TRICONTINENTAL MASTER’S DEGREE IN INTEGRATED ARCHITECTURAL PROJECTS
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<strong>TRICONT<strong>IN</strong>ENTAL</strong> <strong>MASTER’S</strong><br />
<strong>DEGREE</strong> <strong>IN</strong> <strong>IN</strong>TEGRATED<br />
<strong>ARCHITECTURAL</strong> <strong>PROJECTS</strong><br />
DAVID DE LA FUENTE BURGUERA
_<strong>IN</strong>DEX:<br />
_MADRID<br />
_SHANGHAI<br />
_SAN DIEGO
_MADRID
_WORKSHOP 1<br />
AN ATLAS FOR A DUPLICATED REALITY
_PROJECT:
_PROCESS:<br />
Having decided Madrid Rio as the area<br />
of action, it is chosen to make a data<br />
collection about the size, the features<br />
and the price of the housing located<br />
close to the river.
_DATA:<br />
• 50.000€ 4 viv<br />
• 55m2 Esteban Arteaga<br />
• 65m2 C/ Islas Baleares<br />
• 65m2 C/ Islas Baleares<br />
• 42m2 C/ General Ricardos<br />
•<br />
• 60.000€ 6 viv<br />
• 35m2 C/ Antonio Lopez<br />
• 55m2 C/ Antonio Lopez<br />
•<br />
• 70.000€ 3 viv<br />
• 85m2 C/ Zujar de Madrid<br />
• 65m2 C/ Amor Hermoso<br />
• 45m2 C/ de las Penuelas<br />
•<br />
• 80.000€ 6 viv<br />
• 52m2 C/ Paseo de la Chopera<br />
• 43m2 C/ del Ferrocarril<br />
• 35m2 Av del Manzanares<br />
• 30m2 Av del Manzanares<br />
• 40m2 Av del Manzanares<br />
•<br />
• 90000€ 12 viv<br />
• 40m2 C/ Ferroviarios<br />
• 60m2 C/ Alejandro Saint Aubin<br />
• 57m2 Paseo de la Chopera<br />
• 50m2 C/ Jaime el Conquistador<br />
• 42m2 C/ Jaime el Conquistador<br />
• 50m2 C/ Jaime el Conquistador<br />
• 39m2 C/ Jaime el Conquistador<br />
• 63m2 Paseo de la Chopera<br />
• 45m2 C/ Jaime el Conquistador<br />
• 68m2 C/ Inmaculada Concepción<br />
• 100000€ 32 viv<br />
• 65m2 C/ Antonio López<br />
• 55m2 Paseo de la Chopera<br />
• 42m2 C/ Jaime el Conquistador<br />
• 60m2 C/ Antonio López<br />
• 50m2 C/ Antonio López<br />
• 50m2 C/ Antonio López<br />
• 53m2 C/ Antonio López<br />
• 94m2 C/ Conde de Vistahermosa<br />
• 70m2 Travesía de Trifón Pedrero
So, this is when the DOTSMAP appears.<br />
It is the physical answer to the territory,<br />
or, in other words, this is the<br />
apparent face of the reality which<br />
people is going to perceive as a fact.<br />
It is the contrzctual agreement between<br />
the the thing itself and its reflection<br />
in the human thinking.
But, if we codify this data as a density<br />
measurement related with a physical<br />
space physcal space of the housing we<br />
obtein the BARCODE.<br />
The BarCode is the symbolic mirrow in<br />
which the apparence of reality looks at<br />
itself and it finds the density of<br />
money around the river.<br />
The BarCode represents a new language<br />
in which the city springs up just as an<br />
image about THE EXPECTED MONEY.
So, what is the expected money?.<br />
It is the dream of the city itself.<br />
In this connection, the dream of the<br />
money is the dream that never ends.<br />
It is the image in which the city finds<br />
its ANALOGOUS CITY.<br />
It is what every city would like to<br />
pretend to be. The fancy dress which<br />
every city want to wear.
_WORKSHOP 2
_PROJECT:<br />
In Madrid, in the Tetuan District we<br />
can find HYPERTUBE. An urban action<br />
which seeks to join the idea of an<br />
urban bench with an urban playground.<br />
Having this as the background for a new<br />
action the idea is to produce a space<br />
which works as a catalyst of different<br />
urban experiences in the area.<br />
Three user are thought for the project,<br />
the parents with small kids, the teenagers<br />
and the BarBarrio users.<br />
And one only element will produce the<br />
whole system. The gas recycled pipes.<br />
This is HYPERPIPE.
I´D LIKE A PLACE TO STORE MY<br />
CLOTHS WHILE I AM EXERCIS<strong>IN</strong>G<br />
I´D LIK<br />
I BROU<br />
I´D LIKE A PLACE TO SEE MY<br />
BOYFRIEND’S PERFORMANCE .<br />
I´D LIKE A PLACE WHERE WE CAN BE<br />
WITH OUT WONDER IF ADULTS SEE ME<br />
(MOM I AM TALK<strong>IN</strong>G ABOUT YOU)<br />
I´D LIKE TO HAVE A PLACE<br />
TO SIT, CHARGE MY PHONE<br />
AND BE SAFE FROM RA<strong>IN</strong><br />
I´D LIKE TO WAIT SITTED WHILE<br />
KIDS COME OUT FROM SCHOOL<br />
8:00<br />
10:00<br />
12:00 15:00<br />
CONCLUTIONS
E A PLACE TO EAT THE FOOD<br />
GHT .<br />
I´D LIKE A PLACE AND THE<br />
TOOLS FOR PERFORM<strong>IN</strong>G MY<br />
STREET SPORT.<br />
I´D LIKE TO HAVE SOME<br />
ACTIVITIES TO DO OR SEE<br />
WHILE WE ARE HERE<br />
I´D LIKE TO HAVE A BAG<br />
DISPENSER FOR MY DOG´S<br />
!”··!·$&!”·<br />
I´D LIKE TO HAVE A PLACE TO BE<br />
WITH MY FRIEND WHICH LET<br />
ME KEEP AN EYE ON THE KIDS<br />
17:00 19:00 21:00 12:00
_WORKSHOP 3<br />
THE THICKNESS OF THE FAÇADE
_PROCESS:<br />
The first step is to make a research<br />
about shared spaces in the city of<br />
Madrid.<br />
To study the different levels of privacy<br />
and the size of the group of people<br />
sharing that space.<br />
It can be the whole city, a neighbourhood,<br />
the users of a certain business,...<br />
And, after doing that, the point is to<br />
undertand how the different levels of<br />
pricavy increasingly overlap through<br />
the city.<br />
Understand how the city is a succession<br />
of layers in which the users share the<br />
space to develop activities under a<br />
certain level of privacy.
