Views
4 years ago

Akai MPC-60 v2.0 Owners Manual.pdf - Fdiskc

Akai MPC-60 v2.0 Owners Manual.pdf - Fdiskc

44 form. This method has

44 form. This method has the advantage of being able to change the assignments of keyboard note numbers to drums at any time without affecting the sequence data. (These two assignment functions are accessed by pressing the MIDI key and selecting option 2.) THE ONLY FACTOR WHICH DETERMINES WHETHER A TRACK IS A "DRUMS" OR "NON-DRUMS" TRACK, AND THEREFORE WHETHER OR NOT THESE CONVERSIONS ARE DONE IS THE TRACK'S OUTPUT MIDI CHANNEL ASSIGNMENT - IF IT IS ASSIGNED TO THE SAME CHANNEL AS THE INTERNAL DRUMS (NORMALLY 16), IT IS A "DRUMS" TRACK; IF IT IS NOT ASSIGNED TO THE SAME CHANNEL AS THE INTERNAL DRUMS, IT IS A "NON-DRUMS" TRACK. Because the aforementioned note number conversions are only performed on "drums" tracks, it is important that you DO NOT do the following: • DO NOT record a drums track , then change its midi channel assignment to a channel other than 16. Otherwise, when the sequence is played, midi note numbers 0 - 31 will play instead of the correctly assigned note numbers. • DO NOT record a non-drums track, then change its midi channel assignment to "16". Otherwise, when the sequence is played, keyboard note numbers below 32 will be translated to the assigned drum note numbers, and notes above 31 will not play at all. There are some functions in the MPC60 which treat a "drums" track differently than a "non-drums" track. For example, the screen which is displayed when the ERASE key is pressed is different for "drums" and "non-drums" tracks. Other examples are the STEP EDIT screen and the TRANSPOSE function.

Section 3: Recording sequences 45 3.5 The PLAY/RECORD keys These ten keys operate similarly to the transport keys on a tape recorder, with some very useful additions: • The PLAY START key: This key causes the sequence to begin playing from the beginning. • The PLAY key: This key causes the sequence to begin playing from the current position within the sequence, displayed in the NOW field in the PLAY/RECORD screen. • The STOP key: This key causes the sequence to stop playing. • The OVERDUB key: This key, when held down while either PLAY or PLAY START is pressed, causes OVERDUB mode to be entered, in which new notes may be recorded onto the active track, but existing notes will not be erased. While OVERDUB mode is active, the light above the OVERDUB key goes on. It is also possible to "punch in" into overdub mode while playing. To do this: 1. The top line of the PLAY/RECORD screen must display the words "Play/Record (Record ready)". This means that the sequence is ready to record. If the words "(Record ready)" do not appear in the title, simply press and release the RECORD or OVERDUB keys once while stopped. 2.While the sequence is playing, simultaneously press the OVERDUB and PLAY keys. Overdub mode is now active, indicated by the light above the OVERDUB key. To "punch out" of OVERDUB mode, simply press the OVERDUB key once, and the light above the OVERDUB key will turn off. NOTE: If OVERDUB mode is entered while the sequence is set to loop to a bar higher than bar 1, OVERDUB mode will automatically be turned off at the moment the sequence reaches the end and starts to loop. • The RECORD key: This key, when held down while either PLAY or PLAY START is pressed, causes RECORD mode to be entered, in which new notes may be recorded onto the active track while existing notes are

DD-65/YDD-60 Owner's Manual - zzounds.com
Roland KC-60 Owners Manual - Sweetwater.com
Roland KC-60 Owners Manual - Sweetwater.com
Tandy Model 3 Disk System Owners Manual.pdf - 400 Bad Request
OWNER'S MANUAL - Roland
Akai MPC-3000 v3.0 Owners Manual.pdf - Fdiskc
Alesis Micron Owners Manual.pdf - Fdiskc
Akai MPC Catalog - MIDI Mark
Akai MPC2500 Manual - Platinum Audiolab
Setting up the MPK49 and MPD32 with Ableton Live - Akai
Owners Manual.pdf - Decware
EL DIABLO 60 Owners Manual - Genz Benz