TRAINING AGENDA Welcome & Introductions Expectations & Motto Rules Officiating Signals Administrative Reminders
Uniforms Players have the option to wear uniforms of the samecolor and style. Players have the option to wear caps or visors ofsimilar color and style, as long as the hat brim facesforward. (exception: catcher) Players must remove any exposed jewelry (includingwatches or piercing) Padding must cover splints, braces, or cast. The umpire may prohibit the use of equipment thatpresents considerable risk to the safety of otherplayers, fans, and participant or enhance a playersperformance.
Teams Visiting teams bats first and home team bats last. The home and away teams will be delineated on the score sheet. Thehome team will be listed to the bottom of the score sheet. Regulation Game A regulation game consist of 7 innings or a 45 minute time limit. Teamsneed not play seven full innings if: Home team scores more runs before the third out in the last half of theseventh inning The mercy rule is in force The supervisor may call the game at any time because of severe rain,lightening, or other cause that puts players or spectators at danger. Games called may or may not be rescheduled. Have teams contact theIM Office at 529-7238.
Scoring Runs A run is scored each time a runner touches 1,2,3 rd and homein succession. A team does not score a run if the 3 rd out of an inning resultsin the following: A force out Runner is put out by a tag or a live ball appeal before the lead runnertouches home plate. A preceding runner is declared out on appeal. Winner of a Game Team that scores more runs in a regulation game. Score of the called regulation game is the score at the end ofthe last completed inning or at the expiration of the time limit. The score of a forfeit game will be 15-0.
Mercy Rule Team ahead by 15 or more runs at the completion ofthe fourth inning. Team ahead by 10 or more runs at the completion ofthe fifth or sixth inning. If the visiting team reaches the run-ahead limit in the tophalf of an inning, the home team has the opportunity toreduce the deficit below the limit in the bottom half ofthe inning. If the home team reaches pre-set the limit at the end aninning, the game ends and the home team is declared thewinner.
Time Limit No inning can begin after 45 minutes have expired. Extra innings If a game is tied at the end of regulation play (which occurswhen either time has expired or when all 7 innings havebeen played), it will go into extra innings, and the gameswitches to one-pitch. In one-pitch, each batter only getsone pitch; a ball is a walk, a strike is an out, a foul ball is anout, and a hit is a hit. Bench (dug-out) conduct Team captain is responsible for the conduct of fans,substitutes and players on the bench.
Reentry Rule All players may withdraw and reenter the game, but they mustoccupy the same batting position in the lineup. Opposing team handles improper reentry with a protest. Animproper reentry becomes a violation after a pitch is made. If a player has reentered improperly and the defensive teamdiscovers the violation when the player is playing offensively, thefollowing penalties are applied: While the batter is batting, the player is replaced and the proper batterassumes the accumulated ball and strikes. If discovered after the bat is completed and before a pitch to the nextbatter, the batter is called out. Base runners return to the previous baseoccupied. If discovered after the a pitch has been made to the next batter, all playsthat occurred with the improper reentry stands.
Shorthanded Rule Teams in all divisions must begin the game with at least eight players.A team cannot start or continue with fewer than 8 players. A player who arrives after the game begins must be placed in the 10 thspot of the batting order. After signing and notifying the umpire, a late-arriving player canimmediately enter the game offensively or defensively. Continuation because of injury, bleeding, open wound A player or official who is bleeding or has an open wound cant participateor continue in the game until the bleeding has stopped and the wound hasbeen covered. A player doesnt have to leave the game if the bleeding or wound can betreated in a reasonable amount of time. If the bandage becomes blood soaked or an excessive amount of blood is onthe player, umpire will require the player to leave the game and change thebandage.
Coaches Only one coach can occupy each coachs box (first & thirdbase) Unsporting Conduct by players, fans and participants Players, participants and fans may receive a warning or beejected for any of the following (a warning is not requiredbefore ejection) Taunting or using profane or abusive language Conducting themselves in an unsporting way or engaging in flagrantmisconduct Arguing a judgment call (including arguing a called ball or strike) Carelessly throwing a bat Being outside the bench area.
