorder profiles for your specific hardware.

An Input Profile is a scanner profile that adjusts deviations so that the resulting

.dpx images are closer to CINEON reference, as expected in the Look

Manager System.

An Output Profile can be one of the following:

Film recorder profile

KODAK Display Manager System 3D LUT for targeted display devices,

such as digital projectors, SD/HD video broadcast monitors

Color space conversion, for example, 10-bits log to XYZ

To change the input or output profile for a scene or image:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

scene title bar if you want to change the profile for the entire scene.

OR

Ctrl + right-click (WINDOWS OS) or + Control + Click (MACINTOSH

OS) the selected thumbnail images if you want to change the profile for the

selected images.

2. From the pop-up menu that opens, click Input Profile or Output Profile.

The following sub-menu opens.

3. Click Browse.

A browse window opens.

4. Browse to and then double-click the appropriate profile.

KODAK Look Manager System User Guide V2.2 69


Working with Scenes

Hiding and Deleting Images in a Scene

If you are working with large numbers of images in a scene, you may want to

hide or delete some of the thumbnail images.

To hide or delete an image:

1. Select an image or images in a scene.

2. Ctrl + right-click (WINDOWS OS) or + Control + Click (MACINTOSH

OS) the selected images.

The following pop-up menu opens.

3. Click Hide/Delete.

The following window opens.

4. Click either Hide or Delete.

If you click Hide, the image remains in the scene but is hidden from view.

If you click Delete, the image is deleted from the project.

NOTE

You can also delete a thumbnail image by selecting it and pressing the Del key.

To hide or delete an image in Look Builder:

Select an image and click the Hide/Delete icon in the toolbar.

70 KODAK Look Manager System User Guide V2.2


Working with Scenes

To display a hidden thumbnail image:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

scene title bar.

The following pop-up window opens.

2. Click Show All to display all of the scene’s thumbnail images and reset all

hidden images to normal.

3. Click Show Hidden Thumbnails or Hide Hidden Thumbnails to toggle

the hidden thumbnail images on or off.

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Working with Scenes

Managing Your Scenes

Organizing the Viewing Area

With any large project, you will have multiple scenes in the Scene Layout. You

can click the arrow at the left of the scene title bar to roll-up or unroll scenes,

making more viewing room in the scene area.

Editing scene information

1. In Scene Layout, double-click the title bar of an existing scene.

The following window opens.

2. Edit the scene number and description as necessary.

3. Click OK.

Deleting a scene

Select a scene and press the delete key on your keyboard.

OR

Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in a

scene title bar and click Delete Scene from the pop-up menu.

72 KODAK Look Manager System User Guide V2.2


C REATING LOOKS IN

M AIN VIEW

Use the Look Builder window of the Main View to create refined looks for your

images and to create and save base looks.

NOTE

You can also create advanced looks in the Flowgraph View and import them

into your project. See “Flowgraph View Basics” on page 93

To open Look Builder, double-click an image in Scene Layout. Look Builder

displays the image and the available tabs that you can use to create the look.

The available tabs are determined by the template you assigned to the image.

To increase the viewing area in Look Builder, you can

Toggle on and off the Info tabs by pressing F9.

Click and drag the top bar of the Look Control area.

Select Full Screen view by clicking the Full Screen icon in the toolbar.

To exit Look Builder, close the window (click ).

KODAK Look Manager System User Guide V2.2 73


Creating Looks in Main View

Managing Templates and Looks

Manage all your looks and templates from the Look Browser tab. The

template that you apply to an image determines the types of adjustments that

you can make.

The Production Edition and Educational Edition of the Main View use the

following templates.

NegColor CorrectorPrint_Daylight—Use this template to

go to Color Corrector and then to Print from an image shot

under daylight conditions.

NegColor CorrectorPrint_Tungsten—Use this template to

go to Color Corrector and then to Print from an image shot

under tungsten lighting.

NegPrint_Daylight—Use this template to go directly to

Print from an image shot under daylight conditions.

NegPrint_Tungsten—Use this template to go directly to

Print from an image shot under tungsten lighting.

NegMpDnPrint_Daylight—Use this template to emulate the

traditional photochemical release printing chain for images

shot under daylight conditions.

NegMpDnPrint_Tungsten—Use this template to emulate

the traditional photochemical release printing chain for

images shot under tungsten lighting.

NegColor Corrector_Daylight—Use this template to go

directly to Color Corrector from an image shot under daylight

conditions.

NegColor Corrector_Tungsten—Use this template to go

directly to Color Corrector from an image shot under

tungsten lighting.

DPX Viewer (for DPX ONLY)—Use this template for

viewing images without a look applied. Apply to DPX or

Cineon files only, then communicate that view-only look to

your partners who are also using the KODAK Look Manager

System.

NOTE

For information on the VISION2 HD Edition templates, see “Creating VISION2

HD System Looks in Main View” on page 174. For information on Flowgraph

View templates, see “Working with Templates in Flowgraph View” on page 116.

74 KODAK Look Manager System User Guide V2.2


Setting a default template or look

The default template is applied to the first image in a scene.

Creating Looks in Main View

NOTE

Subsequent images assume the template of the preceding image.

To set a default template or look:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) a

template or look on the Look Browser tab.

The following pop-up menu opens.

2. Click Set as Default Look.

Applying a template or look

You can apply a template or look from the Look Browser tab on either the

Scene Layout or the Look Builder screens. The images refresh on both

screens.

To apply a template or look to images:

Click and drag the template onto selected images.

OR

Select images or a scene and doubl e-click the look or template.

The images refresh and display the look.

NOTE

The template that you apply to an image determines the tabs that are available

in the Look Control area of Look Builder.

To view the look information for the selected image:

Click the Look Settings tab.

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Creating Looks in Main View

Renaming a Look

To rename a look:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

template on the Look Browser tab.

The following pop-up menu opens.

2. Click Rename.

Importing Looks

3. Type the new name and press Enter.

Import existing looks into your project and use them as a basis for your refined

look.

Imported looks can be a:

Look in recipe format (.lms) that you created from Version 2.x of the

Look Manager System

Look in recipe format (.lms) that you created from Flowgraph View in

Version 2.x of the Look Manager System

Look from a different Version 2.x project (.lk)

To import looks:

1. Open the Import Looks window by one of the following methods:

As you create a new project in the Project Wizard, click Import Looks

on the Import Images and base look window.

OR

On the Look Browser tab, click I mport Looks.

76 KODAK Look Manager System User Guide V2.2


The following window opens.

Creating Looks in Main View

2. In the Folder Name pane, locate and click the appropriate directory.

The available looks in that folder appear in the Available Looks pane.

3. Double-click the appropriate look.

The look appears in the Selected Looks pane.

4. Continue to browse and select until you have loaded all of the looks that

you want to import.

5. Click Import.

The imported looks appear on the Look Browser tab.

KODAK Look Manager System User Guide V2.2 77


Creating Looks in Main View

Negative Settings in Main View

The Negative tab emulates the negative film stock and processing. As you

make adjustments to the Negative node settings, the image in the viewing

area refreshes to reflect your choices.

From this tab you can emulate:

Film Stock

Processing

Filters

Flashing

Skip Bleach

Selecting the film stock is the only required selection on the Negative tab. The

other settings are optional depending on the type of look you wish to create.

As you make selections, the image refreshes to display the effect of your

selections. Continue to make selections until you achieve the desired look.

Film Stock: From the drop-down menu, select the film stock that you will

use during actual production. The image refreshes and the manufacturer’s

recommended ASA rating appears in the User ASA Rating field.

User ASA Rating: From the drop-down menu, select an Exposure Index if

you prefer to shoot at a rating different from the manufacturer’s

recommendation.

Process: From the drop-down menu, choose the type of processing that

will be used. Choose from Pull 1, Pull 2, Normal, Push 1, or Push 2.

Filter Trays: Select a Filter Tray to apply filters from that group.

1) Click in a Filter Tray check box.

2) From the first drop-down menu, select a family of filters.

3) From the second drop-down menu, select a specific filter.

4) Add up to three filters in this manner.

NOTE

These filters only emulate the tone and color impact of filters, not defocus/

blur effects.

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Creating Looks in Main View

Compensate Filters: Select this option if you want to compensate the

shooting stop for the filter. The Stop Compensation field changes to reflect

compensation.

Stop Compensation: From the drop-down menu, change the

compensation value if necessary.

AutoBalance Timing: Select this option if you want the image to print to a

normal 18% gray. This compensates for the push, pull, or other processing

that you selected on other tabs.

Flashing: Click to open a window where you can apply flashing and a

flashing filter.

1) Click Flashing.

A flashing window opens.

2) Use the slider bars to adjust the flashing.

3) To apply a flashing filter, click Filter and from the drop-down menus

select a family of filters and a specific filter in that family.

NOTE

Flashing through a filter generally reduces the amount of flashing density to be

achieved. When a filter is used here, the dragged slider position sets the nominal

flashing density, but the filter impact is added afterwards. As a result, the final

flashing density setting may not exactly match where you positioned the slider.

Consider setting a nominal flashing level first and then activating a specific filter.

Skip Bleach %: Use the slider bar or type in the percentage if you want to

apply a skip bleach.

KODAK Look Manager System User Guide V2.2 79


Creating Looks in Main View

Master Positive and Dupe Negative Settings in Main

View

Use these tabs to replicate the traditional film development process for Master

Positive and Dupe Negative.

NOTE

These tabs are not available in the VISION2 HD System Edition.

The same settings are available on both tabs. From these tabs you can

emulate:

Film Stock

Processing

Color Timing

Laboratory LAD

Skip Bleach

Flashing

Selecting the film stock is the only required selection on the Master Positive

and Dupe Negative tab. The other settings are optional depending on the

type of look you wish to create.

As you make selections, the image refreshes to display the effect of your

selections. Continue to make selections until you achieve the desired look.

Film Stock: From the drop-down menu, select the film stock that you want

to emulate.

Process: From the drop-down menu, choose the type of processing that

will be used. Choose from Pull 1, Pull 2, Normal, Push 1, or Push 2.

Color Timing: ;

Use the slider bars to increase or decrease the amount of red, green,

blue, or neutral printer lights.

To move in large increments, click and drag the slider bar.

To move in small increments, click in the slider bar area or use the arrow

keys on your keyboard.

80 KODAK Look Manager System User Guide V2.2


Creating Looks in Main View

Lock Timing (One Light): Select this option to maintain the manufacturer’s

recommended settings for the film and processing.

When you make adjustments to film and film processing on any tab, the

timing lights automatically adjust so that a properly exposed 18% gray

patch prints to the manufacturer’s recommendations for that film stock

(One Light timing.) Selecting the Lock Timing option prevents this from

happening.

Laboratory LAD Position: Only adjust these values if you have data for a

specific processing lab.

Flashing: Click this to open a window where you can apply flashing and a

flashing filter.

1) Click Flashing.

A flashing window opens.

2) Use the slider bars to adjust the flashing.

3) To apply a flashing filter, click Filter.

4) From the drop-down menus, select a family of filters and a specific

filter in that family.

NOTE

Flashing through a filter generally reduces the amount of flashing density to be

achieved. When a filter is used here, the dragged slider position sets the nominal

flashing density, but the filter impact is added afterwards. As a result, the final

flashing density setting may not exactly match where you positioned the slider.

Consider setting a nominal flashing level first and then activating a specific filter.

Skip Bleach %: Use the slider bar or type in the percentage if you want to

apply a skip bleach.

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Creating Looks in Main View

Print Settings in Main View

NOTE

This tab is not available in the VISION2 HD System Edition.

To accurately communicate a look to a lab, the Look Manager System printer

lights must be in sync with the lab’s printer lights. You can set these values on

the Print tab by adjusting the printer lights or by entering the Laboratory LAD

Position.

NOTE

Changing the Laboratory LAD values does not change the look; this only adjusts

the printer light offsets to match a specific lab’s printer.

From this tab you can emulate:

Film Stock

Color Timing

Laboratory LAD

Skip Bleach

Flashing

Selecting the film stock is the only required selection on the Print tab. The

other settings are optional depending on the type of look you wish to create.

As you make selections, the image refreshes to display the effect of your

selections. Continue to make selections until you achieve the desired look.

Film Stock: From the drop-down menu, select the film stock that you want

to emulate.

Color Timing:

Use the slider bars to increase or decrease the amount of red, green,

blue, or neutral printer lights.

To move in large increments, click and drag the slider bar.

To move in small increments, click in the slider bar area or use the arrow

keys on your keyboard.

Lock Timing (One Light): Select this option to maintain the manufacturer’s

recommended settings for the film and processing.

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Creating Looks in Main View

When you make adjustments to film and film processing on any tab, the

timing lights automatically adjust so that a properly exposed 18% gray

patch prints to the manufacturer’s recommendations for that film stock

(One Light timing.) Selecting the Lock Timing option prevents this from

happening.

Laboratory LAD Position: Enter the values for the specific printer that the

lab will use.

NOTE

After you apply the Labs LAD normal values, you can make note of the

printer light settings and send that information to the lab. This is a quick

method to communicate the information if you do not have time to create

and share the look with the lab.

Flashing: Click to open a window where you can apply flashing and a

flashing filter.

1) Click Flashing.

A flashing window opens.

2) Use the slider bars to adjust the flashing.

3) To apply a flashing filter, click Filter.

4) From the drop-down menus, select a family of filters and a specific

filter in that family.

NOTE

Flashing through a filter generally reduces the amount of flashing density to be

achieved. When a filter is used here, the dragged slider position sets the nominal

flashing density, but the filter impact is added afterwards. As a result, the final

flashing density setting may not exactly match where you positioned the slider.

Consider setting a nominal flashing level first and then activating a specific filter.

Skip Bleach %: Use the slider bar or type in the percentage if you want to

apply a skip bleach.

KODAK Look Manager System User Guide V2.2 83


Creating Looks in Main View

Color Corrector Settings in Main View

Use this tab to emulate primary color corrections for lift, gamma, gain,

saturation, and lamp intensity.

Lift adjusts the colors primarily in the shadows

Gamma adjusts the colors primarily in the midtones

Gain adjusts the colors primarily in the highlights

From the Color Corrector tab, you can memorize your settings and quickly

apply them at a later time.

You can also set your black and white points to quickly adjust lift and gain.

Select Video Input to convert all incoming images to video color space for

applying the color corrections. For most look templates, the image is

converted back to an appropriate color space for display. For example, the

image is converted back to DPX color space for appropriate emulations

through a print film.

Memorizing Color Corrector Adjustments

You can memorize up to three sets of adjustments.

To memorize your settings:

Make your adjustments and click M+ next to the memory button where you

want to save the settings.

To apply memorized settings:

Click MR by the appropriate memory button.

84 KODAK Look Manager System User Guide V2.2


Making Color Corrector Adjustments

Creating Looks in Main View

We recommend that you first set the black and white points, and then make

your Color Corrector adjustments based on those settings.

To use the Color Corrector node:

1. Set your black point by clicking the Black Point icon and then clicking the

blackest point in the image. Click OK to confirm.

Lift and Gain settings are automatically adjusted.

2. Set your white point by clicking the White Point icon and then clicking the

whitest point in the image. Click OK to confirm.

Lift and Gain settings are automatically adjusted.

3. Click and drag in the color area that you want to adjust for either Lift,

Gamma, or Gain.

a) Use the keyboard arrows to move the point in small increments.

b) Use the slider bar to set the density.

If you decrease lift, shadows get darker.

If you decrease gain, the highlights get darker.

4. To adjust the overall amount of saturation, set the value in Saturation.

5. To adjust the overall intensity, set the value in Lamp Intensity.

Saving Looks in Main View

To save a look in Look Builder:

1. In the Look Builder toolbar, click the Save Look icon.

OR

On the Look Settings tab, click Save Look As.

The following window opens.

2. Type the look name and click OK.

The new look appears on the Look Browser tab.

KODAK Look Manager System User Guide V2.2 85


Creating Looks in Main View

Exporting an Image

When you are ready to share an image with the look you created, you can

export it and then electronically share the file.

To export an image with a refined look:

1. Go to Tools > Export Image.

The following window opens.

2. From the File Type drop-down menu, select the type of file that you want

to export to.

Select a file type of DPX or CIN if your images will be viewed by someone

who has the KODAK Display Manager System or the KODAK Look

Manager System. These formats provide the most accurate and consistent

match between monitors because the monitor of the person receiving the

images applies the profile.

Select a file type of TIFF or JPEG if your images will be viewed by

someone who does not have the Display Manager System or the Look

Manager System. The KODAK Display Manager System look-up table for

your monitor will be applied to the exported image. This process is not as

accurate but provides an acceptable relative emulation.

NOTE

The KODAK Display Manager System LUT field is disabled if you are

exporting as DPX or CIN. By default this field contains the path to the latest

LUT that you created with the Display Manager System when you calibrated

your monitor. We recommend you always use this default setting when

exporting as a TIFF or JPEG.

3. From the Export Type drop-down menu, select the images that you want

to export—Selected Images or All Images.

4. From the Resolution drop-down menu, select the resolution you want to

apply to the exported files—No resize, HD, 1K, 640, or 320. The

estimated size of the image is displayed when you make a selection. Use

the lower resolutions to limit the size of your images.

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Creating Looks in Main View

5. Autoname Files

Check ✓ Autoname Files—the exported file is automatically named

with its current name and saved in your project’s exportedImages

folder. If there is already a file with the same name in that folder, it is

overwritten.

Uncheck Autoname Files—the window expands and lets you

customize the names and destination of the exported files.

Specify a Destination Folder—click Select and browse to the folder

where you want to save the exported images.

Specify a common Image prefix—uncheck Use original prefix and

enter a file name for all the images. The images are named with that

file name and a consecutive number (for example, Sunset1, Sunset2,

Sunset3, etc.).

Check ✓

Overwrite existing files—files with the same name(s) are

overwritten. Uncheck Overwrite existing files—a window appears

and asks if you want to overwrite existing files.

6. Click Export.

7. Click OK when prompted that the image has been exported.

The image is saved in your project’s exportedImages folder or in the

destination folder you specified.

8. Click X to close the Export Images window.

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Creating Looks in Main View

Comparing Looks in the Look Builder

The Look Builder allows you to view 1, 2, or 4 images at a time so that you can

compare:

Different images with the same look

The same image with different looks

To view the before and after effects of a look on an image, you can:

Swipe images with a look to compare the base look and the refined look.

Press and hold the toggle look button.

NOTE

Press and hold F6 to view out-of-gamut colors.

Displaying Multiple Images

From the Display Mode drop-down menu, you can choose to view 1, 2, or 4

images.

To display multiple images:

1. Click the Display Mode icon in the Look Builder toolbar.

2. Select either Dual View or Quadrant View

The single image is now displayed 2 or 4 times.

3. Click an image to make it the active image.

The active image has a gray marker in the upper-left corner.

4. To load a different image in that location, use the Navigation tools in the

toolbar.

Next Image

Previous Scene Next Scene

Previous Image

The active image is replaced by the image you select.

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Creating Looks in Main View

5. If necessary, click another image and then navigate to the image that you

want to load in that location.

6. Repeat steps 3-5 until you have the desired images loaded.

NOTE

The adjustments you make on the tabs in the Look Control area are applied to

only the active image.

Comparing Different Images with the Same Look

1. In Look Builder, display the desired images. See “Displaying Multiple

Images” on page 88.

2. From the Look Browser tab, click and drag the desired look onto each

image.

Comparing the Same Image with Different Looks

1. In Scene Layout, create a new scene.

2. Import the same image 2 or 4 times, depending if you are going to use

dual view or quadrant view.

3. In Look Builder, display the images. See “Displaying Multiple Images” on

page 88.

IMPORTANT

Make sure you use different imported instances of the same image. If you

don’t, the same look will be applied to all the images.

4. From the Look Browser tab, click and drag a different look onto each

image.

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Creating Looks in Main View

Swiping Images to Compare Before and After

Swiping allows you to move across the image revealing the base look and the

refined look as you drag the cursor across the image.

NOTE

The feature only allows you to compare a refined look against the base look of

the image. You cannot compare one refined look against another by swiping.

Different patterns for swiping (compare modes) are available—horizontal,

vertical and butterfly effect.

To swipe an image:

1. Click the Compare Mode icon in the Look Builder toolbar.

2. Click the type of swipe that you want to apply.

3. Click and drag in the image to swipe the look.

Following is an example of a horizontal swipe.

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Toggling the Look On and Off

Creating Looks in Main View

Press and hold the Look Toggle icon to turn off the look you created and

display the base look.

When you release the icon, the look you created is redisplayed.

You can also press F7 to momentarily turn off the look and display the base

look.

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F LOWGRAPH VIEW BASICS

Use the Flowgraph View for projects that require advanced digital

intermediate processes or for pre-production use. The end result will be a

recipe that you can share with others or import as a look into the Main View.

To open the Flowgraph View:

In Scene Layout, go to Tools > Flowgraph View.

OR

When you open the Look Manager System, select Create a look in

Flowgraph when prompted.

Flowgraph View Main Window

The flowgraph view consists of:

1. Menus—Contain many of the same

features as the toolbars.

2. Main Toolbar—Contains options

for managing your recipe file.

3. Edit Toolbar—Contains options for

copying, pasting and deleting recipe

nodes and links. It also contains the

Render mode icon.

4. Node Toolbar—Contains Input/

Output, Emulation, and Tool nodes.

5. Workspace—Add, connect and set

node options to create a recipe and

add notes.

6. Status Bar—Displays status

messages.

7. Indicator Lights—These lights

indicate a condition that may require

action.

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Flowgraph View Basics

Toolbars in Flowgraph View

The Look Manager System main window includes three toolbars—the Main,

Editing and Node toolbars.

To customize the main window you can:

Click and drag the toolbars to new locations.

In the toolbars menu, select which toolbars to display.

Main Toolbar

The Main toolbar contains features for managing recipe files.

Create a new recipe—

Close the current recipe

and clear the workspace

for a new recipe.

Open—Browse for and

open an existing recipe.

Recipes contain a .lms

file extension.

Save—Save the current

recipe.

Recipe Information—

Open a window where

you can review the

properties for the current

recipe.

Zoom In/Zoom Out—

Enlarge the recipe or

get a wider view of the

recipe.

Monitor Calibration—

(Production Edition and

VISION2 HD System

Edition) Open the

KODAK Display

Manager System to

calibrate your monitor.

Viewer—Open or close

ImageViewer 1. Click

the drop-down menu to

open or close up to 4

viewers.

What’s This—Click this

button then click an item

for which you need

more information.

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Editing Toolbar

Flowgraph View Basics

The Editing toolbar contains editing features and the Batch Render Mode

icon.

Node Toolbar

Set Batch Render

Mode—Enable or

disable the Batch

Render Mode. When

the Batch Render

Mode is enabled, all of

the images selected on

the Image Controller

tab are saved when

using the save node, or

they are all rendered

when updating the

viewer.

Cut—Cut the selected

workspace items and

place them on the

clipboard.

Copy—Copy the

selected workspace

items to the clipboard.

Paste—Paste items

that you cut or copied

to the clipboard.

Delete—Delete

selected nodes or links.

Select All—Select all

the workspace items.

Use the Node toolbar to select nodes for your recipe. Nodes are grouped

according to function.

You can access the Node toolbar in three different ways:

Select the Nodes menu at the top of the window.

Click the Nodes toolbar.

Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

workspace and select Add Node.

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Flowgraph View Basics

Node Descriptions for Flowgraph View

Input Output Nodes Tool Nodes

Input Roll/Image—Use this

node to select images to use as

the basis for your look creation.

You can resize and crop

images, select the type of film

from which the image was

scanned, and select the source

type of the image.

Save—Use this node to save

multiple images with the same

look or to save multiple images

as a different file type.

(Production Edition and

VISION2 HD System Edition.)

Emulation Nodes

Negative—Use this node to

emulate the creation and

processing of a film negative.

Master Positive—Use this

node in conjunction with the

Dupe Negative and Negative

nodes to emulate the

photochemical release printing

development process. (Not

available in the VISION2 HD

System Edition.)

Dupe Negative—Use this node

in conjunction with the Master

Positive and Negative nodes to

emulate the photochemical

release printing development

process. (Not available in the

VISION2 HD System Edition.)

Print Emulation—Use this

node to emulate the printing

process. (Not available in the

VISION2 HD System Edition.)

Color Corrector—Use this

node to emulate primary color

corrections for lift, gamma, and

gain.

Timing—Use this node to

apply a mathematical offset to

the code values of an image.

Matrix-Gamma—Use this

node to apply matrix math or a

gamma-curve to the image.

Split—Use this node to split

the colors of an image into

separate channels. You can

then perform unique

operations on each individual

channel.

Merge—Use this node to

merge color channels of a split

image or to merge the look of

different images.

Apply 3DLut Node—Use this

node to apply 3D look-up

tables that have been created

from Look Manager System or

from an outside application.

HD Standard Looks—Use

this node to create a standard

Kodak video look. (Only

available in the VISION2 HD

System Edition.)

HD Custom Looks—Use this

node to create a custom video

look. (Only available in the

VISION2 HD System Edition.)

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Menus in Flowgraph View

Flowgraph View Basics

Access the menus at the top of the main window. The menus, as they appear

in the Production Edition, consist of:

File Menu

Edit Menu

Node Menu

View Menu

Toolbar Menu

Help Menu

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Flowgraph View Basics

Status Bar in Flowgraph View

The status of the system is displayed in the bottom left of the main window. As

a recipe is being processed, the status bar displays the progress.

Indicator Lights in Flowgraph View

At the lower-right corner of the main window are indicator lights.

MONCAL—When this indicator is red, your monitor needs to be calibrated

(Production Edition and VISION2 HD System Edition). Click the Monitor

Calibration icon in the toolbar. When this indicator is green, your monitor is

calibrated and your recipe look is accurate. When this indicator is yellow, your

monitor is characterized but needs to be calibrated.

READ-ONLY RECIPE —This light indicates that the recipe you are working

with has been designated as read-only by the author. If the author has

enabled a password, you must enter the password to save and overwrite the

recipe. Or you can save the recipe with another name.

AUTHENTICITY —This light indicates that the recipe's original creative intent

has been altered by someone other than the original author.

RECIPE INTEGRITY —This light indicates that the recipe has been altered

outside the Look Manager System. The integrity of the original creative intent

may have been compromised.

Workspace Options in Flowgraph View

Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

workspace to display options.

Using Notes

You can insert notes in your workspace to provide information to anyone who

uses the recipe. Notes are saved when you save the recipe.

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Flowgraph View Basics

To add a note:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

workspace.

2. Click Add Note.

An empty text box opens.

3. Double-click the text box.

Blue handles appear around the box.

4. Click inside the box and type your message. If necessary, drag the

handles to resize the box.

5. Click in the workspace when you are finished.

6. To select note options:

a) Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS)

the note.

The following window opens.

b) Click Note Color to select a background color for the note.

c) Click Lower Note to send it behind other notes.

d) Click Raise Note to bring it to the front of other notes.

To add a node from the workspace:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

workspace.

2. Move your cursor over Add Node to display the node groups.

3. Click the desired node group to display the nodes in that group.

4. Click the desired node and click in the workspace to add the node.

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Flowgraph View Basics

Sample Recipes in Flowgraph View

Creating a Look for a Commercial

This sample recipe creates a look for a commercial — the Input Roll/Image

Node, Negative Node and Color Corrector Node.

In this example, the creator performed the following adjustments:

From the Input Roll/Image Node:

On the Image Controller tab, select an image to be used in the recipe.

From the Negative Node:

1. On the Films tab, select the film stock to be emulated.

2. Double-click the blue output button to open the original image in the

ImageViewer.

From the Color Corrector Node, make the necessary color corrections:

1. Click Quick Preview to immediately view a low-resolution image of the

color corrections.

2. Desaturate the image by setting the Saturation to 25%.

3. Add cyan/blue to the Lift and Gamma, then push yellow into the Gain.

4. Increase lamp intensity to 20 to compensate for the density that was

added when the colors were added.