_PROJECT:<br />
Every building owns a certain number of<br />
layers in which people carry out different<br />
level of activities by sharing the<br />
space.<br />
In that way, the thicker the façade be,<br />
the more activities could take place.<br />
But, what would happen if the whole<br />
bulding is the façace?. If the building<br />
is organised by a public skeleton which<br />
goes through its inner space producing<br />
a succession of architectural events?.
_WORKSHOP 4<br />
MATTER AND CODIFICATION
_PROCESS:<br />
Considering the matter as something<br />
able to storage information it is proposed<br />
a classification of the information<br />
in three groups.<br />
These three main groups are <strong>IN</strong>CIDENTAL,<br />
<strong>IN</strong>STRUMENTAL and ENCODED information.<br />
That is, the matter will always try to<br />
tell us, if we had enough knowledge,<br />
the story about what happened to it<br />
just for existing in a certain physical<br />
reality; what happened to it according<br />
the way it has been created and, finally,<br />
what happened to it when somebody<br />
wanted to use it for carrying a precise<br />
message.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.06 – DEGRADATION<br />
The flag of the Netherlands was officially adopted on February<br />
19, 1937.<br />
At one time this tricolour flag was orange, white, and blue, as<br />
those were the livery colours of William of Orange, a Dutch<br />
prince. In the 17th century, red replaced the orange as a flag<br />
colour, because the orange dye used on the flag was unstable,<br />
and turned red after exposure to the sun.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.06<br />
General View.<br />
Dutch flag.
02 MATTER AND CODIFICATION. <strong>IN</strong>STRUMENTAL <strong>IN</strong>FORMATION<br />
02.02 – PHASE TRANSITION<br />
Bruder Klaus Field Chapel all began as a sketch, eventually<br />
evolving to become a very elegant yet basic landmark in<br />
Germany's natural landscape. The design was constructed by<br />
local farmers who wanted to honor their patron saint, Bruder<br />
Klaus of the 15th century.<br />
Arguably the most interesting aspects of the church are found<br />
in the methods of construction, beginning with a wigwam made<br />
of 112 tree trunks. Upon completion of the frame, layers of<br />
concrete were poured and rammed atop the existing surface,<br />
each around 50cm thick. When the concrete of all 24 layers<br />
had set, the wooden frame was set on fire, leaving behind a<br />
hollowed blackened cavity and charred walls.<br />
The unique roofing surface of the interior is balanced by a floor<br />
of frozen molten lead. Gaze is pulled up by way of obvious<br />
directionality, to the point where the roof is open to the sky and<br />
night stars. This controls the weather of the chapel, as ran and<br />
sunlight both penetrate the opening and create an ambience or<br />
experience very specific to the time of day and year
02 MATTER AND CODIFICATION. <strong>IN</strong>STRUMENTAL <strong>IN</strong>FORMATION<br />
02.02<br />
General View.<br />
Feldkapelle Bruder Klaus. Germany.<br />
Peter Zumthor.
03 MATTER AND CODIFICATION. ENCODED <strong>IN</strong>FORMATION<br />
03.02 - FALSIFICATION<br />
Sheffield Park and Garden is an informal English garden laid<br />
out in the 18th century by capability Brown.<br />
The English garden, or landscape garden, is a kind of garden<br />
which emerged in England in the early 18th century. It<br />
represented an idealized view of nature inspired by the<br />
paintings from Claude Lorraine or Nicolas Poussin and the<br />
Chinese gardens which had recently been described by<br />
travelers by that time.<br />
An English garden used to include an irregular lake, curvilinear<br />
paths, jumbled groups of trees… and a ruin of classical temple<br />
or a gothic building.<br />
But all of it is artificially constructed. From the plot of land,<br />
which is designed in its form, its movements, and the way<br />
small hills and prairies are combined, to the apparently<br />
accidental way in which the trees are disposed.<br />
It is also designed the lake´s shape, always looking for<br />
combinations of concave and convex curves. And, of course, It<br />
is also a recreation the building´s ruins and all the picturesque<br />
architecture.
03 MATTER AND CODIFICATION. ENCODED <strong>IN</strong>FORMATION<br />
03.02<br />
General View.<br />
Sheffield Park and Gardens. Sheffield. United Kindom.<br />
Capability Brown.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.01 - TRANSFERENCE<br />
The project looks for solving the extension of the “Museo de<br />
San Telmo”.<br />
The Museum of San Telmo, in its current state, is but the result<br />
of a long process of successive modifications to partially<br />
altered its physical and functional character over the years. Its<br />
location on the fringe of contact between the urban structure<br />
and topography of Mount Urgull reflects-moreover-one urban<br />
problem very characteristic of San Sebastian: the solution of a<br />
boundary never completely solved between natural and<br />
artificial landscape.<br />
It is located in a transition environment between the urban area<br />
and the natural one.<br />
It is that position as a border area which makes the facade plan<br />
work as an intersection between the two worlds. That border<br />
plane looks for a continuous transition, trying to assimilate the<br />
natural context on the artificial one.<br />
In that way the building is defined by a perforated sheet in<br />
which moss, lichen and will eventually surround the building.<br />
In order to design these pieces the architects have worked with<br />
the artist Leopoldo Ferrán and Agustina Otero. The result is a<br />
combinatory set of pieces made by iron melting.<br />
That façade them will modify appearance according with the<br />
seasons. In that way it will melt with the surrounding vegetation<br />
or will reappear after a time due to the passage of time.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.01<br />
Façade detail.<br />
San Telmo Museum Extension. San Sebastian. Spain.<br />
Nieto y Sobejano Arquitectos.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.01 - APROPIATION<br />
The “Centro de Creación Contemporánea de Córdoba”<br />
(Contemporary Artistic Creation Centre) is a building destined<br />
for the artistic creation and pursues to connect the architectural<br />
space with the art and people.<br />
The building is situated in the district of Campo de la Verdad-<br />
Miraflores, on the south bank of the Guadalquivir. With 12,207<br />
m2 will have 4 floors, including the basement and cover, and a<br />
media facade facing the river through lighting and video<br />
systems can project images.<br />
Its external image is based on the use of just one material:<br />
reinforced concrete panels (GRC), which, at the same time<br />
cover both the opaque and the perforated facades and define<br />
the building´s roof.<br />
The river´s façade is the main building´s face to the outer. It´s<br />
conceived as a screen perforated with several geometrical<br />
gaps which host a monochrome lamp LED. Through using<br />
certain software videos and texts are generated on the façade<br />
and find their reflection on the river´s water sheet.<br />
In that sense the river becomes as the real building´s façade.<br />
During the day natural light will filter through the holes and will<br />
light up the inner space.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.04<br />
General View.<br />
Contemporary Art Centre. Córdoba. Spain.<br />
Nieto y Sobejano Arquitectos.
