Rick Morrison
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CIRCADIAN RHYTHM AND LIGHTING DESIGN<br />
CASE STUDY IN THE QUEENSLAND CHILDREN’S HOSPITAL<br />
<strong>Rick</strong> <strong>Morrison</strong><br />
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All images and copyright belong to original owner and are reproduced here for the purposes of training and education only<br />
www.projectbeauty.com
All images and copyright belong to original owner and are reproduced here for the purposes of training and education only<br />
C PM HEDEN<br />
“The nitrogen in our DNA, the calcium in our teeth, the iron in our<br />
blood, the carbon in our apple pies were made in the interiors of<br />
collapsing stars. We are made of starstuff.”<br />
Carl Sagan, Cosmos
All life is<br />
adapted to<br />
the cycle of<br />
daylight<br />
and night<br />
This is our<br />
circadian<br />
rhythm<br />
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httpsos.noaa.govDatasetsdataset.phpid=110
Human eye<br />
The eye is not<br />
just for seeing<br />
The eye<br />
receives light<br />
signals for non<br />
visual stimulus<br />
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Image: Photograph by Dan Saelinger
EYE EVOLUTION<br />
The overwhelming majority of life on our planet depends<br />
on the sun for energy. Because life is so tightly linked to the sun,<br />
it is no surprise that many organisms (excluding those that live in<br />
total darkness) have evolved the ability to detect and respond to light.<br />
Plants turn their leaves toward the sun. Single-celled algae, protozoans,<br />
and other microbes swim toward or away from light. But it is the animals,<br />
with our image-forming eyes, that have taken light detection to the next level.<br />
96% of animal species have eyes. The first animal eyes did little but detect light -<br />
they helped to establish day/night cycles and coordinate behaviour –<br />
but more-complex eyes soon evolved. A predator who can see its prey from a<br />
distance, or a prey animal that can see the shadow of a predator approaching, has a<br />
clear survival advantage over those who can't. Even a slight improvement in image<br />
quality provides a significant survival advantage, allowing for the step-by-step<br />
evolution of increasingly complex eyes.<br />
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www_wakpaper_com__large__Oceans_wallpapers_202
A mirror of the eyes development<br />
across time<br />
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http://learn.genetics.utah.edu/content/variation/eye/
In 2001 Dr.<br />
George Brainard’s<br />
team at Thomas<br />
Jefferson Medical<br />
University<br />
discovered a photo<br />
receptor in the<br />
human eye,<br />
responsible for<br />
reacting to light<br />
and controlling the<br />
production of<br />
melatonin. Their<br />
research showed<br />
that light in the<br />
range of 447-484<br />
nm (nanometers)<br />
is responsible for<br />
suppressing<br />
melatonin<br />
production and<br />
shifting circadian<br />
rhythms.<br />
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From seeing without seeing by Corrie Lock
This is the mechanism of our circadian<br />
rhythm<br />
So how can this be used in design?<br />
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www-en_wikipedia_org__wiki__Circadian_rhythm
Case History - Queensland Children's Hospital – designed by AECOM<br />
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Image from Conrad Gargett-Lyons Architects and Abigroup Builders
Options for design<br />
• Dynamic lighting<br />
Dynamic Lighting brings the dynamics of daylight<br />
indoors. With seamless changes in brightness and<br />
warmth it creates a stimulating ‘natural’ light that<br />
enhances our sense of well-being. A flexible solution<br />
that can be adapted to different needs and moods,<br />
enhancing lives with light.<br />
• Room specific lighting<br />
Using the Circadian Stimulus wavelength<br />
to improve the time adaption of shift<br />
workers by directly applying the 447 –<br />
484nm Blue Light into a room to provide<br />
the stimulus described in the research<br />
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www.projectbeauty.com
Colour temperature in Daylight<br />
We experience the full range of white<br />
every day in nature.<br />
This is part of the lighting dynamic<br />
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Copyright – Anda bereezky, 2005
Light level Variations in Daylight<br />
We experience the full range of light<br />
levels throughout a natural day<br />
This is part of the lighting dynamic<br />
Australian Standards extract
Dynamic lighting<br />
Provided by natural<br />
light through openings<br />
and windows<br />
Contributes to the well<br />
being of all in the Hospital<br />
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From Conrad Garget-Lyons Architects
Room specific lighting<br />
• Five rooms on different<br />
floors for shift working staff<br />
• Rooms located in the staff<br />
lounges<br />
• Each ‘Circadian Room’ is<br />
designed the same way<br />
• Separate spaces with<br />
separate controls and<br />
choice of white or blue light<br />
Lighting considerations<br />
The reason for developing circadian spaces in the Hospital was to<br />
