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GAMES FOR HEALTH & SOCIAL CARE

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<strong>GAMES</strong> <strong>FOR</strong> <strong>HEALTH</strong> &<br />

<strong>SOCIAL</strong> <strong>CARE</strong><br />

Catalogue


Bringing People Together<br />

Engage | Learn | Change<br />

WELCOME<br />

We have 10 years practical experience of creating games and using gamification techniques in the<br />

health and social care sectors. We develop board games, digital games and eLearning that help<br />

organisations to improve the impact of engagement and learning in order to catalyse behavioural<br />

change. Many of our games are designed to help front-line staff improve care delivery and patient<br />

safety. Playing games can reinforce learning regardless of setting, professional status or age.<br />

Games are powerful because they work on many levels:<br />

• Motivation – games are fun and people want to play<br />

• Feedback – players share ideas & collaborate<br />

• Practice – active learning of practical skills<br />

• Positive emotions – fun, competition and collaboration<br />

• Intensity – players completely focussed on the game<br />

• Choices & Decisions – players actively engage with new ideas<br />

All of our games are team-based which delivers several beneficial “side-effects”:<br />

• Flattens hierarchies<br />

• Reduces inhibitions<br />

• Increases enthusiasm<br />

• Reinforces learning<br />

• Encourages active debate<br />

• Strengthens relationships<br />

You can find more information at www.FocusActive.com, or call us on 0141 554 5476.<br />

All of our games are developed in collaboration with healthcare professionals. Many of<br />

our games have evolved from ideas that came from individuals working in healthcare. If<br />

you already have a game or have an idea that could become a game we’d be delighted to<br />

discuss it with you. Please call Andy Yeoman or Melvin Bell on 0141 554 5476 or<br />

email info@focusactive.com


3|<br />

<strong>GAMES</strong> <strong>FOR</strong> <strong>HEALTH</strong> &<br />

<strong>SOCIAL</strong> <strong>CARE</strong><br />

CONTENTS<br />

| Care Certificate Game 04<br />

| Dysphagia Game 05<br />

| Stop The Pressure Game 06<br />

| Nutrition Game 07<br />

| Harm Free Game 08<br />

| Infection Control Game 09<br />

| Hospital Life Game 10<br />

| Sepsis Game 11<br />

| Stroke Game 12<br />

| Masterful Mentoring Game 13<br />

| Food, Mood & Health Game 14<br />

| Cystic Fibrosis Game 15<br />

| Foodeeze 16<br />

| How to Order 17<br />

| Price List 18<br />

| Clients 19


|4<br />

THE <strong>CARE</strong><br />

CERTIFICATE GAME<br />

Group work is a key requirement of the Care Certificate.<br />

Our board game is a practical and cost-effective training<br />

tool for anyone implementing the Care Certificate.<br />

It delivers the knowledge and insights staff need to<br />

demonstrate competency in dynamic group sessions with<br />

their assessor. Officially endorsed by Health Education<br />

England.<br />

PRODUCT INFO<br />

The game was developed with leading practitioners, academics and educators who work in health and<br />

social care. The game is directly mapped to key learning components of the Care Certificate.<br />

Up to 12 players work in teams to discuss and answer questions mapped to the Care Certificate<br />

standards allowing their assessor to monitor progress and performance.<br />

The game is self-contained and can be used in any setting or situation and doesn’t need a specialist<br />

external facilitator or trainer.<br />

The game covers the 8 Care Certificate standards best suited to group discussions:<br />

1. Duty of Care<br />

2. Equality & Diversity<br />

3. Work in a Person Centred Way<br />

4. Communication<br />

5. Privacy and Dignity<br />

6. Fluids & Nutrition<br />

7. Awareness of Mental Health, Dementia &<br />

Learning Disabilities<br />

8. Infection Prevention & Control<br />

The game can be used as a standalone tool or as part of a workshop programme. It is designed to be<br />

flexible so that assessors can choose the number of players, length of time the game will be played and<br />

which questions should be answered. The game can also be used for 1-to-1 sessions.<br />

The central area of the board is a simple competency assessment chart that allows everyone to see<br />

where their strengths and weaknesses are, offering a guide to where attention needs to be focused.<br />

