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The Virtual Goods Ecosystem - Gridley & Company

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<strong>The</strong> <strong>Virtual</strong> <strong>Goods</strong> <strong>Ecosystem</strong><br />

December 2010<br />

CONFIDENTIAL


A Word from <strong>Gridley</strong> & <strong>Company</strong>, LLC<br />

<strong>The</strong> post Web 2.0 digital environment is creating communities and different<br />

“realms” where users can connect with others. <strong>The</strong> biggest example is social<br />

networks, but they also include other various platforms as well as online games. In<br />

many of these virtual worlds, especially niche ones, users are very engaged with<br />

their communities and activities. <strong>The</strong>se activities have spawned a particular class<br />

of assets: virtual goods. By creating a currency that users actively work for and<br />

trade, the users become even more engaged in their virtual world. This presents an<br />

opportunity for marketers to reach audiences and provides a way for virtual world<br />

operators to monetize their creation. In this report, we go through the different<br />

players in the virtual goods ecosystem.<br />

We hope you enjoy this comprehensive industry overview and our perspectives.<br />

Please give us a call to discuss the content of this presentation.<br />

Karen Yau Smith<br />

Vice President<br />

karen.smith@gridleyco.com<br />

212-400-9718<br />

Linda <strong>Gridley</strong><br />

President & CEO<br />

linda.gridley@gridleyco.com<br />

212-400-9710 Pratik Patel<br />

Vice President<br />

pratik.patel@gridleyco.com<br />

212-400-9712<br />

2


Fresh Opportunities in <strong>Virtual</strong> <strong>Goods</strong><br />

• Global virtual goods market amounts to $5.5 billion; U.S. market alone expected<br />

to reach $2.5 billion by 2013<br />

• Approximately 12% of Americans have bought a virtual good at some point<br />

between July 2008 and July 2009, and average spending is up 14% in 2010 to $99<br />

<strong>Virtual</strong> <strong>Goods</strong> Revenue Estimates<br />

$M<br />

$7,000<br />

$6,000<br />

$5,000<br />

$4,000<br />

$3,000<br />

$2,000<br />

$1,000<br />

$0<br />

$6,006<br />

$5,047<br />

$4,070<br />

$3,544<br />

$3,107<br />

$3,028<br />

$2,219<br />

$2,523<br />

$2,020<br />

$1,325<br />

$1,598<br />

$2,462<br />

$1,060<br />

$2,019<br />

$1,547<br />

$1,087<br />

$265 $621<br />

2008 2009 2010 2011 2012 2013<br />

U.S.<br />

Non-U.S.<br />

Source: eMarketer (August 2009), Magid Survey (May 2010)<br />

Note: More recent figures from Inside <strong>Virtual</strong> <strong>Goods</strong> estimate the U.S. market to be $1 billion and $1.6 billion for 2009 and 2010, respectively<br />

3


Recent Investments Are Legitimizing Opportunity<br />

/<br />

• Former Disney CEO Michael Eisner invested $300,000 in seed<br />

funding in social gaming company Diversion through his<br />

investment company on October 18, 2010<br />

/<br />

• Google announced acquisition of Jambool (Social Gold) for a<br />

rumored $70MM on August 13, 2010<br />

/<br />

• Google invested $100-$200 million in Zynga in an under-thetable<br />

deal in July 2010<br />

• SponsorPay raised $5 million in its first round of funding, led by<br />

Hasso Plattner Ventures, on June 9, 2010<br />

/<br />

• Digital River acquired FatFooGoo for $10 million on May 5,<br />

2010<br />

4


Industry Perspectives on <strong>Virtual</strong> <strong>Goods</strong><br />

• “Monetization in virtual goods will continue to grow, and we will see the<br />

emergence of a select few successful platforms, as well as several popular virtual<br />

currencies. Once such currencies have been established, the growth of secondary<br />

markets and currency exchanges will most likely follow.”<br />

- Vikas Gupta, Co-Founder/CEO, Social Gold by Jambool<br />

• “<strong>Virtual</strong> goods will become a strong option for brands to drive engagement in<br />

social media and will become the standard for branded advertising in social<br />

media, finally providing clear value proposition for brands in social media and<br />

social gaming.”<br />

- Joe Hyrkin, Entrepreneur in Residence, Trinity Ventures<br />

• “Growth will continue to be exponential as social gaming becomes more and<br />

more mainstream. Everyone will make more money as the pie grows bigger for all<br />

of us collectively.”<br />

- Charles Ju, Founder, Playmesh<br />

• “We have seen companies go from nothing in the last 18-24 months to tens and<br />

hundreds of millions of dollars in revenues [from virtual goods].”<br />

- Jeremy Liew, Lightspeed Venture Partners<br />

5


Young Players in a Fresh Landscape<br />

Ad<br />

Networks<br />

Social<br />

Networks<br />

<strong>Virtual</strong><br />

Currency<br />

Providers<br />

Platform<br />

Providers<br />

Game<br />

Developers<br />

Payment<br />

Processors<br />

6


Young Players in a Fresh Landscape<br />

7


Social Networks Provide Users<br />

• Exhibited phenomenal growth within the past 5 years<br />

- By 2013, an estimated 52% of internet users will be regular social network visitors<br />