5. Add intensity to the Gain (to 54) to blow out the highlights a little, then also

add intensity to the Gamma (to 53) to bring up some detail in the

midrange.

6. Click Update to view a high-resolution image with the color corrections.

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Creating a Digital Intermediate for a Feature

Flowgraph View Basics

A digital intermediate can be added to the traditional film processing

procedure, as shown here.

In this example, the creator performed the following adjustments:

From the Input Roll/Image Node:

1. On the Image Controller tab, select the image.

2. Crop the image to 1:85 aspect ratio so that colors outside of 1:85 will not

influence the color timing.

From the Negative node:

On the Films tab, select the stock with the tone scale that you want to

emulate. You can choose the original stock (5246) or another stock. If you

select a tungsten stock, you may want to add a correction filter to correct the

color offset in the Negative node.

From the Color Corrector node, make the necessary color corrections:

1. Add yellow to the Lift, Gamma and Gain in the Color Corrector controls.

2. Change the Lamp Intensity to 5 to compensate for the density that was

added when the colors were added.

3. Desaturate the image by setting the Saturation to 60%.

From the Master Positive and Dupe Negative nodes:

Select the film stock to accurately simulate any color, density, or contrast

shifts the stocks may give in the process out to a film print.

From the Print Emulation node:

No changes are made to the Print Emulation node attributes.

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Flowgraph View Basics

Creating the Traditional Feature Recipe

To quickly create this recipe, use the template Neg-MP-DN-Print.

In this example, the creator performed the following adjustments:

From the Input Roll/Image Node:

1. On the Image Controller tab, select the image.

2. Crop the image to 1:85 aspect ratio so that colors outside of 1:85 will not

influence the color timing.

From the Negative node:

1. On the Films tab, select the film stock on which the image was shot. 5246

was selected.

2. On the Flashing tab, select a 0.2 density of Flashing to add light into the

blacks in preparation for the Skip Bleach on the Dupe Negative node.

3. On the Filters tab, select a Tiffen Antique Suede 2 filter for richer skin

tones and to accent the scene.

From the Master Positive node:

Select the film stock that will be used to create the Master Positive.

From the Dupe Negative node:

1. Select the film stock that will be used to create the Dupe Negative.

2. On the Films tab, execute 70% Skip Bleach in the Dupe Negative node.

From the Print Emulation node:

On the Color Timing tab, brighten the overall density to adjust for the Skip

Bleach process.

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Setting Flowgraph Preferences

Flowgraph View Basics

From the Preferences window, you can set image directory paths, select your

monitor type, change the icon size, select a startup template, and select a

license.

Setting Image Directory Paths

Whenever you open a recipe, the Look Manager System looks for the image

used in your recipe by searching the image folders listed on the Directories

tab.

To set the image directories preferences:

1. Go to File > Preferences.

The following window opens.

2. To add a new directory:

a) Click New.

b) In the browse window, select the correct folder or click New to create a

new folder.

c) Click OK.

3. To delete a directory, click the directory and click Del.

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Flowgraph View Basics

4. To automatically direct the software to the correct image folder, select

Remember paths when loading or saving images.

5. To embed images in the recipe when you save the recipe, select Add

source image to recipe. The option will now be automatically selected on

all subsequent Image Controller tabs.

This option is also available on the Image Controller tab of the

Input Roll/Image node. But if you select there, the option is only enabled

for that current Image Controller tab.

Selecting Your Monitor Type in Flowgraph View

(Production Edition and VISION2 HD System Edition) To accurately display an

image, you must select the correct monitor type. The Look Manager System

prompts you for this information each time you open the system. However,

you can also select the correct monitor type after the system has been

opened. You may need to do this if you connect a CRT monitor to your laptop

while the system is open.

To select your monitor type:

1. Go to File > Preferences or press F10.

2. Click the Monitor tab.

3. Select the correct monitor type and click OK.

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Changing the Icon Size

Flowgraph View Basics

Using a smaller icon size gives you more room on your screen to work with

images.

To change the icon size:

1. Go to File > Preferences or press F10.

2. Click the Icon Size tab.

3. From the drop-down menu, select the desired icon size and click OK.

IMPORTANT

You must restart the application for the icons to change size.

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Flowgraph View Basics

Selecting a Startup Template

You can configure the Look Manager System to display a list of templates at

startup.

To select a startup template:

1. Go to File > Preferences or press F10.

2. Click the Startup Template tab.

The following window opens.

3. Click the template that you want to be selected when you start the

application.

4. Click OK.

To disable this feature, select Don’t show template selection dialog on

startup. The application will open with the template that you select here.

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Selecting a License

Flowgraph View Basics

If you have multiple licenses for the Look Manager System on your computer,

you can switch between the various editions as needed.

To select a license:

1. Go to File > Preferences or press F10.

2. Click the License Selection tab.

The following window opens.

3. Click the appropriate license.

4. Click OK and restart the application.

Select Don’t show license selector on startup to disable that feature.

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RECIPES IN FLOWGRAPH VIEW

The end result of the advanced look creation process in Flowgraph View is a

recipe that consists of nodes and connectors representing the sequence and

order of operations on an image. By setting different options in the nodes, you

can create a unique look for your image. Save and share the recipe with other

members of the production team to maintain a consistent look. (Production

Edition and KODAK VISION2 HD System Edition)

You can use a template as the basis for your recipe, or you can create a

recipe by selecting the specific elements that you want.

Create a recipe with these four basic steps:

1. Input an image. See “Inputting an Image” on page 128.

2. Add and connect nodes in the workspace. See “Adding and Connecting

Nodes” on page 112.

3. Set the node options. See the section for each of the nodes for more

information.

4. Save your recipe. See “Saving Recipes in Flowgraph View” on page 119.

The sample recipe, shown here, emulates the traditional photochemical

release printing steps. (Not available with the VISION2 HD System Edition.)

Input an

image.

Create a

negative.

Create a

master

positive.

Create a

dupe

negative.

Create a

print.

When creating a recipe for the traditional photochemical process, you must

select and add the nodes in the exact order that they would occur during

actual lab processing.

When creating a recipe for a digital intermediate or a Color Corrector transfer,

you can use any combination of nodes.

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Recipes in Flowgraph View

Managing Your Files in Flowgraph View

Before you start creating recipes and saving images in Flowgraph View, you

should determine how you will manage your files.

NOTE

These steps are only needed in Flowgraph View. The Main View automatically

organizes your files for you.

When working with large productions, you quickly acquire a large amount of

images. It is essential to have a good plan for naming and storing all the files.

You may want to create paths to your image folders so that your recipes can

locate the correct image if you move an image from one folder to another. See

“Setting Image Directory Paths” on page 103.

We recommend that you place all your files in a folder on your desktop to

make browsing for files faster.

Following are some suggestions for organizing your files.

When working on a motion picture:

1. Create a folder for the project.

2. Within the project folder, create a folder for each scene or shooting day.

Keep all camera images, recipes, and color-corrected image files for that

scene in that folder. It is important to use scene numbers rather than

shooting days or text descriptions because dailies timers, colorists, and

editors use scene numbers.

3. If you have several recipes for each scene:

a) Within each scene folder, create a folder for recipes and images.

b) Name each recipe with the scene name, date, and distinctive text to

identify the look.

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Recipes in Flowgraph View

When working on a TV series:

1. Create a folder for each season.

2. Within the season folder, create a folder for each episode.

3. In each episode folder, place the original images and name each image

with the scene, take, and frame number.

4. Create two sub-directories for each episode: one for recipes (.lms) and

one for final color-corrected images.

One recipe is used for all the images in a scene.

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Recipes in Flowgraph View

Creating Recipes in Flowgraph View

The first step in creating a recipe is to input an image using the Input Roll/

Image node. See “Inputting an Image” on page 128.

After you input an image, continue to add and connect nodes. Then set the

node options to create the look you want.

End each recipe with the node that represents your final output.

Adding and Connecting Nodes

1. Click one of the node groups.

The nodes in that group are displayed.

Input/Output

Nodes

Emulation

Nodes

Tool Nodes

2. Click the node that you want to add and click the workspace.

The node appears in the workspace.

3. Click the blue output button of the first node, and click the red input button

of the second node.

A line connecting the nodes appears.

Blue output button

Red input button

To automatically connect a node when you add it to the workspace:

1. Click the node that you want to add.

2. Press Ctrl (WINDOWS OS) or Command (MACINTOSH OS) when you

click the workspace.

The new node appears in the workspace and is automatically connected to

the last node that you added.

NOTE

You can have more than one output from a node. This is helpful when you

want to compare different looks. See “Comparing Looks” on page 206.

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Setting Node Options

Recipes in Flowgraph View

Double-click a node to open its options window. Make your selections.

Most nodes contain a Quick Preview option. To view the effect of your

selections as you make them, click Quick Preview on the options window. A

low-resolution image is displayed that updates automatically as you select

options.

The options for each node are discussed in detail in the chapter section for the

node.

Selecting Recipe Elements

You can select a single recipe element or multiple recipe elements. When you

select a node, it is outlined in red. When you select a connector, it turns white.

You can copy, delete, or move selected items.

To select recipe elements, do one of the following:

Click a single node, connector or note to select it.

Select multiple elements by:

− Holding Ctrl (WINDOWS OS) or Command (MACINTOSH OS) and

clicking each element that you want to select.

− Clicking and dragging a selection box around the objects.

Click the Select All icon in the toolbar.

To copy and paste the selected items:

1. Click the Copy icon in the toolbar to copy the selected item to the

clipboard.

2. Click in the workspace where you want to paste the copied items, and click

the Paste icon in the toolbar.

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Recipes in Flowgraph View

To delete the selected items:

Click the Delete icon.

To move the selected items:

Click and drag the selected items. Connectors move as you drag nodes.

Reversing an Image

There may be times when you want to reverse an image from one of the

intermediate nodes. For example, the image displayed from a master positive

node typically appears as a negative. Reversing the image allows you to see a

positive rendition.

To reverse an image:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button of the desired node.

The following window opens.

2. Click Reverse.

The reversed image appears in the ImageViewer.

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Recipes in Flowgraph View

Opening and Closing Recipes in Flowgraph View

To open an existing recipe:

1. Click the Open Recipe icon.

The following window opens.

2. Browse for the appropriate recipe and double-click it.

Recipes have a .lms file extension.

The recipe appears in the workspace, and the recipe name and path

appear in the title bar.

To close a recipe:

1. Click the New Recipe icon in the toolbar.

2. You may be prompted to save the recipe. Click Yes or No.

The recipe closes and the workspace is cleared for a new recipe.

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Recipes in Flowgraph View

Working with Templates in Flowgraph View

To quickly build a recipe, use one of the templates included with the Look

Manager System. Or you can create and save your own customized template

for processes that you perform regularly.

The default templates do not contain any look information. You must enter the

appropriate node options as necessary. However, your customized templates

can include any look information that you choose.

Default templates include:

INPUTROLL-NEG-MP-DN-PRINT—Use to emulate traditional

photochemical release printing.

INPUTROLL-NEG-PRINT—Use if you are printing directly from negative.

INPUTROLL-NEG-Color Corrector—Use if you are outputting directly to

Color Corrector.

INPUT-SAVE—Use to save large, digital, still-camera files as smaller .dpx

files.

Negative + KODAK VISION2 HD System Custom Looks—(VISION2 HD

System Edition only) Use to create a custom video look.

KODAK VISION2 HD System Standard Looks—(VISION2 HD System

Edition only) Use to view your image with one of the standard Kodak video

looks used in the KODAK VISION2 HD Digital Processor.

Negative + KODAK VISION2 HD System Custom Looks + Color

Corrector—(VISION2 HD System Edition only) Use to apply Color

Corrector corrections to a custom video look.

KODAK VISION2 HD System Standard Looks + Color Corrector—

(VISION2 HD System Edition only) Use to apply Color Corrector corrections

to a standard Kodak video look.

NOTE

If your system is configured to do so, a template selection window opens when

you open the Look Manager System. To enable or disable this feature, press

F10 and select the Startup Template tab. Check or uncheck the option Don’t

Show Template Selection Dialog on Startup.

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Recipes in Flowgraph View

To create a recipe based on a template:

1. Go to File > Templates > Insert Template and select the appropriate

template.

The selected template appears in the workspace.

2. Double-click the Input Roll/Image node. Browse to locate the desired

image folder.

All the images in the folder that are compatible with the Look Manager

System are displayed in the upper display area on the Image Controller

tab.

3. Move the images that you want to work with into the lower display area by

one of these methods:

Double-click the image.

Click and drag the image to the lower area.

Click Select All and drag to the lower area.

4. Add or delete nodes as necessary and set the node options.

IMPORTANT

You can insert more than one template into the workspace. However, the

nodes may appear on top of each other. If this occurs, select and drag the

nodes to a new position.

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Recipes in Flowgraph View

To create a new template:

1. Create a recipe with the nodes and options that you use regularly. All node

options are saved when you save the template.

2. Go to File > Save as Template.

The following window opens.

3. Enter the template name and click OK. You do not need to type a file

name extension.

The template name appears in the Insert Template list under the File

menu.

To delete a template:

1. Go to File > Templates > Delete Templates.

2. Click the template you want to delete.

The template is permanently removed from the system.

Viewing Your Recipe Results in Flowgraph View

View your results from the:

Quick Preview window to display a low-resolution image that automatically

updates as you make changes to the node options or to previous nodes. To

open, click Quick Preview on the node. See “Using Quick Preview” on

page 199.

ImageViewer to display a high-resolution image that you can print and

save. (Production Edition and VISION2 HD System Edition) To open and

update the ImageViewer, double-click the blue output button of a node or

click Update on the node options window. See “Using the ImageViewer” on

page 200.

118 KODAK Look Manager System User Guide V2.2


Saving Recipes in Flowgraph View

Recipes in Flowgraph View

The ability to save recipes depends upon which edition you have.

Educational Edition—Recipes can be saved but cannot be shared with

other users.

Production Edition—Recipes can be saved and shared with other users.

VISION2 HD System Edition—Recipes can be saved and shared with other

VISION2 HD System Edition users.

When you save a recipe, you can:

Attach your name to it Password protect it

Enable it as read-only Add a description

IMPORTANT

When saving recipes, remember that if you want to save the image with the

recipe, you must select Add source image file to the recipe file from the Input

Roll/Image - Image Controller tab. Otherwise, only the path to the source

image is saved. See “Using the Image Controller Tab in Flowgraph View” on

page 128.

To save a recipe:

1. Click the Save icon in the toolbar.

If the recipe was not saved previously, the Save Recipe As window opens.

2. Enter the name and location where you want to save the file. Click Save.

The following window opens.

KODAK Look Manager System User Guide V2.2 119


Recipes in Flowgraph View

3. Edit the author information if necessary.

4. Select Read Only if you do not want anyone to edit and resave the recipe.

5. Enter a password to require someone to enter a password before they can

edit and resave the recipe.

NOTE

This option is only available if you selected Read Only.

6. Enter any comments that you want to save with the file.

7. Click OK.

NOTE

To save a recipe as a template, see “To create a new template:” on page 118.

To resave a read-only recipe:

(Production Edition and VISION2 HD System Edition) If the recipe author

designated the recipe as read-only, you will not be able to edit and save it.

You may, however, edit it and resave it with a different name.

1. Go to File > Save As.

2. Enter the name and location where you want to save the file.

3. Click Save.

The Recipe Information window opens and displays the information that

you provided when installing the Look Manager System.

4. Enter the appropriate information and click OK.

120 KODAK Look Manager System User Guide V2.2


Sharing Recipes

Recipes in Flowgraph View

(Production Edition and VISION2 HD System Edition) To share the look you

create with others, you can send one of the following combinations:

Original image (.crw, .cr2, .nef, .kdc, .c in, .dpx or .vid image file) plus the

recipe (.lms file)

Corrected image (.dpx, .cin, .kdx, or .v id image file) plus the recipe (.lms

file)

Corrected image only (.dpx, .cin, .kdx or .vid file)

3D LUTS—Share a look by creating a 3D LUT that can be imported by the

KODAK VISION2 HD Digital Processor. See “Exporting a 3D LUT in

Flowgraph View” on page 191.

You can export 3D LUTs in VISION2 HD System (native 3D LUT file format

only, .xml) and Production Edition (see page 193 for file formats).

You can send these files over the Internet or physically transfer them onto

media.

IMPORTANT

It is essential that everyone who views your recipe or image uses a monitor that

is calibrated to the same standards using the Display Manager System. See

“Calibrating Your Monitor” on page 227.

Using the Internet

You can share looks over the Internet by using either email or an FTP site.

This is the most inexpensive way to share information, and the physical

distance is not a factor. However, high-speed access might not always be

available and the Internet is more complicated than physically sharing the look

on media.

Method Pros Cons

FTP Fast file-transfer

Also works as an archive or

backup

Email Familiar to most users

Can easily add extra

comments

FTP site must be set up by

post-house/lab or

production

Need to use FTP-client

software

Limited attachment sizes

Possibility of lost,

corrupted, or returned mail

KODAK Look Manager System User Guide V2.2 121


Recipes in Flowgraph View

Physical Transfer

Physically sharing the look involves writing the files to media and delivering

the media.

This may be more reliable than using the Internet, but it requires physical

transfer and time may be a factor. The cost of media must also be considered.

Method Pros Cons

CD-ROM Readable on most

computers

Plenty of storage space

Also works as an archive

or backup

DVD Plenty of storage space

Also works as an archive

or backup

Portable

media, such

as USB/

firewire

device or

flash card

Paper print of

the image

Quick to write

Can be reused

Fewer technical issues

Tangible

Lots of CDs (1 per day over

the course of production)

Writing can be slow and

complicated

Security concerns

Older computers might not

have a DVD reader or writer

Security concerns

Limited storage space

Security concerns

Different lighting conditions

change the look of the print

Less color range than a

CRT monitor

Recipe is not

communicated

Match is not as accurate as

calibrated electronic display

Security concerns

122 KODAK Look Manager System User Guide V2.2


Recipes in Flowgraph View

Viewing Recipe Properties in Flowgraph View

Whenever you save a recipe, certain properties are automatically saved with

the recipe. This information gives the history of the recipe and identifies any

issues with the recipe.

To view the properties:

1. Open the recipe.

2. Click the Recipe Properties icon in the toolbar.

The following window opens.

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Recipes in Flowgraph View

3. Click the Recipes tab to view more properties.

The following window opens.

Recipe Description: Contains the note that the author added to the

comment area when the recipe was saved. If you want to edit this

description, resave the recipe using Save As and enter the new

information under Note.

Recipe Protection: Indicates if a password is required to save the recipe

after you have made changes.

Read Only: Indicates if the author selected Read Only when saving

the recipe.

124 KODAK Look Manager System User Guide V2.2


Recipe Issue:

Recipes in Flowgraph View

Integrity—the recipe has been altered outside the Look Manager

System. The integrity of the original creative intent has been

compromised.

Authenticity—the recipe's original creative intent has been altered by

someone other than the original author.

Monitor Calibrated: Indicates if the monitor, which was used to create the

recipe, was calibrated when the recipe was created.

IMPORTANT

If the monitor was not calibrated when the recipe was created, the look may

not be accurate.

Last Calibration: The last time that the monitor, which was used to create

the recipe, was calibrated before creating the recipe.

Last Characterization: The last time that the monitor, which was used to

create the recipe, was characterized before creating the recipe.

Statistics: Contains a count of the recipe elements.

KODAK Look Manager System User Guide V2.2 125


INPUT/OUTPUT NODES IN

F LOWGRAPH VIEW

The Input and Output nodes are the nodes that you use to start and end

your recipes.

Begin each recipe with the Input Roll/Image node.

If desired, you can end your recipe by using the Save node to save multiple

images with the look that you create. (Production Edition and KODAK

VISION2 HD System Edition)

Input Roll/Image Node (Flowgraph)

The Input Roll/Image node is the first node that you must place in each recipe.

Use the node to:

Browse for and select a folder of images to use with the recipe

Switch to different images in your recipe

Crop the image to different film aspect ratios

Scale the image for faster processing

Identify the film stock from which the image was scanned

Identify the source of the digital stil l camera image (daylight or tungsten)

Identify the source of a .tif image

Add the image source file to the recipe file

After you input an image, a thumbnail of that image is displayed on the Input

Roll/Image node icon in the workspace.

KODAK Look Manager System User Guide V2.2 127


Input/Output Nodes in Flowgraph View

Using the Image Controller Tab

in Flowgraph View

Use the Image Controller tab of the Input Roll/Image node to:

Browse for and select images

Scale images

Crop images

NOTE

After you have selected an image to use in your recipe, go to the Scanning

Media and Source Type tabs to provide the Look Manager System with

additional information about the image. See “Scanning Media Tab in Flowgraph

View” on page 133 and “Source Type Tab in Flowgraph View” on page 134.

Inputting an Image

To input an image:

1. From the Input/Output node menu, click the Input Roll/Image node and

click in the workspace.

OR

If working with a template, double-click the Input Roll/Image node and

click Select on the Image Controller tab.

The following window opens.

128 KODAK Look Manager System User Guide V2.2


Input/Output Nodes in Flowgraph View

2. Browse to and double-click the correct image folder.

All the images in the folder that are compatible with your Look Manager

System edition are displayed in the upper display area on the Image

Controller tab.

NOTE

If you have more than one Input Roll/Image node in your recipe, you can

drag images from one Image Controller tab to another.

3. Move the images that you want to work with into the lower display area by

one of these methods:

Double-click the image.

Click and drag the image to the lower area.

Click Select All and drag to the lower area.

4. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

upper display area for additional selection options.

The images that you place in the lower display area are the images that

are available to the recipe you are creating. But the look you create in the

recipe is only displayed on the last selected image. Selected images have

a blue outline.

KODAK Look Manager System User Guide V2.2 129


Input/Output Nodes in Flowgraph View

Scaling Images

IMPORTANT

We recommend that you scale all images that are larger than 3 megapixels.

Digital, still-camera images are automatically scaled to 25% and .dpx images

are automatically scaled to 75%.

To scale images:

1. On the Image Controller tab of the Input Roll/Image node, select one or

more images in the lower display area.

2. From the Scale Factor drop-down menu, select a scale factor.

NOTE

To accurately print an image, resize the image to 100% before printing.

Cropping Images

You may need to crop images to get the correct aspect ratio for the image

output type that you will use. This prevents the colors that are outside the

frame from influencing color corrections that you make.

To crop the image:

1. On the Image Controller tab of the Input Roll/Image node, select one or

more images in the lower display area and click Crop Image.

The crop window opens.

130 KODAK Look Manager System User Guide V2.2


Input/Output Nodes in Flowgraph View

2. Select the Aspect Ratio from the drop-down menu, or click and drag to

draw a crop box.

3. To move the crop box, click the center circle and drag the box.

4. Click Color to select a color for the area that will be cropped out of the

image.

5. Use the Opacity slider bar to select an opacity value for the masked area.

NOTE

The Color and Opacity options are for reference in this window only and

do not affect the final image.

6. Click OK.

Changing Images in Your Flowgraph Recipe

After you have created a look for an image in your recipe, you may want to

view the look on other images from the same scene.

To change images in your recipe:

1. Double-click the Input Roll/Image node.

2. On the Image Controller tab, click a single image in the lower display

area. If necessary, drag the image from the top display area into the lower

display area.

This is now the image that you will be working with in the recipe.

Selected images have a blue outline around them. If more than one image is

selected, the last image selected is the image that appears in your recipe.

KODAK Look Manager System User Guide V2.2 131


Input/Output Nodes in Flowgraph View

Enabling the Spot Meter in Flowgraph View

If you enable the spot meter, image color values are displayed from the

ImageViewer.

To enable the spot meter:

1. On the Image Controller tab of the Input Roll/Image node, select Enable

Spot Meter.

2. Click Spot Meter Prefs.

The following window opens.

3. Enter the Average pixel radius that you want to use to calculate the

average of multiple pixel values.

4. Select the type of data that you want to be displayed.

5. Click OK.

When you move your cursor over the image in the ImageViewer, the spot

meter information is displayed.

132 KODAK Look Manager System User Guide V2.2


Saving Images with the Flowgraph Recipe

Input/Output Nodes in Flowgraph View

In order to save the original, uncorrected image with your recipe, you must

enable this feature on the Image Controller tab.

You can set this option to always be enabled by selecting it on the Directories

tab in the Preferences window. See “Setting Image Directory Paths” on

page 103.

You may want to save an image with a recipe if you plan to send the recipe

and image together to other members of the production team. If you do not

select this option, you must send the image file separately in order for other

users to view the image in the recipe.

IMPORTANT

Adding the image file to the recipe file significantly increases the size of the

recipe file.

Scanning Media Tab in Flowgraph View

Use the Scanning Media tab to identify the type of film that was scanned to

generate the image, or the type of digital still camera image. The system uses

this information to accurately emulate the process.

If you want to emulate a film stock other than the one you actually shot the

image with, the system needs to know what film stock was originally used.

KODAK Look Manager System User Guide V2.2 133


Input/Output Nodes in Flowgraph View

Once the system knows what the original light or scene exposure looks like, it

can show you how the different film stocks react to that light when you select

different stocks in the Negative node.

To identify the scanning media:

1. Click the Scanning Media tab on the Input Roll/Image node options

window.

2. Select the film stock that was used to shoot the scanned image.

3. If the scanner that was used to scan the film needs corrections, use the

input timing settings to make the known adjustments.

IMPORTANT

Input Timing should only be used by an experienced colorist.

4. Click Close to return to the workspace and continue building your recipe.

OR

Click the Source Type tab if you need to make selections on that tab.

Source Type Tab in Flowgraph View

Use the Source Type tab to select the:

Illuminant source of a digital still camera image

Type of .tif image

− Telecine frame grab

− CGI— MACINTOSH OS

− CGI— WINDOWS OS

− CGI— SGI

The options available in the Source Type tab depend on the type of image

that you are using.

To select the source type:

1. Click the Source Type tab of the Input Roll/Image node options window.

2. Click the source of your image.

The illuminant source is automatically selected on the Scanning Media

tab.

134 KODAK Look Manager System User Guide V2.2


Save Node (Flowgraph)

Input/Output Nodes in Flowgraph View

This node is available in the Production Edition and the VISION2 HD System

Edition.

If you are using the Production Edition, you can save images as .jpeg, .dpx,

.cin, and .tiff.

If you are using the VISION2 HD System Edition, you can save images as .tiff

or .vid. With this edition, the Save node only works when it is connected to a

node that supports video color space—HD Standard Looks node, HD

Custom Looks node, or Color Corrector node.

Use the Save node with the Batch Render Mode. Enable batch render to save

all the images included in the lower display area on the Image Controller tab

of the Input Roll/Image node.

NOTE

To save only one image, use the Save Image option from the ImageViewer

instead of the Save node. See “ImageViewer Options” on page 202.

To save multiple images:

1. Enable the Batch Render Mode by clicking the Batch Render Mode icon

in the toolbar.

2. Connect the Save node to the node in your recipe that represents the look

that you want to save.

3. Double-click the Save node.

The following window opens.

4. Click Select. Browse for and double-click the directory where you want to

save the images.

KODAK Look Manager System User Guide V2.2 135


Input/Output Nodes in Flowgraph View

5. Enter the prefix name or select Use original prefix.

NOTE

It is helpful to use a prefix when naming images in a scene or episode.

6. Select the format type for the saved image from the drop-down menu.

7. Click Save.

The images are saved.

NOTE

You are prompted at every third image to click OK if you want to continue.

136 KODAK Look Manager System User Guide V2.2


E MULATION NODES IN

F LOWGRAPH VIEW

The Emulation nodes represent operations that appear in traditional

photochemical film processing.

These nodes consist of:

Negative: See page 137.

Master Positive: See page 149. (Not available in the KODAK VISION2 HD

System Edition.)

Dupe Negative: See page 149. (Not available in the KODAK VISION2 HD

System Edition.)

