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Safwan Karim

Safwan Karim

Safwan Karim

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<strong>Safwan</strong> <strong>Karim</strong><br />

Co-Founder | Operations Director<br />

Animonsta Studios Sdn. Bhd.


BOBOIBOY :<br />

INNOVATION & POTENTIAL


BOBOIBOY : INNOVATION & POTENTIAL<br />

Info Animonsta & Product<br />

Innovation : Animation Production<br />

Innovation : The New Media Market<br />

Innovation : Merchandising<br />

Innovation : On Ground Presence<br />

Moving Forward<br />

Q & A


INFO ANIMONSTA<br />

Incorporated : 15 Sep 2009 (3yrs)<br />

Manpower : 7 (2009), 45 (2012)<br />

Base : MAC3 (2009), SME3 (2012)<br />

Business : Intellectual Property, Licensing<br />

Product : BoBoiBoy (S1 completed.S2 broadcasting)


WHY CYBERJAYA ?<br />

MSC-Status Company<br />

Born and raised in Cyberjaya<br />

Creative Talent Pool<br />

Conducive Working Environment<br />

World-Class Facilities (MAC3,MDeC)<br />

20 Minutes away to City Centre / KLIA<br />

No Traffic Jam (yet)<br />

Affordable<br />

Industry & Market Support


SYNOPSIS<br />

A story about a superhero kid named<br />

BoBoiBoy and his friends who are fighting<br />

against the alien who came to earth to<br />

steal cocoa beans.


Feminin, Tegas<br />

Cepat marah<br />

Rakan BoBoiBoy<br />

Yaya Gopal Ying<br />

Pelawak, Penakut Pemalu,Sangat berani


Pemberi Kuasa<br />

Ochobot<br />

Setia<br />

Berani<br />

Kebudak-budakan


Probe<br />

Orang kanan Adu Du<br />

Super Probe<br />

Setia<br />

Lurus bendul<br />

Watak Jahat<br />

Musuh ketat BoBoiBoy<br />

Perampas koko<br />

Tak putus asa<br />

Adu Du<br />

Selalu tak bernasib baik<br />

Computer<br />

Pencari Data<br />

Berkira<br />

Suka cari alasan


ON-AIR PERFORMANCE<br />

Every Sunday, 7 PM<br />

Average viewers per slot: 1.25 Million<br />

Highest viewers 1.74 Million (38.5% Share)<br />

Demographic : 45% Kids 4-14, 55% Teens - Adult<br />

Broadcasted in 16 ASEAN countries.<br />

#1 in Malaysia and Philippines<br />

#2 in Singapore<br />

Voted #2 best cartoon show in Disney Channel 2011<br />

10%-11% Share in Indonesia (>SpongeBob)


INNOVATION : PRODUCTION


PRIMARY OBJECTIVE<br />

Getting it On target, On time<br />

Controlled Budget<br />

Minimum Margin of Error<br />

Minimum Manpower<br />

Widest Exposure<br />

Challenge Accepted!


Idea &<br />

Script<br />

Concept &<br />

Storyboard<br />

Character & Background<br />

Modeling<br />

Compositing &<br />

Audio Design<br />

Editing<br />

VO<br />

Recording<br />

Texturing<br />

Rigging<br />

Lighting & Rendering<br />

Acting<br />

Animation


PRE PRODUCTION – SCRIPT & CONCEPT<br />

Usual Practice – Scriptwriter works individually.<br />

Our Way -<br />

Market Trend Survey (broadcasters)<br />

Brainstorming (bouncing of ideas)<br />

Release progress to social network.<br />

Pro & Cons –<br />

Team bonding & chemistry<br />

Fans feel appreciated


Concept of Character<br />

Konsep Asal BoBoiBoy


PRE PRODUCTION – VO RECORDING<br />

Usual Practice – Hire celebrities.<br />

Our Way –<br />

Hire talented non-celebrities.<br />

1 bullet 2 kills (English + Malay)<br />

Internal Resources<br />

Pro & Cons – Cost Effective


PRODUCTION – MODELING, ANIMATION<br />

Common Challenges –<br />

Different styles<br />

Inexperience freshgraduates<br />

Our Way –<br />

Directors seating arrangement.(open concept)<br />

Standardize modeling technique.<br />

Develop a 5 key animation system.


PRODUCTION – RENDERING<br />

Usual Practice –<br />

Workstation cum render machines.<br />

Our Way –<br />

Satellite Rendering for local machines<br />

High Performance Computing by MDeC.