• Provide consumer base, marketplace, and contextual structure for virtual goods<br />

transactions<br />

Facebook MySpace Friendster hi5 Classmates.com Bebo<br />

CEO<br />

Mark<br />

Zuckerberg<br />

Michael Jones<br />

&<br />

Jason Hirschorn<br />

Richard<br />

Kimber<br />

Bill Gossman<br />

Mark<br />

Goldston<br />

Joanna<br />

Shields<br />

Registered<br />

Users > 500,000,000 70,000,000 100,000,000 60,000,000 50,000,000 12,000,000<br />

User<br />

Profile<br />

About 75% of<br />

users are<br />

outside the<br />

U.S.<br />

User base<br />

Predominantly<br />

within U.S.<br />

Popular in<br />

South East<br />

Asia<br />

Popular in<br />

Mexico,<br />

Thailand,<br />

and<br />

Portugal<br />

User base<br />

Predominantly<br />

within U.S.<br />

More<br />

popular<br />

in UK than<br />

in U.S.<br />

8


Social Networking M&A Transactions<br />

($ in millions)<br />

Implied LTM LTM<br />

Enterprise Revenue EBITDA<br />

Date Acquiror Target Value Multiple Multiple<br />

10/22/10 Kabam, Inc. WonderHill, Inc. NA NA NA<br />

10/06/10 Beyond.com, Inc. Orbius, Inc. NA NA NA<br />

09/14/10 GameHouse, Inc. Backstage Technologies Inc NA NA NA<br />

09/02/10 Recruiter.com RecruitingBlogs.com Inc. NA NA NA<br />

08/31/10 AOL, Inc. Rally Up, Inc. NA NA NA<br />

08/30/10 Google Inc. SocialDeck Inc. NA NA NA<br />

08/25/10 Undisclosed Meetrandom.com $0.2 NA NA<br />

08/20/10 Facebook, Inc. Hot Potato NA NA NA<br />

08/06/10 Google Inc. Slide, Inc. 182.0 NA NA<br />

08/04/10 Black Pants, Inc. Diva Dirt NA NA NA<br />

07/21/10 NetParty, LLC Charlotte Young Professionals, LLC NA NA NA<br />

07/09/10 Insparisk, LLC AuthorizedInspector.com NA NA NA<br />

07/08/10 Facebook, Inc. nextstop.com, Inc. NA NA NA<br />

07/01/10 FertilityAuthority.com, LLC FertileThoughts.com NA NA NA<br />

06/16/10 Criterion Capital Partners, LLC Bebo, Inc. < 10.0 NA NA<br />

06/08/10 Salem Web Network Big Jump Media, Inc. 2.5 NA NA<br />

06/09/10 Vocus Inc. Two Cats and a Cup of Coffee 1.6 NA NA<br />

06/08/10 PurePhoto, Inc. PhotographyMentor.com, LLC NA NA NA<br />

05/26/10 Facebook, Inc. Sharegrove Inc. NA NA NA<br />

05/04/10 Trans Global Group, Inc. RandPort, Inc. NA NA NA<br />

03/26/10 Maverick Capital, Ltd. Loopt, Inc. NA NA NA<br />

03/22/10 WebMediaBrands Inc Rotorblog.com NA NA NA<br />

02/02/10 Ali Wing, Inc. <strong>The</strong> Cradle, LLC NA NA NA<br />

12/16/09 Ontela, Inc. Photobucket, Inc. NA NA NA<br />

12/09/09 MOL AccessPortal Bhd Friendster, Inc. 39.4 NA NA<br />

9


Social Networking M&A Transactions (cont’d)<br />

($ in millions)<br />

Implied LTM LTM<br />

Enterprise Revenue EBITDA<br />

Date Acquiror Target Value Multiple Multiple<br />

12/08/09 Global Grind Digital, Inc. CelebrityTweet NA NA NA<br />

10/09/09 Stratus Media Group, Inc. ProElite, Inc. NA NA NM<br />

09/27/09 GovDelivery, Inc. GovLoop NA NA NA<br />

08/26/09 Delivery Concepts, LLC Eats Media, LLC NA NA NA<br />

08/19/09 MySpace, Inc. iLike, Inc. $19.5 NA NA<br />

07/31/09 Atrinsic, Inc. Shopit.com, Inc. 2.7 NA NA<br />

07/28/09 Cascadia Investments, Inc. www.phace.mobi NA NA NA<br />

07/06/09 Match.com, LLC People Media L.L.C. 57.0 NA NA<br />

06/04/09 Cascadia Investments, Inc. TinyTwirp.com NA NA NA<br />

04/07/09 No Sleep Media LLC Limbo Inc. NA NA NA<br />

03/09/09 Stardoll AB Piczo, Inc. NA NA NA<br />

03/02/09 TuitionU.com Inc. GreenNote, Inc. NA NA NA<br />

01/27/09 Digital Age Motorsports, LLC Hot Import Nights LLC NA NA NA<br />

01/26/09 Alloy Inc. Takkle, Inc. 0.7 NA NA<br />

01/13/09 MixMatchMusic, Ltd. Mix2r Media Inc. NA NA NA<br />

12/17/08 IB3 Networks, Inc. MGV Communications NA NA NA<br />

12/01/08 Six Apart Ltd. Pownce, Inc. NA NA NA<br />

08/27/08 Lifetime Entertainment Services Inc. ParentsClick Network, Inc. NA NA NA<br />