Objectives<br />

To deliver the knowledge and skills required to<br />

demonstrate competency and to manage the<br />

Care Certificate assessment process.<br />

Setting & Audience<br />

| Can be used by any organisation that<br />

employs HSCW<br />

Game Specifications<br />

www.focusactive.com<br />

| Number of Players 1 - 12<br />

| Duration 30 - 150 mins<br />

| Facilitation required No*<br />

*But a Facilitator can add value<br />

Resources<br />

www.carecertificategame.co.uk<br />

@CareCertGame<br />

Price<br />

£150<br />

Exc VAT, P&P


THE<br />

DYSPHAGIA<br />

GAME<br />

5|<br />

The Dysphagia Game was designed by NHS<br />

England, British Dietetic Association and<br />

The Royal College of Speech and Language<br />

Therapists.<br />

PRODUCT INFO<br />

The Dysphagia Game helps frontline healthcare staff identify and manage dysphagia more effectively.<br />

Dysphagia is a condition that makes swallowing food and drinks difficult. It increases the risk of<br />

malnutrition, dehydration, aspiration pneumonia and choking. Dysphagia also affects quality of life as a<br />

result of malnutrition, dehydration, anxiety and embarrassment.<br />

The game is designed to be played by two teams and can accommodate between 4 and 10 players. It<br />

takes between 30 and 60 minutes to play and can be used in any care setting - all you need is a table and<br />

some chairs.<br />

Each game contains 41 scenario cards and 8 action cards designed to stimulate discussions that raise<br />

awareness and improve care delivery skills around dysphagia. The rules are very simple and no specialist<br />

facilitation skills are required. The box contains everything you need to run a successful session – great<br />

for team meetings, study days, workshops, lunch meetings and events. It’s a highly portable, highly<br />

effective learning environment!<br />

Objectives<br />

To help frontline healthcare staff identify and<br />

manage dysphagia more effectively.<br />

Setting & Audience<br />

| Acute, community and social care. Informal<br />

team meetings, structured study days,<br />

symposia.<br />

| Clinical and support staff.<br />

Game Specifications<br />

| Number of Players 4 - 10 in 2 teams<br />

| Duration 30 - 60 mins<br />

| Specialist facilitator required No<br />

Resources<br />

www.dysphagiagame.com<br />

Online Game<br />

@DysphagiaGame<br />

www.focusactive.com<br />

Price<br />

£83<br />

Exc VAT, P&P


|6<br />

STOP THE<br />

PRESSURE<br />

Helping to prevent pressure ulcers<br />

A board game developed with NHS England<br />

to help frontline healthcare staff learn how to<br />

prevent avoidable pressure ulcers.<br />

PRODUCT INFO<br />

Pressure ulcers cause patients long-term pain and distress, cost the NHS £1.8-£2.6bn a year, and are a<br />

key indicator of the quality of nursing care. Up to 95% of them are preventable.<br />

Stop The Pressure is a board game designed by NHS specialists as part of the national “Stop the<br />

Pressure” initiative to help frontline staff eliminate avoidable grade 2, 3, and 4 pressure ulcers. The<br />

programme has helped to reduce the incidence of avoidable pressure ulcers by 50%. It’s a fun, innovative<br />

educational tool that can be used to enhance learning in both formal and informal settings.<br />

The box contains everything you need to run a successful session - use it for team meetings, study days,<br />

workshops, and events. It’s a fun, portable learning environment. To get an immediate idea of how<br />

straightforward and effective the game is, try our online version on the game’s website!<br />