02 MATTER AND CODIFICATION. <strong>IN</strong>STRUMENTAL <strong>IN</strong>FORMATION<br />
02.06 - <strong>IN</strong>MATERIALITY<br />
The Museo Interactivo de la Historia de Lugo (Interactive<br />
History Museum of Lugo) is a project in which architecture and<br />
landscape melt together park-museum.<br />
It is a kind of picturesque English garden which links with the<br />
city´s green areas sequence hidden underground parking<br />
areas.<br />
On the surface a constellation of cylindrical lanterns spring up<br />
dispersed on the green and continuous field.<br />
The Museum and Visitor Center is organized essentially in a<br />
single lit through large circular courtyards that introduce natural<br />
light to the interior and allow independent and controlled use<br />
plant. The main courtyard emerging as contemporary<br />
cylindrical bastions until recently a place populated by<br />
industrial silos-the most unique exhibition halls and become<br />
higher than the external image of the new building.<br />
The exhibition area has been designed from two types of<br />
spaces, one neutral and flexible, suitable for exhibition panels,<br />
interactive modules or cabinets with original pieces, and<br />
another defined by the three cylinders, unique spaces for their<br />
shape and dimension suitable for audiovisual installations and<br />
projections. The largest of these is a "black box" of 500 m2 and<br />
10m in height, which will house museum facilities made with<br />
new media and technologies.<br />
The towers emerging from the garden are covered externally<br />
with a corten steel mesh that incorporates artificial lighting at<br />
night will light the new park. The Museum of the History of<br />
Lugo will experience a walk through a metal plant and<br />
landscape, a light field whose glow seem to emerge from<br />
inside the earth evoking images of meadows and caves, walls<br />
and towers-metaphors of a landscape and a culture that Lugo<br />
carry within its own memory.
02 MATTER AND CODIFICATION. <strong>IN</strong>STRUMENTAL <strong>IN</strong>FORMATION<br />
<br />
<br />
02.06<br />
General View.<br />
History Museum of Lugo. Lugo. Spain.<br />
Nieto y Sobejano Arquitectos.
02 MATTER AND CODIFICATION. <strong>IN</strong>STRUMENTAL <strong>IN</strong>FORMATION<br />
02.01 - MANIPULATION<br />
The “Auditorio y Centro de Convenciones de Aragón”<br />
(Auditorium and Convention Centre of Aragon) portrays a<br />
fractional and varied profile – ascending and descending – in<br />
dialogue with the different spaces housed in its interior and<br />
manifesting expressively the presence of natural light and the<br />
meeting point of the building with the ground. Like a white<br />
shining cover, a great roof gently envelopes the different<br />
structures sheltering a large interior space – fluid and<br />
continuous – which demonstrates the public and institutional<br />
character of its purpose.<br />
Geometry, structure and construction are part of this proposal<br />
for a single combined concept. The necessity for rapid<br />
execution did not present a problem, rather being the reason<br />
for the architectural concept itself. Strict geometric modulation,<br />
the preference for using prefabricated building structures which<br />
lend themselves to being repeated, the choice of a structural<br />
solution based on metallic girders with powerful lights and<br />
finally, voluntary restriction in the range of materials, are all<br />
arguments for a strategy which allowed us to dominate the<br />
structural, geometric and construction preconditions which<br />
impact on the process.<br />
The interior spaces respond to the same gradation of textures<br />
and colour. Metal and concrete cladding in vestibules and<br />
public areas coexist with continuous tiling and glass divisions.<br />
The main auditorium also contributes to the drive for luminosity<br />
and clarity with its materials. To the exterior, large glass fronts<br />
alternate glazed panels and metal lattices integrated in the<br />
façade with transparent sections for the elevation to the square<br />
which enhances the perception of the open and public<br />
character of the building.<br />
The brilliance and clarity of the image of the building which<br />
dominates during the day has its counterpoint at night when<br />
the Convention Centre appears as a landscape of solid light<br />
emerging from the ground: the metaphor of an intangible<br />
condition which – perhaps unconsciously – we imagined from<br />
the beginning for this building
02 MATTER AND CODIFICATION. <strong>IN</strong>STRUMENTAL <strong>IN</strong>FORMATION<br />
<br />
<br />
02.01<br />
General View.<br />
Auditorium and Congress Centre. Zaragoza. Spain.<br />
Nieto y Sobejano Arquitectos.