Print Emulation: See page 154. (Not available in the KODAK VISION2 HD

System Edition.)

Color Corrector: See page 161.

Negative Node (Flowgraph)

This node emulates the negative film stock and process.

From this node you can emulate:

Films and Processing: See page 138.

Filters: See page 140.

Gels: See page 143.

Flashing: See page 146.

You can also use the Negative node to calculate filter factors. See page 148.

IMPORTANT

Always use a Negative node in your recipe if you use a digital, still-camera

image. Never use a Negative node in your recipe if you use a .tif image. You

may or may not choose to use a Negative node if you use a .dpx, .kdx, or .cin

image.

KODAK Look Manager System User Guide V2.2 137


Emulation Nodes in Flowgraph View

Negative Node - Films Tab

From the Negative Node - Films tab, make your choices for film, processing,

and exposure. As you make selections on this tab, the Current Gray Density

and Normal Gray Density are displayed.

IMPORTANT

As you make film and process selections on this tab or the Print node, the color

timing lights automatically update on the next node in your recipe. To turn off

this feature, check the Lock Timing option on the Color Timing tabs for the

Master Positive, Dupe Negative, or Print nodes. You may want to leave the

color timing tabs open as you work with the Negative Node - Films tab. See

“Master Positive/Dupe Negative Nodes - Color Timing Tab” on page 152.

138 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

To use the Negative Node - Films tab:

1. From the Negative node options window, click the Films tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click the film stock that you will use during actual production.

The manufacturer’s recommended Exposure Index and Normal Gray

Density are displayed.

4. Click a film process. Choose from Pull 2, Pull 1, Normal, Push 1, or

Push 2.

The Normal Gray Density and Current Gray Density values change to

reflect your choice.

5. If desired, select a Stop Offset and Compensation value from the dropdown

menu.

The Stop Offset and Compensation value that you select here also

appears on the Filters and Gels tabs.

6. If desired, select Compensate Filters or Compensate Gels. This option

is only available if you select a filter or gel on the Filters and Gels tabs.

The Stop Offset and Compensation value changes to reflect

compensation.

7. If desired, select a different exposure index.

The default Exposure Index (EI) is the manufacturer’s recommendation

for the film stock you select. However, if you prefer to rate the film

differently, you can set the EI that you prefer to shoot at.

The Current Gray Density values change to reflect your choice.

8. If desired, use the slider bar to select a Skip Bleach percentage.

9. Leave Autobalance Timing lIghts selected if you want the image to print

to a normal 18% gray. This compensates for the push or pull processing

that you select.

10. Click Update to update the image in the ImageViewer.

11. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

12. If necessary, click Reset All to reset all of the tabs to the default values.

KODAK Look Manager System User Guide V2.2 139


Emulation Nodes in Flowgraph View

Negative Node - Filters Tab

From the Negative Node - Filters tab, you can:

Select one or more filters to emulate

Compensate for the filter

View the resulting Stop Compensation and Effective EI

Create a filters package of your mostly frequently used filters

NOTE

These filters only emulate the tone and color impact of filters, not defocus/blur

effects.

140 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

My Filters Package

The list of filters is extensive. To quickly locate and select filters that you use

on a regular basis, create a customized filter package.

To create a Filters Package:

1. From the Negative node options window, click the Filters tab.

2. From the Filters list on the left, click the filter that you want to include in

your package. If necessary, click the + in front of a family of filters to

display the entire list.

3. Click the upper arrow that points toward the My Filters Package list.

The filter appears in the My Filters Package list.

This filter remains in the list until you remove it by selecting it and clicking

Remove.

Applying Filters to a Recipe

Select a filter to emulate from either the main Filters list to the left or from the

My Filters Package that you created.

To apply a filter:

1. From the Negative node options window, click the Filters tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

KODAK Look Manager System User Guide V2.2 141


Emulation Nodes in Flowgraph View

3. Do one of the following:

From the Filters list on the left, click the filter that you want to emulate. If

necessary, click the + in front of a family of filters to display the entire

list. Click the lower arrow that points toward the Selected Filters list.

OR

From the My Filters Package list, click the filter that you want to

emulate. Click the down arrow to move the filter into the Selected

Filters list.

The Current Gray Density values change to reflect your choice.

4. Check or uncheck the Compensate Filters option.

The Stop Compensation value and Effective EI are automatically

adjusted.

You can also manually select a Stop Compensation from the drop-down

menu.

142 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

5. To remove a filter, click the filter and then click Remove.

6. Click Update to update the image in the ImageViewer.

7. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

8. If necessary, click Reset All to reset all of the tabs to the default values.

Negative Node - Gels Tab

From the Negative Node - Gels tab you can:

Select one or more gels to emulate

Compensate for the gel

View the resulting Stop Compensation and Effective EI

Create a gels package of your most frequently used gels

KODAK Look Manager System User Guide V2.2 143


Emulation Nodes in Flowgraph View

My Gels Package

The list of gels is extensive. To quickly locate and select gels that you use on

a regular basis, create a customized gels package.

To create a Gels Package:

1. From the Negative node options window, click the Gels tab.

2. From the Gels list on the left, click the gel that you want to include in your

package. If necessary, click the + in front of a family of gels to display the

entire list.

3. Click the upper arrow that points toward the My Gels Package list.

The gel appears in the My Gels Package list.

This gel remains in the list until you remove it by selecting it and clicking

Remove.

Applying Gels to a Recipe

Select a gel to emulate from either the main Gels list to the left or from the My

Gels Package that you created.

To apply a gel:

1. From the Negative node options window, click the Gels tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

144 KODAK Look Manager System User Guide V2.2


3. Do one of the following:

Emulation Nodes in Flowgraph View

From the Gels list on the left, click the gel that you want to emulate. If

necessary, click the + in front of a family of gels to display the entire list.

Click the lower arrow that points toward the Selected Gels list.

OR

From the My Gels Package list, click the gel that you want to emulate.

Click the down arrow to move the gel into the Selected Gels list.

The Current Gray Density values change to reflect your choice.

4. Check or uncheck the Compensate Gels option.

The Stop Compensation value and Effective EI are automatically

adjusted.

You can also manually select a Stop Compensation from the drop-down

menu.

5. To remove a gel, click the gel and then click Remove.

6. Click Update to update the image in the ImageViewer.

7. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

8. If necessary, click Reset All to reset all of the tabs to the default values.

KODAK Look Manager System User Guide V2.2 145


Emulation Nodes in Flowgraph View

Negative Node - Flashing Tab

Use the Negative Node - Flashing tab to select Flashing Filters and set

their values. The flashing value is the density above D-min. Flashing exposes

a small amount of light to film before or after the scene is photographed. This

lowers the contrast of your shadows or highlights depending upon which

process you apply it to. For example, Negative plus Dupe Negative flashing

lifts blacks, while Print plus Master Positive flashing softens whites.

NOTE

You can also apply flashing during the Dupe Negative, Master Positive, and Print

Emulation processes.

To apply a Flashing Filter to a recipe:

1. From the Negative node options window, click the Flashing tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click one or more flashing filters in the Flashing Filters list. If necessary,

click the + in front of the family of filters to display the entire list.

The filters appear in the Selected Flashing Filters list.

146 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

4. Use the slider bars to separately increase or decrease the amount of red,

green, blue, or neutral. To move in large increments, click and drag the

slider bar. To move in small increments, click in the slider bar area or use

the arrow keys on your keyboard.

The Current Gray Density values change to reflect your choice.

5. To remove one filter in the Selected Flashing Filters list:

a) Click the filter.

b) Click Remove all Flashing Filters.

6. To remove all filters in the Selected Flashing Filters list, click Remove

All Flashing Filters.

7. Click Update to update the image in the ImageViewer.

8. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

9. If necessary, click Reset All to reset all of the tabs to the default values.

NOTE

Flashing through a filter generally reduces the amount of flashing density to be

achieved. When a filter is used here, the dragged slider position sets the nominal

flashing density, but the filter impact is added afterwards. As a result, the final

flashing density setting may not exactly match where you positioned the slider.

Consider setting a nominal flashing level first and then activating a specific filter.

KODAK Look Manager System User Guide V2.2 147


Emulation Nodes in Flowgraph View

Calculating Filter Factors

From the Negative node you can automatically calculate filter factors for any

combination of film, filters, and gels.

To use the Negative Node to calculate filter factors:

1. Double-click the Negative node to open the options window.

2. On the Films tab, click a film stock.

3. If desired, change the Exposure Index.

4. Click the Filters tab:

a) Select the desired filters. See “Negative Node - Filters Tab” on

page 140.

b) Check the option box for Compensate Filters.

The Eff. EI and Stop Compensation values are displayed on this tab

and also the Films and Gels tabs.

5. If using gels, repeat Step 4 on the Gels tab. See “Negative Node - Gels

Tab” on page 143.

148 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

Master Positive and Dupe Negative Nodes

(Flowgraph)

NOTE

These nodes are not available in the VISION2 HD System Edition.

Use these nodes to emulate the photochemical film processing chain of:

Shoot on Print to

Negative Master

Positive

The option windows for Master Positive and Dupe Negative nodes are the

same.

From these nodes you can emulate:

Film: See page 149.

Flashing: See page 150.

Color Timing: See page 152.

Master Positive/Dupe Negative Nodes - Films Tab


Print to

Dupe

Negative

From this tab, select the type of film and film process that you will use to

create the Master Positive or the Dupe Negative during actual processing.

You can also apply a Skip Bleach if desired.

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Print the Final

Release Print


Emulation Nodes in Flowgraph View

To use the Master Positive/Dupe Negative Node - Films Tab:

1. From the Master Positive or Dupe Negative node options window, click

the Films tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click the film stock and the process that you want to emulate.

4. If desired, use the slider bar to select a Skip Bleach percentage.

5. Click Update to update the image in the ImageViewer.

6. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

7. If necessary, click Reset All to reset all of the tabs to the default values.

Master Positive/Dupe Negative Nodes - Flashing Tab

Use the Master Positive/Dupe Negative - Flashing tab to select Flashing

Filters and set their values.

NOTE

You can also apply flashing during the Negative and Print Emulation processes.

150 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

To use the Master Positive/Dupe Negative Node - Flashing Tab:

1. From the Master Positive or Dupe Negative node options window, click

the Flashing tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click one or more filters in the Flashing Filters list. If necessary, click the

+ in front of the family of filters to display the entire list.

The filters appear in the Selected Flashing Filters list.

4. Use the slider bars to separately increase or decrease the amount of red,

green, blue, or neutral. To move in large increments, click and drag the

slider bar. To move in small increments, click in the slider bar area or use

the arrow keys on your keyboard.

The density value is displayed.

5. To remove one filter:

a) Click the filter.

b) Click Remove all Flashing Filters.

6. To remove all filters, click Remove all Flashing Filters.

7. Click Update to update the image in the ImageViewer.

8. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

9. If necessary, click Reset All to reset all of the tabs to the default values.

NOTE

Flashing through a filter generally reduces the amount of flashing density to be

achieved. When a filter is used here, the dragged slider position sets the nominal

flashing density, but the filter impact is added afterwards. As a result, the final

flashing density setting may not exactly match where you positioned the slider.

Consider setting a nominal flashing level first and then activating a specific filter.

KODAK Look Manager System User Guide V2.2 151


Emulation Nodes in Flowgraph View

Master Positive/Dupe Negative Nodes -

Color Timing Tab

Adjust the Master Positive and Dupe Negative color timing from the Color

Timing tab.

Lock Timing

When you make adjustments to film processing on any node, the timing lights

automatically adjust so that a properly exposed 18% gray patch prints to the

manufacturer’s recommendations for that film stock. This is called One Light

timing.

Check the Lock Timing (One Light) option to maintain the manufacturer’s

recommended settings for the film and processing that you selected on the

Negative Node - Films tab.

Also, check the Lock Timing (One Light) option to prevent the timing from

changing on the opposite intermediate node. If the option is unchecked and

you increase the timing on the Master Positive node, the timing decreases on

the Dupe Negative node.

Lab LAD Normal

The Lab LAD Normal values are offset values specific to a lab. The default

settings are 25-25-25. Use the default settings unless you are calibrating for a

specific lab and know that particular lab’s settings.

Adjusting these values adjusts the printer lights even if the Lock Timing (One

Light) option is checked, but does not affect the image.

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Emulation Nodes in Flowgraph View

Adjusting the Printer Lights

The Lock Timing (One Light) option must be unchecked for you to use the

color slider bars.

When you adjust the printer lights, you are entering offsets to the one-light

position. So, if you change the processing parameters from any node, the

printer lights change according to the manufacturer’s recommendations but

also keep your offset values.

For instance, if your one light is 21-27-18 and you change the lights to

25-27-18, the offset increments for each color are 4-0-0. Then, if you change

the processing type and the auto-timing changes so that the new one light is

20-26-16, the printer lights remember the 4-0-0 offset increments. The printer

lights automatically change to 24-26-16.

To adjust printer lights:

1. From the Master Positive or Dupe Negative node options window, click

the Color Timing tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Uncheck Lock Timing (One Light).

4. Select the appropriate Timing Range from the drop-down menu.

5. If you know the lab’s specific settings, adjust the Lab LAD Normal values.

If not, use the default settings.

6. Use the slider bars to adjust the lights. To move in large increments, click

and drag the slider bar. To move in small increments, click in the slider bar

area or on the colored boxes. Or, use the arrow keys on your keyboard.

The Gray Density values change to reflect your choices.

7. Click Reset Color Timing if you need to return to the manufacturer’s

recommended settings.

8. Click Update to update the image in the ImageViewer.

9. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

10. If necessary, click Reset All to reset all of the tabs to the default values.

KODAK Look Manager System User Guide V2.2 153


Emulation Nodes in Flowgraph View

Print Emulation Node (Flowgraph)

NOTE

This node is not available in the VISION2 HD System Edition.

Use this node to set up how the film will be printed. You can also use this node

to get the print film look in video. You must select the film that you are

emulating (Print Film) and the film that you will print to (Printing Media.)

From this node you can emulate:

Print Films: See page 154.

Color Timing: See page 155.

Printing Media: See page 157.

Flashing: See page 159.

Print Emulation - Print Films Tab

Use the Print Films tab to select the print film stock that you want your print to

look like, regardless of the actual print media that you will print on.

IMPORTANT

When printing to film with the standard lab procedure, the Print Film and Printing

Media must be the same. When printing a digitally recorded negative, they can

be different.

154 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

To select the Print Films and process:

1. From the Print Emulation node options window, click the Print Films tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click the film stock and the process you want to emulate.

4. If desired, use the slider bar to select a Skip Bleach percentage.

5. Click Update to update the image in the ImageViewer.

6. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

7. If necessary, click Reset All to reset all of the tabs to the default values.

Print Emulation - Color Timing Tab

To accurately communicate a look to a lab, the Look Manager System printer

lights must be in sync with the lab’s printer lights. You can set these values on

the Color Timing tab by adjusting the printer lights or by entering the Lab LAD

Normal values.

NOTE

Changing the Lab LAD values does not change the look; it only adjusts the

printer light offsets to match a specific lab’s printer.

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Emulation Nodes in Flowgraph View

Lock Timing

When you make adjustments to film processing on any node, the timing lights

automatically adjust so that a properly exposed 18% gray patch prints to the

manufacturer’s recommendations for that film stock. This is called One Light

timing.

Check the Lock Timing (One Light) option to maintain the manufacturer’s

recommended settings for the film and processing that you selected on the

Negative Node - Films tab.

Lab LAD Normal

The Labs LAD Normal values are offset values specific to a lab. The default

settings are 25-25-25. Use the default settings unless you are calibrating for a

specific lab and know that particular lab’s settings.

Adjusting these values adjusts the printer lights numbers even if the Lock

Timing (One Light) option is checked, but does not affect the image.

NOTE

After you apply the Labs LAD Normal values, you can make note of the printer

light settings and send that information to the lab. This is a quick method to

communicate the information if you don’t have time to create and share the

recipe and image with the lab.

Adjusting the Printer Lights

The Lock Timing (One Light) option must be unchecked for you to use the

color slider bars.

When you adjust the printer lights, you are entering offsets to the one-light

position. So, if you change the processing parameters from any node, the

printer lights change according to the manufacturer’s recommendations but

also keep your offset values.

For instance, if your one light is 21-27-18 and you change the lights to

25-27-18, the offset increments for each color are 4-0-0. Then, if you change

the processing type and the auto-timing changes so that the new one light is

20-26-16, the printer lights remember the 4-0-0 offset increments. The printer

lights automatically change to 24-26-16.

To adjust printer lights:

1. From the Print Emulation node options window, click the Color Timing

tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Uncheck Lock Timing (One Light).

4. Select the appropriate Timing Range from the drop-down menu.

156 KODAK Look Manager System User Guide V2.2


Emulation Nodes in Flowgraph View

5. If you know the lab’s specific settings, adjust the Lab LAD Normal values.

If not, use the default settings.

6. Use the slider bars to adjust the lights. To move in large increments, click

and drag the slider bar. To move in small increments, click in the slider bar

area or on the colored boxes, or use the arrow keys on your keyboard.

The Gray Density values change to reflect your choices.

7. Click Reset Color Timing if you need to return to the manufacturer’s

recommended settings.

8. Click Update to update the image in the ImageViewer.

9. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

10. If necessary, click Reset All to reset all of the tabs to the default values.

Print Emulation - Printing Media Tab

Printing media is the film that your laser or CRT recorded negative will print to.

KODAK Look Manager System User Guide V2.2 157


Emulation Nodes in Flowgraph View

To select the Printing Media:

1. From the Print Emulation node options window, click the Printing Media

tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click the film stock that you will be printing to.

IMPORTANT

When printing to film with the standard lab procedure, the Print Film and

Printing Media must be the same. When printing a digitally recorded

negative, they can be different.

4. If necessary, adjust the output timing.

IMPORTANT

Only use the output timing if you have to adjust for known deficiencies in a

film recorder.

5. Click Update to update the image in the ImageViewer.

6. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

7. If necessary, click Reset All to reset all of the tabs to the default values.

NOTE

You can also select Printing Media by right-clicking (WINDOWS OS) or

Control + Click (MACINTOSH OS) in the ImageViewer and selecting Printing

Media.

158 KODAK Look Manager System User Guide V2.2


Print Emulation - Flashing Tab

Emulation Nodes in Flowgraph View

Use the Print Emulation Node - Flashing tab to select Flashing Filters and

set flashing densities.

NOTE

You can also apply flashing during the Negative, Dupe Negative, and Master

Positive processes.

To use the Print Emulation - Flashing Tab:

1. From the Print Emulation node options window, click the Flashing tab.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

KODAK Look Manager System User Guide V2.2 159


Emulation Nodes in Flowgraph View

3. Click one or more flashing filters in the Flashing Filters list. Click the + in

front of the family of filters to display the entire list.

The filters appear in the Selected Flashing Filters list.

4. Use the slider bars to adjust the lights. To move in large increments, click

and drag the slider bar. To move in small increments, click in the slider bar

area or use the arrow keys on your keyboard.

The density value is displayed.

5. To remove one filter:

a) Click the filter.

b) Click Remove All the Flashing Filters.

6. To remove all filters, click Remove all the Flashing Filters.

7. Click Update to update the image in the ImageViewer.

8. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

9. If necessary, click Reset All to reset all of the tabs to the default values.

NOTE

Flashing through a filter generally reduces the amount of flashing density to be

achieved. When a filter is used here, the dragged slider position sets the nominal

flashing density, but the filter impact is added afterwards. As a result, the final

flashing density setting may not exactly match where you positioned the slider.

Consider setting a nominal flashing level first and then activating a specific filter.

160 KODAK Look Manager System User Guide V2.2


Color Corrector Node (Flowgraph)

Emulation Nodes in Flowgraph View

Use this node to emulate primary color corrections for lift, gamma, gain,

saturation, and lamp intensity.

Lift adjusts the colors primarily in the shadows.

Gamma adjusts the colors primarily in the midtones.

Gain adjusts the colors primarily in the highlights.

To use the Color Corrector node:

1. Connect the Color Corrector node into your recipe and double-click it to

open the options window.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click in the color area that you want to adjust for either Lift, Gamma, or

Gain.

4. Use the keyboard arrows to move the point in small increments.

5. (Optional) Select Video Input to convert all incoming images to video

color space for applying the color corrections. For most recipes, the image

is converted back to an appropriate color space for display. For example,

the image is converted back to DPX color space for appropriate

emulations through a print film.

6. Use the slider bar to set the density.

If you decrease lift, shadows get darker.

If you decrease gain, the highlights get darker.

7. For finer control, select a Zoom value.

8. To adjust the overall amount of saturation, set the value in Saturation.

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Emulation Nodes in Flowgraph View

9. To adjust the overall lamp intensity, set the value in Lamp Intensity.

10. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

11. If necessary, click Reset All to reset all the tabs to the default values.

162 KODAK Look Manager System User Guide V2.2


Timing Node

TOOL NODES IN

F LOWGRAPH VIEW

The Tool nodes allow you to apply special procedures to the film processing

workflow. Some of these procedures are not an emulation of real-world digital

processes. Use these tools if you are outputting to Color Corrector or digital

intermediate in Flowgraph View.

Tools include:

Timing

Matrix Gamma

Split

Merge

Apply 3DLut

HD Standard Looks (KODAK VISION2 HD System Edition only)

HD Custom Looks (KODAK VISION2 HD System Edition only)

Use this node to apply a mathematical offset to the code values of an image.

IMPORTANT

This node is only recommended for advanced colorists.

KODAK Look Manager System User Guide V2.2 163


Tool Nodes in Flowgraph View

To set Timing:

1. Connect the Timing node into your recipe, and double-click it to open its

options window.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. From the Input-Timing Mode drop-down menu, select either Addition or

Multiplication for the correction mode.

4. If desired, click Link Channels to enable the sliders to move at the same

time.

5. Adjust the values by:

Dragging the slider bar

Clicking the slider bar to move the slider in increments of 10

Typing a value in the coefficient field

6. Click Update to update the image in the ImageViewer.

7. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

8. If necessary, click Reset to reset to the default values.

164 KODAK Look Manager System User Guide V2.2


Matrix Gamma Node

Tool Nodes in Flowgraph View

Use this node to apply a color correction matrix or to apply a gamma curve to

an image.

IMPORTANT

This node is only recommended for advanced colorists.

Gamma affects the overall tonal quality of colors and also controls contrast.

Normal values are 1, 1, 1. Click the blue arrows to move all three gamma

values in equal increments; or highlight a value and type a new value.

Values in the matrix determine the red, green, and blue coefficients. Normal

values, with no color correction applied, are shown here:

The example below shows a sample 3 x 3 matrix, which completely

desaturates an image.

KODAK Look Manager System User Guide V2.2 165


Tool Nodes in Flowgraph View

To use the Matrix Gamma node:

1. Connect the Matrix Gamma node into your recipe, and double-click it to

open its options window.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Click in a cell and type the desired value. Note that the sum of the values

in each row cannot exceed 1.

4. Click Identity to set the matrix values to 1, 1, 1.

5. Select Auto Fill to automatically adjust the first three values in each row to

make the sum equal 1.

6. Click Update to update the image in the ImageViewer.

7. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

8. If necessary, click Reset All to reset to the default values.

166 KODAK Look Manager System User Guide V2.2


Split Node

Tool Nodes in Flowgraph View

Use this node to output a look at different intensities. If you do a split of

100,0,0; 0,100,0; and 0,0,100, you can do Color Corrector or other operations

on the red, green, and blue channels individually. You can then recombine the

images with a Merge node with the same settings.

Set the percentages for each color channel image that you want to split. The

most common type of split is shown here.

IMPORTANT

Recipes that use the Split node cannot be imported into the Main View.

To use the Split node:

1. Connect the Split node into your recipe, and double-click it to open its

options window.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Enter the values for each color channel.

The numbers for each color channel represent the percentage of red,

green, and blue that goes into that channel.

4. Click to update the image in the ImageViewer.

5. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

Sample Recipe with a Split Image

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Tool Nodes in Flowgraph View

Merge Node

Use this node to combine two or three looks or to recombine a single image

that was split into color channels.

IMPORTANT

Recipes that use the merge node cannot be imported into the Main View.

To use the Merge node:

1. Connect the Merge node into your recipe, and double-click it to open its

options window.

2. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

3. Enter the values for each color channel.

The numbers for each color channel represent the percentage of red,

green, and blue that goes into that channel.

4. Click Update to update the image in the ImageViewer.

5. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

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Sample Recipes Using the Merge Node

Merging Looks

Tool Nodes in Flowgraph View

If you want to do a 50-50 blend of two looks, you would enter the following

values for Image Input 1 and Image Input 2:

Merging a Split Image

After an image has been split so that operations can be performed on

individual channels, you will probably want to merge it.

It is possible to perform a split and merge where you leave the values

unchanged in the split and make the changes in the Merge node. By doing

this, you are developing looks on a full copy of the original look. The Merge

node only selects information from the channels that it needs.

KODAK Look Manager System User Guide V2.2 169


Tool Nodes in Flowgraph View

Apply 3DLut Node

Use this node to apply a 3D LUT to an image. For more information about 3D

LUTs, see “3D LUTs—Exporting, Importing, and Applying” on page 191 .

IMPORTANT

This node is intended to be used by advanced users.

To use the Apply 3DLut node:

1. Connect the Apply 3DLut node into your recipe, and double-click it to

open its options window.

2. Click Select to browse to a 3D LUT file.

Production Edition—LUTs from outside sources in the .3dl format are

acceptable. Make sure the 3D LUTs you use are in the DPX color space.

VISION2 HD Edition—LUTs from outside sources in the .3dl format are

acceptable. Make sure the 3D LUTs you use are in the VIDEO709 color

space. However, under the following conditions, you can apply a 3D LUT

node with DPX color space:

- 3D LUT shall not be the last node of the chain

- can be inserted after a Negative node

- can be inserted after a Color Corrector node

3. (Optional) Click Quick Preview to open a Quick Preview window.

Use this window to immediately view the effects of the selections that you

make. However, this is a low-resolution image and should not be used to

make critical color decisions. Use the ImageViewer for critical color

decisions.

4. Click Update to update the image in the ImageViewer.

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HD Standard Looks Node

Tool Nodes in Flowgraph View

This node is only available in the VISION2 HD System Edition.

Use this node to create a standard Kodak video look.

You can customize a standard look by adding a Color Corrector node to the

recipe. You can export the look in a 3D LUT to be used by the KODAK

VISION2 HD Digital Processor.

NOTE

For more information on using this node, see “Using the HD Standard Looks

Node in Flowgraph View” on page 179.

KODAK Look Manager System User Guide V2.2 171


Tool Nodes in Flowgraph View

HD Custom Looks Node

This node is only available in the VISION2 HD System Edition.

Always use this node with a Negative node to create a custom video look.

You can export the look in a 3D LUT to be used by the KODAK VISION2 HD

Digital Processor.

NOTE

For more information on using this node, see “Using the HD Custom Looks Node

in Flowgraph View” on page 184.

172 KODAK Look Manager System User Guide V2.2


U SING THE VISION2 HD

S YSTEM EDITION

You can use the KODAK VISION2 HD System Edition in both Main View and

Flowgraph View.

During pre-production, use the VISION2 HD System Edition to:

View a digital, still-camera image of your set with one of the standard Kodak

video looks applied. These are the same looks that you can create after

shooting on VISION2 HD Film and then applying a look with the KODAK

VISION2 HD Digital Processor. See “Using the HD Standard Looks Tab in

Main View” on page 174 and “Using the HD Standard Looks Node in

Flowgraph View” on page 179

IMPORTANT

If any on-camera lens filtration is to be used during actual filming, use the

same filter on the digital-still camera when taking a still preview image. This

ensures the most accurate match between the digital preview and the

captured film image. Be sure to use the appropriate filter factor for the filter

on both the film camera and the digital camera.

