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Operation Ragnarok - GURPS Hardpoint

Operation Ragnarok - GURPS Hardpoint

Ragnarok: Lucky will be long gonefrom his hideout and the PCs should beclever enough to do the same. The placeis totally demolished, especially thesuitcase is beyond repair.The PCs should have no trouble getting holdof Lucky, who will tell them about his planswith the Virus and how "the serpent" tookcontrol of it. Now, he fears that the city willbe destroyed. He begs the PCs to help him,if the virus is still in the early stages, to givehim more time.Depending on their attitude, the PCs willeither take the suitcase and try to fullfil theirjob in a crumbling city, or they will granthim more time, eventually leading toRagnarok. They can also try to help Lucky,using their combined Computer Hackingskills (requiring four out of six rolls at -1, or-3 if at the "Terror in the City" stage) to stopthe virus and save the city. You shoulddescribe how the different skill rolls affectthe progress of the virus using the"Hacking" table.GoonsThe following short-statted NPCs aregoons to throw at the PCs. Usingmodified cinematic rules, these guyseither dodge or attack but never makeuse all full attack/defence options.Also, the first point of damageincapacitates them.Corporate CyborgThese rough soldiers are heavilyagumented, making them walkingtanks.Move: 5Attack: 13 SMG (Dam 4d+1 pi-, Acc3, Range 200/2000, RoF 15)Defence: 8DR: 20 (body, limbs)Social Skills/Will: 8Special: immune to most attacks thataffect senses due to flash-supressoretc.SterogiantSterogiants are strong oversized humans,who are said to be very violent.Move: 5Attack: 11 Pistol (Dam 2d+1 pi, Acc 3,Range 200/2000, RoF 1)Defence: 8DR: 12 (body, arms)Social Skills/Will: 10Special: SM+1Gang MemberUse these dregs of society whenever the PCsfeel like they must piss somebody off (andyou know they will!)Move: 6Attack: 13 SMG (Dam 4d+1 pi-, Acc 3,Range 200/2000, RoF 15)Defence: 9DR: 6 (body, limbs)Social Skills/Will: 10Special: immune to most attacks that affectsenses due to flash-supressor etc.Successes1: Virus is located2: Virus is trapped3: Virus code isaccessed4: Virus isdisarmedHackingFailures1: Virus detectsorigin of attack2: Virus activatescountermeasures3: Virus sendsdeadly jolt – 3ddamage

NPCsMolly WintersMolly Winters is an independent Sterogiantbroker currently in the employ of Lucky.While she is an expert broker, Molly is not avery brave person and is very likely to fleefrom a dangerous situation.As a Sterogiant, Molly sticks out from themasses. She is 2.5m tall, athletic and haslong blond hair tied into a pony-tail. Mollylikes to wear body-fitting sports clothing.As mentioned above, Molly is a bit of acoward when it comes to physical harm.However, she is very though when it comesto business. Her negotiation skills are wellknown and her star is clearly on the rise.ST 11, DX 10, IQ 11, HT 11, HP 11, Will14, Per 14, FP 9, Speed 6, Move 6Pilot (AV) 13, Diplomacy 12, Streetwise 14,Merchant 15, Detect Lie 15, Fast-Talk 13Lucky O'NeilLucky is a computer specialist who has beenwith the Brigade for alomst 3 years, doingcomputer work together with Mimir andfixing the cyberware of Gabriel. He is askinny man with spidery limbs, short curlyred hair, and a long hooked nose. Lucky isarrogant towards others and is quicklyoffended.ST 10, DX 12, IQ 13, HT 11, HP 11, Will14, Per 14, FP 12, Speed 5, Move 7Streetwise 14, Machinist 14, ComputerHacking 15, Stealth 12, Armoury 13.

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