03 MATTER AND CODIFICATION. ENCODED <strong>IN</strong>FORMATION<br />
01.01 - MEMORY<br />
The building is designed as a single piece, hollowed inside to<br />
form a new public space. This new public space constitutes a<br />
Snorkel terrace where you can enjoy the views. The platform<br />
acts as a common access and two auditoriums space and area<br />
conferences and exhibitions. This configuration allows<br />
independence of both, allowing the simultaneous use of the<br />
building as an auditorium and convention center and exhibition.<br />
Special mention deserves the treatment and material building<br />
envelope that will be built, not only fundamentally characterize<br />
their image, but because it is an essential part of the argument<br />
of the project. What will be perceived externally as a solid<br />
mass and volume emptied inside, actually constructed from a<br />
modulated structural framework of reinforced concrete, with an<br />
enclosure large precast concrete panels.<br />
As the Roman opus incertum factories, heavily textured and<br />
pigmented concrete manifest outside a rough and uncertain<br />
face contrast with the metallic finish and glass boxes<br />
corresponding to the two auditoriums.<br />
From a single original piece of sculptor Esther Pizarro five<br />
rubber molds which in turn are arranged in four basic clusters<br />
develop. This generates a combinatorial system that allows the<br />
passage of the uniqueness of a sculpture to the execution of<br />
an industrialized construction process work. Outside, the<br />
building will be characterized as the continuity of contemporary<br />
art in its construction stone material, yet reminiscent of the<br />
ancient walls of the city’s Roman past due to the concrete<br />
pieces reproduced the antique roman´s city plan.
03 MATTER AND CODIFICATION. ENCODED <strong>IN</strong>FORMATION<br />
03.03<br />
General View.<br />
Auditorium and Conference Centre. Mérida. Spain.<br />
Nieto y Sobejano Arquitectos.
03 MATTER AND CODIFICATION. ENCODED <strong>IN</strong>FORMATION<br />
03.04 - CONTEXTUALIZATION<br />
The “Nuevo Museo de Mediana Azahara” (New Medina<br />
Azahara Museum) springs forth from the reflection made<br />
between archeological site and landscape. In that way it<br />
becomes an introverted building not reveling to the outer the<br />
internal sequence of connected spaces.<br />
The building appears on the landscape silently as the ruins<br />
from the old Abd al Rahman III´s city do.<br />
On the one hand, nostalgia for a remote, undiscovered past<br />
impregnates the landscape stretching towards the Cordoba<br />
Hills, while on the other hand, disorderly sprawl of modern<br />
buildings creeps disturbingly around the area that was once a<br />
palace-city.<br />
The first reaction on arrival had to be a definition of the future<br />
proposal: it should not be built on the landscape. Faced with<br />
such a broad expanse still awaiting excavations in the old Arab<br />
city, the objective has to be to work like archaeologists: not to<br />
construct a new building, but rather, discover it under the<br />
surface, as if the passage of time had kept it hidden right up to<br />
the present day.<br />
The materials respond to the prevailing criteria of the project:<br />
the walls unearthed in the excavations will be in white face<br />
concrete using wooden formwork; the roofs resting on them will<br />
be in thin slabs; the patio will be paved in limestone. The<br />
concept of this project is implicitly prepared for future growth,<br />
especially in the museum and workshop areas which, in the<br />
manner of new excavations, can have new pavilions added on.
03 MATTER AND CODIFICATION. ENCODED <strong>IN</strong>FORMATION<br />
03.04<br />
General View.<br />
Madinat Al ZharaMuseum. Córdoba. Spain.<br />
Nieto y Sobejano Arquitectos.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.01 - APROPIATION<br />
The “Centro de Creación Contemporánea de Córdoba”<br />
(Contemporary Artistic Creation Centre) is a building destined<br />
for the artistic creation and pursues to connect the architectural<br />
space with the art and people.<br />
The building is situated in the district of Campo de la Verdad-<br />
Miraflores, on the south bank of the Guadalquivir. With 12,207<br />
m2 will have 4 floors, including the basement and cover, and a<br />
media facade facing the river through lighting and video<br />
systems can project images.<br />
Its external image is based on the use of just one material:<br />
reinforced concrete panels (GRC), which, at the same time<br />
cover both the opaque and the perforated facades and define<br />
the building´s roof.<br />
The river´s façade is the main building´s face to the outer. It´s<br />
conceived as a screen perforated with several geometrical<br />
gaps which host a monochrome lamp LED. Through using<br />
certain software videos and texts are generated on the façade<br />
and find their reflection on the river´s water sheet.<br />
In that sense the river becomes as the real building´s façade.<br />
During the day natural light will filter through the holes and will<br />
light up the inner space.
01 MATTER AND CODIFICATION. <strong>IN</strong>CIDENTAL <strong>IN</strong>FORMATION<br />
01.04<br />
General View.<br />
Contemporary Art Centre. Córdoba. Spain.<br />
Nieto y Sobejano Arquitectos.
_ 上 海<br />
(SHANGHAI)
Zhengzhou Bank Integrated Services<br />
Building Project<br />
Proposals for courtyard
The project co<br />
the building’s<br />
room.<br />
The building’s<br />
which is 79,8m<br />
The VIP meetin<br />
of that patio.
sists on the design of an internal façade for<br />
patio as well the design for the VIP meeting<br />
inner patio is a space of nineteen levels,<br />
high.<br />
room is a floating element settle on the top
Meeting Room
Living in a Cloud
The meeting room is<br />
built by using a serie<br />
of transversal<br />
elements or "ribs".<br />
These ribs give shape<br />
to the whole space.<br />
And, after that, they<br />
are covered with<br />
diferent materials in<br />
order to create a<br />
continous element with<br />
diferent levels of<br />
tranparency.
The main idea for th<br />
meeting room is to c<br />
a space which shape<br />
springs up from the<br />
circulations and use<br />
it will contain.
e VIP<br />
reate<br />
s that<br />
<br />
In that way, the<br />
meeting room seeks<br />
being a kind of fluid<br />
space which walls and<br />
limits that conform<br />
it, at the same time,<br />
carry you to the<br />
inner space.
Considering its bottom as its main facade due to<br />
whole building, it has been designed by a serie<br />
transversal component.
it will be mostly viewed by the users of the<br />
of light lines which cross the element in its
Waves on the Lake<br />
The second proposal seeks to<br />
create the feeling of a<br />
fluid space by a succession<br />
of parallel elements which<br />
have different size on its<br />
vertical component.<br />
These elements will also<br />
support the space for the<br />
meeting room .
