04.03.2015 Views

LEVITATOR - MediaMind

LEVITATOR - MediaMind

LEVITATOR - MediaMind

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>LEVITATOR</strong><br />

OVERVIEW<br />

User experience<br />

- Editorial content loads first with Ad Preload Image visible in the 300x250 area. After page load, the 300x250 ad unit is populated<br />

on the page and commences 15 seconds of animation time within 300x250 space.<br />

- Optional floating element (980x500 dimension) appears over page content for a maximum of 7 seconds and resolves into<br />

300x250 unit.<br />

- The Float experience has a frequency cap of once per 6 hours. It is recommended adding a play/replay button to provide the<br />

opportunity for viewers to replay the float on subsequent page views.<br />

- User can click hot areas on the 300x250 to initiate the Page Collapse panel and/or click to a landing page.<br />

- Upon the user’s click to expand, the entire site appears to slide in one of 3 directions (down, left, right) in a gliding motion<br />

revealing a large expanded panel. Expanded panel stays open and user can engage with interactive content in the expanded<br />

area (including video) until they choose to close the panel.<br />

- A Maximum of 2 other expanded areas are allowed, each appears with the site in one of the 3 positions mentioned above. For<br />

example: site slides down to reveal the first expanded panel. On user interaction, a second expanded panel can be revealed by<br />

sliding the site to the left. A third expanded panel is revealed by sliding the site to the right.<br />

- A User-Initiated Static Skin is optional. Will appear upon the initial expand and is hidden when the Glider is closed.<br />

Levitator Last Update 4 May 2012 Page 1


<strong>LEVITATOR</strong><br />

Levitator Last Update 4 May 2012 Page 2


<strong>LEVITATOR</strong><br />

Demo<br />

http://demo.eyeblaster.com/sea/Joe/html/TWnextLevitatorDemo.html<br />

Specification<br />

Creative Assets Dimension (W x H) Format File size Requirement<br />

- Audio must be user initiated. Mute by default.<br />

Initial Banner 300x250 SWF*


<strong>LEVITATOR</strong><br />

CONFIGURING IN FLASH<br />

The following procedure describes how to configure the Levitator Block assets using Flash. Since this Block is different than the other<br />

Blocks, the process is laid out differently as well. Here you can see how to open each asset and customize it to your liking.<br />

Note: The Levitator Block is only compatible with AS3.<br />

To configure in Flash:<br />

Banner<br />

1. Open the "Banner_300x250.fla" file.<br />

Make sure you leave keyframe1 and 2 empty from graphic content.<br />

2. On keyframe 3 you can add the advertiser’s graphic content as follows:<br />

Custom script 1 triggers the function "showGraphicsOnDefaultBanner" (layer "as", keyframe 2, line 10) and then the banner<br />

proceeds to keyframe 3 after the default panel collapses.<br />

Default Panel<br />

1. Open the "Panel_Default_980x500.fla" file.<br />

Note: This asset contains the flipping panel.<br />

2. To edit the 300x250 initial side of this panel, edit the "300x250 content" movie clip in the FLA library.<br />

3. To edit the 295x294 side of this panel, edit the "600x250 content" movie clip in the FLA library.<br />

4. To edit the close button of this panel, edit the "close_btn" button in the FLA library.<br />

Levitator Last Update 4 May 2012 Page 4


<strong>LEVITATOR</strong><br />

Levitator Panel<br />

1. Open the "Panel_Levitator_1680x1280.fla"file.<br />

This asset loads the site snap of the publisher’s site into the "box_mc" movie clip.<br />

The SiteSnap takes an image from the publisher’s site every 30 minutes by default. To make sure that the image of your ad appears<br />

in the SiteSnap (and not some other ad that may be in the rotation for the same spot) you must add a 300x250 image of<br />

the banner to the "banner_default_image" movie clip as follows:<br />

2. You may have to fine tune the "banner_default_image" and the file snap’s position, according to the publisher’s page and the<br />

position of the banner. The Site Snap URL and the position of the "banner_default_image" are configured in the class<br />