MAC3 Cloud Rendering Farm


Server : 128 node<br />

(unit server)<br />

CPU : 8 core CPU<br />

(for each server)<br />

RAM : 24 GB RAM<br />

(for each server)<br />

Coupled with GPU<br />

Specification<br />

Render Farm


Network overview<br />

Workstation,<br />

Desktop,<br />

Laptop,<br />

Hand phone<br />

Internet<br />

Firewall<br />

Render Farm<br />

Switch IIS/SMS<br />

SAN Switch<br />

Antivirus<br />

Online Support<br />

Head node<br />

Render<br />

Storage<br />

Backup


Company A<br />

Internet<br />

Internet<br />

Head node<br />

Company B<br />

Submit Job<br />

Render Farm<br />

128 node<br />

Render node


Login<br />

Render Farm Interface


Submit Job (scene file)<br />

Render Farm Interface


Render Farm<br />

Rendering Cost : RM 3 / node / hour<br />

Start Start<br />

11:26:45 am 11:30:00 am<br />

Total time<br />

02:24:09 hour<br />

Rendering cost<br />

RM 7.20<br />

Color & Occlusion<br />

layer<br />

49 frame x 2 = 98 frame<br />

www.mscmalaysia.my


Time Cost<br />

Secure<br />

Benefits/Impact of Cloud<br />

Rendering Farm<br />

Accessibility


Working hours<br />

Local machine rendering<br />

Working hours<br />

Rest<br />

Extra<br />

9.30 a.m. 6.00 p.m. 8.00 p.m. 12.00 a.m. >>><br />

Cloud Rendering Farm<br />

Working hours<br />

Rest<br />

9.30 a.m. 6.00 p.m. 8.00 p.m. 12.00 a.m. >>>


INNOVATION : THE NEW MEDIA


PRIMARY OBJECTIVE<br />

Increase Market Presence<br />

Maximize revenue on Core market<br />

More contents, Less efforts<br />

Reduce loss caused by piracy<br />

Challenge Accepted!


INCREASE MARKET PRESENCE<br />

TV3 Terbaik Raya Campaign<br />

First time a Raya Campaign using animation as icon/spoke person<br />

98/100 TV3 shows listed in Top 100 shows during Raya


INCREASE MARKET PRESENCE<br />

Viral Marketing through Facebook.<br />

Gain Feedback<br />

Current Fans – 450k


MAXIMIZE REVENUE ON CORE MARKET<br />

PREMIUM PRICES / REVENUE SHARING


+ CONTENT, - EFFORTS<br />

Majalah Komik BoBoiBoy (circulation 50,000)<br />

FanKomik<br />

Monsta.com<br />

FanARTik! BoBoiBoy<br />

Same content sent to Mobile


REDUCE LOSS DUE TO PIRACY<br />

Problem : Too many YouTube uploads by<br />

fans caused DVD sales dropping<br />

Partnership with YouTube<br />

Share revenue from advertisements<br />

embedded before actual video.<br />

(including the one uploaded by fans)


INNOVATION : MERCHANDISING


INTRODUCTION<br />

Merchandising is the key to surviving in the<br />

animation industry.<br />

Problem : Low on rolling capital<br />

Time is the essence<br />

Usual Practice : Setup merchandising arm<br />

Pro & Cons : Higher Revenue, More work.<br />

Lose Focus.<br />

Our Way : Licensing & Collaborations<br />

Pro & Cons : Lower Percentage, More<br />

focused, Quality Control.


PRIMARY OBJECTIVE<br />

Get merchandises into the market as<br />

quickly as possible.<br />

Develop ‘styleguide’ as image resources<br />

for licensees.<br />

Categorize the range of products. (eg :<br />

stationery, apparels,etc)<br />

Find partners to invest, manufacture,<br />

distribute the product.


SECURED LICENSEES<br />

Home Videos<br />

Kids Apparels<br />

Mobile Contents<br />

Juices & Cocoa Drink<br />

Stationeries<br />

Toys


November – December<br />

500,000 pieces<br />

BoBoiBoy Trading Card<br />

November 2012 – January 2013


1 st October – 31 December<br />

2.4 Million figurines/toys<br />

2 more campaigns in 2013


INNOVATION : ON GROUND PRESENCE


On Ground Events<br />

Primary Objective :<br />

Increase Market Presence<br />

Act as Crowd Puller<br />

Different concept of event<br />

Usual Practice :<br />

By invitation Events<br />

Karnival Jom Heboh<br />

Business Model : Partnership Challenge Accepted!


On Ground Events


DUNIA FUTURISTIK BOBOIBOY<br />

Marketing Concept :<br />

Alien invasion<br />

Collaboration Partners<br />

Animonsta – Host<br />

BET – Event Organizer<br />

UTM – Technology Partner<br />

TV3 – Media Partner<br />

Content Concept :<br />

Technology & Innovation<br />

Mobile ‘Theme Park’


DUNIA FUTURISTIK BOBOIBOY<br />

Among the Attractions :<br />

Stage Mascot Performance<br />

Spaceship Exploration<br />

Creative Workshop<br />

Kinect Games<br />

Sculpture Display<br />

Pulau Rintis Miniature<br />

Kids Superhero Costume Contest<br />

etc.


MOVING FORWARD


2013 AND BEYOND<br />

Expansion Target : 80 Manpower.<br />

Project Target :<br />

BBB Season 3<br />

BoBoiBoy Movie<br />

BBB International English Version.<br />

+ 1 New IP


THE ALL NEW ANIMONSTA STUDIO<br />

Target : 3 rd Quarter 2013<br />

Concept :<br />

Visitor Friendly<br />

AMS & Partners under 1 roof<br />

Attractions :<br />

GF - Tok Aba Kokotiam<br />

Retail Shop<br />

ShowRoom / Gallery<br />

Play Land<br />

1F - Screening Room<br />

Creative Workshop for Kids<br />

2F-4F Production Studio<br />

Management Office


THANK YOU<br />

QUESTIONS?

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