48 3.6 An example of recording a drum sequence The MPC60 is both a "linear" type sequences and a "pattern oriented" sequences. The following examples use short sequences with the loop function turned on, and are therefore examples of "pattern-oriented" recording. To record linearly, simply set the LOOP field (in the PLAY/RECORD screen) to "OFF". Then, the sequence length will automatically increase as you record past the existing end. See the description of the LOOP field to learn more about this. The following is a step-by -step example of how to record a repeating two bar drum sequence: 1.The PLAY/RECORD screen should be displayed. If not, press MAIN SCREEN. 2. Move the cursor to the SQNC field and select 80 (ENTER) or any other empty sequence. 3. The upper line of the screen should display: "====== Play/Record (Record ready) ======" If not, press either the RECORD or OVERDUB keys once. This will make the current sequence ready for recording. 4. The TRAKfield should contain a 1. If not, move the cursor to the TRAK field and select 1 (ENTER). 5. The upper CH field should contain "16A". If not, move the cursor to the upper CH field and select "16" (Enter), and "A" in the field directly to the right. 6. While holding OVERDUB, press PLAY START. The OVERDUB and PLAY lights should go on, and the metronome should be heard through the stereo outputs. The metronome will play on 1/4 notes, with a louder sound at the start of each bar. Also, the NOW display will be constantly changing to reflect the current position within the sequence. 7. Start recording your drum pattern by playing the drum pads in time to the metronome. Since no specific format of time signature or number of bars has been entered, "repeat two bars of 4/4 time" has automatically been selected. Every time the two bar pattern loops back to the start, any drums recorded on the last pass will be heard at the position they were recorded, except that the TIMING CORRECT function has automatically moved all of your notes to
Section 3: Recording sequences 49 the nearest 1/16 note. (This may be defeated- it is explained further in the section "The TIMING CORRECT key"). 8. Press STOP. Note: To learn how to select a different time signature or number of bars when creating the sequence, read section 4.3.2, "Creating a new sequence". To turn the loop off or change the loop setting, change the LOOP field. Note 2: To adjust the TIMING CORRECT function or turn it off, read section 3.8, "The TIMING CORRECT key". If you don't think it sounds as good as you intended, you may need some practice in following the metronome. If you want to erase what you've just recorded and start again, simply repeat steps 6 through 8 above, except this time hold down the RECORD key and press PLAY START. In RECORD mode, any existing notes in the track are erased as you record new notes, just like a tape recorder, whereas in OVERDUB mode, new notes are merged into the existing notes in the track. If you only want to erase a particular drum from the sequence you just recorded, follow these steps: 1. Press the ERASE key. The following screen will appear: 2. Press the drum pads) of the drums) you wish to erase. A 4 letter abbreviation of the drum names) will appear on the screen. 3. Press SOFT KEY l: . When you press this soft key, the drum you pressed will be erased throughout the track, then the PLAY/RECORD screen will be re-displayed. 4. Now, you can enter OVERDUB mode again and re-record that drum into your sequence. The ERASE function is described in further detail in the section "The ERASE key".