On its bottom´s facade these transversal element<br />
These sections of the elements can be used with<br />
image to the building´s inner space.
s draw the shape of the Bank of Zhengzhou.<br />
a linear light in order to provide a stronger
These element also seeks the idea of<br />
provide a kind of virtual lake, a water<br />
movement, to the closer levels.
The parallel planes<br />
contain a glass box,<br />
which is the meeting<br />
room itself, in order<br />
to create a lighting<br />
piece on the hall when<br />
it is on use.
The entrance is<br />
designed by curved<br />
walls which lead the<br />
user to the sides of<br />
the space in order to<br />
obtain a free area in<br />
the centre. The space<br />
in between the two<br />
entrances will host<br />
the equipment for<br />
video and audio.
Ring of LIght<br />
The third proposal is based on the<br />
use of opaque belts which conform a<br />
serie of skylights on the top.<br />
These belts, increasingly bigger,<br />
embrace the inner space destinated<br />
to the meetings.
at the bottom the space in between the belts con<br />
the idea of a tridimensional landscape covering
ains a lighting elements in order to emphasize<br />
he top of the building´s inner space.
Courtyard
Option One
The first option is based on<br />
structure the inner space by<br />
creating blocks of increasing<br />
size in order to provide<br />
scale to the observer.
Light is treated by the use o<br />
vertical elements spaced apar<br />
variable distance in order to<br />
the interior space lighting.
f<br />
t a<br />
control<br />
The balconies are designed by glass<br />
panes facing slightly light access<br />
into the building.<br />
These are elements that try to<br />
structure the facade providing a<br />
global scale.
Option Two
The second option seeks to<br />
create a series of elements to<br />
target certain views in order<br />
to control the visual<br />
relationships through inner<br />
space.
Thes<br />
arra<br />
glas<br />
opaq<br />
thi<br />
wind<br />
In<br />
to<br />
the<br />
opp<br />
tri<br />
This<br />
emph<br />
of <br />
spa<br />
rela<br />
the<br />
visu
e parts or windows are<br />
nged on a horizontal mesh<br />
s surfaces alternating with<br />
ue bands of variable<br />
kness that integrate said<br />
ows.<br />
<br />
ection these elements allow<br />
stablish connection between<br />
different levels, creating<br />
rtunities for double or<br />
le height.<br />
<br />
proposal seeks to<br />
asize the idea<br />
ommunication, creating<br />
es that lead to the<br />
tionship and providing to<br />
inner facade a network of<br />
ally interrelated elements.
MATERIALS<br />
This option look for using the same metallic mat<br />
to form both the viewpoints and the horizontal<br />
elements that structure the facade.<br />
The glass webs are proposed using U-Glass.
ial
Option Overall One View
MIDEA HEADQUARTER<br />
GUANGDONG-FOSHAN<br />
<strong>IN</strong>ITIALPROPOSALS<br />
<br />
-
REFERENCES<br />
Aachenmunchener Hea<br />
BASEMENT<br />
THE MA<strong>IN</strong> IDEA IS TO HOST DIFFERENT PROGRAM SPECIFICATIONS WITH<strong>IN</strong><br />
ON THE GROUND AND, AFTER THAT, EMPLOY A COMMON THREAD L<strong>IN</strong>K<strong>IN</strong>G THA<br />
CORRESPOND<strong>IN</strong>G TO THE DIFFERENT NEEDS OF THE PROGRAM.<br />
THAT ELEMENT WOULD WORK AS THE CENTRAL BODY HOST<strong>IN</strong>G THE PUBLIC SP<br />
PROGRAM.<br />
THIS ELEMENT COULD BE ELEVATED BY LEAV<strong>IN</strong>G PILLARS TO FREE THE LOW<br />
CIRCULATIONS.
dquarters. Kadawittfeldarchitektur. Aachen<br />
IECES SETTLED<br />
ELEMENTS<br />
CES FROM THE<br />
R LEVEL TO
REFERENCES<br />
Ethiopian Airlines<br />
Söhne und Partner A<br />
Abebe<br />
L<strong>IN</strong>EAR MA<strong>IN</strong> BODY<br />
THE VARIOUS COMPONENTS OF THE PROGRAM ARE AVAILABLE FROM A L<strong>IN</strong>EAR<br />
THE MA<strong>IN</strong> BODY.<br />
THE CENTRAL BODY WOULD HOUSE PUBLIC CIRCULATION AS WELL AS CERTAI<br />
PUBLIC CHARACTER.
Headquarter.<br />
rchitekten. Addis<br />
Horizontal Skycraper. Steven Holl.<br />
Senzhen<br />
MA<strong>IN</strong> BODY.<br />
USES OF MORE
REFERENCES<br />
Green Climate Fund<br />
LAVA. Bonn<br />
CONNECTED ELEMENTS<br />
HOST DIFFERENT PROGRAM SPECIFICATIONS WITH<strong>IN</strong> ARTICULATE PIECES ON<br />
THE DIFFERENT ELEMENTS ARE ARRANGED ALONG THE GROUND AND, AFTER T<br />
CONECXIONES IS STABILSHED <strong>IN</strong> HEIGHT BY WALKWAYS.<br />
ALL THE BUILD<strong>IN</strong>GS WOULD BE LOCATED ON THE EDGE OF THE PLOT WITH T<br />
CREATE AN OPEN SQUARE WHICH WORK AS THE CENTRAL AREA.<br />
<strong>IN</strong> THAT WAY THE CIRCULATIONS WOULD ENCIRCLE THE PLOT.
Headquarter.<br />
The Linked Hybrid. Steven Holl.<br />
Beijing<br />
THE GROUND.<br />
AT, A SET OF<br />
E PURPOSE OF
REFERENCES<br />
BVA Headquarter. He<br />
L<strong>IN</strong>EAR ESCHEME<br />
THE PROGRAM WILL HAVE ON A SUCCESSION OF PARALLEL ELEMENTS ALTERN<br />
PATIO AND GARDEN <strong>IN</strong> ORDER TO PROVIDE THE BEST POSSIBLE NATURAL LI<br />
THE CIRCULATION WOULD CROSS THAT REGULAR NET.
zog and De Meuron. Madrid<br />
T<strong>IN</strong>G WITH<br />
HT<strong>IN</strong>G.