Customize one of the standard Kodak video looks. You can customize a

look by using the HD Standard Looks node and adding Color Corrector

corrections. Or, use the HD Custom Looks node with the negative node

and add Color Corrector corrections, if desired. After creating the look,

export an encrypted LUT containing that look for use with the VISION2 HD

Digital Processor. See “Using the HD Custom Looks Tab in Main View” on

page 176 and “Using the HD Custom Looks Node in Flowgraph View” on

page 184

NOTE

The VISION2 HD System Edition only recognizes supported digital, still-camera

images and VISION2 HD 5299/7299 Film scanned image files with a .vid

extension.

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Using the VISION2 HD System Edition

Creating VISION2 HD System Looks in Main View

The Main View contains templates designed specifically for use with the

VISION2 HD Digital Processor. All looks that you create for the VISION2 HD

System Edition are based on these templates. The templates are located on

the Look Browser tab inside the Templates directory.

HD Standard—Use this to view one of the standard

video looks available in the VISION2 HD Digital

Processor. You can create the same looks that are in

the KODAK VISION2 HD Digital Processor.

HD StandardColorCorrector—Use this to add color

corrections to one of the standard looks.

NegCustom—Use this to create a custom look that can

be exported as a 3D LUT. The LUT can be imported into

the VISION2 HD Digital Processor.

NegCustomColorCorrector—Use this to add color

corrections to a custom look that can be exported as a

3D LUT. The LUT can be imported into the VISION2 HD

Digital Processor.

To apply a template:

From the Look Browser tab, in either Scene Layout or Look Builder, click and

drag the template onto selected images. See “Applying a template or look” on

page 75.

Using the HD Standard Looks Tab in Main View

Use the HD Standard Looks tab to view one of the standard looks available

in the VISION2 HD Digital Processor.

To use the HD Standard Looks tab in a recipe:

1. Drag and drop one of the Standard Look templates from the Look

Browser tab onto the image that you want to work with.

NOTE

This can be done from either Scene Layout or Look Builder.

2. In Look Builder, click the HD Standard Looks tab at the bottom of the

window.

174 KODAK Look Manager System User Guide V2.2


The following options are available.

3. Make the appropriate selections.

Using the VISION2 HD System Edition

Camera Film Stock—Select the type of film stock that you want to

emulate.

Alternate—Alternate Looks are outside of the typical color negative film

choices offered for television post-production. Some of the looks

included are: EKTACHROME, black-and-white, skip-bleach processing,

and reversal cross-processing.

5299 Rated Exposure Index—Select either 500 or 320 speed. The

choice you make here should match how the 5299/7299 film will be shot

on set.

5299 Exposure Compensation—Use this feature to automatically

correct for misexposure on the set under known conditions or for

accidental misexposure.

5299 Daylight Compensation—Disable this option if the image was

captured under tungsten illumination. Enable this option if the image

was captured under daylight or HMI lighting (any light source with a

color temperature of around 5500K) and no color correcting filtration

(such as WRATTEN Filter, No. 85) is used. When enabled, this option

corrects for the blue cast that normally results for any tungsten film shot

under daylight source. Because VISION2 HD film is tungsten balanced,

daylight compensation is required. When shooting under tungsten

illumination, VISION2 HD images should already appear neutrally

balanced and compensation is not needed.

IMPORTANT

If on-camera filters are used during filming, the same filter must be used on

the digital-still camera when capturing the preview image. Be sure to use

the appropriate filter factor for the filter on both the film camera and the digital

camera.

Highlight Enhancement—Enable this option to allow the user to see all

the highlight detail that might otherwise be clipped by a normal rendition.

The image becomes darker and lower in contrast so that the highest

highlights can be seen more easily. When this option is disabled, the

image is rendered with normal preferred contrast, and the very extreme

highlights may be clipped.

KODAK Look Manager System User Guide V2.2 175


Using the VISION2 HD System Edition

NOTE

When using this option with a digital, still-camera image as your source, you

may not see extra highlight detail on your image because the digital camera

cannot capture the extra highlight latitude that 5299/7299 can.

4. Continue to adjust the options until you achieve the desired look.

5. (Optional) Click the save icon in the toolbar to save as a base look.

6. (Optional) If you are using the HD Standard Color Corrector template,

from the Color Corrector tab you can further customize the standard look.

See “Color Corrector Settings in Main View” on page 84.

7. (Optional) To export a 3D LUT for use with the VISION2 HD Digital

Processor, in Scene Layout, go to Tools > Export 3D LUT. See “3D

LUTs—Exporting, Importing, and Applying” on page 191.

NOTE

If you are not making Color Corrector adjustments, you do not need to export

a LUT if you use this template.

Using the HD Custom Looks Tab in Main View

Use the HD Custom Looks tab to create a custom video look above and

beyond the standard VISION2 HD System looks. You can emulate various

negative film options like on-camera filters or creative lighting effects. Further

customize the look by using the Color Corrector tab to add Color Corrector

corrections.

After you have created your customized look, you can export a 3D LUT that

can be used by the VISION2 HD system.

To use the HD Custom Looks tab:

1. Drag and drop one of the Custom Look templates from the Look Browser

tab onto the image that you want to work with.

NOTE

This can be done from either Scene Layout or Look Builder.

2. In Look Builder, click the HD Custom Looks tab at the bottom of the

window.

The following options are available.

176 KODAK Look Manager System User Guide V2.2


3. Make the appropriate selections.

Using the VISION2 HD System Edition

5299 Rated Exposure Index—Select either 500 or 320 speed. The

choice you make here should match how the 5299/7299 film will be shot

on set.

5299 Exposure Compensation—Use this feature to automatically

correct for misexposure on set under known conditions or for accidental

misexposure.

5299 Daylight Compensation —Turn on Daylight Compensation when

no on-camera compensation is used in daylight filming. Turn off Daylight

Compensation when shooting in normal tungsten lighting and if oncamera

daylight compensating filters will be used (WRATTEN Filter, No.

85, etc.) during daylight filming.

IMPORTANT

If on-camera filters are used during filming, the same filter must be used on

the digital, still camera when capturing the preview image. Be sure to use

the appropriate filter factor for the filter on both the film camera and the digital

camera.

Highlight Enhancement—Click and drag the slider bar to select the

desired amount of highlight enhancement.

Chroma Adjustment—The default Chroma Adjustment in all of the

Kodak standard looks on the VISION2 HD Digital Processor is 95%. To

enter a custom amount, deselect TCS Default and use the slider bar to

set any value from 0% to 200%.

4. Continue to adjust the options until you achieve the desired look.

5. (Optional) Click the save icon in the toolbar to save this look as a base

look.

6. (Optional) If you are using the HD Custom Looks template, use the Color

Corrector tab to further customize the custom look. See “Color Corrector

Settings in Main View” on page 84.

7. (Optional) To export a 3D LUT for use with the VISION2 HD Digital

Processor, in Scene Layout go to Tools > Export 3D LUT. See “3D

LUTs—Exporting, Importing, and Applying” on page 191.

KODAK Look Manager System User Guide V2.2 177


Using the VISION2 HD System Edition

Creating VISION2 HD System Recipes in

Flowgraph View

The Flowgraph View contains templates for recipes designed specifically for

use with the VISION2 HD System. All recipes for the VISION2 HD System

Edition should be based on these templates.

Advanced users can modify these templates using the Look Manager System

tool nodes. See “Tool Nodes in Flowgraph View” on page 163.

There are two methods to insert a template:

At startup, when the Template Selection window opens, click the

appropriate template and click OK. The template appears in the workspace.

From within the application go to File > Templates > Insert Template.

Click the desired template. The template appears in the workspace.

Choose one of the following templates:

KODAK VISION2 HD System Standard Looks: Use this template to view

one of the standard video looks available in the VISION2 HD Digital

Processor.

NOTE

With this template you can create the same looks that are in the KODAK

VISION2 HD Digital Processor. You do not need to export a LUT if you use

this template.

KODAK VISION2 HD System Standard Looks + Color Corrector: Use

this template to add Color Corrector corrections to one of the standard

looks.

Negative + KODAK VISION2 HD System Custom Looks: Use this

template to create a basic custom look.

178 KODAK Look Manager System User Guide V2.2


Using the VISION2 HD System Edition

Negative + KODAK VISION2 HD System Custom Looks + Color

Corrector: Use this template to add Color Corrector corrections to a basic

custom look.

Using the HD Standard Looks Node in

Flowgraph View

Use the HD Standard Looks node to view one of the standard looks available

in the VISION2 HD Digital Processor.

IMPORTANT

Do not use the Negative node in an HD Standard Looks recipe.

To use the HD Standard Looks node in a recipe:

1. Insert one of the standard look templates into the workspace—KODAK

VISION2 HD System Standard Looks or KODAK VISION2 HD System

Standard Looks + Color Corrector.

2. Double-click the Input Roll/Image node.

The following window opens.

KODAK Look Manager System User Guide V2.2 179


Using the VISION2 HD System Edition

3. Click Select on the Image Controller tab.

The following window opens.

4. Double-click the correct image folder.

All the images in the folder that are compatible with the VISION2 HD

System Edition are displayed in the upper display area.

180 KODAK Look Manager System User Guide V2.2


Using the VISION2 HD System Edition

5. Move the images that you want to work with into the lower display area by

one of these methods:

Double-click the image.

Click and drag the image to the lower area.

Click Select All and drag to the lower area.

NOTE

The images that you place in the lower display area are the images that are

available to the recipe you are creating. But the look you create in the recipe

is only displayed on the last selected image. Selected images have a blue

outline.

6. Click the Source Type tab.

The options that appear depend on the type of image you input.

7. Click the appropriate standard looks option based on how you plan to

shoot the 5299/7299 film on set.

If you are using an image from a digital-still camera, you can choose from

an EI of 100, 320, or 500. When using a VID image, there is only one

standard option.

IMPORTANT

If you do not select one of the standard options, you will receive an error

message when you render the look from the recipe.

8. Close the option window.

NOTE

It is not necessary to make any selections on the Scanning Media tab when

using the HD Standard Looks node. The tab is blank. Do not adjust timing

from the Scanning Media tab.

9. Double-click the HD Standard Looks node.

The following window opens.

10. Make the appropriate selections.

KODAK Look Manager System User Guide V2.2 181


Using the VISION2 HD System Edition

Camera Film Stock—Select the type of film stock that you want to

emulate.

Alternate—Alternate Looks are outside of the typical color negative film

choices offered for television post-production. Some of the looks

included are: EKTACHROME, black-and-white, skip-bleach processing,

and reversal cross-processing.

5299 Rated Exposure Index—Select either 500 or 320 speed. The

choice you make here should match how the 5299/7299 film will be shot

on set.

5299 Exposure Compensation—Use this feature to automatically

correct for misexposure on the set under known conditions or for

accidental misexposure.

5299 Daylight Compensation—Disable this option if the image was

captured under tungsten illumination. Enable this option if the image

was captured under daylight or HMI lighting (any light source with a

color temperature of around 5500K.) When enabled, this option corrects

for the blue cast that normally results for any tungsten film shot under

daylight source. Because VISION2 HD Film is tungsten balanced,

daylight compensation is required. When shooting under tungsten

illumination, VISION2 HD images should already appear neutrally

balanced and compensation is not needed.

IMPORTANT

If on-camera filters are used during filming, the same filter must be used on

the digital-still camera when capturing the preview image. Be sure to use

the appropriate filter factor for the filter on both the film camera and the digital

camera.

Highlight Enhancement—Enable this option to allow the user to see all

the highlight detail that might otherwise be clipped by a normal rendition.

The image becomes darker and lower in contrast so that the highest

highlights can be seen more easily. When this option is disabled, the

image is rendered with normal preferred contrast, and the very extreme

highlights may be clipped.

11. Click Update.

The ImageViewer opens and displays your image with the look applied.

For information on using the ImageViewer, see “Using the ImageViewer”

on page 200.

If you are using the Color Corrector node to customize the standard look,

continue to the next step.

182 KODAK Look Manager System User Guide V2.2


12. Double-click the Color Corrector node.

The following window opens.

Using the VISION2 HD System Edition

13. Make any necessary adjustments. See “Color Corrector Node

(Flowgraph)” on page 161.

14. Click Update on the Color Corrector node to update the image in the

ImageViewer.

15. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

IMPORTANT

When viewing video images, always open the ImageViewer from one of the

three nodes that support video color space—Standard Looks node,

Custom Looks node, and the Color Corrector node.

16. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button on the Color Corrector node to export a 3D LUT with

the look you just created. See “Exporting a 3D LUT in Flowgraph View” on

page 191.

NOTE

If you only want to view the look in the Look Manager System, you do not

need to export a LUT.

17. If desired, save the recipe. See “Saving Recipes in Flowgraph View” on

page 119.

KODAK Look Manager System User Guide V2.2 183


Using the VISION2 HD System Edition

Using the HD Custom Looks Node in

Flowgraph View

Use the HD Custom Looks node to create a custom video look above and

beyond the standard VISION2 HD System looks. You can emulate various

negative film options like on-camera filters or creative lighting effects. Further

customize the look by using the Color Corrector node to add Color Corrector

corrections.

To use the HD Custom Looks node in a recipe:

1. Insert one of the custom look templates into the workspace—Negative +

KODAK VISION2 HD System Custom Looks or Negative + KODAK

VISION2 HD System Custom Looks + Color Corrector

2. Double-click the Input Roll/Image node.

The following window opens.

184 KODAK Look Manager System User Guide V2.2


3. Click Select on the Image Controller tab.

The following window opens.

Using the VISION2 HD System Edition

4. Double-click the correct image folder.

All the images in the folder that are compatible with the VISION2 HD

System Edition are displayed in the upper display area.

KODAK Look Manager System User Guide V2.2 185


Using the VISION2 HD System Edition

5. Move the images that you want to work with into the lower display area by

one of these methods:

Double-click the image.

Click and drag the image to the lower area.

Click Select All and drag to the lower area.

NOTE

The images that you place in the lower display area are the images that are

available to the recipe you are creating. But the look you create in the recipe

is only displayed on the last selected image. Selected images have a blue

outline.

6. Click the Source Type tab.

The options that appear depend on the type of image you input.

7. Click the custom source type that contains the correct speed (100, 320, or

500) and the correct scene lighting (tungsten or daylight).

NOTE

Unlike Standard Looks recipes, Custom Looks recipes require that you

select the film speed rating and color balance. Be sure to use only designated

Custom Looks source types in the Input Image Source Type tab.

The choice that you make here should be based on what speed the 5299/

7299 film will be rated on set and whether daylight compensation is

needed. Choosing D turns on the digital daylight compensation. For

normal tungsten lighting, selecting T produces properly balanced images.

If on-camera daylight compensating filters will be used (WRATTEN 85,

etc.) during daylight filming, select T because daylight compensation is not

needed.

Only select D when no on-camera compensation is used in daylight

filming.

IMPORTANT

If on-camera lens filters are used during filming, the same filter must be used

on the digital-still camera when capturing the preview image. Be sure to use

the appropriate filter factor for the filter on both the film camera and the digital

camera.

186 KODAK Look Manager System User Guide V2.2


Using the VISION2 HD System Edition

8. Click the Scanning Media tab to verify that the correct lighting source was

selected.

NOTE

The selection is automatically made on the Scanning Media tab based on

the selection you made on the Source Type tab.

IMPORTANT

Do not adjust the Input Timing on the Scanning Media tab.

9. Close the option window.

10. Double-click the Negative node.

The following window opens.

11. Make your choices for film, processing and exposure. For more

information, see “Negative Node (Flowgraph)” on page 137.

KODAK Look Manager System User Guide V2.2 187


Using the VISION2 HD System Edition

12. Double-click the HD Custom Looks node.

The following window opens.

13. Make the appropriate selections.

5299 Exposure Compensation—Use this feature to automatically

correct for misexposure on set under known conditions or for accidental

misexposure.

Highlight Enhancement—Click and drag the slider bar to select the

desired amount of highlight enhancement.

Chroma Adjustment—The default Chroma Adjustment in all of the

Kodak standard looks on the VISION2 HD Digital Processor is 95%. To

enter a custom amount, deselect TCS Default and use the slider bar to

set any value from 0% to 200%.

14. Click Update.

The ImageViewer opens and displays your image with the look applied.

For information on using the ImageViewer, see “Using the ImageViewer”

on page 200.

15. To export a 3D LUT with the look created at this point, right-click

(WINDOWS OS) or Control + Click (MACINTOSH OS) the blue output

button on the Custom Look node. See “Exporting a 3D LUT in Flowgraph

View” on page 191.

If you are using the Color Corrector node to further customize the custom

look, continue to the next step.

16. Double-click the Color Corrector node.

188 KODAK Look Manager System User Guide V2.2


The following window opens.

Using the VISION2 HD System Edition

17. Make any necessary adjustments. See “Color Corrector Node

(Flowgraph)” on page 161.

18. Click Update to update the image in the ImageViewer.

IMPORTANT

When viewing video images, always open the ImageViewer from one of the

three nodes that support video color space—Standard Looks node,

Custom Looks node, and the Color Corrector node.

19. Continue to adjust node options and update the ImageViewer until you

achieve the desired look.

20. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button on the Color Corrector node to export a 3D LUT with

the look you just created. See “Exporting a 3D LUT in Flowgraph View” on

page 191.

NOTE

If you only want to view the look in the Look Manager System, you do not

need to export a LUT.

21. If desired, save the recipe. See “Saving Recipes in Flowgraph View” on

page 119.

KODAK Look Manager System User Guide V2.2 189


3D LUTS—EXPORTING,

I MPORTING, AND APPLYING

The Look Manager System allows you to import 3D LUTs for use in Look

Manager System and to export and apply 3D LUTs from the Flowgraph View

and the Main View.

These LUTS can be imported and used by other imaging systems to maintain

a consistent look.

Production Edition—export 3D LUTs for use with DPX images only.

VISION2 HD Edition—export 3D LUTs for use with VID images, or with the

VISION2 HD Digital Processor.

IMPORTANT

If visually comparing images created in the Look Manager System to 3D LUTs

applied in the VISION2 HD Processor, make sure that your display has been

properly calibrated and characterized with the KODAK Display Manager System.

See “Calibrating Your Monitor” on page 227. Post-houses should consult a

Kodak representative about system calibration before attempting to use

3D LUTs on systems other than the VISION2 HD Processor.

Exporting a 3D LUT in Flowgraph View

To export a 3D LUT:

1. Create your recipe.

2. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button.

Production Edition—click from any node.

VISION2 HD Edition—click from the Standard Looks, Custom Look, or

Telecine nodes only.

The following window opens.

3. Click Export 3DLut.

KODAK Look Manager System User Guide V2.2 191


3D LUTs—Exporting, Importing, and Applying

The following window opens.

NOTE

Production Edition—save 3D LUTs as 3DL, 3DE, LUT, CMS, or MGA files.

VISION2 HD Edition—save 3D LUTs as XML files.

4. Browse to the appropriate directory from the Look in drop-down menu.

5. Type the file name in the File name field.

6. Click Save.

NOTE

VISION2 HD Edition—Refer to the VISION2 HD Digital Processor User Guide

for information on how to import the LUT into the digital processor.

192 KODAK Look Manager System User Guide V2.2


Exporting a 3D LUT in Main View

3D LUTs—Exporting, Importing, and Applying

In the Main View Production Edition, you can export 3D LUTs as follows:

3DL format for use with other hardware or software systems

3DE format for use with KOD AK Telecine Calibration System

LUT format for use with DISCREET LUSTRE Color Grading System

MGA format for use with PANDO RA MEGAMOORE DEF Color System

CMS format for use with NUCODA Color System

In the Main View VISION2 HD Edition, you can export 3D LUTs only in XML

format for use with the VISION2 HD Processor and scans of only VISION2 HD

Film.

To export a 3D LUT:

1. In Scene Layout, go to Tools > Export 3D LUT.

The following window opens.

2. (Production Edition only) From the File Type drop-down menu, select a

file type.

3. From the Export Type drop-down menu, select Selected Images or All

Images.

4. (3DL format only) From the Input Bits Depth drop-down menu, select

either 8, 10, 12, or 16 for the bit depth of image data into the LUT.

5. (3DL format only) From the Output Bits Depth drop-down menu, select

either 10, 12, or 16 for the bit depth of image data out of the LUT.

6. Click Export.

The Exported LUT is saved in the exported3dLut folder in the project

main folder.

KODAK Look Manager System User Guide V2.2 193


3D LUTs—Exporting, Importing, and Applying

Applying a 3D LUT in Flowgraph View

If you receive a 3D LUT from another Look Manager System user, you can

apply that look by using the Flowgraph chain.

1. Place the Input Roll node in the Flowgraph view and select an image.

For Production Edition, use a DPX image. For VISION2 HD Edition, use a

VID image or digital still camera RAW file.

2. Connect the Apply 3DLut node into your recipe, and double-click it to

open its options window.

3D LUTs exported by Look Manager System can be selected in the Apply

3DLut node as follows:

Production Edition—LUTs from outside sources in the 3DL format are

acceptable. Make sure the 3D LUTs you use are in the DPX color space.

VISION2 HD Edition—LUTs from outside sources in the 3DL format are

acceptable. Make sure the 3D LUTs you use are in the VIDEO709 color

space. However, under the following conditions, you can apply a 3D LUT

node with DPX color space:

- 3D LUT shall not be the last node of the chain

- can be inserted after a Negative node

- can be inserted after a Color Corrector node

See “Apply 3DLut Node” on page 170 for further information on applying

the 3D LUT.

Applying a 3D LUT in Main View

1. In Flowgraph view, build the chain as described above in “Applying a 3D

LUT in Flowgraph View”.

2. Save the recipe (.lms) file. See “Saving Recipes in Flowgraph View” on

page 119.

3. Go to Main view and import the look. See “Importing Looks” on page 76.

4. Assign the imported look to your images.

194 KODAK Look Manager System User Guide V2.2


3DL File Format—Overview

3D LUTs—Exporting, Importing, and Applying

3DL files that are exported by Look Manager System have tags that are used

to define the Input and Output colorspaces of the exported 3D LUT. The tags

are INPUT CS and OUTPUT CS.

By default, the entries are DPX for the Production Edition. For the XML 3D

LUT files exported from the VISION2 HD Edition, the colorspaces are locked

to VIDEO709 for use with the VISION2 HD Digital Processor.

When importing 3D LUT files, the Apply 3DLut node uses these entries to

determine if colorspace conversion is required when applying the specific 3DL

file.

For example, you might apply a video colorspace 3D LUT in the VISION2 HD

Edition by including VIDEO709 for INPUT CS and OUTPUT CS. If INPUT CS

and OUTPUT CS are not defined in the header, Apply 3DLut node assumes

that both the Input and Output colorspaces are DPX in the Production and

VISION2 HD Editions.

However, other colorspaces are also available. Consult with your Kodak

representative for more detail or for information on more advanced operation.

Header Information—3DL File Format

# Eastman Kodak, Entertainment Imaging (C) 1999-2007

#

# IDENTIFICATION: Kodak Look Manager - 3DLUT

# CREATOR: Kodak Look Manager V2.2

# USER: Your Name Here

# DATA: 2007-02-05T14:30:44

#

# NUMBER OF COLUMNS: 3

# NUMBER OF ROWS: 4913

# NUMBER OF NODES: 17

# INPUT RANGE: 10

# OUTPUT RANGE: 10

# INPUT CS: DPX

# OUTPUT CS: DPX

#

# TITLE : NegTelecine_Tungsten_2634.lms

# DESCRIPTION :

# ******NEGATIVE_NODE parameter******

# Film:5218 Vision2 500T

# EI:500

# Skip Bleach:57%

# ******COLOR_CORRECTOR_NODE parameter******

# Lift:0 , 0 , 50

# Gamma:-0.04 , -0.06 , 50

# Gain:-0.27 , -0.06 , 50

# Saturation:73%

# Intensity:10

KODAK Look Manager System User Guide V2.2 195


3D LUTs—Exporting, Importing, and Applying

0 64 128 192 256 320 384 448 512 576 640 704 768 832 896 960 1023

28 0 0

28 0 0

28 0 0

28 0 0

34 0 0

41 0 20

46 0 68

52 0 137

56 0 209

62 0 286

69 1 361

75 3 442

81 8 532

88 17 628

92 21 691

96 26 736

99 29 759

28 0 0

28 0 0

28 0 0

28 0 0

34 0 0

41 0 20

46 0 68

52 0 137

56 0 209

62 0 286

69 1 361

75 3 442

81 8 532

88 17 628

92 21 691

96 26 736

99 29 759

28 0 0

28 0 0

etc.

3D LUT—Overview

3D LUT—Advantages and Disadvantages

Advantages—speed, portability, and encapsulation.

Hardware can apply a 3D LUT in real-time.

3D LUTs are platform-independent (format and definition layout).

End-to-end math is encapsulated in a 3D LUT.

The Look up operation (precalculat ed table) is faster than actual

calculation for each pixel. RGB =>RGB’.

Format description

The node list describes the input space: bit depth and definition (number

of nodes)

The body represents the resulting mapped values (R,G,B).

196 KODAK Look Manager System User Guide V2.2


3D LUTs—Exporting, Importing, and Applying

There are node^3 possibilities/combi nations; there are (node^3) lines of

RGB values in the body of the file.

Interpolations for inter-node values may introduce some inaccuracy.

Large number of nodes—as the number of nodes increases:

Definition and accuracy are higher

More memory is required

Less hardware compatibility

3D LUT —Description

KODAK Look Manager System User Guide V2.2 197


3D LUTs—Exporting, Importing, and Applying

3D LUT—Description, continued

(64, 192, 640)

(64, 192, 576)

(64, 128, 640)

(64, 128, 576)

If an explicit look up table is not available for a pixel’s RGB values,

interpolation is required to calculate the output R’G’B’ values.

In the example shown, there is no look up table entry for RGB = 100, 150, 600.

However, RGB is bounded by a small cube with 8 corners that do have look

up table entries available. Using the output values at these 8 positions, R’G’B’

output values can be calculated via interpolation.

(128, 192, 640)

(128, 192, 576)

(128, 128, 640)

(128, 128, 576)

(RB = 100, 150, 600)

(value 8)

(value 4)

(value 7)

(value 3)

(value 5) (value 6)

(value 1) (value 2)

(R’G’B’ = ?, ?, ?)

Look up available for the 8 corners: values 1-8

R’G’B is then calculated based on its spatial position within the cube defined by

the known 8 corners. This calculation is achieved by interpolation. There are

different interpolation methods. Look Manager System/Display Manager use

tetrahedral interpolation.

3D LUT Line counting : line# = indexB + indexG*17 + indexR*17*17 + 1

(values1)->line# in .3DL = 9 + 2*17 + 1*17*17 + 1 = 25

(values2)->line# in .3DL = 9 + 2*17 + 2*17*17 + 1 = 34

(values3)->line# in .3DL = 9 + 3*17 + 2*17*17 + 1 = 37

(values4)->line# in .3DL = 9 + 3*17 + 1*17*17 + 1 = 28

(values5)->line# in .3DL = 10 + 2*17 + 1*17*17 + 1 = 26

(values6)->line# in .3DL = 10 + 2*17 + 2*17*17 + 1 =35

(values7)->line# in .3DL = 10 + 3*17 + 2*17*17 + 1 = 38

(values8)->line# in .3DL = 10 + 3*17 + 1*17*17 + 1 = 29

198 KODAK Look Manager System User Guide V2.2


V IEWING YOUR RESULTS IN

F LOWGRAPH VIEW

The Flowgraph View offers two methods for viewing your results as you create

your look.

The Quick Preview window displays a low-resolution image that

automatically updates as you make changes to the node options. See

“Using Quick Preview” on page 199.

The ImageViewer displays a high-resolution image that you can print and

save. To view results, you must manually update the ImageViewer after you

make changes to the node options. In addition to viewing the adjusted

image, you can also view a histogram of the image or the out-of-gamut

colors for an image. See “Using the ImageViewer” on page 200.