Objectives<br />

To help frontline healthcare staff eliminate<br />

avoidable pressure ulcers.<br />

Setting & Audience<br />

| Acute, community and social care. Informal<br />

team meetings, structured study days,<br />

symposia.<br />

| Frontline healthcare staff in acute and<br />

community settings.<br />

Game Specifications<br />

| Number of Players 4 - 10 in 2 teams<br />

| Duration 45 - 60 mins<br />

| Specialist facilitator required No<br />

Resources<br />

www.stopthepressure.co.uk<br />

Online Game<br />

@STPressure & @PressureGame<br />

www.focusactive.com<br />

Price<br />

£90<br />

Exc VAT, P&P


7|<br />

THE NUTRITION<br />

GAME<br />

A board game developed by NHS England<br />

to help frontline healthcare staff reduce the<br />

incidence of malnutrition and dehydration.<br />

The issues are serious, but the game is fun!<br />

PRODUCT INFO<br />

The Nutrition Game is a board game designed by NHS specialists for frontline clinical staff and support<br />

workers. It’s an exciting, unusual and effective way for staff to learn about the prevention of malnutrition<br />

and dehydration.<br />

The rules are simple (it’s based on the old classic Snakes and Ladders) and no specialist facilitation<br />

skills are required. Each game contains 41 scenario cards designed to stimulate discussions that raise<br />

awareness and improve care delivery skills around nutrition and hydration. The game also includes a set<br />

of questions for organisations using BAPEN’s MUST tool.<br />

The box contains everything you need to run a successful session - just pop it in your bag and use it<br />

for team meetings, study days, workshops, lunch meetings and events. It’s a handy, portable learning<br />

environment. To get an immediate sense of how simple and useful the game can be, try the online<br />

version on the game’s website.<br />

Objectives<br />

To help frontline healthcare staff reduce the<br />

incidence of malnutrition and dehydration.<br />

Setting & Audience<br />

| Acute or community healthcare settings and<br />

social care. Informal team meetings,<br />

structured study days, symposia.<br />

| Frontline healthcare staff in acute and<br />

community settings.<br />

Game Specifications<br />

| Number of Players 4 - 10 in 2 teams<br />

| Duration 30 - 60 mins<br />

| Specialist facilitator required No<br />

Resources<br />

www.thenutritiongame.com<br />

Online Game<br />

@NutritionGame<br />

www.focusactive.com<br />

Price<br />

£90<br />

Exc VAT, P&P


|8<br />

HARM FREE<br />

GAME<br />

Designed to help frontline healthcare staff<br />

understand their roles and responsibilities in<br />

reducing avoidable patient harms. The game<br />

supports the national NHS Harm Free Care<br />

programme.<br />

PRODUCT INFO<br />

The Harm Free Game is a board game designed by NHS specialists for frontline clinical staff and support<br />

workers. It’s an exciting, unusual and effective way for staff to learn about reducing avoidable patient<br />

harms.<br />

Ideally game sessions should be led by an experienced facilitator, with the goal of helping frontline staff<br />

better understand their roles and responsibilities in reducing avoidable patient harm. The game presents<br />

these serious issues in an engaging environment, allowing staff to absorb the information needed to help<br />

them reduce the risk of harm to their patients.<br />

The game is designed to be played by two teams and can accommodate between 4 and 12 players. The<br />

game is most effective when part of a wider workshop lead by an experienced facilitator; however, it<br />

can also be used as a standalone activity in any care setting - all you need is a table, some chairs and a<br />

facilitator.<br />

Objectives<br />

To help frontline healthcare staff understand<br />

their roles and responsibilities in reducing<br />

avoidable patient harm.<br />

Setting & Audience<br />

| Acute, community and social care. Team<br />

meetings, structured study days and<br />

educational meetings.<br />

| Frontline clinical staff and support staff.<br />

Resources<br />

www.harmfreegame.com<br />

@HarmFreeGame<br />

www.focusactive.com<br />

Game Specifications<br />

| Number of Players 4 - 12 in 2 teams<br />

| Duration 30 - 60 mins<br />

| Specialist facilitator required * Yes<br />

*Experienced facilitator with knowledge<br />

of the Harm Free Care programme<br />

Price<br />

£125<br />

Exc VAT, P&P


9|<br />

INFECTION<br />

CONTROL<br />

An award-winning board game developed by<br />

leading NHS infection control practitioners to<br />

help staff develop a practical understanding of<br />

the principles and practices of good infection<br />

prevention and control.<br />

PRODUCT INFO<br />

The Infection Control Game is an award-winning active learning tool that makes a game of serious<br />

infection control messages. Based around a virtual ward, it recreates the complexities and dynamics of<br />

an infection outbreak.<br />

The board game format makes it a fun, interactive team activity that’s accessible to all members of staff.<br />