08/24/08 Amazon.com Inc. Tastemakers, Inc. NA NA NA<br />

08/04/08 AOL, LLC (nka:Historic AOL LLC) Socialthing, Inc. NA NA NA<br />

07/30/08 Deluxe Corp. PartnerUp, Inc. 3.8 NA NA<br />

07/20/08 CrowdFunder, Inc. Gubb, Inc. 0.2 NA NA<br />

07/09/08 Bigstring Corp. Buddystumbler, Inc. 0.1 NA NA<br />

03/30/08 Buzznet, Inc. Tagshine Corp. NA NA NA<br />

03/24/08 Follett Corporation Fourteen40, Inc. NA NA NA<br />

10


Social Networking M&A Transactions (cont’d)<br />

($ in millions)<br />

Implied LTM LTM<br />

Enterprise Revenue EBITDA<br />

Date Acquiror Target Value Multiple Multiple<br />

03/13/08 AOL, LLC Bebo, Inc. $860.0 NA NA<br />

02/28/08 LiveUniverse.com, Inc. Revver, Inc. NA NA NA<br />

02/07/08 uLocate Communications, Inc. (nka:Where, Zync, Inc.)<br />

NA NA NA<br />

12/31/07 USA Today International Corporation BNQT NA NA NA<br />

12/19/07 Tiger Global Management; MYNET Yonja, LLC NA NA NA<br />

12/06/07 Double Eagle Holdings, Ltd. Ultimate Social Network, Inc. 1.8 NA NA<br />

12/04/07 Fox Digital Media Beliefnet, Inc. NA NA NA<br />

11/17/07 Penthouse Media Group, Inc. Various, Inc. 500.0 NA NA<br />

11/02/07 Microsoft Corporation WebFives Corp. NA NA NA<br />

10/09/07 Disaboom Inc. Lovebyrd.com, LLC 0.1 NA NA<br />

08/28/07 BabyCenter, LLC Maya's Mom, Inc. NA NA NA<br />

08/25/07 Hi-Media S.A. Fotolog, Inc. 90.0 NA NA<br />

08/14/07 Jack 9 Entertainment, Inc. CommunityX.net NA NA NA<br />

07/02/07 SideStep, Inc. TripUp, Inc. NA NA NA<br />

06/12/07 American Capital Strategies, Ltd. Zencon Technologies, L.L.C. NA NA NA<br />

06/11/07 <strong>The</strong> Amergence Group SonicMountain, Inc. NA NA NA<br />

05/30/07 Canvas Technology Inc. Flektor, Inc. NA NA NA<br />

05/30/07 MySpace, Inc. Photobucket, Inc. NA NA NA<br />

05/10/07 SonicMountain, Inc. Odeo, Inc. NA NA NA<br />

04/17/07 ProElite, Inc. MMAMix.com NA NA NA<br />

03/09/07 NA Decentral.tv Corp. NA NA NA<br />

02/09/07 Cisco Systems, Inc. Five Across, Inc. NA NA NA<br />

11


Online Games Are <strong>The</strong> Swans…<br />

• Global population of virtual worlds expected to grow to about 640 million by 2015<br />

• According to eMarketer, social games could generate $2.2 billion in virtual dollars<br />