Open multiple Quick Preview windows and ImageViewers to compare looks.

Using Quick Preview

IMPORTANT

Quick Preview should only be used for getting a general idea of how the image

looks. For an accurate view of the image, you must use the ImageViewer. See

“Using the ImageViewer” on page 200.

Quick Preview displays a thumbnail image that updates automatically as you

make changes to the node options or previous nodes. If you open a Quick

Preview window for every node in your recipe, you can immediately see how

changes to one node impact the image throughout the entire recipe.

To open or close a Quick Preview window:

Click Quick Preview on a node options window.

The Quick Preview window title bar contains the name of the node that

generated the quick preview.

Click and drag the title bar of the

Quick Preview window to position the

window near the associated node.

KODAK Look Manager System User Guide V2.2 199


Viewing Your Results in Flowgraph View

Using the ImageViewer

In the Flowgraph View, you can open an ImageViewer from any node by

double-clicking the blue output button or by clicking Update on the node

options window. The ImageViewer displays the image as it appears at a

certain point in the recipe.

IMPORTANT

If you are using the VISION2 HD System Edition, only open an ImageViewer

from one of the following nodes—HD Standard Looks node, HD Custom

Looks node, and Color Corrector node. These are the only nodes that support

video color space. Opening an ImageViewer from any other node may lead to

an error.

If you open more than one ImageViewer, you can compare images by

assigning one of the four ImageViewers to different nodes.

An image stays in the ImageViewer until you do one of the following:

Close the ImageViewer

Close the Look Manager System

Replace the image by double-clicking the blue output button of a different

node assigned to that viewer

Clear the ImageViewer

The ImageViewer does not automatically update the image as you make

changes to the node options. To view the new image adjustments, doubleclick

the blue output button of a node or click Update on the node options

window.

Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

ImageViewer to display a list of ImageViewer options. See “ImageViewer

Options” on page 202.

NOTE

If the ImageViewer does not open, it may already be opened but might be

minimized at the bottom of your screen. Click the minimized ImageViewer to

restore it.

If the message “Unable to load current image” appears, you need to input an

image into the recipe. See “Inputting an Image” on page 128.

200 KODAK Look Manager System User Guide V2.2


Assigning an ImageViewer to a Node

Viewing Your Results in Flowgraph View

The default ImageViewer for all nodes is ImageViewer 1. If you want to

compare images from different nodes or different recipes, you must assign

different ImageViewers to the nodes.

To assign an ImageViewer to a node:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button of the node and move your cursor to Display to.

The following window opens.

2. Click the ImageViewer that you want to assign to the node.

RGB Values

The selected ImageViewer opens and displays the image as it appears at

that point in the recipe.

IMPORTANT

Be sure you are viewing the correct ImageViewer by comparing the

ImageViewer number to the number over the node in the workspace.

At the bottom of the ImageViewer, you can view color values as you move

your cursor around the image.

(X;Y)—These are the relative coordinates for the cursor position in the resized

image.

NOTE

The image being viewed might have been resized by the import scale factor

(see “Scaling Images” on page 130).

The original size of the selected image is displayed in the Image Controller

tab of the Input Roll node (see page 129). For most image types, the scale of

the resized image is original_size * scale factor / 100. However, if the original

image is from a digital still camera, the scale of the resized image is

original_size * scale factor / 200.

RGB—These are the red, green and blue values as measured before the

monitor characterization profile is applied to the image.

rgb—These are the red, green and blue values as measured after the monitor

characterization profile is applied to the image and the color is converted to

display color space.

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Viewing Your Results in Flowgraph View

Average Radius—This is the average radius in pixels used to calculate the

RGB and rgb values. Highlight the current value and type a new value, if

necessary.

Reproduction Warnings

A reproduction warning may appear on the ImageViewer if one or more of the

following conditions is present:

r-emul (Relative emulation): The image is a .tif file type or an unknown

source type. This image may not be truly representative of real-world

processes.

moncal (User monitor calibration): The current monitor is not calibrated.

Use the Display Manager System to calibrate your monitor. You may then

need to make corrections to your look.

c-moncal (Creator monitor calibration): The recipe creator did not use a

calibrated monitor. The look may not be accurate. Verify the look with the

recipe creator.

filmdata: The recipe creator modified the data file; the recipe user may not

have the same data on the current computer.

IMPORTANT

You should correct these warnings before you print the image or save the final

recipe.

ImageViewer Options

With an image displayed in the ImageViewer, right-click (WINDOWS OS) or

Control + Click (MACINTOSH OS) in the ImageViewer to display the viewer

options.

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Viewing Your Results in Flowgraph View

Clear—Removes the image but leaves the ImageViewer open.

Scale To Fit—If selected, the image always fills the display when you resize

the ImageViewer window.

Keep Aspect Ratio—If selected, the image always maintains its original

aspect ratio when you resize the ImageViewer window.

NOTE

“Scale to Fit” and “Keep Aspect Ratio” only affect how the image is viewed. They

do not affect the actual image resolution. You can also adjust the scale factor

on the Input Roll/Image node (See “Using the Image Controller Tab in

Flowgraph View” on page 128).

Background Color—Opens a window where you can change the background

color for that particular ImageViewer.

Show Histogram—Displays a histogram for the image. See “Viewing the

Histogram” on page 204.

Use Thermal Printer—Sets the correct color profile for printing to one of the

supported KODAK Printers.

Adjust Printer Offsets—Allows you to enter offsets that are specific to your

printer. See “Determining Your Printer Offsets” on page 224.

Print Image—Opens a print options window from which you can print a still

image. See “How to Print a Still Image from the Main View” on page 218.

Full Screen—Displays the image to fill the screen. To return to your desktop

from full-screen mode, right-click (WINDOWS OS) or Control + Click

(MACINTOSH OS) and deselect Full Screen. We recommend that you view

your image in full screen mode before you finalize your recipe.

Printing Media—Allows you to select the printed film stock to emulate

printing.

Out of Gamut—Changes the ImageViewer display so that only the colors

displayed are those that are out of gamut. This means colors that your current

display cannot properly render will look slightly different on film. The rest of the

image is neutral.

Save Image—Opens a Save As window for saving the image as it appears at

that point in the recipe.

KODAK Look Manager System User Guide V2.2 203


Viewing Your Results in Flowgraph View

Viewing the Histogram

When comparing images, you may also want to compare their histograms to

see how the highlights, midtones and shadows are distributed.

To display the histogram:

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

ImageViewer to display a list of options.

2. From the pop-up menu, select Show Histogram.

The following window opens.

3. Move the sliders to expand or compress the axis.

4. Select color channels from the Channels drop-down menu to view

individual color channels.

NOTE

If you leave the histogram window open as you change node options, the

histogram updates whenever you update the ImageViewer.

204 KODAK Look Manager System User Guide V2.2


Selecting Different Images in a Recipe

Viewing Your Results in Flowgraph View

A recipe applies image adjustments to the currently selected image. After you

have corrected one image from a scene, you may want to verify how this look

works with each camera angle in the scene.

Use the Image Controller tab in the Input Roll/Image node to select different

images.

To select different images in a recipe:

1. Double-click the Input Roll/Image node.

2. Click the Image Controller tab.

The following window opens.

3. If necessary, click and drag an image from the Folder Images display

area to the lower display area.

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Viewing Your Results in Flowgraph View

4. Click the desired image in the lower display area. The highlighted image

has a blue border.

This is now the image that appears in the recipe.

NOTE

If you have more than one Image Controller tab open, you can drag images

from one to the other.

5. To display the new image in the ImageViewer, double-click the blue output

button on the node from which you want to view the image. Or, click

Update in a node options window.

Comparing Looks

IMPORTANT

When comparing looks, it is best to use the full screen view.

In Flowgraph View, you compare looks by opening more than one

ImageViewer. You can:

Compare different looks on the same image

Compare the same look on different images

To compare different looks on the same image:

1. Create a recipe or open an existing recipe.

2. Add two identical nodes to use for the comparison.

For example, you may want to compare images with two different print

settings. Connect a second print node.

3. Double-click the blue output button of the first node.

The image is displayed in the ImageViewer.

4. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button on the second node, and assign the second

ImageViewer to the node.

5. Double-click the second print node, and make your alternate settings in

the options window.

206 KODAK Look Manager System User Guide V2.2


6. Click Update.

Viewing Your Results in Flowgraph View

The second ImageViewer displays the updated image.

7. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in

each ImageViewer and select Full Screen. Press Alt + [the imageViewer

number] to toggle between the two different ImageViewers.

To compare the same look on different images:

1. Create your look in a recipe.

2. Click and drag to select the entire recipe.

3. Click Ctrl + C (WINDOWS OS) or Command + C (MACINTOSH OS) to

copy the recipe and all its settings.

4. Click Ctrl + V (WINDOWS OS) or Command + V (MACINTOSH OS) to

paste a copy of the recipe onto the workspace.

5. Double-click the Input Roll/Image node in the second recipe.

The following window opens.

KODAK Look Manager System User Guide V2.2 207


Viewing Your Results in Flowgraph View

6. Click the desired image in the lower display area. If necessary, click and

drag an image from the upper display area to the lower display area.

NOTE

If you have more than one Input Roll/Image node open, you can drag

images from one Image Controller tab to another.

The highlighted image is the image that appears in the recipe.

7. Close the Input Roll/Image options window.

8. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button of the desired node in the second recipe, and assign a

different ImageViewer to the node.

The image appears in the assigned viewer.

9. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in

each ImageViewer and select Full Screen. Press Alt + [the number of

the ImageViewer] to toggle between the two different ImageViewers.

208 KODAK Look Manager System User Guide V2.2


D IGITAL STILL CAMERAS

Using a digital still camera to capture images can help you while location

scouting, on set during production, and even in post-production. Your

digital-still images allow you to experiment with various film stocks, filters,

exposure ratings, and photochemical and digital processes.

Also, if you are using a KODAK VISION2 HD System Edition, you can use a

digital, still-camera image to preview the standard looks available with the

VISION2 HD Film.

The following digital-still cameras are calibrated for use with the KODAK Look

Manager System:

KODAK EASYSHARE P850 CANON EOS 20D

KODAK EASYSHARE P880 CANON EOS 30D

CANON EOS Digital Rebel* CANON EOS 1D Mark II

CANON EOS 350D

(Digital Rebel XT)

CANON EOS 400D

(Digital Rebel XTi)

CANON EOS 1DS Mark I

CANON EOS 1DS Mark II

NIKON D1X

CANON EOS 5D

CANON EOS 10D *

NIKON D2H

* These models have been discontinued by the manufacturer but are still

compatible with the Look Manager System.

For a current list of profiled cameras, go to www.kodak.com/go/lm.

IMPORTANT

You can import images from other digital-still cameras. However, only the

cameras listed above are profiled and approved for use with the Look Manager

System. Images from other cameras can be opened in the Look Manager

System but may not produce a true emulation.

Working with Digital Still Images

NIKON D2X

NIKON D50

NIKON D70

NIKON D70s

NIKON D80

NIKON D100 *

NIKON D200

Before capturing digital-still images, you must properly set up your camera.

Set the exposure settings on the digital-still camera to match the motion

picture camera as closely as possible. Digital-still cameras can be set to either

1/2 or 1/3 stop increments of exposure. We recommend the 1/3 stop

increment to optimize the image capture.

KODAK Look Manager System User Guide V2.2 209


Digital Still Cameras

If the image highlights begin to lose detail, underexpose the images by up to

one stop. You must then compensate for the underexposure in the Look

Manager System.

Setting Up the KODAK EASYSHARE Cameras

Refer to your camera owner’s manual when making the following settings:

Capture Mode—Manual

Capture format—RAW

Flash—Disable

Disabling the flash allows you to capture images in their normal lighting

(daylight or artificial), similar to a film camera.

ISO—Set the ISO to be similar to the EI rating of the film stock that will be

used in the motion picture camera.

For example, if the DP is shooting 5218 500T, 180-degree shutter, t/2.8, set

the digital still camera to ISO 400, 1/40 second, and f/2.8 aperture.

If the DP is shooting 5218 500 T but wants to rate it at 320, expose as in the

previous example. But in the Look Manager System, use the Negative

options to compensate for exposing at 320.

IMPORTANT

Always use the lowest ISO/ASA possible. Make adjustments with the shutter

speed and/or the lens aperture continuing to allow the same amount of light

into both the motion picture camera and the digital still camera.

For exact exposure matching refer to the following table.

MP Film Stock rating

(MP camera at 1/48" -

180 o shutter)

KODAK

Digital Still

Camera ISO

KODAK Digital

Still Camera

Shutter Speed

50 50 1/50 second

100 100 1/50 second

200 200 1/50 second

250 200 1/40 second

320 400 1/60 second

500 400 1/40 second

IMPORTANT

Do not exceed an ISO of 800. The sensor of a digital-still camera uses

mathematical formulas to compensate for higher sensitivity, which can

produce artifacts and noise when using an ISO above 800.

210 KODAK Look Manager System User Guide V2.2


Setting Up the CANON Cameras

Digital Still Cameras

Refer to your camera owner’s manual to make these settings:

Capture mode—Set to one of the following:

Manual—Use when matching the exposure to the motion picture camera.

Using other settings in this situation could lead to inconsistent results that

would differ from that of the motion picture camera.

AV, TV, P or A-DEP—Use to quickly get a properly exposed reference

image such as when on a location scout.

Capture format—Set the capture format to RAW to save the images as

.crw files for the REBEL and 10D models or .cr2 files for other models.

Flash—Disable

Disabling the flash allows you to capture images in their normal lighting

(daylight or artificial), similar to a film camera. While in the Manual capture

mode, the flash of the CANON Digital Still Cameras is automatically turned

off. However, you must turn off the flash when in the AV, TV, P or A-DEP

capture modes.

ISO—Set the ISO to be similar to the EI rating of the film stock that will be

used in the motion picture camera.

For example, if the DP is shooting 5218 500T, 180-degree shutter, t/2.8, set

the digital still camera to ISO 400, 1/40 second, and f/2.8 aperture.

If the DP is shooting 5218 500 T but wants to rate it at 320, expose as in the

previous example. But in the Look Manager System, use the Negative

options to compensate for exposing at 320.

IMPORTANT

Always use the lowest ISO/ASA possible. Make adjustments with the shutter

speed and/or the lens aperture continuing to allow the same amount of light

into both the motion picture camera and the digital still camera.

KODAK Look Manager System User Guide V2.2 211


Digital Still Cameras

For exact exposure matching refer to the following table.

MP Film Stock rating

(MP camera at 1/48" -

180 o shutter)

IMPORTANT

Do not exceed an ISO of 800. The sensor of a digital-still camera uses

mathematical formulas to compensate for higher sensitivity, which can

produce artifacts and noise when using an ISO above 800.

Setting Up the NIKON Cameras

CANON

Digital Still

Camera ISO

CANON Digital

Still Camera

Shutter Speed

50 100 1/100 second

100 100 1/50 second

200 200 1/50 second

250 200 1/40 second

320 400 1/60 second

500 400 1/40 second

Refer to your camera owner’s manual when making the following settings.

Capture Mode—Set to one of the following:

M (Manual)—Use when matching the exposure to the motion picture

camera. Using other settings in this situation could lead to inconsistent

results that would differ from that of the motion picture camera.

A (Aperture), S (Shutter), or P (Program)—Use to quickly get a properly

exposed reference image such as when on a location scout.

Flash—Disable

Disabling the flash allows you to capture images in their normal lighting

(daylight or artificial), similar to a film camera. While in the Manual capture

mode, the flash of the NIKON Digital Still Cameras is automatically turned

off. However, you must turn off the flash when in the A, S, or P capture

modes.

Optimize Image—Normal

Image Quality—Set to Raw NEF

White Balance—Set to any setting. This information is discarded when the

raw image is imported into the Look Manager System.

212 KODAK Look Manager System User Guide V2.2


Digital Still Cameras

ISO—Set the ISO to be similar to the EI rating of the film stock that will be

used in the motion picture camera.

For example, if the DP is shooting 5218 500T, 180-degree shutter, t/2.8, set

the digital still camera to ISO 500, 1/50 second, and f/2.8 aperture.

If the DP is shooting 5218 500 T but wants to rate it at 320, expose as in the

previous example. But in the Look Manager System, use the Negative

options to compensate for exposing at 320.

IMPORTANT

Always use the lowest ISO/ASA possible. Make adjustments with the shutter

speed and/or the lens aperture continuing to allow the same amount of light

into both the motion picture camera and the digital still camera.

For exact exposure matching refer to the following table.

MP Film Stock rating

(MP camera at 1/48" -

180 o shutter)

NIKON Digital

Still Camera

ISO

NIKON Digital Still

Camera Shutter

Speed

50 200 1/200 second

100 200 1/100 second

200 200 1/50 second

250 250 1/50 second

320 320 1/50 second

500 500 1/50 second

IMPORTANT

Do not exceed an ISO of 800. The sensor of a digital-still camera uses

mathematical formulas to compensate for higher sensitivity, which can

produce artifacts and noise when using an ISO above 800.

KODAK Look Manager System User Guide V2.2 213


Digital Still Cameras

Transferring Images to the Computer

Loading images from the camera to the computer can be done with a PCMCIA

card reader, a USB card reader (purchased separately), or by connecting the

camera directly to the computer with the USB cable that comes with the

camera. Follow the manufacturer’s instructions to transfer the images.

Most camera card readers connect to a USB port and are ready to use as

soon as they are connected.

The card reader appears as a separate drive on your computer directory.

Refer to your card reader installation instructions.

NOTE

You might find that the Look Manager System can more quickly access the

images if you save them to your hard drive rather than accessing them directly

from the camera card.

214 KODAK Look Manager System User Guide V2.2


PRINTING STILL IMAGES

The Look Manager System allows you to print still images. Use the printed

images to make color decisions and communicate your look to others.

The recommended printers for the KODAK Look Manager System are:

KODAK PROFESSIONAL 8500 Digital Photo Printer

KODAK PROFESSIONAL 1400 Digital Photo Printer (Contact your

customer service representative for setup instructions.)

KODAK Photo Printer 6800 series

KODAK EASYSHARE Printer Dock Plus

KODAK EASYSHARE Printer Dock 4000

KODAK EASYSHARE Printer Dock 6000

KODAK EASYSHARE Printer Dock Plus Series 3

KODAK EASYSHARE Printer Dock Series 3

KODAK EASYSHARE Printer Dock

NOTE

Supported printers provide a visual reference of the desired look. The intent is

to provide a calibrated look on a controlled reference printer; however, every

printer and its media have variability. You have the option to manually adjust the

overall balance (for the printer you use) to match what is viewed on the calibrated

display.

Setting up the Printers

Setting Up the 8500 Printer

Refer to your printer user guide for detailed instructions for setting up the

printer.

IMPORTANT

Always connect the printer to the same USB port or you will get multiple

instances of the printer installed on your system.

From the printer driver properties window, make sure the following items are

selected:

Manual color management

Glossy ribbon

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Printing Still Images

NOTE

Use only glossy media with the 8500 printer.

KLMS_8500 profile

NOTE

This profile is available to Look Manager System users only and is not

mentioned in the 8500 user guide.

XTRALIFE laminate

Landscape orientation

Normal or High sharpness

Setting Up the 6800 Printer Docks

Refer to your printer user guide for detailed instructions on setting up the

printer.

IMPORTANT

Always connect the printer to the same USB port or you will get multiple

instances of the printer installed on your system.

From the printer driver properties window, make sure these options are set as

follows:

None for the Kodak color profile

None for Color Correction

Disabled for the ICM method

Enabled for the Advanced Printing Features option

Landscape orientation

Normal or High sharpness

Setting Up the EASYSHARE Printers

If you do not already have a cable for your EASYSHARE Printer Dock, you

can order one from Kodak. You will need a mini-USB cable, part number

8539249. Go to www.kodak.com/eknec/PageQuerier.jhtml?pq-path=474&pqlocale=en

US.

Refer to your printer user guide for detailed directions on setting up the printer

dock.

IMPORTANT

Always connect the printer dock to the same USB port or you will get multiple

instances of the printer dock installed on your system.

Never use the Auto-enhance button on the printer dock as this may override the

correct color settings generated by the Look Manager System.

216 KODAK Look Manager System User Guide V2.2


Installing the EASYSHARE Software

Printing Still Images

IMPORTANT

If you already have a printer dock, uninstall the old software before installing the

new.

When installing the software, make sure to select Install for the KODAK

EASYSHARE Printer Dock option.

Select Not Installed for the Kodak software updater option.

Setting the EASYSHARE Options

From the printer driver properties window, make sure these options are set as

follows:

None for the KODAK Color Profile

None for Color Correction

Disabled for the ICM method

Enabled for the Advanced Printing Features option

Landscape orientation

Normal or High sharpness

KODAK Look Manager System User Guide V2.2 217


Printing Still Images

How to Print a Still Image from the Main View

The Print Wizard allows you to set printer offsets to compensate for

inconsistencies in printers. You can print multiple and single images from the

Scene Layout or single images from the Look Builder.

To print images:

1. Launch the Print Image Wizard by one of the following methods:

In Look Builder, click an image to select it. Click the Print icon in the

toolbar. Proceed to step 2.

OR

In Scene Layout:

a) Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) to

select the images that you want to print.

b) Click Print Images from the pop-up menu.

The following window opens.

c) Select one of the options.

− One to print the first image you selected.

− Selected to print all of the images that you selected.

− All to print all of the images in the scene.

The following window opens.

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Printing Still Images

2. From the drop-down menu in the Print Image Wizard, select the printer

that you want to use.

3. Select Add Look Summary if you want to save the look information with

the image.

NOTE

If this option is selected, the look summary is added in the annotation field

and is printed in the lower-left corner of the image.

4. If necessary, adjust the RGB offset values of your printer.

NOTE

To determine your printer offsets, see “Determining Your Printer Offsets” on

page 224.

5. Click OK.

A window similar to the following opens.

6. Click Print.

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Printing Still Images

7. For MACINTOSH OS users only, make sure None is selected on the

following window.

8. For all users, select the appropriate printer.

9. Set any additional printer options (number of copies, etc.).

10. Click Print.

The following window opens.

11. (Optional) Add an annotation by typing in the text field. Select the color

and font for the text field.

This text appears at the bottom of the printed image.

12. Click OK to print the image.

220 KODAK Look Manager System User Guide V2.2


Printing Still Images

How to Print a Still Image from the Flowgraph View

To print an image in Flowgraph View you must first display the image in the

ImageViewer.

IMPORTANT

Be sure to update the image before printing it by double-clicking the blue output

button of the node or by clicking Update on the node options window.

NOTE

For the highest quality printed image, be sure that scaling is set to 100%. See

“Scaling Images” on page 130.

To print an image:

1. Double-click the blue output button of the node in the recipe from which

you want to print the image.

An ImageViewer opens.

2. Right-click (WINDOWS OS) or Control + click (MACINTOSH OS) in the

ImageViewer.

The following menu opens.

3. Click Use Thermal Printer.

A list of printers is displayed.

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Printing Still Images

4. Click the appropriate printer.

NOTE

This selection is saved as your default printer until you decide to change it.

You do not need to repeat this step each time that you print.

5. If necessary, adjust the RGB values of your printer.

NOTE

You do not need to set these values each time you print. Once you set them,

they remain set until you change them.

a) Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in

the ImageViewer to display the ImageViewer options menu.

b) Click Adjust Printer Offsets.

The following menu opens.

c) Click the type of printer that you have.

The following window opens.

d) Enter any offset values that you have determined. See “Determining

Your Printer Offsets” on page 224.

e) Click OK.

6. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

ImageViewer to display the ImageViewer options menu.

7. Click Print Image.

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Printing Still Images

8. For MACINTOSH OS users only, make sure None is selected on the

following window.

9. For all users, select the appropriate printer.

10. Set any additional printer options (number of copies, etc.).

11. Click Print.

The following window opens with the name of the recipe displayed in the

text box.

12. (Optional) Add an annotation by typing in the text field. Select the color

and font for the text field.

This text appears at the bottom of the printed image.

13. Click OK to print the image.

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Printing Still Images

Determining Your Printer Offsets

You can establish printer offset values that are specific to your printer using

the Q60 chart that came with the Look Manager System.

You only need to perform this procedure once, but you may change it, if

necessary. The values that you enter into the Adjust Printer Offsets window

remain there until you change them.

NOTE

Keep in mind that a print viewed under daylight will look different when viewed

under fluorescent light.

To determine your printer offsets in Main View:

1. Print the image q60_Printer_Reference.kdx. The image is located at:

(WINDOWS OS): C:\Program Files\Kodak\KODAK Look Manager

System\Images

(MACINTOSH OS): Applications/KODAK Look Manager System/Images

2. Compare your printed Q60 chart to the Q60 chart displayed on your

calibrated monitor.

3. If the color match is not suitable, display the test image again in Look

Builder.

4. Click the Print icon.

5. Type new values or use the slider bars.

6. Click OK.

7. Print the image again and compare it to the image on the calibrated

monitor.

8. Repeat steps 1-7 until the match is satisfactory.

To determine your printer offsets in Flowgraph View:

1. Print the image q60_Printer_Reference.kdx. The image is located at:

(WINDOWS OS): C:\Program Files\Kodak\KODAK Look Manager

System/Images

(MACINTOSH OS): Applications/KODAK Look Manager System\Images

2. Compare your printed Q60 chart to the Q60 chart displayed on your

calibrated monitor.

3. If the color match is not suitable, display the test image again in an

ImageViewer.

4. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) in the

ImageViewer to display the options menu.

224 KODAK Look Manager System User Guide V2.2


Printing Still Images

5. Click Adjust Printer Offsets in the ImageViewer pop-up menu.

The following menu opens.

6. Select the type of printer that you have.

The following window opens.

7. Type new values or use the slider bars.

8. Click OK.

9. Print the image again and compare it to the image on the calibrated

monitor.

10. Repeat steps 1-9 until the match is satisfactory.

KODAK Look Manager System User Guide V2.2 225


How it Works

C ALIBRATING YOUR MONITOR

This feature is only available in the Production Edition and VISION2 HD

System Edition.

The KODAK Display Manager System is a monitor calibration utility within the

Look Manager System that allows you to maintain a consistent look across all

monitors. Everyone who views the looks you create should use a monitor that

has been calibrated to the same specifications.

We recommend that you use the Display Manager System to calibrate and

characterize your display:

Before the start of a new project

If the computer goes into sleep mode or screen saver mode

Whenever you turn on the computer or monitor

If the monitor has been jarred or moved

(CRT/LCD monitors) Roughly every 6 to 8 hours; a minimum of once per

day

(HD/SD video) Once a day

(Digital projectors) Once a week

IMPORTANT

Before calibrating, press F4 and click the Monitor tab to make sure you have

selected the correct type of monitor.

The Display Manager System uses an enable cable to transfer data to and

from the computer and monitor. A sensor, which you attach to your monitor,

reads color and gray patches. Run a calibration and then a characterization

using the sensor. To ensure accuracy, run a verification to measure the quality

of your system setup and the print film match.

Calibration

During automatic calibration, information gathered from the sensor is

transferred to the monitor via the enable cable. Adjustments are automatically

made to the monitor contrast, brightness, and individual RGB biases and

gains via the enable cable, based on information gathered by the sensor.

The first time you initiate automatic calibration, the system prompts you to

perform a monitor evaluation to determine if your monitor is capable of being

calibrated.

KODAK Look Manager System User Guide V2.2 227


Calibrating Your Monitor

Manually calibrate your monitor to SMPTE standards if:

The enable cable does not recognize your monitor.

You were unable to successfully cali brate your monitor using automatic

calibration.

NOTE

Laptops and other LCD screens can only be characterized.

Characterization

After you calibrate your monitor, you must characterize (profile) it to determine

the gamma response of the calibrated monitor and to track the monitor

primaries.

Verification

Perform a verification to measure the quality of the monitor setup and to

measure closeness of the print film match in CIElab colorspace.

