3 years ago

Section “Manuals” in General Information - LilyPond

Section “Manuals” in General Information - LilyPond

Community 102 Regular

Community 102 Regular Notation (split HTML) Notation (big HTML) notation.pdf Usage (split HTML) Usage (big HTML) usage.pdf Snippets (split HTML) Snippets (big HTML) snippets.pdf Infrequent Web (split HTML) Web (big HTML) web.pdf Changes (split HTML) Changes (big HTML) changes.pdf Extending (split HTML) Extending (big HTML) extending.pdf Internals (split HTML) Internals (big HTML) internals.pdf GSoC 2012 What is Google Summer of Code? It is a global program run by Google that offers students stipends for working on open source software projects during summer vacations. The LilyPond Team decided that this is an excellent opportunity to find new contributors and encourage students already participating in LilyPond development to become more involved. One of our contributors was accepted for 2012 edition of the program as part of the GNU project; we hope to participate in future editions as well. Our 2012 Ideas List Below is a list of projects that we suggested for GSoC 2012 students. Although the application period is over, we decided to keep this webpage online as an inspiration for anyone who is interested in developing LilyPond. Some members of the development team are willing to help people who would like to tackle these projects. Of course, there are many more things to improve in LilyPond, including very small ones. A full list of all known issues can be found here. Grace notes Fix problems with synchronization of grace notes, together with all underlying architecture (see issue 34 in our tracker). Grace notes are confusing to LilyPond’s timing because they’re like going back in time. This causes weird effects, especially when one staff has a grace note and the other doesn’t. Difficulty: medium Requirements: C++, MIDI Recommended: familiarity with LilyPond internals Mentor(s): Mike Solomon, Carl Sorensen MusicXML Adding comprehensive MusicXML export and improving import, together with tests checking that it works. Depending on time available, implement some or all of the following:

Community 103 • Handle basic musical content export like the MIDI export (i.e. using dedicated exporter classes, derived from the translator class) • Build the XML tree of the basic musical content, add a connection from music event to XML tag • Let all LilyPond engravers do their job • Add ability to link each output object (basically each stencil / group of stencils) to the music cause (and thus to the XML tag in the XML tree) • Add a XML output backend, which can then add the layout information for each output object to the XML tags The goal will be considered achieved when a (previously chosen) score could be imported from MusicXML and exported back with no unintentional loss of data. Difficulty: medium Requirements: MusicXML, Python, basic LilyPond knowledge Mentor(s): Reinhold Kainhofer, Mike Solomon Familiarity with other scorewriters (for cross-testing) would be a nice bonus. Improve slurs and ties The default shape of slur and tie curves is often unsatisfactory. Ties on enharmonic notes { cis'~ des' } are not supported, ties "broken" by clef or staff change aren’t supported well. The project includes collecting and sorting examples of bad output, deciding on the intended output and writing the actual code. Difficulty: hard Requirements: C++, experience with writing heuristics Recommended knowledge: LilyPond knowledge, aesthetic sense Mentor(s): Mike Solomon Adding special variant of font glyphs Adding on-staff-line, between-staff-line, shorter and narrower variants of some glyphs, for example accidentals, together with a generic infrastructure to support them. An example is ancient notation breve notehead coming in two variants, with smaller and bigger hole. Difficulty: easy Requirements: MetaFont, C++, good eye for details Recommended knowledge: basic LilyPond knowledge Mentor(s): Werner Lemberg Improve beaming Default positioning of regular, cross-staff, broken and kneed beams should be improved. Beaming should depend on context and neighbor notes (see section 2.2 here). If possible, reduce beaming computation time. Difficulty: medium Requirements: C++, experience with writing heuristics Recommended knowledge: aesthetic sense Mentor(s): Mike Solomon, Carl Sorensen

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