by 2012<br />

<strong>Company</strong><br />

Year<br />

Founded Type Investors<br />

Capital<br />

Raised ($mm)<br />

www.bigfishgames.com<br />

Seattle, WA<br />

2002 Social<br />

Networking<br />

Balderton Capital, General Catalyst Partners,<br />

Salmon River Capital LLC<br />

$88.3<br />

www.bigpoint.net<br />

New York, NY<br />

2002 Social<br />

Networking<br />

GMT Communications Partners LLP, Peacock<br />

Equity Fund<br />

8.2<br />

www.gaiaonline.com<br />

San Jose, CA<br />

2003 MMOG Benchmark Capital, DAG Ventures LLC,<br />

Institutional Venture Partners, Redpoint<br />

Ventures, Sony Pictures Television Inc.,Time<br />

Warner Investments<br />

19.9<br />

(Linden<br />

Lab)<br />

www.secondlife.com<br />

San Francisco, CA<br />

2000 <strong>Virtual</strong> World Benchmark Capital, Catamount Ventures<br />

Management LLC, Globespan Capital Partners,<br />

Omidyar Network<br />

19.0<br />

www.playdom.com<br />

Mountain View, CA<br />

2008 Social<br />

Networking<br />

Lightspeed Venture Partners, New Enterprise<br />

Associates, Norwest Venture Partners<br />

76.0<br />

(Disney)<br />

www.sulake.com<br />

Helsinki, Finland<br />

2000 Social<br />

Networking<br />

3i Group plc, Balderton Capital, Benchmark<br />

Capital, Elisa Oyj, Movida Group, Taivas<br />

35.9<br />

(Makena)<br />

www.there.com<br />

San Mateo, CA<br />

www.zynga.com<br />

San Francisco, CA<br />

2005 <strong>Virtual</strong> World NA NA<br />

2007 Social<br />

Networking<br />

12<br />

Avalon Ventures, Foundry Group, Institutional<br />

Venture Partners, Kleiner, Perkins Caufield &<br />

Byers, Union Square Ventures<br />

589.6


Online Gaming M&A Transactions<br />

($ in millions)<br />

Implied LTM LTM<br />

Enterprise Revenue EBITDA<br />

Date Acquiror Target Value Multiple Multiple<br />

10/22/10 Kabam, Inc. WonderHill, Inc. NA NA NA<br />

09/14/10 GameHouse, Inc. Backstage Technologies Inc NA NA NA<br />

09/13/10 DeNA Global, Inc. Gameview Studios, LLC NA NA NA<br />

08/30/10 Google Inc. SocialDeck Inc. NA NA NA<br />

08/17/10 Zynga, Inc. Conduit Labs, Inc. NA NA NA<br />

08/11/10 Joytoto <strong>Company</strong> Limited Joytoto America, Inc. NA NA NA<br />

08/02/10 Titan Gaming, Inc. Xfire, Inc. NA NA NA<br />

07/27/10 Walt Disney Co. Playdom, Inc. $763.2 NA NA<br />

07/08/10 MTV Networks <strong>Company</strong> Social Express, Inc. NA NA NA<br />

06/24/10 Playdom, Inc. Hive7.com, Inc. NA NA NA<br />

06/03/10 Zynga, Inc. Challenge Games, Inc. NA NA NA<br />

05/18/10 Playdom, Inc. Acclaim Games, Inc. NA NA NA<br />

05/12/10 ngmoco, Inc. Stumptown Game Machine, LLC NA NA NA<br />

04/26/10 Playdom, Inc. Merscom, LLC NA NA NA<br />

04/20/10 News Corp. Irata Labs NA NA NA<br />

03/03/10 Playdom, Inc. Offbeat Creations, Inc. NA NA NA<br />

02/24/10 hi5 Networks, Inc. Big Six Games, Inc. NA NA NA<br />

02/08/10 Zynga, Inc. Serious Business, Inc. NA NA NA<br />

02/03/10 Almaz Capital Partners Alawar Entertainment Inc. 13.0 NA NA<br />

01/13/10 iEntertainment Network Inc. Thriller New Media, Inc. NA NA NA<br />

01/06/10 Cascadia Investments, Inc. CustomFlashGames.com NA NA NA<br />

12/03/09 Intralot SA CyberArts Licensing LLC 34.3 NA NA<br />

12/03/09 Artix Entertainment LLC Epic Inventions LLC NA NA NA<br />

11/18/09 NeoEdge Networks, Inc. Offspring NA NA NA<br />

11/12/09 Playdom, Inc. Trippert, Inc. and Green Patch, Inc. NA NA NA<br />

13


Online Gaming M&A Transactions (cont’d)<br />

($ in millions)<br />

Implied LTM LTM<br />

Enterprise Revenue EBITDA<br />

Date Acquiror Target Value Multiple Multiple<br />

11/09/09 Electronic Arts Playfish $391.3 NA NA<br />

08/24/09 Live Gamer, Inc. TwoFish, Inc. NA NA NA<br />

07/28/09 Cascadia Investments, Inc. www.phace.mobi NA NA NA<br />

01/16/09 Sony Online Entertainment, LLC Octopi LLC NA NA NA<br />

12/09/08 Infogrames Entertainment SA Cryptic Studios, Inc. 74.8 4.40x NA<br />

10/10/08 SouthPeak Interactive Corp. Gamecock Media Group 32.5 8.83x NM<br />

09/23/08 Funtank, LLC Candystand.com NA NA NA<br />

08/18/08 IG Interactive Entertainment Limited True Games Interactive, Inc. NA NA NA<br />

07/28/08 NA Octopi LLC NA NA NA<br />

06/30/08 Mediastay North America Inc. LSF Network, Inc., Luckysurf Assets in US & NA Europe NA NA<br />

04/01/08 THQ Inc. Elephant Entertainment, LLC NA NA NA<br />

11/12/07 Big Fish Games, Inc. Thinglefin, Inc. NA NA NA<br />

09/21/07 RealNetworks Inc. Game Trust, Inc. 20.2 NA NA<br />

07/20/07 Finam Capital Partners Alawar Entertainment Inc. NA NA NA<br />

05/15/07 Sony Online Entertainment, LLC Sigil Games Online, Inc. NA NA NA<br />

04/30/07 NA Interplay Entertainment Corp. NA NA NM<br />

14


…And <strong>Virtual</strong> <strong>Goods</strong> Are <strong>The</strong> Golden Eggs<br />

