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Optional module - Maxon Computer

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76 CINEMA 4D R11 Quickstart – XPresso<br />

Nodes are XPresso’s cornerstones. They represent objects or functions. Nodes have an input and an output<br />

which allow them to exchange information with other nodes. You can view a node’s complete input by clicking<br />

on the little blue box in the top left corner of the node. A node’s output can be viewed by clicking on the red<br />

box. Take a look at the exits of the cylinder’s nodes. Some of them will surely be familiar to you (Attribute<br />

Manager).<br />

Think about what it is we want to happen. We want to pull the small cylinder up, i.e.; change a Y-value. This<br />

movement should in turn influence the Y-value of the medium cylinder which should stay exactly in the center<br />

of the Y-positions of the big and small cylinders. We can say that we want to set the medium cylinder to an<br />

average value of the other two cylinders.<br />

Click on “Cylinder_big’s“ red corner and select Coordinates / Position / Position Y. Do the same for “Cylinder_<br />

small“.<br />

Both cylinders can now pass on their respective Y-position. We will use a special node to calculate the average<br />

between these two points.<br />

Switch to the X-Pool tab and drag a “Mix Operator“ node from System Operators / XPresso / Calculate / Mix onto<br />

the surface where the other nodes are (small tab at the top left next to the X-Manager). Set the “Mix“ node’s<br />

“Mixing Factor” to 50% in the Attribute Manager.

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