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flag football.pdf

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Flag Football League Information SheetIntramural Sports: 529.7238 IM Hotline: 529-2350LOCATION: All games will be played at Cook Field.TEAM: A full squad will consist of seven players in men's and women's divisions, eight in co‐rec divisions. Forco‐rec teams, the number of female players on the field must always be greater than or equal to the numberof male players.EQUIPMENT: ABSOLUTELY NO EXPOSED METAL CLEATS OR SPIKES SHALL BE ALLOWED AT ANY TIME! IMSports will provide <strong>flag</strong>‐belts, mesh jerseys, and a game ball. Hats, jewelry, and bandannas are prohibited.Any team playing with illegal equipment (e.g., jewelry) will be assessed a 15‐yard penalty. All jewelry must beremoved prior to the game. Religious items must be removed but may be taped to the participant's heart if sodesired. Any and all other items, medical medallions for example, need to be approved by the director orassistant director of Intramural Sports prior to play. Elastic headbands are allowed. No article of clothing maycover any portion of a player's <strong>flag</strong>.RULES HIGHLIGHTS:Field, Periods, Time Factors, Substitutions1. The field is divided into (4) four 20 yd. zones with (2) two 10‐yd. end zones. Each team has four (4) downsto cross the next zone line or score. If a team crosses the zone line, they will receive four (4) more downs.2. Playing time shall be (2) two (20) twenty‐minute halves. The clock will stop in the last minute of each half.A two‐minute intermission will occur between each half and, if necessary, between regulation andovertime.3. There will be overtime in the regular season and playoffs.4. To begin the game, a winning captain of the odd/even choice can choose to be on offense or defense andthe loser will choose the direction of play. The loser of the choice will have choice for the second half ofoffense or defense.5. Each team is allowed 2 time‐outs per game.Ball in Play, Dead Ball1. Each half is started with the offense taking possession at the 14‐yard line.2. A ball is dead when any part of the ball carrier’s person other than a hand or foot touches the ground.3. A ball is dead when the ball touches the ground (except during an untouched punt).4. Once the official sounds his/her whistle for ready for play, the offense has 25 seconds to snap the ballwithout a penalty.Kicking the Ball and Fair Catch1. When a punt is to be made, the kicking team must announce to the Referee before the ball is ready forplay. There are no fake punts, the ball must be kicked Offensive must have six players and defense musthave 4 players on the line of scrimmage; (co‐rec 5 defensive players). Players must not cross thescrimmage line until the ball is kicked.2. If a ball is caught it may be advanced. If the ball is muffed or dropped it is down at the spot wheretouched.www.miamioh.edu/intramural/G:\Programs\Intramurals\Sport Folders\Applies to all Sports Folder\Info Sheet - Rule Books\Info Sheet\Flag Football\7v7 <strong>flag</strong> <strong>football</strong>.doc


Snapping, Handing, and Passing the Ball1. All plays must be started by a legal snap; the snap does not have to pass through the legs of the center.2. Players must be at least five yards in from the sidelines or within 15 yards of the ball when the ball issnapped.3. At least 4 (5 Co‐Rec) players must be on their offensive line of scrimmage.4. One offensive player may be in motion, but not in motion toward the opponent's goal line, and the playermust be set before the ball is snapped.5. A fumbled ball is down at the spot where it touches the ground.Scoring1. Touchdowns are worth 6 points (9 if a female scores in a co‐rec game).2. The team scoring the touchdown has the option to attempt a 1, 2, or 3‐point conversion. A try for 1 pointshall be from the 3‐yard line, a try for 2 points shall be from the 10‐yard line, or a try for 3 points from the20‐yard line.3. Mercy rule for men’s and women’s games is 19 points, and 25 for co‐rec gamesConduct of Players1. There shall be no jumping through or over a player unless he/she is lying on the ground.2. The ball carrier shall not deliberately drive or run into a defensive player.3. Teammates of a runner or passer may block for him/her by screen blocking.4. The offensive team shall be prohibited from obstructing an opponent with extended hand or arm. Thisincludes the use of a "stiff arm".5. Ball carriers shall not guard their <strong>flag</strong>s by blocking with arms or hands the opportunity for an opponent topull or remove the <strong>flag</strong> belt.6. Offense lineman must attempt to move in the direction of the defensive rush and the defense must goaround the offensive players' screen block. Players are not allowed to deliberately run into another playerto gain an advantage.Co‐Rec Games1. A male ball carrier cannot advance the ball through the neutral zone expanded.2. During the offensive team's possession there may not be 2 consecutive legal forward pass completionsfrom a male passer to a male receiver. If a male passer completes a legal forward pass to a male receiver,the next legal forward pass completion must involve either a female passer or a female runner/receiver forpositive yards. The spot where the ball becomes dead by rule must be beyond the teams scrimmage line.There are no restrictions concerning a male passer completing legal forward passes to a female receiver,or female to female, or female to male.FORFEIT/DEFAULT POLICY: Any team not ready to play at game time will forfeit the game. The team captainwill be charged $30 to his/her bursar bill. If a team is faced with a scheduling conflict and/or anticipates aforfeit, they may default the game. For games scheduled on weekdays (Mon. ‐ Fri.) the team captain must callthe Intramural Sports Office NO LATER THAN 3:00 P.M. on the day of the game and for games scheduled onweekends (Sat. ‐ Sun.) the team captain must call NO LATER THAN 5:00 P.M. FRIDAY to avoid the forfeit fee.LEAGUE PLAYOFFS: League playoff games will take place immediately after the conclusion of the regularseason. League playoff games shall be scheduled on consecutive days. Captains must notify the programcoordinator of any scheduling constraints a minimum of one week prior to the playoff schedules becomingavailable. All attempts shall be made to accommodate requests but there no guarantees.www.miamioh.edu/intramural/G:\Programs\Intramurals\Sport Folders\Applies to all Sports Folder\Info Sheet - Rule Books\Info Sheet\Flag Football\7v7 <strong>flag</strong> <strong>football</strong>.doc


CAPTAINS: Each team will designate a player as field captain and he/she is the ONLY person who cancommunicate with the officials. The captain is also responsible for monitoring the behavior of spectatorsaffiliated with his/her teams. Should the spectators become abusive; the captain will be held responsible.Careful reading of the sportsmanship policy at www.MiamiOh/intramural will clarify the captain's role inenforcing sportsmanship.ELIGIBILITY AND ROSTER: Each participant may be listed on only one roster for the entire tournament. Allparticipants are responsible for knowing the rules pertaining to eligibility as outlined in the IM Sports Rules &Regulations Handbook. Captains can add players to the roster during a league or tournament by inviting thatplayer to participate through IMLeagues.com. Players must be listed on the team’s roster and compete in twoleague games to be eligible for league playoffs.AWARDS: The team that wins the tournament will receive Miami University All Campus Championship T‐shirts. Teams will receive shirts for all players on the roster.www.miamioh.edu/intramural/G:\Programs\Intramurals\Sport Folders\Applies to all Sports Folder\Info Sheet - Rule Books\Info Sheet\Flag Football\7v7 <strong>flag</strong> <strong>football</strong>.doc

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