• Microtransactions drive the virtual goods market<br />

- Microtransactions expected to grow to $17.3 billion in 2015<br />

<strong>Company</strong><br />

www.ariasystems.net<br />

Media, PA<br />

www.come2play.com<br />

NA<br />

Year<br />

Founded<br />

Investors<br />

Capital<br />

Raised<br />

($mm)<br />

2002 Hummer Winblad Venture Partners, Venrock $14.0<br />

2007 NA 1.0<br />

www.dealunited.com<br />

Munich, Bavaria<br />

2007 Bertelsmann Digital Media Investments, High-Tech<br />

Gründerfonds Management GmbH, Sympasis Innovation<br />

Capital GmbH, VI Partners AG<br />

6.2<br />

(Digital River)<br />

www.fatfoogoo.com<br />

Vienna, Austria<br />

2006 Acquired by Digital River, Inc. on May 5, 2010; previous<br />

investors include Digital River and Gamma Capital<br />

Partners<br />

NA<br />

(Kickflip)<br />

www.gwallet.com<br />

San Francisco, CA<br />

www.getgambit.com<br />

San Jose, CA<br />

www.heyzap.com<br />

San Francisco, CA<br />

2008 Adams Street Partners, LLC, Trinity Ventures 10.5<br />

2007 Shopping.com NA<br />

2009 Union Square Ventures, Y Combinator<br />

$3.7<br />

15


…And <strong>Virtual</strong> <strong>Goods</strong> Are <strong>The</strong> Golden Eggs<br />

• Microtransactions drive the virtual goods market<br />

- Microtransactions expected to grow to $17.3 billion in 2015<br />

<strong>Company</strong><br />

Year<br />

Founded<br />

Investors<br />

Capital<br />

Raised<br />

($mm)<br />

www.livegamer.com<br />

New York, NY<br />

2007 Charles River Ventures, FirstMark Capital LLC, Kodiak<br />

Venture Partners<br />

$36.6<br />

(Shanda<br />

Games)<br />

www.mochimedia.com<br />

San Francisco, CA<br />

2005 Purcahsed by Shanda Games (NasdaqGS: GAME) on Jan.<br />

31 , 2010, for $80.0MM; previous investors include Accel<br />

and Shasta Ventures<br />

14.0<br />

www.peanutlabs.com<br />

San Francisco, CA<br />

2005<br />

BV Capital, BV Capital Management, LLC, eVenture<br />

Capital Partners GmbH, LundKenner A/S<br />

4.2<br />

www.playspan.com<br />

Santa Clara, CA<br />

2006<br />

Easton Capital Investment Group, <strong>Ecosystem</strong> Ventures<br />

LLC, Menlo Ventures, Novel TMT Ventures Limited, STIC<br />

International, STIC Investments Inc.<br />

48.3<br />

www.qinteractive.com<br />

Chicago, IL<br />

1995<br />

Intrepid Investments<br />

NA<br />

www.sometrics.com<br />

Los Angeles, CA<br />

2007<br />

AT&T, Inc., Big Sky Partners, Greycroft, LLC, Steamboat<br />

Ventures, LLC, <strong>The</strong> MailRoom Fund<br />

NA<br />

www.sponsorpay.com<br />

Berlin, Berlin<br />

2009 Hasso Plattner Ventures, Kite Ventures, Team Europe<br />

Ventures 4.6<br />

16


…And <strong>Virtual</strong> <strong>Goods</strong> Are <strong>The</strong> Golden Eggs<br />