PITCHING Pitching Arc a minimum arc of 6 feet above the ground a maximum arc of 10 feet above the ground Illegal Pitch outside of the designated arc an illegal pitch counts as a ball for the batter and there is no advance bythe base runner (s) if the batter strikes an illegal pitch, the pitch and all subsequent actionbecomes legal the pitch is called immediately by the umpire when it becomes illegalwith a loud voice
Speed must be thrown at a MODERATE SPEED underhand a warning will be given for excessive speed, should the pitcher continue he/shewill be removed from that position for the remainder of the game. fast pitches are ruled illegal and is called a ball unless the batter hits it. No Pitch - declared when: pitcher pitches during the suspension of play runner is called out for leaving the base early. pitcher makes a quick return pitch ball slips from the pitchers hand during his/her wind-up or backswing pitcher pitches before the base runner (s) retouch base after a foul ball has beendeclared, and the ball is dead. a player, captain, or coach calls time no pitch shall be called and a warning issued to the offending team repeated offense by the team warned shall result in the offender being removedfrom the game
Pitching Motion pitchers pivot foot must remain in contact with thepitching rubber until the pitched ball leaves the pitchershand once a pitcher begins the pitch, there shall be no stop of theforward motion If the pitcher elects to take a step during a pitch, it must betoward home plate, and simultaneous with the release of theball
FIELDING Fair ball fielder touches a ball before it reaches first or third base andknocks it fouls ball hits the ground and bounces over a base and lands infoul territory a fly ball is judged according to the relative position of the ball and thefoul line, including the foul cone, NOT the fielders position Positioning teams must have a minimum of 8 and maximum of 10fielders. fielders can be arranged in any manner that the captainwould like.
Co-Rec Positioning Defensive shifting is allowed, but changing positions between batters isillegal. (shift but no switch) The pitcher and catcher must be of opposite genders
Catches A player may reach over the out of play line to attempt tomake a catch. He/she must be completely in foul territorywhen in contact with the ball or it is considered a dead ball Carried by player out of play When a legally caught ball is playable in playable territory is carriedby a fielder unintentionally into out-of-play territory: the ball is dead; the batter is out; and all runners advance one basebeyond the base last occupied at the time of the pitch. Loss of Possession If a fielder loses possession of the ball when attempting tomake a tag and the ball then goes into dead territory orbecomes blocked all runners are awarded one base from the base that they hadtouched last when the ball entered dead ball territory.
Illegal Catch when a fielder contacts or catches a fair batted orthrown ball with his cap, mask, glove or any part ofhis uniform while it is detached from its properplace on his/her person the base runners shall be entitled to 3 bases on abatted ball, or 2 bases on a thrown ball. In either case the base runner (s) may advancefurther on their own risk.
BATTING Starting Pitch Count batters begin each at-bat with a 1 ball and 1 strike count. Courtesy Runners not allowed If a player becomes injured and can not finish the game - thesubstitution rule is used.
Batting Lineup must be completed prior to the start of the game batting lineups can have up to 10 players Extra batter For mens and womens leagues only. A team may choose to have an additionalbatter on the lineup (total = 11). The 11 th batter must start and end the game.This player can not be added after the first pitch, and if s/he leaves beforeconclusion of game, an out must be taken in their line-up spot Co-Rec Batting Lineup the batting lineup must alternate genders more females than males, two males cannot bat back-to-back without taking anautomatic out in the case of an injured female player who cannot finish, the team must take anout for the injured females spot. The extra hitter may continue to still play.
Lineup additions If not in the batting lineup, he/she may be added at the end provided hisor her spot in the order has not already been passed. once the lineup position is passed, the team may not make any additions. if a team captain is positive that another player is on the way, he/she maywrite the name in the lineup and take an out for this spot until theperson shows up. Lineup subtractions A team must finish with at least the original amount of players on thelineup as at the start of the game. If a player leaves or is injured and cannot play, the team must take anautomatic out for this players spot in the lineup. Example if a team starts with 11 (extra batter scenario), then the team must finish with11 or take an out for each empty spot.