It challenges individuals and teams to reflect on how they manage infection prevention and creates an<br />

unpressured environment in which staff can learn and apply theory to practice.<br />

The game requires no special equipment and can be tailored to suit the time available. Games are<br />

designed to last for up to 1 hour and can accommodate between 5 and 15 players. Each kit is a selfcontained<br />

training package that can be used in a variety of healthcare settings – team meetings, study<br />

days, workshops, and events. No specialist facilitator is required, making it a cost-effective approach for<br />

engaging teams across the organisation and ensuring that staff do the right things to minimise the risk of<br />

infections.<br />

Objectives<br />

To improve frontline healthcare staff’s<br />

ability to prevent and control the spread of<br />

infections.<br />

Setting & Audience<br />

| Acute or community healthcare settings.<br />

Game Specifications<br />

Informal team meetings, structured study<br />

| Number of Players 5 - 15 in 1 team<br />

days, workshops and symposia.<br />

| Duration 45 - 60 mins<br />

| Frontline healthcare staff in acute and<br />

| Specialist facilitator required No<br />

community settings.<br />

Resources<br />

Price<br />

www.infectioncontrolgame.co.uk<br />

@InfectionGame<br />

www.focusactive.com<br />

£95<br />

Exc VAT, P&P


|10<br />

HOSPITAL<br />

LIFE<br />

An active learning tool developed by the NHS<br />

to explain how a hospital works. The goal is<br />

to improve operating efficiency by recreating<br />

the complexities of patient flow and capacity<br />

management.<br />

PRODUCT INFO<br />

Hospital Life simulates the patient flow in an eight-ward hospital during a typical day. Players are given<br />

specific roles and responsibilities and they must work together to solve a series of realistic challenges<br />

during the course of this imaginary day.<br />

It effectively recreates the complexities and dynamics of patient flow and capacity management<br />

in a safe, enjoyable learning environment, allowing players to understand how better planning,<br />

communication, and teamwork can improve the way they work.<br />

It’s aimed at anyone involved in hospital care, particularly those involved in patient flow, bed<br />

management, receiving and discharging patients, managing staff and resources, training of nursing,<br />

medicine and management disciplines, and patient groups. Sessions are designed to run for 2 hours with<br />

90 minutes to play the game and 30 minutes to<br />

discuss what was learned during the game.<br />

The box contains everything you need to run a<br />

successful session. Ideal for team meetings, study<br />

days, workshops, and events. It’s a fun, portable<br />

learning environment!<br />

Objectives<br />

To create a better-informed workforce and<br />

improve operating efficiency for hospitals.<br />

Setting & Audience<br />

| Acute healthcare settings. Informal team<br />

meetings, structured study days, symposia.<br />

| Anyone involved in hospital care.<br />

www.focusactive.com<br />

Game Specifications<br />

| Number of Players 3 - 13 in 1 team<br />

| Duration 120 mins<br />

| Specialist facilitator required * No<br />

*Specialist knowledge of capacity<br />

management would be helpful but is not<br />

essential.<br />

Price<br />

£70<br />

Exc VAT, P&P


11|<br />

THE SEPSIS<br />

GAME<br />

An enjoyable board game created with UK Sepsis<br />

Trust and NHS England for frontline clinical staff<br />

and support workers. It is an exciting and effective<br />

way for staff to learn about sepsis and it supports<br />

the Sepsis Six care bundle and the Survive Sepsis<br />

training programme.<br />

PRODUCT INFO<br />

Sepsis is a life threatening condition that arises when the body’s response to an infection becomes<br />

uncontrolled and injures its own tissues and organs. Sepsis can lead to shock, multiple organ failure and<br />

death if not recognized early and treated effectively.<br />

Fixing sepsis is a multi-disciplinary responsibility because sepsis crosses boundaries between specialities,<br />

professions and services. The Sepsis Game is designed to help frontline healthcare staff to improve<br />

knowledge and skills in recognition and management of sepsis.<br />

Each game contains a pack of scenario cards designed to stimulate discussions that raise awareness and<br />

improve care delivery skills around sepsis. The scenarios vary in complexity which allows facilitators to<br />

address different competency levels.<br />

The game is designed for between 4 and 12 players divided into two competing teams. It takes around<br />