‘com.<strong>MediaMind</strong>.Config’ as follows:<br />

Variable<br />

Variable url_image<br />

Variable fileSnap_x_position<br />

Variable fileSnap_y_position<br />

Variable defaultImage_x_position<br />

Variable defaultImage_y_position<br />

Description<br />

The path to the SiteSnap.<br />

The X position of the SiteSnap relative to the stage.<br />

The Y position of the SiteSnap relative to the stage.<br />

The X position of the "banner_default_image" movie clip relative<br />

to the SiteSnap’s movie clip "box_mc".<br />

The Y position of the "banner_default_image" movie clip relative<br />

to the SiteSnap’s movie clip "box_mc".<br />

Notes:<br />

• Do not place the ‘banner_default_image’ on the stage, it will be added automatically (by code) to the SiteSnap image.<br />

• Do not delete the ‘banner_default_image’ from the library and do not change the linkage class name.<br />

Levitator Last Update 4 May 2012 Page 5


<strong>LEVITATOR</strong><br />

Additional Assets 1,2 and 3<br />

These are the additional assets that are displayed by the Levitator Panel.<br />

"Additional_Asset_01_HOME.fla": The initial additional asset and also displayed when the user clicks on the "home" button. This<br />

FLA contains the video player that displays the additional asset #10.<br />

You can add creatives according to your needs on the "Content" layer and also create additional layers beneath this layer.<br />

The clickthrough URL for the overlay button is "CTR_content_1".<br />

"Additional_Asset_02_LEFT.fla" and "Additional_Asset_03_RIGHT.fla": Both of these assets have the same structure. The<br />

first one is loaded when the user clicks the "LEFT" button, the second one when the user clicks on the "RIGHT" button.<br />

You can add creatives according to your needs on the "Content" layer and also create additional layers beneath this layer.<br />

The Clickthrough URLs for the overlay button are:<br />

Additional_Asset_02_LEFT.fla: "CTR_content_2"<br />

Additional_Asset_03_RIGHT.fla: "CTR_content_3"<br />

Levitator Last Update 4 May 2012 Page 6


<strong>LEVITATOR</strong><br />

Flash Guideline<br />

Setup Eyeblaster Workshop (only install once)<br />

- Download the Flash Plugin (MXP)<br />

- Click here for installation guideline<br />

Create new ad<br />

- Open Eyeblaster Workshop in Flash. Select Window > Other Panels > Eyeblaster Workshop<br />

- Create an ad using template.<br />

- Select Expandable banner as Ad Format.<br />

Eyeblaster code in Flash<br />

- Leave the first frame BLANK. Include the following script:<br />

For Action Script 3.0:<br />

For Windows XP or Vista & For Apple OS:<br />

EB.Init(stage);<br />

- Apply this script to expand the panel from default banner:<br />

EB.ExpandPanel("Panel_Levitator_1680x1280","user"); or EB.ExpandPanel("Panel_Default_980x500", "User");<br />

- Close the panel using this script:<br />

EB.CollapsePanel("Panel_Levitator_1680x1280","user"); or EB.CollapsePanel("Panel_Default_980x500", "User");<br />

- Click Through and redirect user to ad URL:<br />

EB.Clickthrough();<br />

- Custom Click Through for additional ad URL. (if any):<br />

EB.Clickthrough("targetName");<br />

Example of targetName: BlogURL, OrderURL, FacebookURL<br />

- Track user initiated interaction:<br />

EB.UserActionCounter("interactionName");<br />

Example of InteractionName: ReplayAd, StartGame<br />

- Track automated event.<br />

EB.AutomaticEventCounter("eventName");<br />

Example of eventName: DisplayedProduct, LoadedGame<br />

*For Panel 2 banner, see template for full script<br />

Levitator Last Update 4 May 2012 Page 7


<strong>LEVITATOR</strong><br />

Panel setting<br />

Make sure the Panel_Default_980x500.swf is the default panel and define its settings as follows:<br />