Out of order batting out of order is an appeal play that may be made by the defensive teamonly while the ball is dead incorrect batter is at bat, the correct batter takes his/her place and assumes anyballs and strikes currently on the batter after the incorrect batter has batted and before the next pitch to another batter,the player who should have batted is out. Any advance or score made as a result is nullified The next batter is the player whose name follows that of the player called out forfailing to bat. If the batter declared out under these circumstances is the third out, the correctbatter in the next inning shall be the player who would have come to bat had theplayer been put out by an ordinary play. after the first pitch to the next batter, the turn at bat of the incorrect batter islegal, all runs scored and bases run are legal, and the next batter in order shall bethe one whose name follows that of the incorrect batter. No one is called outfor failure to bat. Players who have not batted and who have not been called out have lost theirturn to bat and do not bat until their names are reached in the batting order aslisted on the official score sheet. No base runner is removed from base in order to bat in his or her properposition. That player simply misses his or her turn at bat, with no penalty. Thebatter following the correct batter becomes the legal batter.
Batter Interference The batter shall not hinder the catcher from fielding or throwing the ballby stepping out of the batters box, or intentionally hinder the catcherwhile standing within the batters box. The effect of this play is that the ball is dead and the base runner (s)must return to the last occupied base that in the judgment of the umpirewas touched at the time of the interference. With less than two outs and a runner on third base, if the batter interferes with aplay being made at home plate, the batter is not out because the runner is out. Bench Interference Members of the team at bat shall not interfere with a player attemptingto field a foul fly ball. The effect of this play is that the ball is dead, the batter is out and thebase runner (s) must return to the base legally held at the time of thepitch.
The umpire calls a strike: the ball is dead and base runners return to their bases without liability to be out. for each foul tip. The second foul ball after the batter has 2 strikes on the count, shall becalled an out. Any foul tip hit above the batters shoulders and is caught is an out. for each foul ball not legally caught on the fly. for each pitched ball that is swung at and missed. when any part of the batters person is hit with his/her own batted ball when s/he is in thebatters box. Ball umpire calls a ball, the ball is dead and the base runners return to their bases withoutliability to be called out. The home plate umpire calls a ball: For each pitched ball which does not cross over home plate between the batters backshoulder and front knee. For each pitch that strikes the ground before reaching home plate, or touches home plateand is not struck by the batter. For each illegally pitched ball that the batter does not swing at. When a delivered ball by the pitcher hits the batter outside the strike zone.
Batters Box there is no chalked or painted batters box. player steps within bat distance of the plate, he/she is considered in the battersbox. pitcher may pitch as soon as he/she wants to when the batter is in the boxprovided the batter did not ask for time. if the batter asks for time, the pitcher must wait until the home plate umpiresignals play ball. Note: Out of the batters box - If a player makes contact with the ball while his/her foot areeither on or directly in front of home plate, he/she is automatically out. Home plate umpiresshould use the sides of the plate as an indicator to have imaginary lines forward andbackward from the plate for this judgment. Swing Batters may chop at the ball as long as it is a full swing motion. A bunt is not considered a full swing and will result in the batter beingcalled out, if the ball is put into play. If foul, a strike is called and a warning is given to the batter.
Catchers Obstruction Catchers obstruction is a delayed dead ball call. is canceled when the batter hits the ball and reaches first base safely andall other runners have advanced at least one base. If the batter-runner does not reach first base or if another runner doesnot advance at least one base, the manager of the team at bat has theoption of accepting the result of the play of having the batter placed at firstbase and having other runners advance only if forced. If a batter attempts to hit the ball after stepping out of the box, theobstruction takes precedence and is enforced. The batter must have anopportunity to hit the ball. Time limit The batter must take his/her position within 20 seconds after the umpirecalls play ball or will be called out. The batter may not step out of the batters box without first asking fortime. If he does step out without asking for time, the pitch is legal anda ball or strike will be called.