• Microtransactions drive the virtual goods market<br />

- Microtransactions expected to grow to $17.3 billion in 2015<br />

<strong>Company</strong><br />

supersonicads.com<br />

London, UK<br />

www.twofish.com<br />

Palo Alto, CA<br />

www.viximo.com<br />

Cambridge, MA<br />

Year<br />

Founded<br />

Investors<br />

Capital<br />

Raised<br />

($mm)<br />

2008 NA $2.0<br />

2006 Rustic Canyon Partners, TriplePoint Capital LLC, Venrock 9.5<br />

2007 North Bridge Venture Partners, Sigma Partners 9.0<br />

17


<strong>Virtual</strong> <strong>Goods</strong> M&A Transactions<br />

($ in millions)<br />

Implied LTM LTM<br />

Enterprise Revenue EBITDA<br />

Date Acquiror Target Value Multiple Multiple<br />

08/09/10 Google Inc. Jambool, Inc. $70.0 NA NA<br />

03/09/10 InComm, Inc. Zeev Exchange, Inc. NA NA NA<br />

08/24/09 Live Gamer, Inc. TwoFish, Inc. NA NA NA<br />

07/28/09 Live Gamer, Inc. N-Cash Co., Ltd. NA NA NA<br />

04/21/09 PlaySpan, Inc. Spare Change Payments, Inc. NA NA NA<br />

07/15/08 PlaySpan, Inc. Internet Payment Solutions, Inc. NA NA NA<br />

18


Platform Providers Facilitate the Process<br />

<strong>Company</strong><br />

www.doubletrump.com<br />

New York, NY<br />

www.sponsorpay.com<br />

Berlin, Germany<br />

Year<br />

Founded<br />

Investors<br />

Capital<br />

Raised<br />

($mm)<br />

2006 Cedar Fund, Giza Venture Capital NA<br />

2009 Hasso Plattner Ventures, Kite Ventures, Team Europe<br />

Ventures<br />

$4.6<br />

www.offerpalmedia.com<br />

Fremont, CA<br />

2007 D.E. Shaw Venture Capital, InterWest Partners, North Bridge<br />

Venture Partners<br />

www.payvment.com NA NA NA<br />

19.6<br />

(Adknowledge)<br />

www.rixty.com<br />

San Francisco, CA<br />

www.srpoints.com<br />

Vancouver, Canada<br />

www.trialpay.com<br />

Mountain View, CA<br />

NA NA 1.2<br />

2007 Technology Crossover Ventures 48.0<br />

2006 Atomico Investment Holdings Limited, Battery Ventures,<br />

Index Ventures<br />

15.8<br />

19


Payment Processors Power the Process<br />

<strong>Company</strong><br />

Year<br />

Founded<br />

Investors<br />

Capital<br />

Raised<br />

($mm)<br />

www.billingservicesgroup.com<br />

AIM: BILL<br />

San Antonio, TX<br />

2005 ABRY Partners LLC, Artemis Investment Management<br />

Ltd., CapitalSouth Partners, CapitalSouth Partners<br />

Fund L.P., Patient Safety Technologies Inc., Waterside<br />

Capital Corporation<br />

NA<br />

(J.P.Morgan<br />

Chase & Co.)<br />

www.paymentech.com<br />

Dallas, TX<br />

1985 First Data Corp. NA<br />

www.daopay.com<br />

NA<br />

NA<br />

NA<br />

London, UK<br />

(DaoTec Ltd.)<br />

www.orcaone.com<br />

New York, NY<br />

NA NA NA<br />

(Playspan Inc.)<br />

www.paybycash.com<br />

Charlottesville, VA<br />

www.paymentpin.com<br />

Montreal, Canada<br />

1998 NA $28.3<br />

2004 NA NA<br />

www.paypal.com<br />

San Jose, CA<br />

1998 Acquired by eBay on October 3, 2002, for $1.5BN NA<br />

(Google)<br />

www.jambool.com<br />

San Francisco, CA<br />

2006 Bay Partners, Charles River Ventures, Hit Forge,<br />

Madrona Venture Group<br />

6.0<br />

20


Facebook’s Push into <strong>Virtual</strong> <strong>Goods</strong><br />

• Facebook introduced a virtual currency / payment platform called<br />

Facebook Credits<br />

• Credits are used to make purchases within the Facebook platform, e.g.<br />

premium items in games, virtual gifts, and other services<br />

• Facebook gets a 30% fee for usage of Credits<br />

• Target stores have started selling Facebook Credits gift cards nationwide<br />

• According to Sean Parker, who was founding President, Facebook<br />

Credits will make up a third of Facebook’s income in the next twelve<br />

months<br />

21


Investment Considerations<br />

Highlights<br />

Risks<br />

Recent investment and partnership<br />

activity in virtual goods underscore<br />

potential growth in the industry<br />

– Facebook’s partnerships with PayPal<br />

and Zynga<br />

Margins are spectacular<br />

Monetization of virtual goods dependent<br />

on volume of users and scale<br />

<strong>Virtual</strong> payment infrastructure is still in<br />

its infancy<br />

Software model is still a hindrance in<br />

virtual currency adoption<br />

– Packaged software model still persistent<br />

– Lack of free-to-play model<br />

22


Investment Recommendations<br />

• <strong>Virtual</strong> goods ecosystem for gaming is maturing around Facebook<br />

• Removes points of control for incumbents (Zynga, etc.)<br />

• Creates more liquid market for consumers<br />

• Levels playing field for newcomers – opportunity in creative game<br />

creation still very large<br />

• Tremendous opportunity for virtual goods in many other areas where<br />

consumers will engage<br />

• Customer loyalty<br />

• Shopping<br />

• Health<br />

• Education<br />

• Many others<br />

23


Appendix<br />

24


Highly Focused Industry Expertise Underlies<br />

Our Investment Banking Services<br />

• Founded in 2001, headquartered in New York, NY<br />

• Sharp focus provides valuable strategic insights and perspectives for clients<br />

Advertising &<br />

Marketing Services<br />

• Advertising Agencies<br />

• Customer Care<br />

• Database Marketing<br />

• Loyalty Marketing<br />

• Market Research<br />

• Specialty Marketing Services<br />

• Teleservices<br />

Database /<br />

Information Services<br />

• Data Analytics / Decisioning<br />

• Consumer / Specialty Data Providers<br />

• Business Data Providers<br />

• Financial Information Services<br />

• Specialty Information Providers<br />

• IT Research<br />

INFORMATION<br />

&<br />

TECHNOLOGY<br />

&<br />

SERVICES<br />

Internet Services<br />

• Adserving / Online Media Network<br />

• Customer Acquisition / Affinity Marketing<br />

• Content Driven Aggregation<br />

• Contextual Advertising / Search<br />

• Customer / Web Analytics<br />

• Online Research<br />

• Electronic Payments / Internet Banking<br />

• EC / Web Integrators<br />

Financial Technology and<br />

Outsourcing Services<br />

• Payment and Transaction Processing<br />

• Financial Security<br />

• Financial Technology / Outsourcing<br />

• Business Process Services<br />

• IT Consulting / Systems Integration<br />

• IT Outsourcing<br />

25


About <strong>Gridley</strong><br />

• Leading boutique Investment Bank specializing in Information Services<br />

– Comprehensive perspective on Advertising, Marketing, Financial Technology and Information Services<br />

trends and transactions<br />

• Strong industry reputation on assignments led by senior bankers<br />

– Sellside = Excellent strategic positioning and valuation<br />

– Buyside = Deep knowledge and access to emerging companies and industry trends<br />

