11.07.2015 Views

(PDF)... - Flames of War

(PDF)... - Flames of War

(PDF)... - Flames of War

SHOW MORE
SHOW LESS
  • No tags were found...

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

RSI Compagnia Fanteria0 to 2 Mortar PlatoonsPlatoonI AlpiniHQ Section with:2 Mortar Sections 110 points1 Mortar Section 65 pointsII Fucilieri and III Fanteria di MarinaHQ Section with:2 Mortar Sections 115 points1 Mortar Section 70 pointsIV BersaglieriHQ Section with:2 Mortar Sections 105 points1 Mortar Section 60 pointsOptions• Replace Command Rifle team with a CommandPanzerfaust SMG team for +15 points.0 to 1 Infantry Gun PlatoonPlatoonI AlpiniHQ Section with:2 Infantry Gun Sections 60 pointsII Fucilieri and III Fanteria di MarinaHQ Section with:2 Infantry Gun Sections 65 pointsIV BersaglieriHQ Section with:2 Infantry Gun Sections 55 pointsOptions• Replace Command SMG team with a CommandPanzerfaust SMG team for +10 points.• Replace both 65/17 guns with 7.5cm leIG18 gunsfor +10 points (III only)• Add Pack Horse or Mule teams at no cost.SergenteObserver Rifle team81/14mortar81/14mortarMortar SectionSergente65/17 gunInfantry Gun SectionTenenteTenenteCommandRifle teamHQ Section81/14mortarMortar PlatoonCommandSMG teamTenenteTenenteHQ SectionSergenteObserver Rifle team81/14mortarMortar SectionCombining the best <strong>of</strong> German training with the excellentItalian 81/14 mortar provides the Company with on callartillery support.Observer RifleteamSergente65/17 gunInfantry Gun SectionInfantry Gun PlatoonI II III IVI II III IVPack Horse teams make Gun teams transported by themmove as Man-packed. Pack Horse teams don’t have to bemodelled.The Italians have always used light guns in the infantrysupport role, and nothing has changed under Germandoctrine. With the German style Infantry gun Platoon acompagnia fanteria can call on 65/17 guns (or 7.5cmleIG18 guns in the San Marco Division) to provide alittle more hitting power against key enemy positions.Provided with pack mules or horses the men <strong>of</strong> theplatoon have little trouble keeping the guns up with theadvancing infantry, enabling them to be on hand toprovide support whenever needed.


RSI Compagnia FanteriaSupport Platoons0 to 1 Light Anti-tank Gun PlatoonSergente75/27 gunTruckAnti-tankGun SectionLight Anti-tank Gun PlatoonSergente3-ton truckAnti-aircraft SectionTenenteTenenteCommand Field CarSMG teamHQ Section20/65 gunTenenteTenenteHQ SectionSergente75/27 gunTruckAnti-tankGun SectionSergenteField CarAnti-aircraft SectionSergente20/65 gun 20/65 gun3-ton truckSergenteTruckAnti-tankGun Section3-ton truck75/27 gunShort <strong>of</strong> decent large calibre anti-tank guns the Italians wereforced to press older field guns into action against armour.Some <strong>of</strong> the newer Cannone da 75/32 modello 37 were pressedinto action alongside older 75/27 guns and captured 6pdrssupplied by the Germans. The Italians’ effetto pronto HEATammunition allowed them to put older field guns to good useagainst tanks.0 to 1 Light Anti-aircraft Gun PlatoonAnti-aircraft SectionLight Anti-aircraft Gun PlatoonPlatoonI AlpiniI II III IVHQ Section with:3 Anti-tank Gun Sections 80 points2 Anti-tank Gun Sections 60 pointsII Fucilieri and III Fanteria di MarinaHQ Section with:3 Anti-tank Gun Sections 85 points2 Anti-tank Gun Sections 65 pointsIV BersaglieriHQ Section with:3 Anti-tank Gun Sections 75 points2 Anti-tank Gun Sections 55 pointsOptions• Add Kfz 15 field car and Kfz 70 trucks for +5points for the platoon.• Replace all 75/27 guns with 75/32 guns for +10points per Anti-tank Gun Section.• Replace all 75/27 guns with 6 pdr guns for +5points per Anti-tank Gun Section. (Not availableto III.)I II III IVPlatoonI AlpiniHQ Section with:3 Anti-aircraft Sections 75 points2 Anti-aircraft Sections 55 pointsII Fucilieri and III Fanteria di MarinaHQ Section with:3 Anti-aircraft Sections 80 points2 Anti-aircraft Sections 60 pointsIV BersaglieriHQ Section with:3 Anti-aircraft Sections 70 points2 Anti-aircraft Sections 50 pointsOptions• Add 3-ton trucks for +5 points for the platoon.The Allies dominate the sky over Italy and the 20/65anti-aircraft gun serves well to protect the ENR troopsfrom their onslaught. It is light and compact and easilytransported on a truck.It can also be used in ground operations against Alliedinfantry attacks.