NOTE

Print film verification is not available in the VISION2 HD System Edition.

Opening the Display Manager System

You can open the Display Manager System by one of the following methods:

When you open the Look Manager System, you may see the following

message.

Click Yes to open the Display Manager System. If you click No, the Look

Manager System opens.

You can also open the Display Manager System from within the Look

Manager System by going to Tools > Monitor Calibration.

In Flowgraph View, click the Monitor Calibration icon in the toolbar.

228 KODAK Look Manager System User Guide V2.2


The Display Manager System Main Window

Calibrating Your Monitor

The Display Manager System main window contains a selection box for the

Display Mode and an icon for each step in the process.

Display Mode: Use Auto if you have a

supported monitor and will be using the enable

cable. If not, use Manual.

Calibrate: Opens the Calibration window

where you attach a sensor to measure the

luminance and chromaticity of a series of color

patches.

Characterize: Opens the Characterization

window where you attach a sensor to measure

the luminance and chromaticity of a series of

color patches. Choose Manual

Characterization Assistant to characterize

alternate display devices, such as HD/SD

displays and digital projectors.

Verify: Opens the Verification window where

you attach a sensor and verify the quality of

the monitor setup and the print simulation.

Exit: Closes the application.

From the File menu, load your settings, save your settings, or reset to the

factory default settings. See “Saving and Loading Settings” on page 239.

From the Options menu, select Setup to set the parameters and configure

the system. See “Setting the Calibration Options” on page 233.

KODAK Look Manager System User Guide V2.2 229


Calibrating Your Monitor

Supported Hardware

The following hardware is recommended for use with the Display Manager

System.

Generic Monitor Support

The Display Manager System supports many different monitors, but not all

monitors can be calibrated by the system. Most high-quality,

professional-grade monitors can be calibrated.

The first time that you initiate an automatic calibration, you are prompted to

attach a sensor to the monitor so that the system can assess if the monitor

can be calibrated.

NOTE

Before running this evaluation, set your monitor to Expert mode and turn off the

Super Bright mode if applicable.

You are then notified if the monitor can be calibrated. If it cannot, you can

manually adjust your monitor using SMPTE standard procedures and the

supplied colorbars chart. For more information, see “Manual Calibration” on

page 244.

The system runs this evaluation whenever you attach a different monitor and

then initiate automatic calibration.

Enable Cable (USB Cable ECC 1)

An enable cable is required to transfer data from your monitor to your

computer. Obtain this cable from outside suppliers.

230 KODAK Look Manager System User Guide V2.2


Supported Sensors

Calibrating Your Monitor

The following sensors are supported by the Display Manager System:

X-RITE Monitor Optimizer DTP94+EK (also known as MonacoOPTIX) -

USB connection for LCD or CRT monitors

X-RITE Monitor Optimizer DTP92+EK - serial connection for CRT monitors

SEQUEL Chroma 4/C USB - USB connection for CRT monitors

SEQUEL Chroma 4/C USB with USB cable - for CRT monitors

SEQUEL Chroma 4/C Serial - Serial connection for CRT monitors

SEQUEL Chroma 4/L - USB connection for LCD monitors

USB Cable for VESA compliant CRT monitors

PHOTO RESEARCH PR-650 - Serial connection for digital projection

MINOLTA CS-100A - Serial c onnection for digital projection

To purchase the X-RITE, PHOTO RESEARCH, or MINOLTA sensors, contact

the manufacturer.

Refer to the following table when deciding which sensor is best for your

system.

CRT Monitors and

HD/SD Displays

WINDOWS OS MACINTOSH OS

X-RITE DTP94+EK

X-RITE DTP92+EK

SEQUEL Chroma 4/C USB

SEQUEL Chroma 4/C Serial

LCD Monitors X-RITE DTP94+EK

SEQUEL Chroma 4/L USB

Digital Projectors PHOTO RESEARCH

PR-650

MINOLTA CS-100A

X-RITE DTP94+EK

SEQUEL Chroma 4/C USB

X-RITE DTP94+EK

SEQUEL Chroma 4/L USB

NOTE

USB sensors are recommended for all systems that are USB enabled.

KODAK Look Manager System User Guide V2.2 231


Calibrating Your Monitor

Before Calibrating

Before you calibrate, make sure that you:

Prepare the monitor and viewing environment.

Set up the system options for calibration, sensors, tolerances, display,

timing, and directories.

Load specific settings, if previously saved.

NOTE

You do not need to set up the system options each time you calibrate. When

the system opens, it automatically loads the settings that you save in the kdm.ini

file. Or you can create and load a customized .ini file. See “Saving and Loading

Settings” on page 239.

Preparing the Viewing Environment and Monitor

Let the CRT monitor warm up for at least one hour. LCD monitors take 10 to

15 minutes to warm up.

Set your power save mode to Never.

Disable your screen saver.

(CRT monitors) Set your screen resolution to at least 1280 x 1024.

Dim the room lights or cover the screen with a dark cloth. There should be

no light shining on the screen or on objects that might reflect on the screen.

(CRT monitors) Set the monitor in Expert mode, if available.

a) From the panel at the front of the monitor, select COLOR.

b) Use the left and right arrow buttons on the panel to highlight the

Expert tab, where you see the bias and gain settings.

NOTE

For some monitors, the Expert mode is already selected as the default.

If you have a newer SONY Monitor that has a Picture effect button on the

panel at the front of the monitor, press this button repeatedly until the

message DYNAMIC appears on screen.

If using a laptop, be sure the brightness is set at the highest level. Be sure

the level is the same whether on battery or AC power. However, if

characterization fails, dim the screen brightness by one level at each

attempt until characterization is successful.

Set the monitor color quality to the highest possible value (at least 16 bits).

If your display supports Super Bright mode, turn off the Super Bright mode

by pressing the SB button on the front of the monitor until the screen reads

“Super Bright Mode Off”.

232 KODAK Look Manager System User Guide V2.2


Setting the Calibration Options

Calibrating Your Monitor

Go to Options > Setup to open the Setup window. From this window you can:

Set the calibration parameters.

Identify the sensor you are using.

Set tolerances.

Select which display to calibrate if dual-head support is available.

Control the calibration timing.

Set the paths for saving .chr files and LUTs.

After you have made all of your selections, click Save Settings to save all the

settings in a .ini file. By default, settings are saved to the kdm.ini file. When

the system opens, it automatically loads the settings that you save in the

kdm.ini file. Save your settings with a different file name to create a

customized .ini file. See “Saving and Loading Settings” on page 239.

KODAK Look Manager System User Guide V2.2 233


Calibrating Your Monitor

Print Film Calibration Setup

The Print Film Calibration tab on the Setup window contains information that

is required to obtain an accurate print film match.

Projector Aim:

Projector aim values specify the intended film projector open gate settings.

Enter the values for the film projector you are emulating. If you have not

characterized a specific projector, use the default values.

White Luminance (Y) - Open gate luminance can be measured by a

colorimeter or spectrophotometer. Enter the value in ft-lamberts.

White Chromaticity (xy) - Open gate chromaticity can be measured by a

colorimeter or spectrophotometer. Enter values in CIE xy.

Projector SPD (Spectral Power Distribution) - Click this button to open a

browse window where you can load a file that was created when

measuring your projector with a spectroradiometer. This file should be a

single column of values corresponding to measurements from

340 to 970 nm in 10 nm increments. Comment lines may be included in

the file preceded by a # sign.

234 KODAK Look Manager System User Guide V2.2


Calibrating Your Monitor

Select Projector Aim Luminance Adjust to bring the brightness of the

display down to the projector aim when simulating the print look. Deselect

this option to keep the brightness at the Display Aim.

Display Aim:

Enter the desired White Luminance for the monitor in ft-lamberts. Setting

your monitor to the projector aim (typically 16 ft-lamberts) would make it too

dark for other work. The display aim lets you set a higher display aim

luminance.

Display - Automatic Calibration:

NOTE

The automatic calibration process tries to match all the values that you enter in

this section.

From the Preset Target drop-down list (becomes active after you check

Override Projector Aim for Dark Patch), select your monitor preset

target that you want to overwrite during calibration.

Set the Dark (code value). We recommend using the default settings. If

using a KODAK Video Tape, change the Dark (code value) settings to 512.

To override the projector Luminance and Chromaticity aim, check

Override Projector Aim for Dark Patch. The value fields become active

and you can enter new values for Dark Luminance (Y) and Dark

Chromaticity (x,y). We recommend using the default settings.

NOTE

The Use Print Film Calibration Settings check box is available in the Display

Manager System Print Film Edition. Use this check box to select the Print Film

target values for use in calibration.

Video Calibration Setup

The Video Calibration tab on the Setup window contains information that is

required to obtain an accurate video match.

KODAK Look Manager System User Guide V2.2 235


Calibrating Your Monitor

Aim Settings

Enter the values for the video space you want to calibrate to (CCIR 709,

SMPTE RP145, or User Defined.

The default values represent a typical HD display. These values can be

altered for a user defined video space.

White Point Chromaticity (xy) - Desir ed white chromaticity. Enter values in

CIE xy.

White Patch

White Luminance (Y) - Maximum neutral code value luminance can be

measured by a colorimeter or spectrophotometer. Enter the value in ftlamberts.

NOTE

Recommended practices for HD/SD video monitors place video legal whites at

a luminance of approximately 30 ftL. Translating video 100% legal white (code

value of 940) to a maximum monitor drive code value of 1023 (10-bit) yields an

absolute monitor white luminance recommendation of approximately 34 ftL. This

high luminance setting may degrade the useful lifetime of some monitors.

Dark Patch

To override the video Dark (code value), check Override Calculated Aims

for Dark Patch. The value fields become active and you can enter new

values for Dark Luminance (Y). We recommend using the default setting. If

using a KODAK Video Tape, change the Dark (code value) settings to 512.

Use Video Calibration Settings

Select this check box to determine which target values to use for

calibration.

NOTE

If using the KODAK VISION2 HD System, use the default values when working

with typical NTSC, PAL, or HD displays.

236 KODAK Look Manager System User Guide V2.2


Sensor Setup

Calibrating Your Monitor

From the Sensor tab on the Setup window, use the drop-down menus to

select the type of sensor and the type of connection.

IMPORTANT

If you do not select the correct sensor and connection, the sensor will fail to

initialize.

Tolerances Setup

From the Tolerance tab on the Setup window, you can set the plus or minus

calibration tolerances that you want to allow for your aim values. We

recommend using the default settings.

Display Setup

If your system is configured for dual-head support, you must select the display

that you want to view images on.

From the Display tab on the Setup window, use the Display to Operate On

drop-down menu to select the display where you want to view the images.

This display will be calibrated and characterized.

KODAK Look Manager System User Guide V2.2 237


Calibrating Your Monitor

Timing Setup

Adjusting the time between the appearance of color sets and individual color

patches affects the total time to calibrate and characterize your display.

IMPORTANT

You may receive calibration and characterization errors if the timing is set too

fast. We recommend leaving the values set at the default. Never set the timing

slower than the defaults.

From the Times tab of the Setup window, use the arrows to set the values.

Directories Setup

On the Directories tab of the Setup window, click the CHR Directory and

LUT Directory buttons to select the directories where you want to save those

files.

238 KODAK Look Manager System User Guide V2.2


Saving and Loading Settings

Calibrating Your Monitor

If you are working on several projects at one time, you can save all of the

settings for each project in a customized .ini file. Load the appropriate file to

quickly change all your settings when you change projects.

By default, settings are saved to the kdm.ini file. This is the file that is used

each time the system opens.

To create a customized .ini file:

1. Go to Options > Setup. Enter the appropriate values.

2. Click Save Settings. Name the file appropriately.

To load a customized .ini file:

1. Go to File > Load Settings.

2. Browse for and double-click the .ini file that you want to use.

To save all settings at once:

Go to File > Save Settings.

NOTE

On a WINDOWS Operating System, the default kdm.ini file is located in

C:\Program Files\Kodak\EKCommon\KDM\kdm.ini

KODAK Look Manager System User Guide V2.2 239


Calibrating Your Monitor

Calibration

From the Display Mode drop-down menu on the main window, select either

Auto or Manual calibration.

Automatic calibration uses the enable cable to transfer data from the computer

to a CRT monitor. Adjustments based on this data are automatically made to

your monitor. See Automatic Calibration below.

Manual calibration requires that you manually adjust your monitor to SMPTE

standards if:

You are displaying your images on an HD/SD device or digital projector.

The enable cable does not recognize your monitor.

You were unable to successfully cali brate your monitor using automatic

calibration.

See “Manual Calibration” on page 244.

Automatic Calibration

Use this calibration method if you are using an enable cable to transfer data

from your monitor to your computer. The system performs an evaluation to

determine if your monitor can be automatically calibrated.

IMPORTANT

You may need to repeat the calibration process more than once to reach aim.

See “Calibration Failure” on page 266.

Calibration Process

To automatically calibrate your monitor:

1. Go to Tools > Monitor Calibration.

2. Select Auto from the drop-down Display Mode menu, if it is not already

selected.

NOTE

Auto mode is only available if you have connected the enable cable to your

computer.

3. From the main window, click the Calibrate icon.

If this is the first time that you have calibrated your current monitor, follow

the on-screen prompts to run a monitor evaluation. See “Monitor

Evaluation” on page 243.

240 KODAK Look Manager System User Guide V2.2


Calibrating Your Monitor

Either the Calibration window opens or you are prompted to perform a

Dark Gain Correction to reset the sensor.

If you are prompted to perform a Dark Gain Correction:

a) Place the sensor on a dark surface and be sure that no light can reach

it. Do not attach the sensor to the monitor for this correction.

b) Click OK.

IMPORTANT

If the Dark Gain Correction fails, see “Dark Gain Correction Failure” on

page 268.

The Calibration window opens when the correction is complete.

4. Position the sensor in the center of the color patch.

5. Select Detailed if you want a detailed log to be written. (Recommended)

6. Cover the monitor and sensor with a dark cloth if you are not able to turn

off the room lights.

KODAK Look Manager System User Guide V2.2 241


Calibrating Your Monitor

7. Click Start.

The sensor measures the color values of a series of patches. A log is

written, target values are displayed, and points are plotted on a

chromaticity diagram.

The process may take several minutes. You can click Pause, if necessary.

NOTE

During the final stage of the calibration process, the gamut and log

information is hidden on the screen.

If automatic calibration is successful, automatic characterization begins

immediately after calibration is complete.

If automatic calibration was not successful, you may need to calibrate one or

more times. See “Calibration Failure” on page 266.

242 KODAK Look Manager System User Guide V2.2


Calibrating Your Monitor

Monitor Evaluation

The first time that you initiate an automatic calibration, the system performs an

evaluation of your monitor to determine if it can be automatically calibrated. If

you change monitors, the system runs the evaluation again when you initiate

automatic calibration.

If the Display Manager System is properly communicating with the monitor

during the evaluation, the monitor will turn bright, then dark, and then red,

yellow, etc.

To evaluate your monitor:

1. With an enable cable and sensor connected to your system and the Auto

mode enabled, click Calibrate.

The following window opens.

2. Click Yes.

IMPORTANT

You must select Yes and perform this evaluation in order to automatically

calibrate your monitor.

The following window opens.

3. Attach the sensor and click OK.

The system reads a series of patches and displays the results.

KODAK Look Manager System User Guide V2.2 243


Calibrating Your Monitor

If your monitor can be calibrated, the following message appears. Click OK.

If your monitor cannot be calibrated, the following message appears. Click

Yes to retry.

The evaluation may fail if your tolerances are too tight. Loosen the tolerances

by increasing the values on the Tolerance tab in the Display Manager setup

window. See “Tolerances Setup” on page 237.

You must switch to Manual display mode and manually calibrate your monitor

if it cannot be automatically calibrated. See “Manual Calibration” on page 244.

Manual Calibration

You can manually calibrate your monitor by adjusting the white and black

points from your monitor controls.

Use this method to manually calibrate your monitor if:

You are displaying your images on an HD/SD display or a digital projector.

The enable cable does not recognize your monitor.

You were unable to successfully cali brate your monitor automatically.

You have an LCD monitor.

Use the color patches generated by your Display Manager System to assist

you in making these adjustments in most situations.

For calibrating an HD/SD monitor or digital projector, use the color bar target

at the front of the KODAK Color Patch Set Video Tapes. Using these color bar

targets provides the proper color patch references described in this procedure.

If you are using a digital projector, set the projector to the manufacturer’s

defaults before you begin.

244 KODAK Look Manager System User Guide V2.2


Calibrating Your Monitor

To manually calibrate your monitor or HD/SD display:

1. Go to Tools > Monitor Calibration.

The Monitor Calibration application opens.

2. Select Manual from the drop-down Display Mode menu, if it isn’t already

selected.

3. From your imaging product:

a) Display the colorbars target that came with the Display Manager

System.

b) Adjust the display brightness and contrast until the pluge target blends

into the background.

The colorbars target file is located at:

(WINDOWS OS): C:\Program Files\Kodak\KODAK Look Manager

System\Images\ColorBar.dpx

(MACINTOSH OS): Applications/KODAK Look Manager System/

Images/ColorBar.dpx

IMPORTANT

The gray patch of this image has values of 512 - 512 - 512.

This target is also available on the KODAK Color Patch Set Video Tapes, which

can be used to characterize digital projectors and HD/SD broadcast video

monitors.

KODAK Look Manager System User Guide V2.2 245


Calibrating Your Monitor

4. In the Display Manager System, click the Calibrate icon.

Either the Calibration window opens or you are prompted to perform a

Dark Gain Correction to reset the sensor.

If you are prompted to perform a Dark Gain Correction:

a) Place the sensor on a dark surface and be sure that no light can reach

it. Do not attach the sensor to the monitor for this correction.

b) Click OK.

IMPORTANT

If the Dark Gain Correction fails, see “Dark Gain Correction Failure” on

page 268.

The Calibration window opens when the correction is complete.

246 KODAK Look Manager System User Guide V2.2


5. Click Measure Primaries.

The following window opens.

Calibrating Your Monitor

NOTE

For HD/SD monitors or digital projectors, these steps do not apply; continue

to use the colorbar target or KODAK Color Patch Set Video Tapes as

described on page 245.

6. Place the sensor over the red patch. Click OK to measure.

7. Repeat step 6 for the green and blue patches.

8. Measure white luminance:

a) Place the sensor on the white patch.

b) Click Measure Once or Measure Continuous.

c) Examine the results and follow the instructions on the screen.

d) If you clicked Measure Once in step b, repeat steps b and c until a

pop-up informs you that white luminance is within tolerance.

NOTE

Leave the sensor attached.

9. Measure white chromaticity by repeating steps 8b - 8d until the white

chromaticity is within tolerance.

10. Measure dark luminance by repeating steps 8b - 8d until the dark

luminance is within tolerance.

KODAK Look Manager System User Guide V2.2 247


Calibrating Your Monitor

11. Measure dark chromaticity by repeating steps 8b - 8d until the dark

chromaticity is within tolerance.

12. Repeat steps 8 - 11 to verify that all values are within tolerance.

NOTE

The plot indicates where you are versus aim. Use the magnify buttons to

zoom in and out on the plot.

13. Click Close.

Characterization

14. Proceed to “Characterization” on page 248.

Characterization determines the gamma response of the calibrated monitor

and tracks monitor primary colors. Perform a characterization after each

calibration.

The system uses the .chr file written during characterization to create a 3D

LUT that can be exported to any supported imaging products.

From the Characterize drop-down menu on the main window, choose either

Automatic Characterization or Manual Characterization Assistant.

Use Automatic Characterization if you performed an automatic calibration or

for devices such as LCD or CRT displays that were not auto calibrated.

Automatic Characterization

NOTE

If you successfully completed an automatic calibration, automatic

characterization will automatically run. In this case, you will not need to continue

with this procedure.

To automatically characterize your monitor:

1. From the Characterize drop-down menu, click Automatic

Characterization.

248 KODAK Look Manager System User Guide V2.2


Calibrating Your Monitor

Either the Characterization window opens or you are prompted to

perform a Dark Gain Correction to reset the sensor.

If you are prompted to perform a Dark Gain Correction:

a) Place the sensor on a dark surface and make sure that no light can

reach it. Do not attach the sensor to the monitor for this correction.

b) Click OK.

IMPORTANT

If the Dark Gain Correction fails, see “Dark Gain Correction Failure” on

page 268.

The Automatic Characterization window opens when the correction is

complete.

KODAK Look Manager System User Guide V2.2 249


Calibrating Your Monitor

Verify

2. If the sensor is not already positioned, place it in the center of the screen.

3. Cover the monitor and sensor with a dark cloth if you are not able to turn

off the room lights.

4. Click Start.

The application reads a series of patches. This process may take several

minutes.

5. Click OK when you are notified that the characterization has finished.

If you want more information on the quality of the calibration and

characterization, see “Verifying the Monitor Setup” on page 250.

If characterization failed, see “Characterization Failure” on page 267.

The Verify feature allows you to view additional information on the success of

the monitor setup and print simulation. Verification provides a means for

tracking trends in the data, such as sensor or monitor degradations.

IMPORTANT

You should perform a verification whenever your images do not look right.

If the verification fails, you may need to replace the sensor or the monitor.

The verification process may take several minutes.

NOTE

Verification does not apply to HD/SD monitors or digital projectors.

Verifying the Monitor Setup

To verify monitor setup:

1. From the main window, click the Verify icon.

250 KODAK Look Manager System User Guide V2.2


Calibrating Your Monitor

Either the Verification window opens or you are prompted to perform a

Dark Gain Correction to reset the sensor.

If you are prompted to perform a Dark Gain Correction:

a) Place the sensor on a dark surface and make sure that no light can

reach it. Do not attach the sensor to the monitor for this correction.

b) Click OK.

IMPORTANT

If the Dark Gain Correction fails, see “Dark Gain Correction Failure” on

page 268.

The Verification window opens when the correction is complete.

2. If the sensor is not already in place, position it to the center of the screen.

3. Cover the monitor and sensor with a dark cloth if you are not able to turn

off the room lights.

KODAK Look Manager System User Guide V2.2 251


Calibrating Your Monitor

4. Click Verify Monitor Setup on the Verification window.

The Display Manager System projects and measures colored patches.

When verification is complete, the Verify Monitor Setup button changes

to read Monitor Setup Results, and you are notified if verification was

successful.

5. To view the results, click Monitor Setup Results.

Three graphs are displayed.

Correlated Color Temperature: This graph shows the tracking of the

grayscale CCTs across the range of code values that were measured.

The red lines indicate the tolerance levels that you entered on the setup

window. These lines appear if the scale warrants. See “Tolerances

Setup” on page 237.

Chromaticity xy Chart: This diagram shows the tolerance you defined.

The Xs indicate the chromaticities over a range of gray patches and

indicate how well your neutrals track.

Gamma Verification Chart: This chart shows the gamma response of

the monitor for each R, G, B, N series. Ideally the values fall in a straight

line. Click the color channel that you want to view.

If the values are out of tolerance, you can continue to use your monitor as long

as the colors are acceptable to you.

The system writes a verification results file containing the xyY and color

temperature data for each of the measured patches. The file is time and date

stamped so that you can plot trends over time, if desired. To view the

verification files, in the Display Manager system main directory go to data >

verify.

252 KODAK Look Manager System User Guide V2.2


Verifying the Print Film Look

Calibrating Your Monitor

Verify the print film look to measure the quality of the print film simulation.

NOTE

This feature is not available in the KODAK VISION2 HD System Edition. Also

you cannot verify a print film look created for a digital projector or HD/SD display.

To verify the print film look:

1. From the main window, click the Verify icon.

Either the Verification window opens or you are prompted to perform a

Dark Gain Correction. This correction resets the sensor.

If you are prompted to perform a Dark Gain Correction:

a) Place the sensor on a dark surface and make sure that no light can

reach it. Do not attach the sensor to the monitor for this correction.

b) Click OK.

IMPORTANT

If the Dark Gain Correction fails, see “Dark Gain Correction Failure” on

page 268.

The following window opens when the correction is complete.

KODAK Look Manager System User Guide V2.2 253


Calibrating Your Monitor

2. If the sensor is not already in place, position it in the center of the screen.

3. Cover the monitor and sensor with a dark cloth if you are not able to turn

off the room lights.

4. Click Verify Print Film Look on the Verification window.

The Display Manager System projects and measures 125 patches.

When verification is complete, the Verify Print Film Look button changes

to read Print Film Look Results, and you are notified if verification was

successful.

5. To view the results, click Print Film Look Results.

A graph is displayed.

The graph shows a CIELab a* b* plot. If there is a perfect match, the X and dot

are on top of each other. The longer the distance between the X and the dot,

the further apart the match is.

Click the color group buttons at the bottom to view only the data for that color

group.

NOTE

Out-of-gamut colors have longer lines. A normal pattern for most monitors is a

star-burst pattern with colors in the center on aim. The colors at the extremes

are further and further off aim in a direction that points to the center.

254 KODAK Look Manager System User Guide V2.2


Verification Logs

Calibrating Your Monitor

Verification logs are date and time stamped. All files are named

VerifySetup_Results or VerifyPrintFilm_Results.

To view the verification files, in the Display Manager system main directory go

to data > verify.

You can view these text files with applications such as WordPad or Excel. To

identify trends in data, view the log files over a period of time. Open earlier

versions of the log file and compare the data points to determine when values

began to fail.

If verification results slowly degrade over time, the sensor or monitor may be

failing due to age.

If verification suddenly fails, the sensor may be damaged or might have fallen

off during verification.

Print Film Look Verification Log File

KODAK Look Manager System User Guide V2.2 255


Calibrating Your Monitor

Monitor Setup Verification Log

256 KODAK Look Manager System User Guide V2.2


TROUBLESHOOTING THE LOOK

M ANAGER SYSTEM

Please refer to the following topics if you need help with the KODAK Look

Manager System.

“There is Banding Across my Image” on page 258

“My Image Doesn’t Look Right” on page 258

“My Video Card Needs to be Updated” on page 259

“Failed to Apply Refined Look to Image” on page 259

“The Image Does Not Appear in Look Builder” on page 259

“Image Does Not Appear in the ImageViewer (Flowgraph View)” on

page 259

“DPX and CIN Images Cannot be Viewed” on page 260

“Quick Preview/ImageViewer Do Not Display Images (Flowgraph View)” on

page 260

“Changes Do Not Appear in the ImageViewer (Flowgraph View)” on

page 262

“Images Do Not Refresh with the New Look (Main View)” on page 262

“The System Does Not Recognize my Image” on page 262

“Look Builder Does Not Open” on page 263

“USB Device Is Not Recognized” on page 263

“Recipe Issue Displayed in Recipe Information (Flowgraph View)” on

page 263

“Indicator Light is On (Flowgraph View)” on page 264

“The System Does Not Recognize my License” on page 264

NOTE

For help with the Display Manager System, see “Troubleshooting Monitor

Calibration” on page 265. For help with the Flowgraph View, refer to the

Troubleshooting information in the Flowgraph View online Help.

KODAK Look Manager System User Guide V2.2 257


Troubleshooting the Look Manager System

There is Banding Across my Image

Be sure that your monitor Color Quality is set to the highest value possible

(32-bit is recommended).

In WINDOWS OS:

1. Right-click the desktop and select Properties from the pop-up menu.

2. Click the Settings tab.

3. Under Color Quality, select the highest setting possible.

In MACINTOSH OS:

1. Click the Apple icon at the top left of your screen.

2. Click System Preferences.

3. Click Displays and select the highest possible brightness setting.

My Image Doesn’t Look Right

Check the Options You Selected

1. Did you select the correct film stock?

From the Negative, Master Positive, and Dupe Negative options, be

sure that you selected the correct film stock.

2. If you used filters, did you select Compensate Filters in the Negative

options?

3. Did you select the correct source type? See “Selecting the Input Source”

on page 65.

4. Check the remaining options to be sure you have selected the correct

options.