Walks When a person walks, he/she automatically advanceto first base Co-Rec Walks when a person walks, he/she automatically advanceto second base all other base runners advance accordingly a run can be forced in
BASE RUNNING Base possession Two base runners may not occupy the same basesimultaneously The effect is that the runner who first legallyoccupied the base shall be entitled to it The other base runner may be put out by beingtouched/tagged with the ball.
Obstruction When a fielder interferes with a base runner from making a base, unlessthe fielder is trying to field a batted ball or has the ball ready to touchthe base runner. The umpire signals obstruction when the followingoccurs: If a play is being made on the obstructed runner, or if the batter-runner isobstructed before s/he touches first base, the ball is dead and all runnersshall advance one base, without liability to be out, to the base that theywould have reached, in the umpires judgment, if there had been noobstruction. The obstructed runner shall be awarded at least one base beyond the bases/he had legally touched before the obstruction. Any preceding runners,forced to advance by the award of the bases as the penalty for obstruction,shall advance without liability to be put out. If no play is being made on the obstructed runner, the play shall proceeduntil no further action is possible. The umpire shall then call time andimpose such penalties, if any, as in his/her judgment will nullify the act ofobstruction. Base runner cannot intentionally charge the catcher at home plate to breakup a play. Base runner is automatically out.
Out of Play / Overthrow When the ball is in play and is overthrown into dead ball territory/out ofplay, the ball is dead and each base runner is awarded 2 bases from thetime of the throw. When a first throw is made by an infielder, the umpire awarding bases isgoverned by the position of each runner at the time the ball wasdelivered by the pitcher. When the throw is made by an outfielder or is in result of anysucceeding play or attempted play, the bases awarded shall be governedby the position of each runner and the last base s/he has touched at thetime of the throw. If all runners, including the batter/runner have advanced at least one base whenan infielder makes a wild throw on the first play after the pitch, the award shall begoverned by the position of the runners when the wild throw was made.
Appeal must be made before the next pitch, legal orillegal following a dead ball, the pitcher must standwithin 8 feet radius of the pitching mound withthe ball. the umpire shall recognize the pitcher when hehas the ball and the pitcher will announce theappeal. the ball does not have to leave the eight-footradius and runners cannot leave their bases. Theball remains dead.
Ground Rule Bases When a fair-batted ball goes out of play without touching another player (i.e.deeply hit ball, hooking line drive), all runners advance to the base that he/she isgoing to at the time that the ball goes out of play. The same applies for any physical object (pedestrian, bird/animal, etc) that is infair territory. All runners on base advance accordingly. Returning to base Base runner(s) must return to his/her base under the following circumstances: When a batter or base runner is called out for interference. Other base runner (s)shall return to the last base, which was in the judgment of the umpire legally touchedby him/her at the time of the interference. Base stealing Under no conditions is a runner permitted to steal a base when a pitched ball isnot batted. Base runner (s) may leave their base when a pitched ball is batted or reacheshome plate, but they must return to that base immediately after each pitch nothit by the batter.
Automatic Outs Player runs outside the 3-foot line and in the opinion of the umpire, interfereswith the fielder taking a throw at first base or does so in an effort to avoid beingtouched by a fielder with the ball. However, a player may run outside the 3-footline to avoid a fielder attempting to field a batted ball. When s/he interferes with a fielder attempting to field a batted ball orintentionally interferes with a thrown ball.Note: If this interference, in the opinion of the umpire, is an obvious attempt toprevent a double play, the immediate succeeding runner shall also be called out. When s/he interferes with a play at home plate in an attempt to prevent anobvious play at the plate. The runner is also out. When the batter/runner legally overruns first base, and in the umpires opinion,attempts to run to second base and is legally touched while off the base. When a base runner is struck with a fair-batted ball while off the base andbefore it passes an infielder excluding the pitcher. When the base runner fails to keep contact with the base to which s/he isentitled, until a legally pitched ball reached home plate. When the batter fully steps in front of the plate and attempts to contacts theball.