• Trusted advisor and strategic matchmaker<br />

– Thoughtful M&A ideas – not just the logical public company combinations<br />

– Deliver value to buyers and sellers alike<br />

• Broad industry network developed over 20+ years<br />

– Industry leaders, hot emerging growth companies, and senior investors<br />

– Senior executives on <strong>Gridley</strong> Advisory Board<br />

• Well-known thought leader<br />

– Host of leading Annual Information Services Conference and participant in industry events<br />

– Highly regarded quarterly newsletter – 2,200+ distribution<br />

– Sought after commentator and resource for the media<br />

26


<strong>Gridley</strong> Provides Comprehensive Investment<br />

Banking Services<br />

Client-centric Products and Services<br />

Industry Leaders<br />

• Buyside Advisory Services<br />

• Fairness Opinions<br />

• Corporate Divestitures<br />

• Strategic Industry and<br />

<strong>Company</strong> Studies<br />

• Industry and Market Trends<br />

Presentations to Senior<br />

Management and Board of<br />

Directors<br />

Emerging Growth Companies<br />

• Sellside Advisory Services<br />

• Private Placement Services<br />

• Buyside Advisory Services<br />

• Strategic Growth Consultants<br />

• Potential Board Member<br />

Introductions<br />

• Potential Business Partner<br />

Introductions<br />

• Industry and Market Trends<br />

Presentations to Senior<br />

Management and Board of<br />

Directors<br />

Private Equity Firms<br />

• Buyside Advisory Services for<br />

Existing Portfolio & New<br />

Business Initiatives<br />

• Sellside Advisory Services for<br />

Portfolio Companies<br />

• Potential Management / Board<br />

Member Introductions<br />

• Industry and Market Trends<br />

Presentations to Senior<br />

Management and Board of<br />

Directors<br />

27


<strong>Gridley</strong> Provides Comprehensive Investment<br />

Banking Services<br />

Transaction<br />

Pricing and<br />

Structuring<br />

Strategic Acquirer<br />

Targeting<br />

Strategic<br />

Consulting<br />

Negotiation of<br />

Issues and<br />

Documentation<br />

Due Diligence<br />

M&A AND<br />

ADVISORY<br />

CAPABILITIES<br />

M&A Modeling and<br />

Valuation<br />

Fairness Opinions<br />

Other General<br />

Advisory Services<br />

Board<br />

Presentations<br />

28


Leading Annual Industry Conference Showcases<br />

Our Extensive Network of Relationships<br />

• Bellwether event focused on our targeted industries<br />

• Approximately 475 senior-level executives from over 300 companies<br />

– Industry leaders, emerging companies, and premier private equity and debt investors<br />

– Creates exceptional industry networking and exchange of ideas<br />

• Differentiated audience and participants vs. other conferences<br />

– Audience = senior industry executives, not institutional buy-side investors<br />

– Speakers = leading CEOs and executives from top companies:<br />

• Highly personalized with <strong>Gridley</strong> arranged “1-on-1”s for clients, presenters, sponsors<br />

• Presentations by approximately 30 premier private companies and industry panels addressing<br />

timely topics each year<br />

29


Event History – Track Record of Finding<br />

Successful Companies<br />

• 164 private companies have presented since 2004<br />

• Approximately 60% have completed liquidity transactions<br />

30


Participation at Industry Events Extends Our<br />

Network and Showcases Our Thought Leadership<br />

Dec. 2010<br />

Conferences with <strong>Gridley</strong> Participation<br />

Business Insider: IGNITION<br />

Speaker<br />

“How to Build a $1 Billion Content Business in Three Years or Less”<br />

Nov. 2010<br />

Nov. 2010<br />

Nov. 2010<br />

May 2010<br />

Mar. 2010<br />

Digital Hollywood NYC: Media<br />

Disruption<br />

ad:tech NYC 2010<br />

Stand Up and Deliver: <strong>The</strong><br />

Targeting Machine Gets Tested<br />

TARGUSinfo 2010 Scoring Summit<br />

SIIA Digital Media & Software<br />

Investment Conference<br />

Moderator<br />

- Private Equity and Investor Strategy Panel<br />

- “<strong>The</strong> Technology and Entertainment Based <strong>Company</strong>: From First Round<br />

to Implementing the Revenue Growth Target Strategy”<br />

Keynote Speaker<br />

“Digital: Taking a BIG Bite out of the Big Apple”<br />

Panelist:<br />

“I’m With the Brand: Is Ad Net Inventory Ready to Lift the Right Metrics?<br />

Speaker:<br />

“Innovation and Shareholder Value: Why You Need to Take Analytics Real<br />

Time”<br />

Speaker:<br />

“How to Play Your Hand in the M&A Market”<br />

Feb. 2010 OnMedia NYC 2010 Panelist:<br />

“Pricing Private Companies: What’s the 2010 Strategy?”<br />

Nov. 2009<br />

Audience is King: Targeting the<br />

Challenges of 2010<br />

Panelist:<br />

“Is the Long Tail Wagging? Have the Vertical Networks Lived Up to <strong>The</strong>ir<br />