Auto Retract: Never<br />

Banner: Relative<br />

X:-660<br />

Y: -86<br />

Make sure the Panel_Levitator_1680x1280.swf has the following settings:<br />

Auto Retract: Never<br />

Banner: Relative<br />

X:-1010<br />

Y: -339<br />

*Kindly note that the position is different according to different site layer<br />

Adding the Levitator Custom Script<br />

Define the custom JavaScript as follows:<br />

1. To define the custom JavaScript for the pre-load, select the Advanced Features tab then expand the Custom JS section as follows:<br />

Levitator Last Update 4 May 2012 Page 8


<strong>LEVITATOR</strong><br />

2. In the Trigger JavaScript on Scripts Pre-load field, enter the following URL:<br />

http://ds.serving-sys.com/BurstingRes/CustomScripts/MMBlock_Levitator.js<br />

This script triggers the banner to proceed to the keyframe with the graphic elements, after the default panel collapses.<br />

3. Click Save.<br />

4. To define the custom JavaScript for the ad download, select the Interactions & Ad URLs tab and then select the Ad URLs subtab<br />

as follows:<br />

5. Click Add another tracking URL:<br />

6. From the drop-down list, select On Ad Download (JavaScript) then enter the following URL:<br />

http://ds.serving-sys.com/BurstingRes/CustomScripts/Background_Dimmer_Block_ver2.js?zindex=0<br />

This script implements the Background Dimmer block on the part of the publisher’s page that is not covered by the Levitator<br />

panel.<br />

Levitator Last Update 4 May 2012 Page 9


<strong>LEVITATOR</strong><br />

Best Practice<br />

- Place the CLOSE button away from the mouse over button in default banner.<br />

- CPU usage less than 50%.<br />

Setup Video Player (if any)<br />

Setup ad<br />

- Select to add video as Additional Assets<br />

- Drag and drop Eyeblaster Video Components: VideoLoader, PlayBtn, StopBtn, MuteBtn<br />

- Setup VideoLoader using Component Inspector.<br />

- Additional Asset ID is 1 by default.<br />

- Select on Eyeblaster Workshop<br />

- Select the file for default image (backup image)<br />

- Select Ad URL to enter the Target URL. eg: http://www.mediamind.com<br />

- Position the panel to appear on the correct coordinate relative to the banner.<br />

eg: Expand to the left, Y=0, X = width of default banner – width of panel<br />

Testing & Upload<br />

- Preview the ad and test the ad using Interactions Monitor.<br />

- Make sure that all the scripts are tracked.<br />

- Submit the ad to <strong>MediaMind</strong> platform from Eyeblaster Workshop.<br />

Levitator Last Update 4 May 2012 Page 10


<strong>LEVITATOR</strong><br />

CREATIVE SUBMISSION TO MEDIAMIND PLATFORM<br />

Basic Introduction<br />

- Overview of <strong>MediaMind</strong> Platform<br />

- Edit an Ad<br />

Create Video Package (only applicable to ad with standard video )<br />

- Select Manage > Video Studio<br />

- Click on to create new video package<br />

- Follow through the wizard.<br />

- Link the additional assets to the video package in Video Packages folder.<br />

Publish Ad<br />

- Select Manage > Ad<br />

- Select the ad and click on Attach to attach the ad to the correct placement. The ad icon will change to<br />

Note: Publisher and Campaign Trafficker can only preview ad attached to the placement.<br />

- Setup for Custom Click Through (if any)<br />

- Select the ad and click on Review > Publish. The ad icon will change to<br />

Note: Publisher can only test on published ads.<br />

SUPPORT<br />

E-mail your enquiries to: seasupport@mediamind.com<br />

Online training: Eyeblaster Training Zone<br />

Levitator Last Update 4 May 2012 Page 11

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!