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Delvin Defoe - Rose-Hulman

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<strong>Delvin</strong> <strong>Defoe</strong> 3<br />

Journal Publications<br />

1. Stan Kurkovsky and <strong>Delvin</strong> <strong>Defoe</strong>. Short mobile game development projects for cs1/2: tutorial presentation.<br />

J. Comput. Small Coll., 27(3):153–154, January 2012.<br />

2. Stan Kurkovsky and <strong>Delvin</strong> <strong>Defoe</strong>. Short mobile game development projects for cs1/2: tutorial presentation.<br />

J. Comput. Small Coll., 26(6):163–164, June 2011.<br />

3. <strong>Delvin</strong> <strong>Defoe</strong>, Stan Kurkovsky, and Emily Graetz. Short mobile game development projects for introductory<br />

cs courses: conference workshop. Journal of Computing Sciences in Colleges, 26(5):141–143, May<br />

2011.<br />

4. <strong>Delvin</strong> <strong>Defoe</strong>, Stan Kurkovsky, and Emily Graetz. Mobile game development projects for introductory cs<br />

courses: tutorial presentation. Journal of Computing Sciences in Colleges, 26(5):93–94, May 2011.<br />

5. Stan Kurkovsky and <strong>Delvin</strong> <strong>Defoe</strong>. Short mobile game development projects for cs1/2: conference tutorial.<br />

J. Comput. Small Coll., 26(4):189–189, April 2011.<br />

6. <strong>Delvin</strong> <strong>Defoe</strong>, Rob LeGrand, and Ron Cytron. Cost analysis for real-time java scoped-memory areas. Journal<br />

of Systemics, Cybernetics, and Informatics, 5(4), 2007. Journal version of CCCT’06 paper. This paper is<br />

published at http://www.iiisci.org/Journal/SCI/Contents.asp?var=&previous=ISS5626.<br />

Book Chapters<br />

1. <strong>Delvin</strong> <strong>Defoe</strong>, Morgan Deters, and Ron K. Cytron. A Fully Concurrent Garbage Collector. In Zhihong Qian,<br />

Lei Cao, Weilian Su, Tingkai Wang, and Huamin Yang, editors, Recent Advances in Computer Science and<br />

Information Engineering, volume 125 of Lecture Notes in Electrical Engineering, pages 343–363. Springer<br />

Berlin Heidelberg, 2012.<br />

Conference/Workshop Publications<br />

1. Stan Kurkovsky and <strong>Delvin</strong> <strong>Defoe</strong>. Evaluating the use of mobile game development in introductory cs<br />

courses. Proceedings of the 42nd ASEE/IEEE Frontiers in Education Conference, October 2012. (to appear).<br />

2. <strong>Delvin</strong> C <strong>Defoe</strong>. Teaching garbage collection with open source virtual machine. In Proceedings of the 12th<br />

Annual Conference on Information Technology Education, SIGITE 2011, pages 197 – 202, West Point, NY,<br />

USA, October 2011. ACM.<br />

3. <strong>Delvin</strong> <strong>Defoe</strong>, Morgan Deters, and Ron K. Cytron. A fully concurrent garbage collector. In Proceedings of<br />

the World Congress on Computer Science and Information Engineering 2011: CSIE 2011, pages 127 – 136,<br />

Changchun, China, June 2011. World Research Institutes.<br />

4. Stan Kurkovsky and <strong>Delvin</strong> <strong>Defoe</strong>. Short mobile game development projects for cs1/2: conference workshop.<br />

In Proceedings of the 42nd ACM technical symposium on Computer science education, SIGCSE ’11,<br />

Dallas, TX, USA, March 2011. ACM.<br />

5. <strong>Delvin</strong> C <strong>Defoe</strong>, Rob LeGrand, and Ron K Cytron. On the connection between functional programming<br />

languages and real-time java scoped memory. In JTRES ’07: Proceedings of the 5th international workshop<br />

on Java technologies for real-time and embedded systems, pages 73 – 82, Vienna, Austria, September 2007.<br />

ACM.<br />

September 2, 2012

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