45 minutes to play and can be used in any care setting. The rules are very simple and the facilitator<br />

doesn’t need sepsis expertise and can take a relatively passive role in the game.<br />

Objectives<br />

To deliver knowledge and stimulate<br />

discussions that raise awareness and improve<br />

care delivery skills around sepsis.<br />

Setting & Audience<br />

| Hospitals<br />

| Primary and community care<br />

| Care homes and nursing homes<br />

| Universities and colleges<br />

Resources<br />

www.thesepsisgame.co.uk<br />

@SepsisGame<br />

www.focusactive.com<br />

Game Specifications<br />

| Number of Players 4 - 12 in 2 teams<br />

| Duration 30 - 60 mins<br />

| Facilitation required No<br />

Price<br />

£60<br />

Exc VAT, P&P


|12<br />

THE STROKE<br />

GAME<br />

Developed with NHS Lanarkshire Stroke Services<br />

& Chest Heart & Stroke Scotland to help frontline<br />

healthcare staff improve their understanding of<br />

the stroke care pathway.<br />

PRODUCT INFO<br />

Developed by NHS stroke specialists to help frontline staff develop a better understanding of how stroke<br />

patients are managed at the four key stages of the stroke journey: Emergency, Acute, Rehabilitation<br />

and Community. The game is competitive and designed to accommodate between 4 and 12 players<br />

divided into 2 teams. Games should last between 45 and 60 minutes but this time can be shortened or<br />

extended.<br />

The game guides players through the four key stages of the stroke journey. Players work in 2 teams and<br />

compete to answer a range of questions and scenarios about the stroke pathway. It builds and tests<br />

knowledge creating a deeper understanding of patient care at each stage of the journey.<br />

The Stroke Game is suitable for any staff members, specialist or non-specialist, that care for stroke<br />

patients.<br />

Objectives<br />

To help frontline staff develop a better<br />

understanding of how stroke patients are<br />

managed at the four key stages of the stroke<br />

journey.<br />

Setting & Audience<br />

| Acute, community and social care. Informal<br />

team meetings, structured study days,<br />

symposia and conferences.<br />

| Clinical and support staff.<br />

Game Specifications<br />

| Number of Players 4 - 12 in 2 teams<br />

| Duration 45 - 60 mins<br />

| Specialist facilitator required No<br />

Resources<br />

www.strokegame.co.uk<br />

@TheStrokeGame<br />

www.focusactive.com<br />

Price<br />

£115<br />

Exc VAT, P&P


13|<br />

MASTERFUL<br />

MENTORING<br />

Developed with Bournemouth University to<br />

help practice-based mentors complete their<br />

required annual skills update by promoting<br />

in-depth discussions and encouraging more<br />

effective reflective learning.<br />

PRODUCT INFO<br />

Students need high-quality mentoring to become safe, competent and compassionate nurses and allied<br />

health professionals. Practice-based mentors are crucial to help maintain the delivery of high-quality<br />

care.<br />

The Masterful Mentoring Game is built around the NMC Standards to Support Learning and Assessing<br />

in Practice and is designed to help mentors engaged in their annual updates by promoting in-depth<br />

discussions and encouraging more effective reflective learning. The game is also relevant to allied health<br />

professionals as described in the Health Care Professions Council Standards (HCPC 2012).<br />

The game can accommodate up to 16 players, divided into two competing teams. Players are presented<br />

with ideas and scenarios drawn from practice experience. During the game mentors have the<br />

opportunity to share experiences, analyse critical incidents, reflect on their learning and review their<br />