RSI Gruppo EsploranteGruppo Esplorante(Reconnaissance Infantry Company)A force based around a Gruppo Esplorante must contain:• 1 Company HQ, and• 1 to 3 Bersaglieri Ciclisti or Arditi Platoons.Weapons Platoons available to a Gruppo Esplorante are:• 0 to 1 Mortar Platoon (p. 5).Support Platoons available to a Gruppo Esplorante are:• 0 to 1 Light Anti-tank Gun Platoon (p. 6),• 0 to 1 Light Anti-aircraft Gun Platoon (p. 6),• 0 to 1 Besaglieri or Arditi Motociclisti Platoon,• 0 to 1 Armoured Car Platoon,• 0 to 1 Anti-tank Gun Platoon (p. 12),• 0 to 2 Artillery Batteries (p. 13),• 0 to 1 German Grenadier Platoon (p. 34, FestungEuropa), or Gebirgsjäger Platoon (<strong>PDF</strong> Briefing), and• 0 to 1 German Motorised Artillery Battery (p. 48,Festung Europa).You may have two Support Platoons for each BersaglieriCiclisti or Arditi Platoon you field.Motivation and SkillThe newly raised troops <strong>of</strong> the RSI are recruited from amix <strong>of</strong> royal army veterans taken from POW camps,volunteers and raw conscripts. Due to this the differentcompanies <strong>of</strong> the RSI forces can vary in morale andfighting effectiveness from unit to unit. A GruppoEsplorante is rated as indicated by the Company HQ (8Million Bayonets Special Rule p. 2).HEADQUARTERSI II III IV1 Company HQHeadquartersCompany HQ45 pointsOptions• Replace either or both Command SMG teamswith Command Panzerfaust SMG teams for+10 points per team.• Add Anti-tank Section for +20 points.• Replace Panzerschreck team with a 8.8cm RW43Püppchen rocket launcher at no cost.• Add up to three Sniper teams for +50 points perteam.All Combat, Weapons and Support Platoons mustbe the same rating as the Company HQ.The reconnaissance companies are the eyes and ears <strong>of</strong>the ENR divisions. They are Arditi for the San Marcoand Besaglieri for the others.A Gruppo Esplorante Company HQ is aReconnaissance Platoon.Company CommandSMG teamTenenteCiclisti PlatoonTenenteCiclisti PlatoonTenenteCiclisti PlatoonCapitanoCapitanoCompany HQ2iC Command SMGteamGruppo EsploranteSergentePanzerschreck teamAnti-tank Section


RSI Gruppo EsploranteCombat Platoons1 to 3 Bersaglieri Ciclisti or Arditi PlatoonsSergenteRifle teamRifle teamScout SquadTenenteTenenteCommandRifle teamHQ SectionSergenteRifle teamScout SquadSergenteRifle teamRifle teamRifle teamScout SquadBersaglieri Ciclisti or Arditi PlatoonThe reconnaissance battalions <strong>of</strong> the ENR divisions are formedfrom Bersaglieri bicycle troops (Arditi for San Marco). Theyprovide scouting patrols to probe the enemy positions.A Bersaglieri Ciclisti or Arditi Platoon is a ReconnaissancePlatoon.PlatoonI MonterosaI II III IVHQ Section with:3 Scout Squads 120 points2 Scout Squads 85 pointsII Littoria and III San MarcoHQ Section with:3 Scout Squads 125 points2 Scout Squads 90 pointsIV ItaliaHQ Section with:3 Scout Squads 115 points2 Scout Squads 80 pointsOptions• Replace Command Rifle team with a CommandPanzerfaust SMG team for +15 points.• Replace all Rifle teams with Rifle/MG teams for+5 points per team.• Replace all Rifle/MG teams with SMG teams forno cost.Support Platoons0 to 1 Bersaglieri or Arditi Motociclisti PlatoonII IIISergenteRifle teamMotorcycleMotorcycleCommandRifle teamRifle teamScout SquadTenenteTenenteMotorcycleHQ SectionSergenteRifle teamMotorcycleMotorcycleScout SquadMotociclisti PlatoonRifle teamA Motociclisti Platoon’s teams mounted on motorcyclesare Cavalry teams except that Motociclisti mounted onmotorcycles cannot launch an Assault, and they move as aJeep team rather than a Cavalry team.PlatoonII Littorio and III San MarcoHQ Section with:2 Scout Squads 95 points1 Scout Squad 60 pointsOptions• Replace Command Rifle team with a CommandPanzerfaust SMG team for +15 points.• Replace all Rifle teams with Rifle/MG teams for+5 points per team.• Replace all Rifle/MG teams with SMG teams forno cost.A portion <strong>of</strong> the reconnaissance battalions are motorisedon motorcycles, including the Arditi <strong>of</strong> Marco’sreconnaissance battalion. These troops provide thedivisions’ scouts with the ability to range further frommain body. Even behind the lines their mobility canprove useful when searching for the unpredictablepartisans or uncovering potential danger during amarch.A Bersaglieri or Arditi Motociclisti Platoon is aReconnaissance Platoon.


