Portfolio Sara Graff
Uppdrag från Vattenfall, Älvkarleby
sätt ugnen på 200C
ställ formarna på en plåt.
pösigt. tillsätt ett ägg i
taget under omrörning.
blanda i citronskal, , mjölk, ,
mjöl, , bakpulver. häll
smeten i formarna.
grädda i mitten av ugnen
ca 15 min.
1. threE quarter shimMy 2. hometown glory 3. unusual
4. astrologen 5. god only knows 6. foOls rush in
7. if 8. melt my heart to stone 9. egyptian walk
Made in Sweden
Bi i ..
n g The item has been made with love
under fair conditions.
Inside this box you will find a
piece of jewelery carefully selected
to suit just you.
Bi i ..
n g Bi i ..
n n g g
Bi i ..
n g Personal
An introduction to
the world of indigo
it’s not rocket science Indigo
Renderer is an unbiased, physically based and
photorealistic renderer which simulates the physics
of light to achieve near-perfect image realism. With an
advanced physical camera model, a super-realistic materials
system and the ability to simulate complex lighting
situations through Metropolis Light Transport, Indigo Renderer
is capable of producing the highest levels of realism
demanded by architectural and product visualization.
Indigo is packed with powerful rendering features accessible to
Architects, Product Designers, 3D Modelers or artists. Even if you’ve
only been using 3D software for a few days, you can use Indigo to
generate realistic renders of your own. Its out-of-the-box materials
and lights allow you to concentrate on your designs without spending
hours on configuring materials and settings.
Artist Feature: Arthur Staschyk
Arthur Staschyk, known in the forum community as Zom-B, has shown himself to be a
power user since the earliest days of Indigo’s history. His relentless pushing of Indigo’s limits
has helped it become the powerful rendering engine it is today, and we are indebted
to him for the many bug reports and suggestions he has made over the years.
First of all, thanks for agreeing to do this feature! Please introduce
your background and fields of specialisation.
I’m a 29 years old Freelancer located in Hamburg, Germany. I
did my exams in Communication Design & New Media some
years ago. My actual specialisation is web design and Flashbased
web development (AKA screen design), but since some
years I try to augment this with 3D visualisation and motion
How did you get started with 3D visualisation? Please tell us
about some of your past projects.
I had a Cinema4D course back at school. It was fun to do
stuff in 3D, but I was always more into rendering than modelling
stuff. My first real 3D project was for my exams, where I
built a futuristic sports concept car in Cinema4D based on an
existing design; the project had to be restarted from scratch
several times, and was a hell of a task for me as a relatively
inexperienced 3D guy.
After the exams I kept working in the web design field, but
some years ago I also started to play around with 3D again. My
3D breakthrough was simply the fact that in the screen design
business nobody knows how to do 3D, so I ended up being the
jack-of-all-trades regarding small special effects and 3D props
for websites. In this way I ended up doing some full 3D viz jobs.
Now I work mostly in product visualisation, creating CADbased
models that need to be animated or rendered for print.
Which software tools do you use for your projects, and how do
they fit into your workflow?
I work with C4D, where I do all of the modelling. Regarding
rendering output I use C4D’s Advanced Render for “quick &
dirty” visualisations and tight time-frame animations. Everything
that needs to look realistic is rendering in Indigo. Besides this I
use Photoshop for texture work.
Regarding workflow the neat interaction with C4D through
Cindigo is something to point out. I stay in C4D and don’t need
to hop over to a studio application to get my scenes prepared
for Indigo. Converting a existing scene to be “Indigo ready” is a
matter of minutes.
What sort of timeframes do you see for your commercial work,
and how do you meet the challenge of producing the final deliverables
I often work with CAD material, so after “cleaning up” the
files I focus on lighting and setting up materials and doing
textures. My timeframe for production is quite generous most
of the time, so longer render times for unbiased rendering isn’t
I can get good results with Indigo relatively quickly, since its
progressive nature is convenient for preview rendering. You
very quickly get an impression of the final image including
lighting & materials, even for complex scenes and situations.
I also always use a slave renderer via network which speeds
up previews and final renderings a lot. Network rendering is
child’s play in Indigo and you get benefit for each slave in your
network without any hassle to set things up and allocate stuff,
directly after hitting the render button your scene gets automatically
transferred to the slaves and they join rendering.
“it all started with a Cinema4D
course back at school”
Illustrator, Grafisk Illustration
is the star of MTV’s number one hit
show, The Hills. She launched a her
career as a fashion designer in
Spring 2008 with the debut of the
Lauren Conrad Collection. Lauren
has been featured on the covers of
Seventeen and Entertainment weekly,
among others. She lives in Los
Angeles. This is her rst novel.
LOS ANGELES IS ALL
ABOUT THE SWEET LIFE:
hot clubs, cute guys, designer... everything. Nineteen-year-old
Jane Roberts can’t wait to start living it up. She may be in L.A. for
an internship, but Jane plans to play as hard as she works, and
has enlisted her BFF to join the fun.
When Jane are approached by a producer who wants to them
to be on his new series, a “reality version of Sex and the city,” they
can hardly believe their luck. Their own show? Yes, please!
Soon Jane is TV’s hottest star. Fame brings more than she ever
imagined possible for a girl from Santa Barbara - free designer
clothes, the choisest tables at the most exclusive clubs, invites
to Hollywood premiers - and she’s lapping up the VIP treatment
with her eclectic entourage of new pals. But those same friends
who are always up for a wild night out are also out for a piece of
In a city lled with people chasing after their dreams, it’s not
long before Jane wakes up to the rality that everyone wants
something from her, and nothing is what it seems to be.
L.A. CANDY is a deliciously entertaining novel about what it’s
like to come of age in Hollywood while starring in a reality TV
show, written by a girl who has experienced it all rt´sthand:
Film i fyra serierutor
För hand, Photoshop