Own Hype?”<br />

Aug. 2009 LeadsCon East Panelist:<br />

“Role of Institutional Advertising in Shaping Internet Advertising”<br />

July 2009<br />

April 2009<br />

Ad Network Gold Rush - Boom or<br />

Bust?<br />

Mobile Marketing<br />

Moderator:<br />

“Are Verticals Standing Up?”<br />

Panelist:<br />

“Resolved: Sorry, It’s Still Not Ready”<br />

31


More than 2,200 Senior Industry Executives<br />

Read Our Quarterly Newsletter<br />

• Highly respected quarterly newsletter<br />

on industry trends and corporate<br />

finance / M&A activity – <strong>The</strong> Compass<br />

– Broad, targeted reach: over 2,200 industry<br />

CEO’s and CFO’s, investors, and financial<br />

sponsors<br />

– One of the top investment banking<br />

generated publications in the industry<br />

– Less than 25 opt-out requests since initial<br />

publication in Q1 2003<br />

<strong>The</strong> Compass Readership<br />

Readers<br />

3,000<br />

2,500<br />

2,000<br />

1,500<br />

1,000<br />

500<br />

+23.7%<br />

+29.3% +26.7% 2,350<br />

+47.6%<br />

1,900<br />

+31.0%<br />

1,500<br />

1,160<br />

786<br />

600<br />

2,548<br />

Annual Growth<br />

0<br />

2003 2004 2005 2006 2007 2008 7/30/09<br />

32


<strong>The</strong> Media Also Seeks Out Our Insights on<br />

Industry Trends and Transactions<br />

33


Selected Recent <strong>Gridley</strong> Transactions<br />

• <strong>Gridley</strong> clients include industry leaders and premier emerging growth companies<br />

• <strong>Gridley</strong> provides strategic advisory work in addition to the transactions listed below<br />

$20,500,000<br />

Undisclosed<br />

Undisclosed<br />

Undisclosed<br />

Undisclosed<br />

Undisclosed<br />

Undisclosed<br />

Acquired by<br />

<strong>The</strong> Dolan <strong>Company</strong><br />

Acquired by<br />

WPP Group plc<br />

Acquired<br />

FetchBack Inc.<br />

Acquired<br />

M3 Mobile Marketing<br />

Acquired by<br />

MDC Partners Inc.<br />

Acquired<br />

Pepperjam<br />

Acquired<br />

Silverlign Group Inc.<br />

Advisor<br />

Advisor<br />

Advisor<br />

Advisor<br />

Advisor<br />

Advisor<br />

Advisor<br />

$20,000,000<br />

$367,000,000<br />

$157,000,000<br />

Undisclosed<br />

Undisclosed<br />

Undisclosed<br />

Undisclosed<br />

Email Business of<br />

Ad serving Business of<br />

Investment by<br />

TZP Group LLC<br />

Placement Agent<br />

Acquired by<br />

Roper Industries, Inc.<br />

Advisor<br />

Acquired<br />

e-Dialog, Inc.<br />

Advisor<br />

Acquired by<br />

WPP Group plc<br />

Advisor<br />

Acquired by<br />

Quest Software<br />

Advisor<br />

Sold to<br />

One to One Interactive, Inc.<br />

Advisor<br />

Sold to<br />

Aegis plc<br />

Advisor<br />

Undisclosed<br />

$113,189,337<br />

$17,450,000<br />

PrePay Intelligent Network<br />

Solutions (INS) Business Unit of<br />

Undisclosed<br />

Undisclosed<br />

$138,000,000<br />

Undisclosed<br />

Sold to<br />

Parthenon Capital LLC<br />

Advisor<br />

Secondary Offering<br />

Co-Manager<br />

Acquired by<br />

Verisign<br />

Issued Fairness Opinion<br />

Acquired by<br />

Schulman, Ronca, &<br />

Bucuvalas, Inc.<br />

Advisor<br />

Acquired by<br />

ISIS Equity Partners, Inc.<br />

Advisor<br />

Acquired<br />

Modem Media, Inc.<br />

Advisor<br />

Acquired by<br />

Valassis Communications Inc<br />

Advisor<br />

$58,000,000<br />

Undisclosed<br />

$55,200,000<br />

Undisclosed<br />

Undisclosed<br />

Advisory Communications<br />

Systems, Inc. (ACS) d/b/a<br />

Marketing One to One, Inc. d/b/a<br />

Acquired<br />

Performics, Inc.<br />

Acquired by<br />

ARAG Group<br />

Follow-On Offering<br />

Acquired by<br />

Carlson Marketing Group<br />

Acquired by<br />

Alliance Data Systems, Inc.<br />

Advisor<br />

Advisor<br />

Co-Manager<br />

Advisor<br />

Advisor<br />

34


<strong>Gridley</strong> & <strong>Company</strong> LLC<br />

10 East 53 rd Street, 24 th Floor<br />

New York, NY 10022<br />

212.400.9720 tel<br />

212.400.9717 fax<br />

Twitter: @gridleyco<br />

www.gridleyco.com<br />

35

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