RSI Gruppo Esplorante0 to 1 Armoured Car PlatoonI IIPlatoonI MonterosaHQ Section with:1 Armoured Car Section 105 pointsNo Armoured Car Section 50 pointsII LitorrioHQ Section with:1 Armoured Car Section 110 pointsNo Armoured Car Section 55 pointsThe 1st and 2nd Reconnaissance battalions also have asmall complement <strong>of</strong> armoured cars at their disposal.Ideal for patrolling roads the AB41 <strong>of</strong>fers extra backupduring the scouting missions <strong>of</strong> the Bersaglieriscouts <strong>of</strong> the Monterosa and Littorio divisions.Command AB41Armoured CarAB41Armoured CarTenenteTenenteHQ SectionSergenteAB41Armoured CarAB41Armoured CarArmoured Car SectionArmoured Car PlatoonAn Armoured Car Platoon is a Reconnaissance Platoon.


RSI Compagnia GenioCompagnia Genio(Infantry Company)A force based around a Compagnia Genio must contain:• 1 Company HQ, and• 2 or 3 Genieri Platoons.Weapons Platoons available to a Compagnia Genio are:• 0 to 1 Mortar Platoon (p. 5).Support Platoons available to a Compagnia Genio are:• 0 to 1 Light Anti-tank Gun Platoon (p. 6),• 0 to 1 Light Anti-aircraft Gun Platoon (p. 6),• 0 to 1 Anti-tank Gun Platoon (p. 12), or Assault GunPlatoon (p. 14, IV only),• 0 to 2 Artillery Batteries (p. 13),• 0 to 1 German Grenadier Platoon (p. 34, FestungEuropa), or Gebirgsjäger Platoon (<strong>PDF</strong> Briefing),• 0 to 1 German Tank Hunter Platoon, Marder III M (p.46, Festung Europa, III only), and• 0 to 1 German Motorised Artillery Battery (p. 48,Festung Europa).You may have two Support Platoons for each GenieriPlatoon you field.Motivation and SkillThe newly raised troops <strong>of</strong> the RSI are recruited from amix <strong>of</strong> royal army veterans taken from POW camps,volunteers and raw conscripts. Due to this the differentcompanies <strong>of</strong> the RSI forces can vary in morale andfighting effectiveness from unit to unit. A CompagniaGenio is rated as indicated by the Company HQ (8 MillionBayonets Special Rule p. 2).HEADQUARTERSI II III IV1 Company HQCompany CommandPioneer SMG teamTenenteGenieri PlatoonTenenteGenieri PlatoonCapitanoCapitanoCompany HQ2iC CommandPioneer SMG teamSergentePanzerschreck teamAnti-tank SectionHeadquartersCompany HQ45 pointsOptions• Replace either or both Command SMG teamswith Command Panzerfaust SMG teams for+10 points per team.• Add Anti-tank Section for +20 points.• Replace Panzerschreck team with a 8.8cm RW43Püppchen rocket launcher at no cost.• Add up to three Sniper teams for +50 points perteam.TenenteGenieri PlatoonCompagnia GenioEach <strong>of</strong> the four divisions has a engineer battalion to provideengineers for clearing minefields and other battlefield obstaclesas well as a range <strong>of</strong> more mundane engineering tasks.They are also trained in the assault engineering role usingGerman techniques to clear enemy fortified positions withclose assaults, flame-throwers and explosive charges.Like the Germans they are <strong>of</strong>ten used in the first wave <strong>of</strong> aprepared attack, making certain the way is clear <strong>of</strong> fortifiedhazards for the following infantry.10


RSI Division Support0 to 2 Artillery BatteriesHeadquartersI MonterosaHQ Section with:2 Gun Sections 125 points1 Gun Section 70 pointsII Littorio and III San MarcoHQ Section with:2 Gun Sections 130 points1 Gun Section 75 pointsIV ItaliaHQ Section with:2 Gun Sections 120 points1 Gun Section 65 pointsOptions• Add Pack Horse teams at no cost.• Replace 75/13 guns and Pack Horse teams with100/17 guns and TL-37 tractors for +25 pointsper Gun Section.A force may not have more than one Artillery Batterywith 100/17 guns.Each ENR division is equipped with four battalions orgroups. Three groups are armed with the Skoda 75/13mountain gun and the fourth with the 100/17 howitzer.The 75/13 gun is ideal for the mountainous terrain <strong>of</strong>the Gothic Line, it being relatively light and easilytransported on pack animals.For heavier fire support the old, but robust, Skoda100/17 provides the high-explosive power needed todestroy dug-in enemy positions. However it is a heavygun that requires motorised transport to get into a firingposition.CommandSMG teamSergenteObserver Rifle team75/13 gunPack Horse team75/13 gunPack Horse teamGun SectionTenenteTenenteStaff teamHQ SectionArtillery BatteryI II III IVPack Horse teamSergenteObserver Rifle team75/13 gunPack Horse team75/13 gunPack Horse teamGun SectionPack Horse teams make Gun teams transported bythem move as Man-packed. Pack Horse teams don’thave to be modelled.13


