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Linux Conf Au 2002 Presentation - Tinmith Augmented Reality Project

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Learning OpenGL<br />

• OpenGL Red Book is what everyone learns from<br />

• Many free tutorials available on the web<br />

• OpenGL is beautifully designed and super easy to<br />

learn<br />

• It is not convoluted and tricky like Xlib<br />

• Simple things are simple<br />

• Optimisation and tricky things are still possible<br />

• Supports primitive rendering, shading, textures, depth<br />

buffering, 2D and 3D projections, linear<br />

transformations, and display lists<br />

• Everything you need to write both 2D and 3D applications<br />

• X supports 2D primitives and windowing, that’s about it<br />

30 Wayne Piekarski Wearable Computer Lab CIS @ UniSA http:/ / www.tinmith.net/ wayne<br />

lca 2004

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