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Design Patterns Explained

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• See http://java.sun.com/j2se/L3/docs/api/index.html for information<br />

on the Java API for Observer and Observable.<br />

Chapter 22 • Bibliography 317<br />

There are special considerations when it comes to dealing with Threads in Java<br />

threads in Java. I recommend the following resources to help learn about this area:<br />

• Hollub, A., Taming Java Threads, Berkeley: APress, 2000.<br />

• Hyde, P., Java Thread Programming: The Authoritative Solution,<br />

Indianapolis: SAMS, 1999.<br />

• Lea, D., Concurrent Programming in Java: <strong>Design</strong> Principles and Pat<br />

terns, Second Edition, Reading, Mass.: Addison-Wesley, 2000.<br />

Recommended Reading for<br />

C++ Programmers<br />

I have found the following essential for using C++ for UNIX: C++ and UNIX<br />

• Stevens, W. , Advanced Programming in the UNIX Environment,<br />

Reading, Mass.: Addison-Wesley, 1992. This is a must resource for<br />

anyone doing C++ development on UNIX.<br />

Recommended Reading for<br />

COBOL Programmers<br />

I have found the following helpful for COBOL programmers who Learning 00<br />

want to learn object-oriented design:<br />

• Levey, R., Reengineering Cobol with Objects, New York: McGraw-Hill,<br />

1995. A useful book for COBOL programmers who are trying to learn<br />

object-oriented design.

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