REFERENCES<br />
Ocean City. Steven<br />
ARTIFICIAL LANDSCAPE<br />
THE PROGRAM WILL BE AVAILABLE ON THE GROUND WITH THE <strong>IN</strong>TENTION OF<br />
K<strong>IN</strong>D OF ARTIFICIAL LANDSCAPE.<br />
THIS SURFACE WOULD WORK AS A GREEN AND PUBLIC SQUARE TRY.<br />
THE BUILD<strong>IN</strong>GS WOULD EMERGE BY GLASS HEADS WHICH ALLOW THE NATURAL
Holl. Biarritz.<br />
CREAT<strong>IN</strong>G A<br />
LIGHT<strong>IN</strong>G.
REFERENCES<br />
Interlace. OMA. Sin<br />
DIMENSIONAL PATIOS<br />
THE PROGRAM IS PROVIDED <strong>IN</strong> BLOCK STACKED <strong>IN</strong> ORDER TO CREATE A SER<br />
SPACES WHICH PROMOT<strong>IN</strong>G THE NATURAL VENTILATION AND ENLIGHT<strong>IN</strong>G.
gapur<br />
E OF OPEN
_SAN DIEGO
_TEAM PROJECT<br />
SAN DIEGO TURN
ENCHANTED<br />
COVE<br />
VENTURA<br />
COVE<br />
HIDDEN<br />
ANCHORAGE<br />
MISSION BEACH<br />
BONITA<br />
COVE<br />
MISSION BAY<br />
CHANNEL<br />
SOUTH<br />
COVE<br />
STONY<br />
PO<strong>IN</strong>T<br />
PEREZ<br />
COVE<br />
FIESTA ISLAND<br />
MAR<strong>IN</strong>ERS<br />
BAS<strong>IN</strong><br />
MISSION<br />
PO<strong>IN</strong>T<br />
SEA WORLD<br />
SOUTH<br />
SHORES<br />
PO<strong>IN</strong>T<br />
MEDANOS<br />
QUIVIRA<br />
BAS<strong>IN</strong><br />
SAN DIEGO RIVER<br />
OB<br />
DOG BEACH<br />
OCEAN BEACH<br />
SMILEY<br />
LAGOON<br />
OCEAN BEACH<br />
ATHLETIC AREA<br />
DUSTY RHODES<br />
PARK<br />
BARNES<br />
TENNIS<br />
CENTER<br />
WETLANDS<br />
FAMOSA<br />
SLOUGH<br />
SPORTS<br />
ARENA<br />
MIDWAY<br />
DISTRICT<br />
SPORTS ARENA<br />
SHOPP<strong>IN</strong>G CENTER<br />
OB PIER<br />
LIBERTY<br />
STATION<br />
NTC<br />
BAY<br />
NTC<br />
PARK<br />
AMERICAS<br />
CUP HARBOR<br />
SHELTER ISLAND<br />
YACHT BAS<strong>IN</strong><br />
SHORL<strong>IN</strong>E PARK
WHERE IS IT AT?<br />
LOCATION<br />
OLD<br />
TOWN<br />
US NAVY<br />
DEPT.<br />
PACIFIC<br />
CORRIDOR<br />
CALIFORNIA, USA<br />
MIDWAY DISTRICT<br />
SAN DIEGO, CA<br />
MIDWAY<br />
DISTRICT,<br />
SAN DIEGO<br />
<br />
<br />
<br />
<br />
POSTAL<br />
OFFICE<br />
PACIFIC CORRIDOR<br />
MAR<strong>IN</strong>E CORPS RECRUIT<br />
DEPOT SAN DIEGO<br />
<br />
<br />
<br />
BEESON FIELD<br />
HARBOR ISLAND<br />
SAN DIEGO<br />
AIRPORT<br />
<br />
<br />
<br />
<br />
HARBOR<br />
ISLAND PARK<br />
WEST<br />
BAS<strong>IN</strong><br />
HARBOR<br />
ISLAND<br />
EAST<br />
BAS<strong>IN</strong><br />
COAST<br />
GUARD<br />
SECTOR<br />
DESIGN CONCEPT FOR THE <strong>IN</strong>TERVENTION<br />
<br />
<br />
<br />
<br />
TRI CONT<strong>IN</strong>ENTAL MASTER PROGRAM<br />
UNIVERSIDAD EUROPEA DE MADRID<br />
NEW SCHOOL OF ARCHITECTURE + DESIGN<br />
NORTH SAN DIEGO BAY<br />
MIDWAY DISTRICT <strong>IN</strong>TERVENTION GROUP<br />
- ALEJANDRA ORDEHI<br />
- CÉSAR CURIEL<br />
- DAVID DE LA FUENTE<br />
- RANDY WRIGHT<br />
CORONADO ISLAND
MIDWAY DISTRICT AREA OF <strong>IN</strong>TERVENTION MAP 1:13000<br />
EXIST<strong>IN</strong>G ROADS GRID<br />
IMPORTANT ROADS
HOW TO GET<br />
THERE?<br />
MIDWAY DISTRICT AREA OF <strong>IN</strong>TERVENTION MAP<br />
MIDWAY DISTRICT AREA<br />
PACIFIC CORRIDOR AREA<br />
EXIST<strong>IN</strong>G ROADS GRID<br />
HIGHWAYS - AVENUES - BOULEVARDS - STREETS<br />
TROLLEY LANE - GREEN L<strong>IN</strong>E<br />
IMPORTANT ROADS AROUND MIDWAY DISTRCIT<br />
HIGHWAYS AND AVENUES<br />
PACIFIC HIGHWAY<br />
BARNETT AVENUE<br />
<strong>IN</strong>TERSTATE I-5<br />
<strong>IN</strong>TERSTATE I-8<br />
STREETS<br />
ROSECRANS STREET<br />
LYTTON STREET<br />
MISSION BAY DRIVE<br />
<strong>IN</strong>GRAHAM DRIVE<br />
MIDWAY DRIVE<br />
SEA WORLD DRIVE<br />
