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Optional module - Maxon Computer

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CINEMA 4D R11 Quickstart – Multi-Pass Rendering<br />

You use the Render Settings to determine what our final image will look like Everything from size, quality, single<br />

image or animation can be set here. Render the image again in the editor window and take a closer look at the<br />

result. You can see the cone’s edge behind the sphere. It looks a little pixelated. You can see a similar effect<br />

along the edge of the sphere. This is called “anti-aliasing“. This term refers to how smoothly an edge has been<br />

rendered.<br />

Set Anti-aliasing to “None“ in the “Render Settings“.<br />

The effect is much worse without anti-aliasing. You can plainly see pixelation along the left edge of the cone<br />

now as well.<br />

Set anti-aliasing to “Best“ and render the scene again. All edges have been rendered sharp as a knife.<br />

To quickly check the scene you can leave the anti-aliasing set to “None“ or “Geometry“. “None“ renders the<br />

edges without anti-aliasing and very quickly. “Geometry“ renders the image with sufficient smoothing and<br />

offers a good compromise between quality and speed. You can select the best quality when you render the<br />

final image. The “Filter” menu lets you select the type of anti-aliasing filter.<br />

The Render Settings “Transparency“, “Reflection“ and “Shadow“ can be defined according to how they are<br />

needed. Remove the check mark next to the “Transparency” Function and render the scene. You will see that<br />

the sphere is no longer transparent.<br />

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