12.07.2015 Views

ALARM ANNUAL LEARNING & DEVELOPMENT FORUM

ALARM ANNUAL LEARNING & DEVELOPMENT FORUM

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Workshop Sessions are divided into:Level of difficultyLEVELType of workshopTopic / Sector:SESSIONTOPICSESSION 22ALEVELSESSIONTOPICDOUBLE SESSIONTHE CIRCUS OF PAINHENRY BERMINGHAM AND MICHAEL PETHER, BERRYMANS LACE MAWERLLPThis interactive scenario will cover the pitfalls of publicevents. When a travelling circus suggests coming to town,Ambridge District Council are delighted to accommodatethem. However, the nature of the circus is not what theyexpected, and disaster quickly unfolds. Of course anoccupier of land cannot be responsible for the circus’negligence can it? Sadly, Ambridge will learn that they havesigned up for a great deal of trouble.Please note this workshop continues into Session 3.Do not make a selection in Session 3 if choosing this session.2BLEVELSESSIONTOPICTREE ROOT CLAIMSSIOBHAN HARDY, FORBES SOLICITORSThis session will explore the ways in which Councils and Housing Associationscan defend claims arising out of allegations of damage to property from treeroots. The latest case law will be looked at, including Berent v Family MosaicHousing and London Borough of Islington. The focus will be on looking at theway the Courts consider these claims to enable delegates to review internalprocesses for tree management to improve the defensibility of such claims andwhat needs to be done to limit the potential damages once a claim is made.2CLEVELSESSIONTOPICRISKPLAY: AN INTERACTIVE COMMUNICATION OF RISK MANAGEMENT IDEASAND PRACTICAL GUIDANCE ON HOW TO EMBED RISK IN ORGANISATIONSCLIVE THOMPSON, CHAIR OF IRM SPECIAL INTEREST GROUP FOR INNOVATION,AND ANDY BYE, 24 RISK CONSULTING LLPThis session will explain how to use RiskPlay, the IRM’s Risk Management game, to facilitate in a funmanner the acquisition of risk management skills in a wide group of “non-experts”. Developed by IRM’sInnovation, Value Creation and Opportunity Special Interest Group(IVCO SIG), RiskPlay has already been piloted through the IRM andused by IRM members. This learning tool is a scenario based gameplayed by teams (e.g. the team leading / managing a project, themembers of a department, and in the boardroom).RiskPlay comprehensively and enjoyably enables the improvement ofrisk management skills and knowledge. For instance:a) It takes players through the risk management process.b) Reactions to risks can be studied, discussed and developed.c) Players experience ‘once in 100 years events’ (upside and downside events) within the safety of agame.Successfully completing and “Winning” the game can demonstrate a competence in risk management.

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