Base runner (s) are not Out: When a base runner runs behind the fielder and outside the baseline in order to avoidinterfering with the fielder attempting to field the ball in the base path. When a base runner does not run in a direct line to the base providing the fielder in thedirect line does not have the ball in his/her possession. When a base runner is hit with a fair-batted ball that has passed through an infielder,excluding the pitcher, and in the umpires opinion, no other infielder had a chance to playthe ball. Also, when the fair-batted ball hits the base runner, after any fielder touches it. When the base runner is not given sufficient time to return to a base, s/he shall not becalled out for being off base before the pitcher releases the ball. S/he may advance asthough s/he had left the base legally. When hit by a batted ball when touching their base, unless they intentionally interfere withthe ball or a fielder attempting to make a play. When a base runner slides into a base and dislodges it from its proper position, the base isconsidered to have followed the runner. A base runner having made such a base safelyshall not be called out for being off the base. S/he may return to that base without liabilityto be put out when the base has been replaced. A runner forfeits this exemption if s/heattempts to advance beyond the dislodged base before it is again in its proper position.
INFIELD FLY RULE - A batter is called out on an easily caught pop fly toany defensive player near or in the infield when there are runners on firstand second or the bases are loaded and there are less than two outs. Thebatter is called out and all base runners advance at their own risk once thefly ball has been touched. When such a hit is made the umpire shouldimmediately call "infield fly the batter is out". When in doubt the umpireshould call "infield fly, the batter is out if fair", or “infield fly”, if fair.
GAME MANAGEMENT Pre-game duties All officials should report to Field #2 backstop to sign-in Obtain their field assignments, and pick up the necessary equipment forthe games. Before each game the umpire should make sure of thefollowing: Managers or team captains are given the clipboard with the proper scoresheet to sign-in his/her team. Gathers the team captains (5 minutes before the start of the game) for apre-game talk. This meeting should include going over the ground rules forthe field, any special rules, scoring procedures, substitutions, and ruleclassifications. At this time the official should make sure that a team captainis designated by each team that will represent his/her team and shall directany questions to the umpire and control his/her teams play and behavior. At the end of the pre-game talk, the home plate umpire will notify whichteam is home and away. This information is designated on the scoresheet.
Forfeit GAME TIME IS FORFEIT TIME Must have eight players to start. If a forfeit occurs, make sure that the team who is present (thewinning team) records their names on the score sheet and that thewin is designated by circling the winning team name and writingFORFEIT by the team that forfeited. Once the forfeit takes place, the umpire should secure all equipmentand return it to the supervisor unless there is a later gamescheduled for that field on that day. If the participants combine team and have enough for a game, ascrimmage game shall be played. DO NOT LEAVE EQUIPMENT on the field without an umpire orsupervisor in charge.
During the game Each team is allowed 30 seconds to take infield during the first inning and thenfrom then on is only allowed three warm-up pitches with no practice ballbeing allowed to go out to the field. By doing this the game speed is fasterwhich increases the likelihood of 7 full innings being played. Try to hustle teamsin and out to get more innings in. Check the start time of the game with a watch or use a stopwatch to time thegame. Outdoor Scoreboards will be used for additional time/score keepers.Keep track of time and notify players of last inning. Check and approve the score sheet on the clipboard after each half inningbefore it goes to the team next scheduled to bat. If any team attempts orsuccessfully alters the score sheet to their advantage, the game will automaticallybe declared a forfeit. Keep track of ALL equipment. All equipment is the responsibility of the umpirefrom the minute s/he picks it up from the supervisor or when s/he begins his/hershift until s/he returns it to the supervisor or is replaced by another umpire.
After the game The umpire (s) should: Secure the game ball (s) Check the score sheet to make sure there are no irregularities in thescoring. The umpires checking and approval of the score sheet makesthe game official. Make sure to sign the score sheet, circle the name of the winning teamon the score sheet, and give each team a sportsmanship rating. If a Disciplinary Action form needs to be filled out, make sure the umpirenotifies a supervisor. This form MUST be completed if a sportsmanshiprating of D or F is given to a team or if players were ejected for anyreason. If the last game on the field for that day, return the field bag with all theequipment and the clipboard with score sheet to the supervisor (s). Raking the infield dirt towards the mound. (Officials and Supervisors)