TECOLOTE ROAD<br />
BOULEVARDS<br />
W PO<strong>IN</strong>T LOMA BOULEVARD<br />
CHATSWORTH BOULEVARD<br />
SPORT ARENA BOULEVARD<br />
NIMITZ BOULEVARD<br />
SUNSET CLIFF BOULEVARD<br />
EXIST<strong>IN</strong>G PUBLIC TRANSPORTATION SYSTMES<br />
PR<strong>IN</strong>CIPAL STATION<br />
OLD TOWN TRANSIT CENTER<br />
TROLLEY<br />
GREEN L<strong>IN</strong>E<br />
BUSES<br />
BUS 28 SHETER ISLAND - OLD TOWN<br />
BUS 30 UTC/VA MEDICAL CENTER - DOWNTOWN<br />
BUS 84 CABRILLO MONUMENT - SUB BASE<br />
BUS 923 OCEAN BEACH - DOWNTOWN<br />
BUS 08 PACIFIC BEACH - OLD TOWN - LTD STOPS<br />
BUS 10 UNIVERSITY & COLLEGE - LTD STOPS - OLD TOWN<br />
BUS 50 UTC EXPRESS - DOWNTOWN EXPRESS<br />
BUS 09 PACIFIC BEAH VIA SEA WORLD - OLD TOWN<br />
BUS 35 OLD TOWN - OCEAN BEACH<br />
BUS 150 UTC / VA HOSPITAL - SOWNTOWN<br />
PUBLIC TRANSPORTATION<br />
MIDWAY DISTRICT <strong>IN</strong>TERVENTION GROUP<br />
- ALEJANDRA ORDEHI<br />
- CÉSAR CURIEL<br />
- DAVID DE LA FUENTE<br />
- RANDY WRIGHT
MISSION<br />
BEACH<br />
SEAWORLD<br />
PARK<br />
OCEAN<br />
BEACH<br />
FAMOSA<br />
SLOUGH<br />
MIDWAY DISTRICT PO<strong>IN</strong>TS OF <strong>IN</strong>TEREST MAP 1:13000<br />
EXIST<strong>IN</strong>G ROADS GRID<br />
AREAS WITH POTENTIAL FOR DEVELOPMENT
WHAT'S <strong>IN</strong><br />
THERE?<br />
MIDWAY DISTRICT PO<strong>IN</strong>TS OF <strong>IN</strong>TEREST<br />
AND DISTANCE R<strong>IN</strong>GS<br />
PO<strong>IN</strong>TS OF <strong>IN</strong>TEREST<br />
L<strong>IN</strong>EAR DISTANCE BETWEEN PO<strong>IN</strong>TS<br />
DISTANCE R<strong>IN</strong>GS - R= 100MTS each / R= 1KM per circle<br />
<br />
<br />
<br />
SPORTS<br />
ARENA<br />
OLD<br />
TOWN<br />
EXIST<strong>IN</strong>G PARK<strong>IN</strong>G LOTS<br />
HARD / IMPERVIOUS ASPHALT SURFACES<br />
<br />
<br />
<br />
AREAS WITH POTENTIAL FOR DEVELOPMENT<br />
CANYONS<br />
POST<br />
OFFICE<br />
PARKS / PRESERVED AREAS - CANYONS<br />
WATER FRONT - COAST / COVE / BAY<br />
RESIDUAL AREAS FROM HIGHWAYS AND ROADS<br />
WETLANDS<br />
<br />
<br />
<br />
LAND USES MAP<br />
NTC<br />
PARK/BAY<br />
COMERCIAL<br />
RESIDENTIAL<br />
PUBLIC SPACES<br />
<strong>IN</strong>STITUTIONAL<br />
<br />
<br />
<br />
TRI CONT<strong>IN</strong>ENTAL MASTER PROGRAM<br />
UNIVERSIDAD EUROPEA DE MADRID<br />
NEW SCHOOL OF ARCHITECTURE + DESIGN<br />
LAND USES MAP<br />
MIDWAY DISTRICT <strong>IN</strong>TERVENTION GROUP<br />
- ALEJANDRA ORDEHI<br />
- CÉSAR CURIEL<br />
- DAVID DE LA FUENTE<br />
- RANDY WRIGHT
1<br />
10<br />
10<br />
1<br />
6<br />
1<br />
9 9<br />
6<br />
6<br />
6 6<br />
5<br />
8<br />
5<br />
3<br />
2<br />
7<br />
4<br />
4<br />
14<br />
3<br />
8<br />
7<br />
7<br />
21<br />
21<br />
7<br />
MIDWAY DISTRICT DISCONNECTED PO<strong>IN</strong>TS 1:13000<br />
EXIST<strong>IN</strong>G ROADS GRID<br />
AREAS WITH POTENTIAL FOR DEVELOPMENT
WHAT'S WRONG?<br />
MIDWAY DISTRICT DISCONNECTIONS<br />
HARD / IMPERVIOUS ASPHALT SURFACES<br />
DISCONNECTED ACTIVITIES / PARKS / GREEN SPACES PO<strong>IN</strong>TS<br />
11 6<br />
<br />
<br />
<br />
1<br />
MISSION BEACH<br />
2<br />
SMILEY LAGOON<br />
5<br />
3<br />
4<br />
OCEAN BEACH<br />
OCEAN BEACH ATHLETIC AREA<br />
12 15<br />
15<br />
16<br />
5<br />
6<br />
SOUTH SIDE - RIVER FRONT<br />
NORTH SIDE - RIVER FRONT<br />
15<br />
7<br />
RESIDENTIAL AREAS - HOUS<strong>IN</strong>G<br />
12<br />
13<br />
15 15<br />
17<br />
12<br />
13<br />
14<br />
SPORTS ARENA<br />
SPORTS ARENA SHOPP<strong>IN</strong>G CENTER<br />
COMERCIAL AREA<br />
15<br />
LIGHT <strong>IN</strong>DUSTRIAL - NEGLECTED / DESOLATED<br />
15<br />
18<br />
19<br />
20<br />
