Pixeline Clock Game
24 clock/situation tiles, 33 cards, 4 collecting boards, 1 clock with hands and
Aim of the game
The aim is to fill your own collecting board with the correct tiles.
Before the first game, carefully remove all the tiles from the sheets and assemble
the clock according to the picture. [picture]
Each player gets a collecting board, and places it in front of him.
If there are two players, both players get two boards.
If there are three players, the fourth board is placed for example in front of an
Place all the tiles clock side up on the table in a random order. Shuffle the cards
and place the deck picture side down on the table. Place the assembled clock
How to play
The youngest player starts. The player in turn always turns the top card from the
deck. If the card shows a clock, the player tries to find the tile with the same clock
from the table. When he’s found the tile, he turns it and describes what Pixeline is
doing in the picture. Everybody now checks their collecting boards to see who has
the same picture on his own collecting board. The player who has the same
picture gets the tile, places it on the same picture on the collecting board, and
gets to turn the next card. If the tile goes to the player’s own board, he gets to turn
the next card himself! Used cards are placed on the bottom of the deck.
If the card shows Pixeline holding a clock, it’s time to use the clock. The player to
the left of the one who turned the card, says a specific time. Now the player who
turned the card, tries to move the clock hands to show that time. If he does not
succeed, the player to his left gets to try the same thing. The first player to succeed
gets to turn the next card from the deck and continue play.
Winning the game
The first player to have filled his own collecting board with tiles wins the game.
In a 3 player game
When the found tile belongs to the ownerless board in a 3 player game, it is
placed there, and the turn goes to the player to the left of the player who turned
the last card. The game ends when one of the players’ own boards is full.
Speed game – requires an extra participant who can check the answers
Use only the cards with clock times on them. Spread these cards, clock side up, on
the table. The extra participant calls out a time found on one of the cards, and all
other players try to be the first to pick that card up. Each player can only pick up
one card at a time. The extra participant checks the cards until the correct one is
found. The player who found it gets to keep the card. A new time is then called
The game ends when only 1 card remains on the table. The player with the most
Remove the Pixeline cards from the deck, shuffle the rest of the cards, and place
the deck on the table, clock side up. Spread the 24 tiles on the table, clock side
down. The youngest player starts.
The player in turn looks at the clock on the topmost card, and then tries to find the
picture that goes with that time. When he’s chosen a picture, that tile is turned
over and compared with the topmost card. If they both show the same time, the
player gets them both, and the turn passes to the next player who does the same
thing with the new card on top of the deck.
If the clock on the tile does not match the clock on the card, the tile is placed
back on the table clock side down, but the card stays on top of the deck. The
next player now tries to find the right picture.
The game ends when no tiles remain on the table. The player with the most tiles
wins the game.
This game can also be played with a smaller number of tiles and cards; start by
picking out the cards with times from 7.30 to 12.00 and the corresponding tiles. Put
all remaining cards and tiles in the box. Otherwise follow the instructions above.
Sheet for checking the correct times
7.30 – It is half past seven
8.00 – It is eight o’clock
8.30 – It is half past eight
9.00 – It is nine o’clock
9.30 – It is half past nine
10.00 – It is ten o’clock
10.30 – It is half past ten
11.00 – It is eleven o’clock
11.30 – It is half past eleven
12.00 – It is twelve o’clock
12.30 – It is half past twelve
13.00 – It is one o’clock
13.30 – It is half past one
14.00 – It is two o’clock
14.30 – It is half past two
15.00 – It is three o’clock
15.30 – It is half past three
16.00 – It is four o’clock
16.30 – It is half past four
17.00 – It is five o’clock
17.30 – It is half past five
18.00 – It is 6 o’clock
18.30 – It is half past six
19.00 – It is seven o’clock
Quick rules for the basic game
- The tiles are spread randomly on the table, clock side up.
- The cards are shuffled and the deck is placed picture side down on the table.
- Each player gets a collecting board.
- The player in turn turns the top card from the deck.
o If it is a clock, he tries to find the tile with the same clock. The player with that
tile’s picture on his own collecting board gets the tile, and turns the next
o If it is a picture of Pixeline holding a clock, the player tries to move the hands
of the clock to show the time that the player to his left says. If he succeeds,
he can turn the next card and continue play. Otherwise the player to his left
tries to move the hands to the correct position.
- The first player to have filled his own collecting board with tiles wins the game.