provide the correct conditions described in research (1, & 4), in which the<br />
eye would receive the blue wavelength of 447-484 nm.<br />
In particular, the ability to provide about 40 lux of blue light to the eye<br />
was desirable, as described in the research (1 & 4).<br />
All images and copyright belong to original owner and are reproduced here for the purposes of training and education only<br />
Original work by <strong>Rick</strong> <strong>Morrison</strong>
All images and copyright belong to original owner and are reproduced here for the purposes of training and education only<br />
Original work by <strong>Rick</strong> <strong>Morrison</strong><br />
Space<br />
Lighting<br />
The lighting design involved a mix of linear<br />
recessed wall washers fitted with dual purpose<br />
LED chips – to provide white light and alternatively<br />
switched blue light<br />
And recessed downlights for multi tasking the<br />
space<br />
To effectively reflect different colours – the<br />
interior walls and ceiling must be finished in<br />
a highly reflective but neutrally white<br />
colour, to prevent colour bleed and<br />
distortion.<br />
This reflection should also be ‘lambertian’<br />
or diffusing, to encourage ambient scatter,<br />
and reduce specular reflections
Modelled with AGi32<br />
Each room was 3D<br />
modelled.<br />
Calculations of several<br />
metrics were taken on<br />
• Walls<br />
• Ceiling<br />
Metrics calculated<br />
• Illumination<br />
• Diffuse Luminance<br />
• Vector Scalar Ratio<br />
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Original work by <strong>Rick</strong> <strong>Morrison</strong>
Vector scalar values<br />
The Vector Scalar Ratios (VSR Ratios) are a<br />
method of measuring the ambient flow of light<br />
inside the space, which would be the light that<br />
is to land on the eyeball. The VSR ratios were<br />
calculated using objects in the model space.<br />
3D zero reflectance cube objects, 150mm<br />
across, were placed above the seats at the<br />
staff table and in the entry. These are typical<br />
positions for people’s faces. A calculation point<br />
is applied to each surface of the “cubes”, and<br />
the results are tabled in the spreadsheet which<br />
calculates the Esr, and then the VSR ratios.<br />
Positions of the cubes in the model are shown<br />
in Fig.7. Referring to AS/NZS 1680.1:2006,<br />
section 4.2.3 Vector/Scalar Ratio, a Vector<br />
Scalar Ratio of 1.2 to 1.8 is satisfactory for<br />
seeing faces. Figure 4.1 in the same standard<br />
provides information on the strength of the<br />
ratio, with 0.5 being very weak and 3.0 being<br />
very strong.<br />
All images and copyright belong to original owner and are reproduced here for the purposes of training and education only<br />
Original work by <strong>Rick</strong> <strong>Morrison</strong>
Lighting Specifics<br />
Calculations<br />
• Table – 340 lux<br />
• Walls – 90 – 160 lux<br />
• VSR – 1.0 to 1.3<br />
• Ambient light – 70 to<br />
87lux<br />
Equipment & Control<br />
• LEDS used are - Cree®<br />
XLamp® XR-C LED.<br />
These have a radiant flux of<br />
300mW, which translates into<br />
18.1 lumens per blue chip. The<br />
light fitting has 33 blue chips<br />
per metre which provides 597.3<br />
lumens per metre.<br />
• Recessed led lighting<br />
made in Melbourne<br />
• Control is by Dali<br />
interface from a simple<br />
wall panel push button<br />
display<br />
• Two scenes –<br />
• Blue Light<br />
• White Light<br />
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Original work by <strong>Rick</strong> <strong>Morrison</strong>
Lighting<br />
How much blue light is needed?<br />
Research indicated 40 lux for 80 minutes<br />
Since the shift workers were already awake<br />
We designed the Circadian Lighting to provide 80 lux to the eye<br />
Time suggested is 20 minutes<br />
All images and copyright belong to original owner and are reproduced here for the purposes of training and education only<br />
Original work by <strong>Rick</strong> <strong>Morrison</strong>
Conclusion.<br />
• Light has been shown to be vital or primary to human wellbeing.<br />
• Natural circadian rhythm response to short wavelength light can be used in<br />
design to successfully create a space able to provide the stimulus described by<br />
the various publications of circadian research.<br />
• Each Circadian Space in the Hospital Project is designed to provide an ambient<br />
light level onto the observer’s eye of approximately 80 lx, which is comfortably<br />
above the minimums described. (1, 3, 4)<br />
• The Circadian Spaces described are being built for the Queensland Children’s<br />
Hospital Project, which opens for business in 2014.<br />
• Once the rooms are in use, the proposed survey (refer to appendix A) will be<br />
instigated, and the survey results collected on a weekly basis.<br />
• Every six months the survey results will be collated into data and the design<br />
will be reviewed accordingly. It is planned to publish subsequent follow-up<br />
papers with the progressing results.<br />
All images and copyright belong to original owner and are reproduced here for the purposes of training and education only<br />
Original work by <strong>Rick</strong> <strong>Morrison</strong>
THANK<br />
YOU