The Temple Between.pdf
The Temple Between.pdf
The Temple Between.pdf
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<strong>The</strong> <strong>Temple</strong> <strong>Between</strong><br />
THE QUESTS<br />
“<strong>The</strong> <strong>Temple</strong> <strong>Between</strong>” offers PCs several opportunities<br />
to earn quest XP. Provided here is a list of<br />
quests, and their rewards, in the adventure.<br />
Minor Quest—Learn Haelyn’s Fate<br />
As requested by the priest Lavinya, the PCs must<br />
investigate the shrine of Erathis, and Grovald, its<br />
new caretaker, to learn what happened to the<br />
kindly old woman who once attended it.<br />
Reward: 400 XP.<br />
Major Quest—Recover the Incunabulum Primeval<br />
This ancient religious text, dating back to the dwarf<br />
rebellion against the giants, exists somewhere<br />
within the depths of the Mountainroot <strong>Temple</strong>.<br />
Durkik wants it returned before their enemies<br />
can get their hands on it. (It’s currently on the<br />
hag Hethralga, in area M8 of the Mountainroot<br />
<strong>Temple</strong>.)<br />
Reward: 2,000 XP (and 3,600 gp—the equivalent<br />
of three 9th-level treasure parcels—as promised<br />
by the priests of Moradin).<br />
Major Quest—Prevent the Fall of Overlook<br />
Once his scheme is prematurely cut short, General<br />
Zithiruun decides to take the city with what forces<br />
he already has available. Although Overlook is<br />
hardly a population of weaklings, they do require<br />
the PCs’ aid.<br />
Reward: Up to 2,500 XP, depending on Victory<br />
Point totals; see page 37 (and up to 7,000 gp—the<br />
equivalent of four 10th-level treasure parcels—as<br />
promised by the Council of Elders).<br />
ADVENTURE SYNOPSIS<br />
<strong>The</strong> PCs have just completed an adventure of obvious<br />
importance (the freeing of Amyria from her imprisonment<br />
in the form of a platinum sword, if they’re<br />
playing through the Adventure Path). It appears as<br />
though nothing of consequence immediately follows—<br />
at least until the next night, when the PCs, through<br />
one of various means, receive hints that all is not well<br />
back in Overlook.<br />
Returning to their home away from home, the<br />
heroes initially find nothing amiss. Slowly, however,<br />
they discover—through the prodding of Lavinya,<br />
priestess of Erathis, if not on their own—that several<br />
of the city’s priests are acting peculiarly and, perhaps<br />
more importantly, Haelyn, keeper of Erathis’s shrine,<br />
has vanished. Following up on these minor discrepancies,<br />
the PCs swiftly find hints leading to a conspiracy<br />
worming its way into the city’s hierarchy. Several of<br />
the conspiracy’s members are possessed (though the<br />
PCs do not learn by whom), while others—including<br />
High Priest Durkik Forgeheart of the Stone Anvil—<br />
have been replaced by doppelganger mercenaries.<br />
<strong>The</strong> PCs trace the conspirators back to their headquarters<br />
in a large warehouse, where they have the<br />
opportunity to rescue the real Durkik.<br />
<strong>The</strong> PCs then learn of the Mountainroot <strong>Temple</strong><br />
and find out that one of its mystical portals is located<br />
in a hidden sepulcher beneath the Stone Anvil. Using<br />
it, the PCs go to the abandoned ancient temple, where<br />
they must confront both a cadre of fey and a band of<br />
mercenaries employed by General Zithiruun. <strong>The</strong>y<br />
also find, unfortunately, that they cannot leave! Here,<br />
assuming the PCs defeat their various foes, they make<br />
the following discoveries:<br />
✦ <strong>The</strong> Caretaker of the temple is currently being<br />
tortured, and the pain and madness inflicted upon<br />
him have thrown the temple’s defenses into chaos.<br />
This is why, among other things, nobody can leave.<br />
✦ <strong>The</strong> fey are seeking an ancient tome of great<br />
power. <strong>The</strong>y were sent by Cachlain, the Stone-<br />
Skinned King, a fomorian noble who—along with<br />
his new advisor, Sovacles—will play an important<br />
role in future installments of the Scales of War.<br />
✦ <strong>The</strong> mercenaries serve someone called General<br />
Zithiruun, who seeks the temple—and indeed, the<br />
entire region!—for access to the various planar portals.<br />
<strong>The</strong> conspiracy in Overlook was only the first<br />
step, and the city will soon be facing a full-scale<br />
military invasion!<br />
Finally, once the Caretaker allows them to leave,<br />
the PCs must return to the Council of Elders with a<br />
warning of the forthcoming siege. Here, the PCs can<br />
finally cement their place as heroes to this military<br />
city, as their help proves instrumental in Overlook’s<br />
survival—and as they finally come face to face with<br />
General Zithiruun, and learn of the githyanki involvement<br />
in all that has come before.<br />
December 2008 |<br />
7<br />
DUNGEON 161