NTC BAY<br />
NTC PARK<br />
16<br />
21<br />
CANYONS - PRESERVED AREA<br />
7<br />
15<br />
15<br />
15<br />
DISCONNECTED WATER PO<strong>IN</strong>TS<br />
<br />
<br />
<br />
7<br />
7<br />
8<br />
NEGELCTED WETLANDS - RESIDUAL AREA<br />
BREAK<strong>IN</strong>G GRID STREET - CAM<strong>IN</strong>O DEL RIO ENTRY TO I-5<br />
19<br />
18<br />
<br />
<br />
<br />
16<br />
CAM<strong>IN</strong>O DEL RIO W STREET - ENTRY TO THE HIGHWAY I-5<br />
20<br />
DISCONNECTED PEDESTRIAN / BIKE PO<strong>IN</strong>TS FOR PEDESTRIAN<br />
<br />
<br />
<br />
9 QUIVIRA - KAYAK AND PADDLE BOARD CENTER<br />
10 SEAWORLD WATER PARK<br />
11 MISSION BAY BOAT LAUNCH / SOUTH SHORES PARK<br />
17 OLD TOWN TRANSIT CENTER<br />
18 OLD TOWN HISTORIC CENTER<br />
TRI CONT<strong>IN</strong>ENTAL MASTER PROGRAM<br />
UNIVERSIDAD EUROPEA DE MADRID<br />
NEW SCHOOL OF ARCHITECTURE + DESIGN<br />
LAND USES MAP<br />
MIDWAY DISTRICT <strong>IN</strong>TERVENTION GROUP<br />
- ALEJANDRA ORDEHI<br />
- CÉSAR CURIEL<br />
- DAVID DE LA FUENTE<br />
- RANDY WRIGHT
MIDWAY DISTRICT STRATEGIES PROPOSAL 1:13000<br />
NEW ROADS GRID<br />
NEW PUBLIC TRANSPORTATION SYSTEM ROUTES
HOW TO SOLVE IT?<br />
MIDWAY DISTRICT STRATEGIES PROPOSAL<br />
ZON<strong>IN</strong>G<br />
L<strong>IN</strong>EAR PARK - RESCUE OF THE WATER FRONT.<br />
URBAN MIXER / NEW TOWN - RESCUE OF THIS AREA BY<br />
CREAT<strong>IN</strong>G NEW BLOCKS SIZES AND NEW LAND USES AS A<br />
MIXER BETWEEN COMERCIAL AND RESIDENTIAL AREAS.<br />
URBAN WATER PARK - TO CREATE THE L<strong>IN</strong>K<strong>IN</strong>G PO<strong>IN</strong>T<br />
BETWEEN THIS AREA AND THE URBAN MIXER FOR A BAY TO<br />
BAY CONNECTION.<br />
<strong>IN</strong>TEGRATION OF OLD TOW TO NEW TOWN<br />
THE CANYONS PARK - TO CREATE AN <strong>IN</strong>TEGRATION OF THE<br />
CANYONS TO THE URBAN MIXER<br />
1<br />
CONNECTIONS<br />
BEACHES CONNECTION - PEDESTRIAN BRIDGE AND DECKS<br />
3<br />
4<br />
9<br />
7<br />
8<br />
RESCUE OF THE RIVER FRONT BY RELOCAT<strong>IN</strong>G THE TRAFFIC<br />
OF THE I-8 HIGHWAY TO THE HANCOCK STREET.<br />
RIVER FRONT CONNECTION - PEDESTRIAN/BIKE BRIDGES<br />
RELOCATION OF THE ENTRY TO THE I-5 BY THE ROSECRANS<br />
STREET TO CREATE A BETTER TRAFFIC FLOW.<br />
URBAN WATER PARK CONNECTION TO ROSECRANS STREET<br />
NEW GRID OF STREETS <strong>IN</strong> MIDWAY DISTRICT FOR BREAK<strong>IN</strong>G<br />
THE EXIST<strong>IN</strong>G HUGE BLOCKS <strong>IN</strong> THE AREA AND CREATE A<br />
BETTER TRAFFIC FLOW.<br />
<strong>IN</strong>TEGRATION OF THE EXIST<strong>IN</strong>G WITH THE PROPOSAL<br />
STREET SECTIONS WITH<br />
THE NEW PUBLIC STREET<br />
CAR SYSTEM<br />
0<br />
2<br />
6<br />
5<br />
10<br />
7<br />
8<br />
DOWNTOWN AREA LIFE STYLE WITH BEACH AREA LIFE<br />
STYLE<br />
RIVER FRONT NORTH SIDE WITH THE RIVER FRONT SOUTH<br />
SIDE<br />
CANYONS AND CANYONS PARK WITH THE URBAN MIXER <strong>IN</strong><br />
MIDWAY<br />
RIVER WATER RESCUE WITH THE RIVER FRONT PARKS<br />
OLD TOWN WITH THE NEW TOWN URBAN MIXER <strong>IN</strong> MIDWAY<br />
LIBERTY STATION PARK AND BAY WITH THE URBAN MIXER <strong>IN</strong><br />
MIDWAY<br />
OLD TOWN TRANSIT CENTER NEW LOCATION WITH THE<br />
URBAN MIXER <strong>IN</strong> MIDWAY<br />
TRI CONT<strong>IN</strong>ENTAL MASTER PROGRAM<br />
UNIVERSIDAD EUROPEA DE MADRID<br />
NEW SCHOOL OF ARCHITECTURE + DESIGN<br />
MIDWAY DISTRICT <strong>IN</strong>TERVENTION GROUP<br />
- ALEJANDRA ORDEHI<br />
- CÉSAR CURIEL<br />
- DAVID DE LA FUENTE<br />
- RANDY WRIGHT
_<strong>IN</strong>DIVIDUAL PROJECT<br />
SPONTANEOUS CROSS
SPONTANEOUS ACTIVITY
SPONTANEOUS CANYON
SPONTANEOUS STREET