5. In Flowgraph View, did you:

Select the correct source type? See “Source Type Tab in Flowgraph

View” on page 134.

Select the correct scanning media? See “Scanning Media Tab in

Flowgraph View” on page 133.

Update the Image (Flowgraph View)

You might have generated the image from an intermediate process.

Update the image by double-clicking the blue output button of the correct node

or by clicking Update on the node options window.

258 KODAK Look Manager System User Guide V2.2


Check Your Viewing Environment

Troubleshooting the Look Manager System

For critical adjustments, you should view images in a dim environment on a

calibrated monitor. The LCD monitors of laptop computers are not a reliable

viewing method for making critical adjustments. Plug a CRT monitor into your

laptop to view the images. Make sure to properly calibrate and characterize

the CRT monitor using the KODAK Display Manager System.

Check Your Monitor Calibration

We recommend that you regularly calibrate your monitor. See “Calibrating

Your Monitor” on page 227.

To begin, go to Tools > Monitor Calibration.

My Video Card Needs to be Updated

You may receive a message that your video card needs to be updated. You

can continue to use the Look Manager System, but the results may not be

accurate.

Failed to Apply Refined Look to Image

If you receive this message as you are attempting to open an image in Look

Builder, apply a different look to the image in Scene Layout. Double-click the

image to open it in Look Builder.

The Image Does Not Appear in Look Builder

This might occur if there is no base look applied to an image. In Scene Layout,

drag and drop a look or template onto the image. Then double-click the image

to have it appear in Look Builder.

Image Does Not Appear in the ImageViewer

(Flowgraph View)

Be sure that you have assigned the correct ImageViewer to the node.

1. Right-click (WINDOWS OS) or Control + Click (MACINTOSH OS) the

blue output button.

2. Click Display to and select the appropriate viewer.

KODAK Look Manager System User Guide V2.2 259


Troubleshooting the Look Manager System

DPX and CIN Images Cannot be Viewed

If you are using the VISION2 HD System Edition, you may have opened an

ImageViewer from a node that does not support video color space. To view

video images, open the ImageViewer from the HD Standard Looks node, the

HD Custom Looks node, or the Color Corrector node. These are the only

three nodes that support video color space.

Quick Preview/ImageViewer Do Not

Display Images (Flowgraph View)

The image in the Quick Preview window and the ImageViewer is

transparent, all-black, all-white, or jumbled.

This is an issue with your graphics card. You should update your graphics

card driver.

(WINDOWS OS only)

Verify that you have the latest driver for your graphics card.

1. Right-click in the desktop.

2. From the pop-up menu, click Properties.

3. On the Settings tab, click Advanced.

4. Click the Adapter tab to view information about your graphics card.

5. Go to the manufacturer’s Web site and be sure you have the latest driver.

To work around the issue in WINDOWS OS:

1. Close the Look Manager System.

2. Right-click in the desktop.

3. From the pop-up window, click Properties and click the Settings tab.

260 KODAK Look Manager System User Guide V2.2


Troubleshooting the Look Manager System

4. At the bottom of the window, click Advanced and then click the

Troubleshoot tab.

5. Move the hardware acceleration back one stop to a slower setting. The

default setting is full.

IMPORTANT

Do not use the lowest setting. Your computer may become unusably slow.

Purchase a new video card if the next-to-the-slowest setting does not work.

6. Click OK.

7. Open the Look Manager System and open a Quick Preview window to

see if the viewers are working properly.

8. If the problem was not corrected, close the Look Manager System and

repeat steps 2-7 until the problem is corrected. Keep the acceleration

indicator as far to the right as possible and still get the viewers to work.

NOTE

(WINDOWS XP OS only) If slowing the acceleration does not solve the problem,

deselect Enable write combining.

KODAK Look Manager System User Guide V2.2 261


Troubleshooting the Look Manager System

Changes Do Not Appear in the ImageViewer

(Flowgraph View)

Changes will not appear in the ImageViewer until you update the image by

double-clicking the node’s blue output button or by clicking Update in the

node options window.

Be sure you are viewing the correct ImageViewer. The ImageViewer

number appears over the node.

The changes might be very subtle. Display the image in the full screen

mode.

Images Do Not Refresh with the New Look

(Main View)

Some images take a few seconds to refresh. Please be patient.

The changes might be very subtle. Display the image in the full screen

mode.

The System Does Not Recognize my Image

The Look Manager system only accepts still images with the following

extensions:

.dpx—A professional motion-picture film scan. A .dpx or .cin file is the best

type of input for judging a look.

.kdx—A proprietary image file format used in Version 1.1 of the Look Manager

System. Existing .kdx images can still be used but cannot be created in

Version 2.

.cin—A professional motion-picture film scan. A .cin or .dpx file is the best

type of input for judging a look.

.kdc—A raw file from a KODAK Digital Still Camera.

.crw—A raw file from a CANON Camera such as a 10D or Digital Rebel

Camera.

.cr2—A raw file from a CANON Camera such as a 20D, 1D Mark II or 1DS

Mark II.

.nef—A raw file from a NIKON Camera.

.tif—A still image created by a Telecine frame grab or computer-generated

interface that can be either 8 bit or 16 bit.

.jpg—A compressed image that can come from any source. It is not calibrated

and should not be used to generate a 3D LUT or to precisely emulate realworld

lab processes.

.vid—A 10-bit dpx-based still image created by scanning video. A proprietary

image file format. (Used only with the KODAK VISION2 HD System Edition.)

262 KODAK Look Manager System User Guide V2.2


Look Builder Does Not Open

Troubleshooting the Look Manager System

Look Builder might be minimized at the bottom of your window. Click the

minimized Look Builder and click Restore.

USB Device Is Not Recognized

This can happen with a WINDOWS OS when you restart your computer and

the device is connected.

With your computer running, unplug the device and plug it back in.

ImageViewer Does Not Open

(Flowgraph View)

The ImageViewer might be minimized at the bottom of your window. Click the

minimized ImageViewer to restore it to full size.

Recipe Issue Displayed in Recipe Information

(Flowgraph View)

When you view the recipe information, you may find a recipe issue listed. We

recommend that you correct these conditions before finalizing the recipe.

Integrity—the recipe has been altered outside the KODAK Look Manager

System. The integrity of the original creative intent may have been

compromised.

Authenticity—the recipe has been altered by someone other than the

original author.

Relative Emulation—a compressed .tif image was used. The look may not

be an accurate match to real-world processes. Use only .tif images created

by a Telecine frame grab or from a computer-generated image.

KODAK Look Manager System User Guide V2.2 263


Troubleshooting the Look Manager System

Indicator Light is On (Flowgraph View)

At the lower-right corner of the window are indicator lights.

MONCAL—When this indicator is red, your monitor needs to be calibrated

(Production and VISION2 HD Editions). Click the Monitor Calibration icon in

the toolbar. When this indicator is green, your monitor is calibrated and your

recipe look is accurate. When this indicator is yellow, your monitor is

characterized but needs to be calibrated.

READ-ONLY RECIPE—This light indicates that the recipe you are working

with has been designated as read-only by the author. If the author has

enabled a password, you must enter the password to save and overwrite the

recipe. Or you can save the recipe with another name.

AUTHENTICITY—This light indicates that the recipe's original creative intent

has been altered by someone other than the original author.

RECIPE INTEGRITY—This light indicates that the recipe has been altered

outside the Look Manager System. The integrity of the original creative intent

may have been compromised.

The System Does Not Recognize my License

When you receive the email that contains your license file, detach the license

file and save it on your computer in the following location:

WINDOWS OS: C:\Program Files\Kodak\EICommon\Licenses

MACINTOSH OS: /Library/Application Support/Kodak/EICommon/

Licenses

MACINTOSH OS users need to change the file’s Ownership and

Permissions to Read and Write.

264 KODAK Look Manager System User Guide V2.2


TROUBLESHOOTING

M ONITOR CALIBRATION

Refer to the following topics for help with the KODAK Display Manager

System.

“Calibration Failure” on page 266

“Characterization Failure” on page 267

“Verification Failure” on page 267

“Dark Gain Correction Failure” on page 268

“Sensor Does Not Adhere to Screen” on page 268

“Sensor Needs to be Replaced” on page 269

“Sensor is Not Recognized” on page 269

“Enable Cable Does Not Recognize the Monitor” on page 270

“Calibrate Icon is Not Available” on page 270

“Problem with the .ini File” on page 270

“The Results are Not as Expected” on page 271

“Super Bright Capable Display will Not Calibrate” on page 271

KODAK Look Manager System User Guide V2.2 265


Troubleshooting Monitor Calibration

Calibration Failure

Make sure that you are using a VGA m onitor cable and that all the pins are

present.

If the monitor settings need a lot of adjustment to reach aim, you may need

to repeat the calibration process several times to bring the monitor into

tolerances. To more quickly bring the monitor settings closer to aim, reset

the monitor to factory defaults as described in your monitor user manual.

Track the progress of each calibration by observing the Current and Target

Values displayed on the Calibration window. Repeat the calibration process

as many times as necessary as long as the calibration points are continuing

to move toward aim. If the points stop moving or they oscillate above and

below aim, you may need to replace your monitor. Contact your support

representative.

When repeating a failed calibration, make sure that the:

− Room is dimly lit or a dark cloth is placed over the monitor

− Sensor is securely attached to the monitor if the sensor has suction cups

− Enable cable and sensor connections are properly made

− Dark Gain Correction of the sensor is performed correctly

− Monitor is warmed up properly

− Monitor is a type that is supported for auto-calibration

− Monitor is in Expert mode, if available

− Timing for reading patches is set properly. We recommend that you use

the default settings. If you have shortened the timing to increase

calibration speed, the readings from the sensor may have some

erroneous points. Go to Options > Preferences, and set Colors to 4

and Patches to 1.

Make sure to uninstall any other monitor calibration software that you might

have on your system.

266 KODAK Look Manager System User Guide V2.2


Characterization Failure

Troubleshooting Monitor Calibration

Repeat the characterization making sure that the:

− Room is dimly lit or a dark cloth is placed over the monitor

− Sensor is securely attached to the monitor if the sensor has suction cups

− Enable cable and the sensor connections are properly made

− Dark Gain Correction of the sensor is performed correctly

− Monitor is warmed up properly

The monitor brightness may be set too low. Use the factory default setting.

If that fails, increase the brightness.

If characterization fails on your l aptop, dim the screen brightness one level

and try again. If characterization still fails, keep lowering the screen

brightness one level until characterization is successful.

Repeated characterization failures may be caused by a failed sensor.

Verification Failure

Repeat the calibration and characte rization making sure that the:

− Room is dimly lit or a dark cloth is placed over the monitor

− Sensor is securely attached to the monitor if the sensor has suction cups

− Enable cable and sensor connections are properly made

− Dark Gain Correction of the sensor is performed correctly

− Monitor is warmed up properly

Refer to the Verification logs. See “Verifying the Print Film Look” on

page 253.

KODAK Look Manager System User Guide V2.2 267


Troubleshooting Monitor Calibration

Dark Gain Correction Failure

Dark Gain Correction may fail if light enters the sensor.

If Dark Gain Correction fails:

1. Click OK on this message and also on the initialization message that

appears next.

2. Restart the process that you were running when you were prompted to

perform the Dark Gain Correction - either Calibrate, Characterize, or

Verify.

3. When prompted for the Dark Gain Correction, place the sensor on a dark

surface where light cannot reach it.

Do not attach it to the monitor.

Cover it with a dark cloth, if necessary.

4. Repeat the Dark Gain Correction.

Sensor Does Not Adhere to Screen

SEQUEL Sensor

When attaching the sensor, press firmly but not too hard.

Clean the sensor. Use alcohol and a lint-free cloth to clean the suction cups

and sensor face.

Clean the monitor. Use a monitor cleaning kit or a soft cloth with a solution

designed to clean monitors.

If the sensor continues to fall off, wet the suction cups with alcohol before

attaching to the monitor.

X-RITE DTP92+EK Sensor

Firmly push on the sides of the sensor so that the spring-loaded suction cup

slides forward onto the screen. When the suction cup is firmly in place,

release the sensor.

You may need to moisten the suction cup by wiping it with a tissue lightly

dampened with water, or to fog the suction cup by breathing on it.

You may need to clean the monitor and su ction cup, if the sensor does not

firmly attach. Clean the suction cup with a clean, dry cloth.

IMPORTANT

Do not apply a cleanser to the suction cup.

To clean the monitor, use a soft, lint-free paper or cloth lightly dampened

with a mild glass cleaner.

268 KODAK Look Manager System User Guide V2.2


Sensor Needs to be Replaced

SEQUEL Sensors

Troubleshooting Monitor Calibration

If you are prompted to replace the sensor, contact your service representative.

X-RITE Sensors

Contact X-Rite if your sensor fails.

Sensor is Not Recognized

If you get a message that the sensor failed to initialize:

Go to Options > System Configuration to make sure that you have

selected the appropriate sensor and connection type.

Check the connection.

Make sure that the USB or serial port is live and functional.

It is possible that your USB hub is no t compatible with the sensor. Connect

the sensor directly to the computer to verify.

If you extended the length of the cabl e, make sure that you have used no

more than five repeaters. Repeaters can be placed every 5 m (16.4 ft) for a

total length of 30 m (98.4 ft).

(WINDOWS OS only) Check your hardware devices.

From the WINDOWS Start button, click Settings > Control Panel >

System > General tab > Device Manager. Make sure the sensor is

installed and does not have an orange flag next to its name in the directory.

If so, reinstall the software from the installation CD. Your license key will

continue to work if you reinstall the software.

KODAK Look Manager System User Guide V2.2 269


Troubleshooting Monitor Calibration

Enable Cable Does Not Recognize the Monitor

Check the connection.

Make sure that the USB port is live and functional.

(WINDOWS OS only) Check your hardware devices.

From the WINDOWS Start button, click Settings > Control Panel >

System > General tab > Device Manager. Make sure the enable cable is

installed and does not have an orange flag next to its name in the directory.

If so, reinstall the software from the installation CD. Your license key will

continue to work if you reinstall the software.

Make sure that you are using a VGA m onitor cable and that all the pins are

in place.

If your monitor still does not recogni ze the enable cable, you may have a

monitor that is not supported by the Display Manager System. You must

perform a manual calibration instead of an automatic calibration. See

“Manual Calibration” on page 244.

Calibrate Icon is Not Available

The Calibrate icon is only available if you have attached an enable cable.

Problem with the .ini File

If you get a message that there is a problem with the .ini file:

1. Click OK.

The system opens using the factory defaults for any unknown values.

2. Reset and save your system parameters. See “Setting the Calibration

Options” on page 233.

270 KODAK Look Manager System User Guide V2.2


The Results are Not as Expected

Troubleshooting Monitor Calibration

To make use of all the Display Manager System features, make sure that

you are using a VGA monitor cable with all the pins in position.

The environment might not have been dark enough. Repeat the calibration

and characterization with a dark cloth covering the monitor.

The sensor, if it has suction cups, mi ght have fallen off during the process.

Repeat the process making sure that the sensor is firmly attached.

Make sure that the Dark Gain Correction of the sensor is performed

correctly.

Make sure that your monitor color qualit y is set to the highest possible value

(at least 24 bits).

Make sure to warm up the monitor for a least one hour before using the

Display Manager System.

Make sure that the screen saver and power save mode do not come on

during the process.

Set your screen resolution to at least 1280 x 1024.

Input all data available for y our specific process. See “Setting the

Calibration Options” on page 233.

Your scanner or recorder might be out of calibration.

Super Bright Capable Display will Not Calibrate

You must turn off the Super Bright mode by pressing the SB button on the

front of the monitor until the screen reads “Super Bright Mode Off”.

KODAK Look Manager System User Guide V2.2 271


A PPENDIX A

S HORTCUT KEYS IN MAIN VIEW

Scene Layout Shortcut Keys

Task WINDOWS OS MACINTOSH OS

New Scene Ctrl + n + n

Open Project Ctrl + o + o

Open the Display

Manager System

Ctrl + Shift + c + Shift + c

Save Project Ctrl + s + s

Customize Toolbars Ctrl + Shift + t + Shift + t

Export 3D LUT Ctrl + Shift + x + Shift + x

Export Images Ctrl + Shift + i + Shift + i

Synchronize a Project Ctrl + Shift + s + Shift + s

Select All Images Ctrl + a + a

Deselect Images Ctrl + d + d

Add Images Ctrl + + + +

Display Scene

Information

Ctrl + i + i

Change Image Source Ctrl + Shift + u + Shift + u

Change Projection

Mask

Ctrl + Shift + m + Shift + m

Print Images Ctrl + Shift + m + Shift + m

KODAK Look Manager System User Guide V2.2 273


Appendix A Shortcut Keys in Main View

Task WINDOWS OS MACINTOSH OS

Hide or Delete an

Image

Ctrl + h + h

Show All Images Ctrl + Shift + a + Shift + a

Show Hidden Images/

Hide Hidden Images

Delete a Selected

Scene or Image

Ctrl + Shift + v + Shift + v

Del Delete

Open the Help System F1 F1*

Enable What’s This Shift + F1 Not available

Preferences options F4 F4

Toggle Image Box F3 F3

Toggle Flowgraph

View

F2 F2

Undo Ctrl + z + z

Redo Ctrl + y + y

Copy Ctrl + c + c

Paste Ctrl + v + v

Cut Ctrl + x + x

Quit Ctrl + q + q

* If you are using a MACINTOSH OS laptop, press the function key and then

press the correct F key.

274 KODAK Look Manager System User Guide V2.2


Look Builder Shortcut Keys

Appendix A Shortcut Keys in Main View

Task WINDOWS OS MACINTOSH OS

Single Image Display Ctrl + 1 + 1

Dual Image Display Ctrl + 2 + 2

Quadrant Image Display Ctrl + 4 + 4

Print Image Ctrl + p + p

Undo Ctrl + z + z

Redo Ctrl + y + y

Enable What’s This Shift + F1 Not available

Full Screen View F5 F5*

Show out-of-Gamut

Colors

F6 F6

Toggle Look On and Off F7 F7

Save the Look F8 F8

Toggle Info Tabs On and

Off

Ctrl + F5 + F5

Previous Scene Ctrl + up arrow + up arrow

Previous Image Ctrl + left arrow + left arrow

Next Scene Ctrl + down arrow + down arrow

Next Image Ctrl + right arrow + right arrow

Hide/Delete Images Ctrl + Shift + h + Shift + h

Crop the image Ctrl + Shift + m + Shift + m

* If you are using a MACINTOSH OS laptop, press the function key and then

press the correct F key.

KODAK Look Manager System User Guide V2.2 275


System Shortcut Keys

A PPENDIX B

SHORTCUT KEYS IN

F LOWGRAPH VIEW

Task WINDOWS OS MACINTOSH OS

New Recipe Ctrl + n + n

Open Recipe Ctrl + o + o

Save Recipe Ctrl + s + s

Save As Ctrl + Shift + s + Shift + s

Copy Ctrl + c + c

Paste Ctrl + v + v

Cut Ctrl + x + x

Select all Ctrl + a + a

Quit Ctrl + q + q

Display recipe

properties

Open the Display

Manager System

Toggle Batch Render

Mode On and Off

Ctrl + p + p

Ctrl + Shift + c + Shift + c

Ctrl + Shift + r + Shift + r

Delete Del Delete

Zoom in Ctrl and + and +

Zoom out Ctrl and - and -

KODAK Look Manager System User Guide V2.2 277


Appendix B Shortcut Keys in Flowgraph View

Open the Help system F1 F1*

Enable What’s This Shift F1 Shift F1

Close an Options

Window

Task WINDOWS OS MACINTOSH OS

Automatically Link

Nodes

Esc Esc

Hold Ctrl when you

insert the new node.

Change Options F10 F10

Highlight the node that

you want to connect to.

Hold Ctrl when you

insert the new node.

* If you are using a MACINTOSH OS laptop, press the function key and then

press the correct F key.

278 KODAK Look Manager System User Guide V2.2


Image Controller Shortcut Keys

ImageViewer Shortcut Keys

Appendix B Shortcut Keys in Flowgraph View

Task WINDOWS OS MACINTOSH OS

Select All Ctrl + a + a

Clear Selection Ctrl + Shift +a + Shift + a

Inverse Selection Ctrl + i + i

Remove Image Del Delete

Crop Image Ctrl + Shift + c + Shift + c

Switch from one

ImageViewer to

another

Close the

ImageViewer

Task WINDOWS OS MACINTOSH OS

ALT + [the number of

the ImageViewer]

Esc Esc

ALT + [the number of

the ImageViewer]

KODAK Look Manager System User Guide V2.2 279


A PPENDIX C

SHORTCUT KEYS IN

D ISPLAY MANAGER SYSTEM

Display Manager System Shortcut Keys

Task WINDOWS OS MACINTOSH OS

Save As Ctrl + Shift + s + Shift + s

Copy Ctrl + c + c

Paste Ctrl + v + v

Cut Ctrl + x + x

Select All Ctrl + a + a

Quit Ctrl + q + q

Open Viewer Ctrl + Shift + c + Shift + c

Delete Del Delete

Open Help F1 F1*

Enable What’s This Shift + F1

(WINDOWS OS only)

Not available

* If you are using a MACINTOSH OS laptop, press the function key and then

press the correct F key.

KODAK Look Manager System User Guide V2.2 281


A PPENDIX D

IMAGE TYPES

The Look Manager System recognizes the following types of images.

.dpx—A professional motion-picture film scan. A .dpx or .cin file is the

best type of input for judging a look.

.kdx—A proprietary image file format used in Version 1.1 of the Look

Manager System. Existing .kdx images can still be used but cannot be

created in Version 2.

.cin—A professional motion-picture film scan. A .cin or .dpx file is the

best type of input for judging a look.

.kdc—A raw file from a KODAK EASYSHARE P850 or P880 Digital

Camera.

.crw—A raw file from the CANON EOS cameras supported by Look

Manager System (see page 209).

.cr2—A raw file from a CANON EOS 5D, 20D, 30D, 350D, 400D, 1DS

Mark II, 1D Mark II camera.

.nef—A raw file from the NIKON cameras supported by Look Manager

System (see page 209).

.tif—A still image created by a Telecine frame grab or computergenerated

interface that can be either 8 bit or 16 bit. Or a file from a

CANON EOS 1DS Mark I camera.

.jpg—A compressed image that can come from any source. It is not

calibrated and should not be used to generate a 3D LUT or to precisely

emulate real-world lab processes.

.vid—A 10-bit, dpx-based still image created by scanning video. A

proprietary image file format.

KODAK Look Manager System User Guide V2.2 283

Educational

Production

X X

X X

X X

VISION2 HD

System

X X X

X X X

X X X

X X X

X

X X

X


A PPENDIX E

R EGULATORY INFORMATION

This is a class A product. In a domestic environment this product may cause

radio interference in which case the user may be required to take adequate

measures.

NOTE: This equipment has been tested and found to comply with the limits for

a Class A digital device, pursuant to part 15 of the FCC rules. These limits are

designed to provide reasonable protection against harmful interference when

the equipment is operated in a commercial environment. This equipment

generates, uses and can radiate radio frequency energy and, if not installed

and used in accordance with the instruction manual, may cause harmful

interference to radio communications. Operation of this equipment in a

residential area is likely to cause harmful interference in which case users will

be required to correct the interference at their own expense.

This class A digital apparatus complies with Canadian ICES-003.

Cet appareil numérique de la classe A est conforme à la norme NMB-003 du

Canada.

This is a Class A product based on the standard of the Voluntary Control

Council for Interference by Information Technology Equipment (VCCI). If this

equipment is used in a domestic environment, radio disturbance may arise.

When such trouble occurs, the user may be required to take corrective

actions.

KODAK Look Manager System User Guide V2.2 285


Minimum Requirements

WINDOWS OS

A PPENDIX F

S YSTEM REQUIREMENTS

Operating System: WINDOWS XP

Processor: Minimum PENTIUM 3; PENTIUM 4 or equivalent is

recommended

RAM: Minimum 512 MB of RAM is recommended

Hard Drive space: 450 MB of available space on hard drive for the

application; additional space as needed for storing images

Video Card: 24-bit video/graphic card, 3D acceleration capability with at least

256 MB of RAM; OpenGL compliant

Monitor Resolution: 1280 x 1024 recommended

Drives: CD-ROM drive

I/O: 2 available USB ports

MACINTOSH OS

Operating System: 10.4 or greater

Processor: G4 or higher, INTEL based

RAM: Minimum 512 MB of RAM is recommended

Hard Drive space: 450 MB of available space on hard drive; additional space

as needed for storing images

Video Card: 24-bit video/graphic card, 3D acceleration capability with at least

256 MB of RAM; OpenGL compliant

Monitor Resolution: 1280 x 1024 recommended

Drives: CD-ROM drive

I/O: 2 available USB ports

KODAK Look Manager System User Guide V2.2 287


Appendix F System Requirements

Additional Software

Internet Browser:

WINDOWS OS: INTERNET EXPLORER Version 6.0 or higher

MACINTOSH OS: INTERNET EXPLORER Version 5.2 or higher

ADOBE ACROBAT Reader: Needed to view and print the User Guide and

Quick Start Guide

Required and Optional Hardware

Educational Edition

Optional:

Approved digital-still camera

Digital, still-camera card reader or PCMCIA card: Use to load digital still

images from a camera to your computer

KODAK EASYSHARE Printer Dock

KODAK PROFESSIONAL 8500 Digital Photo Printer

KODAK PROFESSIONAL 1400 Digital Photo Printer

KODAK Photo Printer 6800 series

Four Port Unpowered USB Hub: Use to accommodate the enable cable,

sensor connections, printer, mouse, and card reader

Production/KODAK VISION2 HD System Editions

Required:

Sensor (for calibration)

CRT monitors only—USB ECC 1 Cable (Enable cable)

CRT monitors only—VGA cable: (from the display to the enable cable) To

take advantage of all the Display Manager System features

Optional:

Approved digital-still camera

KODAK EASYSHARE Printer Dock

KODAK PROFESSIONAL 8500 Digital Photo Printer

KODAK PROFESSIONAL 1400 Digital Photo Printer

KODAK Photo Printer 6800 series

Four Port Unpowered USB Hub: Use to accommodate the enable cable,

sensor connections, printer, mouse, and card reader

288 KODAK Look Manager System User Guide V2.2


G LOSSARY

3D LUT (3 dimensional look up table) A mathematical description of colors with

red, green, and blue on the x, y, and z axis, respectively, forming a cube.

The Display Manager System creates 3D LUTs based on the

characterization of your display. You can export 3D LUTs for use by

supported imaging products.

absolute

emulation

The system process of creating a look in the recipe that is most accurate

as compared to the actual production look.

aim The desired value for black point, white point, and chromaticity

coordinates when calibrating your monitor.

ASA Exposure Index or speed rating that denotes the film sensitivity, defined by

the American National Standards Institution.

aspect ratio A comparison of the image width to height, expressed as a proportion

(4:3), a ratio (4/3), or a decimal (1.33).

Common film aspect ratios are Academy Flat 1.851; Anamorphic Scope

2.351; Academy Standard 1.331.

The television aspect ratio is 1.331 and HDTV is 1.78:1.

authenticity The property of a recipe that identifies if someone other than the author

has made changes to the recipe.

base look A resusable look, having the creation intent (i.e. Skip Bleach) that can be

applied to a series of images.

batch render

mode

A setting that, when enabled, applies an operation to all of the images in a

sequence instead of the single current image.

bias A monitor setting that controls the current to the monitor affecting the color

and intensity of the display.

black point A value that represents the darkest point in an image or the darkest point

that a monitor can display. This is not necessarily pure black.

calibration The process of adjusting a monitor’s black and white points as close as

possible to aim points.

characteristic

curve

A graphical representation of a neutral series. For film it is the film's

response to light that shows the relationship between density and

exposure. Also called the D-LogE curve. For video it is the gamma

response of the video system and/or display.

