- Page 1 and 2: B Y P ETER D ELL’ORTO AND S EAN P
- Page 3 and 4: CONTENTS INTRODUCTION . . . . . . .
- Page 5: INTRODUCTION Say “martial arts”
- Page 9 and 10: 1835 - New Jersey outlaws prizefigh
- Page 11 and 12: Eventually, the links between secre
- Page 13 and 14: INDONESIAN ARCHIPELAGO The Indonesi
- Page 15 and 16: Okinawa Okinawa has always had stro
- Page 17 and 18: Boxing in ancient Greece and Rome c
- Page 19 and 20: RENAISSANCE EUROPE By the time of t
- Page 21 and 22: THE NEW WORLD Asian and European ma
- Page 23 and 24: Musashi was a precocious martial ar
- Page 25 and 26: In China, Fairbairn came into conta
- Page 27 and 28: Bad Reenactments A problem hardly u
- Page 29 and 30: Jon Gilbey shouted, “No, Adrian.
- Page 31 and 32: Beginning Students as PCs The guide
- Page 33 and 34: Customization Notes Styles: Ninja s
- Page 35 and 36: Lens Cinematic (+100 points): Add 8
- Page 37 and 38: Monk 100 points You’ve isolated y
- Page 39 and 40: Customization Notes Styles: Unarmed
- Page 41 and 42: Background Skills: 6 points chosen
- Page 43 and 44: ADVANTAGES, DISADVANTAGES, AND SKIL
- Page 45 and 46: Most martial artists can only take
- Page 47 and 48: Chi Powers for Martial Artists Mart
- Page 49 and 50: Inigo: You’re using Bonetti’s d
- Page 51 and 52: Chi Resistance*† You can rally yo
- Page 53 and 54: Suit Familiarity† You’ve learne
- Page 55 and 56: Minor Delusions affect combat again
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Even so, stunt fighters are still f
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Kiai* see p. B203 This skill has a
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Tactics see p. B224 Tactics is a ma
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Modifiers: A penalty equal to encum
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Description: Some techniques raise
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Martial artists practice dozens of
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Your foe’s only legal defenses ar
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Counterattack Hard Default: prerequ
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Blinding your foe is an effective t
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Head Butt Hard Defaults: Brawling-1
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Combine Kicking with Committed Atta
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Push Kick Hard Defaults: Brawling-3
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Optional Rule: Combinations Martial
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Wrench (Limb) Hard Default: ST-4; c
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This technique is dangerous! If you
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To execute a Piledriver, you must f
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Humorous movies often feature silly
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Prerequisites Unless the technique
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A use of a defensive technique is a
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• Own Defenses: A bonus to one’
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The Italian used his dagger to ward
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All-Out Attack (Long) is incompatib
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• Determined: Make a single attac
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Thus, a weapon that’s ready stays
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Arrow: +1 if stuck in the ground at
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Dealing with Charging Foes The sure
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WAIT Wait requires you to name a pa
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These rules address minute differen
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When striking to the front or sides
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CLOSE-COMBAT OPTIONS These expanded
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Lame see p. B141 If you’re standi
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Grapples can set up vicious strikes
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The archer can precede this feat wi
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The grappler has no penalties. Howe
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Sideslip: If you’re standing, you
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Faster Combat You can run extremely
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Example 1: An attacker with two att
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An important part of martial-arts m
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MORE CINEMATIC COMBAT RULES The unr
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TOURNAMENT COMBAT Not all combat is
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INJURY AND RECOVERY Injury is an im
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Severe Bleeding Realistic campaigns
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Del Duque’s cape swirled dramatic
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Wax on, right hand. Wax off, left h
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CHOOSING A STYLE Every would-be stu
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Some styles were born “stripped d
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A PC who starts with several styles
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ARMATURA 6 points Armatura was the
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Perks: Iron Legs; Power Grappling;
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Capoeira fighters claim that slaves
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Escrimadors prefer the Defensive At
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La Verdadera Destreza 4 points La V
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Sport fencing largely eliminates mo
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Practitioners of Hoplomachia often
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Hwa Rang Do stylists prefer to open
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JUDO 4 points Judo is a Japanese co
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Brazilian Jiu-jitsu is a relatively
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Te stresses deflecting an incoming
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Belts and Grading In the popular im
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Iaijutsu 5 points Iaijutsu is the J
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Many cultures have styles that cons
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KOBUJUTSU 8 points “Kobujutsu”
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Kusarigamajutsu 3 points Warriors s
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Skills: Brawling; Judo; Knife; Two-
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The Purpose of Military Hand-to-Han
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In matches, competitors wear modern
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Skills: Judo; Karate; Meditation; P
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Kumango Silat 4 points The heartlan
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Staff Fighting Staff fighting is as
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Skills: Karate; Wrestling. Techniqu
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Sojutsu (pp. 197-198) is but one of
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Sojutsu deals primarily with using
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Tae Kwon Do Ranks Tae Kwon Do (see
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Ninja and Ninjutsu The Japanese cha
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Cinematic Techniques: Dual-Weapon A
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Like other sport wrestling, Indian
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Against multiple opponents, stylist
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FREEFIGHTING 5 points Freefighting
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Weapons don’t evolve in a vacuum.
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Cane - Universal. The walking stick
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The weapons in Martial Arts come in
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Martial-arts tales (especially ninj
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Unorthodox Attacks Often in fiction
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POLLAXE (p. B272) - Europe. The Bas
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A real weapon is preferable to an i
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Yari - Japan. A Spear (pp. B273, B2
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TL Weapon Damage Reach Parry Cost W
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TL Weapon Damage Reach Parry Cost W
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Notes: [1] A crossbow bolt costs $2
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Armor Martial artists, especially p
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CINEMATIC VS. REALISTIC CAMPAIGNS W
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Special-Case NPCs Non-player charac
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Amazing Abilities One option is to
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An especially appropriate theme for
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POST-CLASSICAL EUROPE The uninforme
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MODERN DAY Modern-day games are amo
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The Quest for the Master In a cinem
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There are many variations on this t
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BIBLIOGRAPHY Described below are wo
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With rare exceptions, weapons are n
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Power level guidelines, 29. Prana,