0 to 1 Assault Gun PlatoonTenenteTenenteCommand Semovente 75/18HQ SectionSergenteSergenteSemovente 75/18 Semovente 75/18Assault Gun Section Assault Gun SectionSergenteSemovente 75/18Assault Gun SectionHeadquartersIV ItaliaHQ Section with:4 Semovente 75/18 150 points3 Semovente 75/18 115 points2 Semovente 75/18 75 pointsThe Germans have taken over much <strong>of</strong> Italy’s industryand armoured vehicles to be put towards their own wareffort, but the Italia Division is lucky enough toreceived some Semoventes. The division is supportedby a Gruppo <strong>of</strong> nine Semovente 75/18 assault guns.Though lightly armoured compared to Allied tanks,when handled with skill they can use their 75mm gunto good effect. The 75/18 gun fires the effetto prontoHEAT round that had proved so useful in the desert.IVAssault Gun PlatoonGerman Support Platoons0 to 1 Grenadier PlatoonI II III IVP.35, Festung Europa.0 to 1 Gebirgsjäger PlatoonI II IIIP.4, 5. Gebirgsdivision Intelligence Briefing (<strong>PDF</strong>).0 to 1 Motorised Artillery BatteryI II III IVP.48, Festung Europa.0 to 1 Tank Hunter Platoon, Marder III M IIIP.46, Festung Europa.14


Italian RSI ArsenalGun TeamsWeapon Mobility Range ROF Anti-tank Firepower NotesMG42 HMG Man-packed 24”/60cm 6 2 6 ROF 2 when pinned down.8.8cm RW43 (Püppchen) launcher Man-packed 16”/40cm 1 11 5+81/14 mortar Man-packed 48”/120cm - 2 6 Smoke bombardment.65/17 gun Light 16”/40cm 2 8 3+Firing bombardments 64”/160cm - 2 67.5cm leIG18 gun Light 16”/40cm 2 9 3+ Gun shield, Smoke.Firing bombardments 64”/160cm - 3 620/65 gun Light 16”/40cm 4 5 5+ Anti-aircraft, Turntable.6 pdr gun Medium 24”/60cm 3 10 4+ Gun shield, No HE.75/27 gun Heavy 24”/60cm 2 9 3+ Gun shield, Smoke.75/32 gun Heavy 24”/60cm 2 10 3+ Gun shield, Smoke.7.5cm PaK40 gun Medium 32”/80cm 2 12 3+ Gun shield.75/13 gun Heavy 16”/40cm 2 9 3+ Gun shield.Firing bombardments 64”/160cm - 3 6100/17 howitzer Immobile 24”/60cm 1 10 2+ Gun shield.Firing bombardments 72”/180cm - 4 4+Infantry TeamsTeam Range ROF Anti-tank Firepower NotesRifle team 16”/40cm 1 2 6Rifle/MG team 16”/40cm 2 2 6SMG team 4”/10cm 3 1 6 Full ROF when moving.Panzerschreck team 8”/20cm 2 11 5+ Tank Assault 5.Flame-thrower team 4”/10cm 2 - 6 Flame-thrower.Staff team cannot shoot Moves as a Heavy Gun team.Additional Training and EquipmentTank TeamsArmourName Mobility Front Side Top Equipment and NotesWeapon Range ROF Anti-tank FirepowerArmoured CarsAB41 Wheeled 1 0 0 Co-ax MG, Hull rear MG.20/65 gun 16”/40cm 2 5 5+Semovente 75/18 Fully-tracked 4 2 1 AA MG.75/18 gun 24”/60cm 2 9 3+Panzerfaust 4”/10cm 1 12 5+ Tank Assault 6, Cannot shoot in the Shooting Step if moved inthe Movement Step.Pioneer teams are rated as Tank Assault 4.Transport TeamsArmourVehicle Mobility Front Side Top Equipment and NotesHorch Kfz 15 car Jeep - - -Steyr Kfz 70 truck or SPA TL-37 Tractor Wheeled - - -3-ton truck Wheeled - - -Horse-drawn wagon Wagon - - -Pack Horse or Mule team Man-packed - - -15

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!