KODAK Look Manager System User Guide V2.2 289


Glossary

characterization

chromaticity

coordinates

color

correction

matrix

The measurement of the color characteristics of a monitor. This results in

the automatic creation of a .chr file, which controls how the monitor

interprets colors.

Vector settings used to define the color temperature of the LAD gray patch

during monitor calibration.

A set of coefficients that defines the amount of color information that is

transferred from one color channel to another color channel.

color gamut The range of colors that a device or film can display.

color timing A laboratory printing process where the image is adjusted for color and

density. The amount of red, green, and blue light, shown through one

piece of film to make an exposure onto another piece, is adjusted to

modify the color of the scene when it is finally projected. In the Look

Manager System you can adjust color timing from the Dupe Negative,

Master Positive and Print options.

compare

modes

Options accessed in the Look Builder that control how before and after

looks are compared on an image. These options consist of horizontal

swipe, vertical swipe, horizontal butterfly, or vertical butterfly.

cropping Changing the aspect ratio of an image to that or another media. For

example, when you shoot with a digital-still camera in a 1.33:1 ratio, but

you want to see only the 1.85:1 area that you will shoot with your motion

picture camera.

CRT Cathode Ray Tube (monitor)

curve See “characteristic curve.”

D-LogE Density with respect to the logarithm of exposure for the film. This is

represented by the film characteristic curve.

dark gain

correction

An adjustment to the sensor that eliminates inherent noise during monitor

calibration.

density The measurement of how much light a film transmits.

digital

intermediate

The process of using digital tools instead of photochemical tools between

the acquisition and display of your images.

display aim In the Display Manager System, the desired values that you want

calibration to match for your display device. Set these values from the

Options > Setup window.

290 KODAK Look Manager System User Guide V2.2


Glossary

display mode An option in the Display Manager System, where you select either

automatic or manual calibration mode. Also an option in the Look Builder,

where you select how many images are displayed.

dual head

mode

dupe

negative

A system capable of handling two displays. They can be separate

desktops or designed to work as one.

An intermediate copy of a film, made on fine-grained stock, and used to

make release prints.

EI See “exposure index.”

enable cable A cable used to interface between a CRT monitor and a computer during

automatic monitor calibration. (USB ECC 1 Cable)

exposure

index

(EI) A measurement of film sensitivity to light. EI is used in determining

correct exposure.

film recorder A device that records digital images onto film.

film roll A digital file that contains sequences of frames.

filter A translucent material that is placed in front of a camera to modify the

color that is transmitted, or to introduce artifacts, such as diffusion, flares,

etc.

filter factor The amount of increase in exposure needed to compensate for filters.

filter trays A group of similar filters that are listed together to facilitate selecting the

appropriate filter.

flashing The process of exposing a small amount of light to film before or after the

scene is photographed. Flashing will lower the contrast of your shadows or

highlights depending on which stage you do it in. Negative + Dupe

Negative node flashing lifts blacks, and Print + Master Positive node

flashing softens whites.

flashing filter A filter that is applied during the flashing process. See “filter” and

“flashing.”

flowgraph

view

A GUI (Graphical User Interface) designed to show workflow steps (also

known as nodes) of the imaging and/or photochemical process.

frame grab A device that can capture a single still frame in .tif format from a Telecine.

gain Color Corrector Node: A Color Corrector control that adjusts the shoulder

of a color curve.

Monitor Calibration: The percent of increase between the input signal and

the output signal.

gamma A Color Corrector control that adjusts the midtones in an image.

KODAK Look Manager System User Guide V2.2 291


Glossary

gelatin filter (Gel) A flexible colored optical material placed in front of lights to modify

the color that is transmitted.

hero An option in the image information. Flag an image with this option to

indicate that it is ready to use in production.

histogram A graphical representation in Flowgraph View of how the pixels in an

image are distributed at each color intensity level. Lowlights are

represented by the left end, mid-tones are represented by the middle

portion, and highlights are represented by the right end.

image

controller

A Flowgraph View utility that allows you to select, crop, and resize an

image.

ImageViewer A Flowgraph View utility that allows you to view and print images. More

than one ImageViewer can be open at the same time to compare image

results.

input profile A 3D LUT created by Kodak based on the characteristics of your film

scanner.

integrity A recipe property that indicates if the author’s original creative intent has

been changed.

LAD gray

patch

LAD (Laboratory Aim Density) The manufacturer-recommended film density

settings. Use these settings to aid in color timing and curve placement.

The value of gray as determined by the Lab Aim Density for a specific

display or film.

lambert A unit of brightness equal to a perfectly diffusing surface that reflects 1

lumen per square cm.

lamp

intensity

The strength of a light source.

LCD Liquid Crystal Display (monitor)

lift The shadow portion of a color curve. Represented by the toe of the color

curve.

Also, a primary Color Corrector color correction that adjusts the shadows

in an image.

log-E range Log of Exposure. See “characteristic curve.”

look An aesthetic quality of film or video that conveys a subjective feeling about

the scene. Factors that contribute to the look are color tones, filters, film

stock, lighting, sharpness, etc.

look browser The area of the software from where you select looks and templates.

luminance The measured value or amount of light from a motion picture screen.

292 KODAK Look Manager System User Guide V2.2


Glossary

LUT (Look Up Table) A method for converting colors by mapping input colors to

output colors.

master

positive

A positive image created from a negative on fine-grained stock as an

intermediate step to making a dupe negative. Not suitable for projection.

matrix See “color correction matrix.”

monitor

primaries

The primary colors as shown on the monitor determined by its phosphors.

nodes Image processing operations represented by an icon in a recipe. In the

Flowgraph View, nodes are connected in sequence to emulate a

production process and to create the desired look for an image. Doubleclick

a node to display options for that node.

options

window

A Flowgraph View window that contains values for a node that affect the

look applied to the image.

output profile A 3D LUT created by the KODAK Scanner Recorder Profiling service

based on your specifications for your output device, such as a digital

projector or HD/SD display.

padding A number of digits in the file name for a frame giving an indication of where

that image falls in the image sequence.

patches Individual color squares that the Display Manager System reads during

calibration, characterization, and verification.

postproduction

preproduction

The point of the production process when the filming is complete. Post-

production activities consist of editing, sound mixing, compositing, image

manipulation, image creation, or any other alteration to the media.

The point of the production process when work is done prior to filming.

Pre-production tasks consist of scouting locations, and selecting stock and

other shooting conditions.

print film The type of film that you want your printed image to emulate regardless of

the printing media that it will actually be printed to. Make this selection in

the Print Emulation node - Print Films tab. When printing to film with the

traditional photochemical process, the Print Film and Printing Media have

to be the same. When printing a digitally recorded negative, they can be

different.

printing

media

The print film stock that you will use to print the negative during actual

processing. When printing to film with the traditional photochemical

process, the Print Film and Printing Media have to be the same. When

printing a digitally recorded negative, they can be different.

project A group of scenes usually formed to tell a story (e.g., film).

KODAK Look Manager System User Guide V2.2 293


Glossary

projection

mask

quadrant

view

Quick

Preview

Aspect ratio (width x height) of projected or display images.

A view of four images. Designed to make comparisons between different

parameters and images.

A Flowgraph View utility that lets you view a low resolution preview of the

recipe adjustments as they are made.

recipe A sequence of operations on an image with a specific order execution and

specific settings to create a look.

refined look Also called color timed look, or color corrected look. It is the basic look

plus additional tweaking and timing.

relative

emulation

reproduction

warning

The process of creating a look in the recipe that is not completely accurate

as compared to the actual production look (absolute emulation). This may

occur if a .tif image is used to create the look.

A message that appears on the ImageViewer if the monitor is not

calibrated, if you have used a .tif image, or if the recipe is referencing film

data that does not exist on the current computer.

To accurately print an image or produce a look, you should correct these

conditions.

resize Changing an image size by specifying a new resolution. Resizing an

image to a smaller size will increase the processing speed. You can resize

an image by selecting a scale factor on the Image Controller tab of the

Input Roll/Image node.

saturation The brilliance or purity of a given color. As a color gets less saturated, it

becomes more pastel.

scanning

media

The type of film that was scanned to create a digital image. The Look

Manager System needs to know which film stock was scanned in order to

make accurate adjustments to the digital image.

scene A group of images. Usually grouped together to form a concept (e.g., a

passage in a movie script).

sensor A colorimeter used to measure luminance and chromaticities of patches

during monitor calibration, characterization and verification.

shoulder The curved region of the characteristic curve above the straight line

portion. It represents the highlights in the image. This gradually decreases

as exposure increases. See “characteristic curve.”

294 KODAK Look Manager System User Guide V2.2


Glossary

skip bleach The process of leaving some or all of the image silver on the film along

with the image dyes. This silver is normally removed during the bleaching

process. Skip bleach increases contrast, darkens shadows, and reduces

the color saturation of images.

You can emulate skip bleach from: Negative, Master Positive, Dupe

Negative, and Print Emulation.

SMPTE Society of Motion Picture and Television Engineers

source type A description of how the original image was created. The Look Manager

System needs this information in order to correctly emulate a look. In

Flowgraph View, make this selection on the Source Type tab of the Input

Roll/Image node option window. In Main View, make this selection when

you are prompted.

spot meter A Look Manager System tool that displays exposure information about an

image.

straight line The straight line portion of the characteristic curve. It represents the

midtones in the image.

target A data file that contains preset calibration values. The Display Manager

System provides three default targets that can be used as starting points

for setting your calibration values.

Telecine A machine that scans motion picture film at video resolution for transfer to

videotape.

template In Flowgraph View, a pre-defined recipe which you can use as a starting

point for your recipe. You can create your own template or use the default

templates.

In Main View, a base look containing certain processes which you can

adjust to create a refined look.

timer The person at the lab who works with the cinematographer to select the

timing lights for each shot.

timing lights The lamps of a film printer. Their brightness controls the printed color. You

can emulate changes to timing lights on the Color Timing tabs of the

Master Positive, Dupe Negative and Print Emulation node options.

toe The curved region of a film characteristic curve below the straight line

portion. It represents the shadows in the image and gradually increases

with exposure. See “characteristic curve.”

tolerances The acceptable value above or below aim values when calibrating your

monitor.

t-stop A motion picture camera setting that controls exposure and depth of field.

KODAK Look Manager System User Guide V2.2 295


Glossary

unity matrix A color matrix with colors in a 1 to 1 relationship so that no color

corrections are made.

verification In the Display Manager System, the process of checking the overall

response of the system to determine the quality of the calibration and

characterization.

white point A value that represents the brightest part in an image or the brightest point

that a monitor can display.

workspace The large gray area in the Flowgraph View where you add and connect

nodes and set node options to create a recipe.

296 KODAK Look Manager System User Guide V2.2


Numerics

3D LUT

applying from flowgraph 194

applying main view 194

defined 289

directory to (Display Manager) 238

exporting from flowgraph 191

exporting main view 193

overview/description 196

3DL file format 195

6800 printer, setting up 216

8500 printer, setting up 215

A

absolute emulation, definition 289

adding

images (flowgraph) 128

images (main view) 58

licenses 20

nodes (flowgraph) 112

nodes from workspace (flowgraph) 99

notes to workspace (flowgraph) 98

adjusting

black point in Color Corrector(main

view) 85

gamma (flowgraph) 165

lift, gamma, gain (flowgraph) 161

lift, gamma, gain (main view) 84

printer offsets (flowgraph) 203, 224

printer offsets (main view) 224

white point in Color Corrector (main

view) 85

aim

definition 289

setting projector 234

apply

3D LUT from flowgraph 170, 194

INDEX

3D LUT in main view 194

filters (flowgraph) 140

filters (main view) 78

flashing (flowgraph) 146

flashing (main view) 79

looks (main view) 75

ASA

defined 289

selecting 78

aspect ratio

defined 289

flowgraph 203

main view 45

assigning ImageViewer (flowgraph) 201

authenticity

definition 289

indicator (flowgraph) 98, 125

autobalance timing

flowgraph 139

main view 79

automatic calibration

not available 270

performing 240

automatically connect nodes (flowgraph) 112

B

banding in images 258

base look (main view)

applying 75

defined 289

saving 32, 85

batch render mode (flowgraph)

definition 289

using with Save node 135

bias

adjusting 227

definition 289

KODAK Look Manager System User Guide V2.2 297


Index

black point

adjusting in Display Manager 244

definition 289

setting in Color Corrector(main view) 85

brightness, adjusting on monitor 227

C

calculating filter factors (flowgraph) 148

calibration

automatic 240

definition 289

described 227

fails 266

how often 227

main steps 227

manual 244

preparing monitor/environment 232

timing 238

video setup 235

cameras

digital still 211

loading images from 214

setting up CANON 211

setting up KODAK 210

setting up NIKON 212

CANON cameras 211

capture mode

CANON 211

KODAK 210

NIKON 212

CGI images (flowgraph) 134

changing

input source (flowgraph) 134

input source (main view) 65

output media (flowgraph) 157

output media (main view) 68

projection mask 67

scene information (main view) 72

characteristic curve, definition 289

characterization

automatic 248

definition 290

described 228

fails 267

how often 227

how to 248

chr file, directory to 238

chromaticity

chart 252

dark 235

diagram 242

setting 234

chromaticity coordinates, definition 290

CIELab, plot 254

closing a recipe (flowgraph) 115

c-moncal warning (flowgraph) 202

color

channels (flowgraph) 167

correction matrix (flowgraph) 165

correction matrix, definition 290

gamut (flowgraph) 203

gamut (main view) 32

gamut, definition 290

primary correction (flowgraph) 161

primary correction (main view) 84

quality on monitor 7

Color Corrector

creating recipe for (flowgraph) 100, 109

flowgraph view 161

main view 84

template for outputting (flowgraph) 116

color timing

definition 290

flowgraph 152, 155

main view 80, 82

colorimeter 234

communicating your look 2

compare modes (main view)

defined 290

selecting 90

comparing looks

flowgraph 206

main view 88

compensate filters

flowgraph 139, 258

main view 79

298 KODAK Look Manager System User Guide V2.2


connecting

enable cable 12

nodes (flowgraph) 112

SEQUEL sensors 15

X-RITE sensors 13

correlated color temperature graph 252

creating

new project (main view) 42

recipe for traditional processing (flowgraph)

109

recipe from template (flowgraph) 117

recipes (flowgraph) 112

scene (main view) 55

templates (flowgraph) 118

cropping

definition 290

flowgraph view 130

main view 32, 67

CRT, definition 290

curve, definition 289

Custom Looks

flowgraph 184

main view 176

customizing

flowgraph window 94

toolbars (main view) 28

D

D Log E, definition 290

dailies 2

dark code value 235

dark gain correction (Display Manager)

definition 290

fails 268

procedure 241

default templates

flowgraph 116

main view 75

delete

images (main view) 70

recipe items (flowgraph) 113

scene (main view) 72

templates (flowgraph) 118

density, definition 290

Index

digital intermediate

creating recipe for (flowgraph) 101, 109

definition 290

digital still cameras 209

directories (Display Manager) 238

directory paths (flowgraph) 103

display aim

definition 290

setting 235

Display Manager

calibration 240

characterization 248

how it works 227

main window 229

opening 228

setup 233

shortcut keys 281

display mode

definition 291

selecting (main view) 33

displaying

images from a flowgraph 199

multiple images (main view) 88

pixel/look information 31

DPX viewer 74

DTP92+EK 14

DTP94+EK 13

dual head

defined 291

support (Display Manager) 237

Dupe Negative

color timing tab (flowgraph) 152

definition 291

described (flowgraph) 96

films tab (flowgraph) 149

flashing tab (flowgraph) 150

using in flowgraph 149

using in main view 80

E

EasyShare

cameras 210

printers 216

edit toolbar (flowgraph view) 95

KODAK Look Manager System User Guide V2.2 299


Index

editions

adding 20

features 5

emulation nodes (flowgraph) 137

enable cable

connecting 12

definition 291

not recognized 270

export

3D LUT from flowgraph 191

3D LUT in main view 193

image with look (main view) 86

exposure index

definition 291

flowgraph 139

main view 78

F

film data warning (flowgraph) 202

film look

not as expected 271

verifying 253

film recorder, definition 291

film roll, definition 291

films tab (flowgraph) 138, 149, 154

filter factors

calculating (flowgraph) 148

definition 291

filter trays, defined 291

filters

applying (flowgraph) 140

applying (main view) 78

definition 291

flashing Master Pos/Dupe Neg (flowgraph)

150

Negative node (flowgraph) 140

packages (flowgraph) 141

flagging images (main view) 24

flashing

definition 291

filter, definition 291

flowgraph view 146, 150, 159

main view 79

flowgraph view

defined 291

main window 93

nodes described 96

opening 93

overview 34

frame grab

.tif 262, 283

definition 291

full screen

flowgraph view 203

main view 32

G

gain

adjusting in Color Corrector (flowgraph)

161

adjusting in Color Corrector(main view)

84

definition 291

gamma

adjusting in Color Corrector (flowgraph)

161

adjusting in Color Corrector(main view)

84

definition 291

matrix/gamma node (flowgraph) 165

gelatin filters (flowgraph)

definition 292

using 144

H

hardware

requirements 287

SEQUEL sensors 15

X-RITE sensors 13

HD Custom Looks

flowgraph 184

main view 176

HD Standard Looks

flowgraph 179

main view 174

help 8

hero

defined 292

flagging image as (main view) 24

300 KODAK Look Manager System User Guide V2.2


hiding

images 70

scenes 72

scenes (main view) 25

histogram (flowgraph)

definition 292

viewing 204

How Do I 8

I

Image Controller (flowgraph)

definition 292

shortcut keys 279

tab 128

image files, managing (flowgraph) 110

image input box (main view) 26

image source

flowgraph 134

main view 65

images

adding (main view) 58

banding appears 258

comparing (flowgraph) 206

cropping (flowgraph) 130

cropping (main view) 67

deleting/hiding 70

directories (flowgraph) 103

displaying multiple (main view) 88

do not refresh (flowgraph) 262

don’t display properly (flowgraph) 260

don’t look right 258

exporting (main view) 86

flagging (main view) 24

import from project (main view) 61

importing into scene (main view) 56

inputting (flowgraph) 128

loading on a computer 214

moving between scenes (main view) 63

not recognized 262

printing from flowgraph 221

printing from main view 218

saving multiple (flowgraph) 135

scaling (flowgraph) 130

types of 283

viewing different (flowgraph) 205

warnings 202

ImageViewer (flowgraph)

assigning 201

background color 203

changes do not appear 262

clearing 203

definition 292

full screen 203

image doesn’t appear 259

options 202

scaling images/aspect ratio 203

shortcut keys 279

toggle on/off (icon) 94

using 200

won’t open 263

import (main view)

images 26, 56

images from different project 61

look 76

looks 46

project 53

scene (main view) 64

indicator lights (flowgraph) 98

ini file (Display Manager)

problems with 270

saving to 232

input images

flowgraph 128

main view 56

input output nodes (flowgraph) 127

input profile (main view)

defined 292

selecting 69

Input Roll/Image node (flowgraph) 127

input source

flowgraph 134

main view 65

input timing (flowgraph) 134

installing software 9

integrity

definition 292

warning (flowgraph) 98

Index

KODAK Look Manager System User Guide V2.2 301


Index

ISO 210, 211

K

kdm.ini file

as default 239

problems with 270

saving to 232

KODAK cameras 210

L

lab uses 2

labs lad normal values

flowgraph view 152

main view 83

LAD

definition 292

gray patch, definition 292

lambert, definition 292

lamp intensity

adjusting (flowgraph) 162

adjusting in main view 85

definition 292

LCD, definition 292

licenses

adding 20

features 5

not recognized (main view) 264

selecting (flowgraph) 107

selecting (main view) 37

lift

adjusting in Color Corrector (flowgraph)

161

adjusting in Color Corrector (main view)

84

definition 292

loading

camera images 214

settings (Display Manager) 239

lock timing

flowgraph view 152, 156

main view 81

log-E range, definition 292

logs, verification (Display Manager) 255

look browser

defined 292

overview 22

look builder

image does not refresh 262

image doesn’t appear 259

overview 30

toolbars 32

won’t open 263

looks

applying (main view) 75

communicating with partners 3

comparing (flowgraph) 206

creating (flowgraph) 109

creating (main view) 73

definition 292

importing (main view) 76

merging (flowgraph) 169, 171

not as expected 271

renaming (main view) 76

saving base look (main view) 32

viewing in Look Builder 30, 88

viewing without look applied 74

luminance

definition 292

setting (Display Manager) 234

LUT

applying (flowgraph) 194

applying (main view) 194

definition 293

exporting (flowgraph) 191

exporting (main view) 193

M

main toolbar (flowgraph) 94

main window

Display Manager 229

flowgraph view 93

manual calibration 228, 244

Master Positive

color timing tab (flowgraph) 152

defined 293

described (flowgraph) 96

302 KODAK Look Manager System User Guide V2.2


films tab (flowgraph) 149

flashing tab (flowgraph) 150

main view 80

Matrix Gamma node (flowgraph)

described 96

uses 165

memorizing Color Corrector adjustments 84

Merge node (flowgraph) 96, 168

merging

looks (flowgraph) 169, 171

split image (flowgraph) 169

moncal warning (flowgraph) 98, 202

monitor calibration, See Display Manager

monitor primaries

definition 293

tracking 248

monitors

calibrating 227

evaluating 243

preparing 232

selecting type (flowgraph) 104

selecting type (main view) 36

setting color quality 7

N

Negative

flowgraph view 137

main view 78

NIKON cameras 212

nodes (flowgraph)

apply 3DLut 170

Color Corrector 161

connecting 112

Custom Looks 184

definition 293

described 96

Emulation 137

Input/Output 127

Matrix Gamma 165

Merge 168

Negative 137

Print Emulation 154

Save 135

Index

Split 167

Standard Looks 179

Timing 163

notes

adding to printed image (main view) 220

adding to recipe (flowgraph) 98

O

one light timing

flowgraph view 152, 156

main view 81

online help 8

opening

Display Manager 228

existing project (main view) 49

flowgraph recipe 94

flowgraph view 93

ImageViewer (flowgraph) 200

Look Manager 18

node options (flowgraph) 113

options windows, definition 293

out-of-gamut

Display Manager 254

flowgraph 203

main view 32

output media

flowgraph 157

main view 68

output profile (main view)

defined 293

selecting 69

setting default 39

output timing (flowgraph) 158

P

padding, definition 293

password protection (flowgraph) 120

patches

definition 293

timing between 238

photo printers 215

pixel values

flowgraph 201

main view 31

KODAK Look Manager System User Guide V2.2 303


Index

post-production

definition 293

uses 2

preferences

Display Manager 233

flowgraph view 103

main view 36

pre-production

definition 293

uses 1

primary color correction

flowgraph 161

main view 84

Print Emulation node (flowgraph)

color timing 155

films tab 154

flashing 159

printing media tab 157

print film

definition 293

selecting (flowgraph) 154

Print process (main view) 80

printer

lights, adjusting (flowgraph) 153, 156

lights, adjusting (main view) 80, 82

offsets (flowgraph) 203, 224

offsets (main view) 224

setting up 6800 216

setting up 8500 215

setting up Printer Docks 216

supported models 215

Printer Docks, setting up 216

printing

annotation (flowgraph) 223

annotation (main view) 220

media (flowgraph) 157

media, definition 293

still images (flowgraph) 221

still images (main view) 218

to film, template (flowgraph) 116

profile

characterization 228

input/output (main view) 69

project (main view)

creating new 42

defined 293

importing 53

open existing 49

saving 53

synchronizing 50

tips 41

projection mask

changing 67

defined 294

flowgraph view 130

selecting for new project 45

projector aim

luminance adjust 235

setting 234

projector SPD 234

Q

quadrant view (main view)

defined 294

displaying 88

Quick Preview (flowgraph)

definition 294

using 199

R

Range 153

read-only recipe (flowgraph)

indicator 98

saving as/resaving 120

recipe (flowgraph)

authenticity warning 125

basic steps 109

closing 115

commercial 100

creating 112

creating from a template 117

definition 294

description 124

digital intermediate 101

information 120

information (icon) 94

inputting an image 128

304 KODAK Look Manager System User Guide V2.2


integrity 98

issue 125, 263

open existing 94

properties, viewing 123

saving 94, 119

sharing 121, 122

traditional film processing 102

refined look

defined 294

exporting image with 86

regulatory information 285

relative emulation (flowgraph)

definition 294

warning 202

renaming

look (main view) 76

scene (main view) 72

reproduction warnings (flowgraph)

definition 294

listed 202

requirements 287

resize

definition 294

images (flowgraph) 130

reversed image (flowgraph) 114

rgb values

flowgraph 201

main view 31

S

sample recipes (flowgraph)

commercial 100

digital intermediate 101

Merge node 169

Split node 167

traditional feature 102

saturation

adjusting in Color Corrector (flowgraph)

161

adjusting in Color Corrector(main view)

85

definition 294

Save node (flowgraph)

described 96

using 135

saving

base look (main view) 32, 85

images (flowgraph) 133

multiple images (flowgraph) 135

project (main view) 53

recipe (flowgraph) 94, 119

settings (Display Manager) 239

templates (flowgraph) 118

with password (flowgraph) 120

scaling images (flowgraph) 130

scanning media (flowgraph)

definition 294

identifying 133

scene (main view)

creating 55

defined 294

delete 72

editing information 72

importing 64

importing images into 56

importing into project 53

moving images between 63

viewing area 25

scene layout (main view) 21

scouting locations 1

sensor

definition 294

falls off 268

not recognized 269

selecting 237

SEQUEL 15

supported 231

X-RITE 13

SEQUEL sensors

4/C serial 17

4/C USB 15

4/L USB 16

settings, load/save Display Manager 239

sharing looks

flowgraph 121

main view 86

shortcut keys

Display Manager 281

Index

KODAK Look Manager System User Guide V2.2 305


Index

flowgraph view 277

Image Controller 279

Look Builder 275

Scene Layout 273

shoulder, definition 294

skip bleach

apply (main view) 79, 81, 83

definition 295

setting (flowgraph) 139

SMPTE, defined 295

source type

changing (main view) 65

definition 295

identifying (flowgraph) 134

SPD, loading 234

spectrophotometer/spectroradiometer 234

Split node (flowgraph) 96, 167

spot meter (flowgraph)

definition 295

enabling 132

Standard looks

flowgraph 179

main view 174

startup template (flowgraph) 106

status bar (flowgraph) 98

stop offset value (flowgraph) 148

straight line, definition 295

swiping images 90

synchronization (main view)

exporting file 50

importing file 53

system requirements 287

T

targets (Display Manager)

definition 295

selecting 235

technical support 8

Telecine

definition 295

template

applying (main view) 75

creating/deleting (flowgraph) 118

definition 295

managing (main view) 74

selecting startup (flowgraph) 106

setting default (main view) 75

VISION2 HD (flowgraph) 116

VISION2 HD (main view) 174

timer, definition 295

timing (Display Manager)

between patches 238

recommendation 266

timing lights, definition 295

Timing node (flowgraph) 96, 163

toe, definition 295

tolerances (Display Manager)

definition 295

setting 237

toolbars

customizing (flowgraph) 94

customizing (main view) 28

toolnodes (flowgraph) 163

t-stop, definition 295

U

unity matrix

creating (flowgraph) 166

definition 296

V

verification (Display Manager)

definition 296

described 228

fails 267

film look 253

logs 255

monitor setup 250

when 250

video calibration 235

video card, update 259

viewing environment 232

VISION2 HD System Edition

flowgraph view 178

main view 174

overview 173

306 KODAK Look Manager System User Guide V2.2


W

what’s this 8, 94

white point

adjusting in Display Manager 244

chromaticity 236

definition 296

setting in Color Corrector (main view) 85

workspace

definition 296

options (flowgraph) 98

X

X-RITE

DTP92+EK 14

DTP94+EK 13

Z

zoom in zoom out (flowgraph) 94

Index

KODAK Look Manager System User Guide V2.2 307

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