mentoring performance.<br />

Masterful Mentoring contains 200 scenario cards<br />

which explore the theme of leadership while<br />

encouraging communication, interaction, teamwork<br />

and reflective practice. And it’s fun – so participants<br />

learn effortlessly and effectively.<br />

Objectives<br />

To help mentors engaged in their annual<br />

updates by promoting in-depth discussions<br />

and encouraging more effective reflective<br />

learning.<br />

Setting & Audience<br />

| Universities, healthcare settings, accredited<br />

mentorship courses, mentorship study days<br />

and conferences, professional development.<br />

| Mentors.<br />

Resources<br />

www.mentorgame.co.uk<br />

@MentorGame<br />

www.focusactive.com<br />

Game Specifications<br />

| Number of Players 4 - 16 in 2 teams<br />

| Duration up to 60 mins<br />

| Specialist facilitator required * Yes<br />

*This is supported with a facilitator pack and<br />

answer guide. Experienced facilitator/mentor<br />

who is familiar with<br />

the NMC standards<br />

and key issues in<br />

mentoring students.<br />

Price<br />

£250<br />

Exc VAT, P&P


|14<br />

FOOD, MOOD &<br />

<strong>HEALTH</strong> GAME<br />

A thoughtful but fun learning resource for<br />

children and young adults. The board game<br />

provides an informal context for learning and<br />

discussing some difficult food & health topics.<br />

PRODUCT INFO<br />

Weight is a sensitive issue because of the societal stigma about size and obesity. This game is designed to<br />

help teachers and pupils explore and critique messages about nutrition, and how this affects our mood<br />

and health. It supports teachers working with older primary and high school pupils. It was developed in<br />

collaboration with senior dietitians and health promotion specialists at NHS Highlands and the Highland<br />

Council. Scenario cards stimulate discussion and lively debate amongst the players, developing valuable<br />

insights into how food affects physical, mental and emotional well-being.<br />

Some questions are quick and straightforward while others stimulate more reflective discussions. This<br />

enable players to develop valuable insights into food, mood and health.<br />

Some of the key principles covered in the game include:<br />

• The use of a social rather than medical model of<br />

health<br />

• Developing a healthy relationship with food<br />

• A progressive and inclusive approach to “healthy<br />

weight”<br />

• A focus on how food & nutrition affects mood<br />

Objectives<br />

Provide an informal context for learning<br />

and discussing some difficult food & health<br />

topics.<br />

Setting & Audience<br />

| Can be used in: Schools, colleges,<br />

community groups and the family home.<br />

Game Specifications<br />

| Number of Players 4 - 10 in 2 teams<br />

| Duration 30 - 60 mins<br />

| Facilitation required No<br />

Resources<br />

www.foodmoodandhealth.co.uk<br />

@FoodMoodGame<br />

www.focusactive.com<br />

Price<br />

£99<br />

Exc VAT, P&P


15|<br />

CYSTIC<br />

FIBROSIS GAME<br />

An engaging and educational board game<br />

conceived by NHS specialists to help children<br />

with Cystic Fibrosis, and their families, to<br />

improve their understanding of the condition<br />

and how to manage it. Focuses on improving<br />

treatment adherence and lifestyle behaviours.<br />

PRODUCT INFO<br />

The game is designed to help children and families manage Cystic Fibrosis more effectively. Originally<br />

created by specialists at Coventry & Warwickshire Partnership NHS Trust to help healthcare professionals<br />

develop a more effective relationship with young patients and their families. The game was so effective<br />

that Focus Games Ltd was asked to redesign and streamline the game and make it available to a wider<br />

audience.<br />

The game is designed for between 2 and 4 individual players (or small teams of players) who compete to<br />

move around the board answering CF-related questions and scenarios correctly. The game is very easy to<br />

play and doesn’t require a specialist facilitator; anyone can play the game. This makes it ideal for use in<br />

the home and at school with family, friends and schoolmates.<br />

Objectives<br />

To help young patients, their families and<br />

friends to improve their understanding of<br />

Cystic Fibrosis and to manage the condition<br />

more effectively.<br />

Setting & Audience<br />

| In CF clinics<br />

| Other healthcare settings<br />

| At home<br />

| In school<br />

Resources<br />

www.cysticfibrosisgame.co.uk<br />

Online Game<br />

@CF_Game<br />

www.focusactive.com<br />

Game Specifications<br />

| Players 2-4 individuals or small teams<br />

| Duration As long as needed, 45 - 60 mins<br />

| Facilitation required No<br />

*A facilitator would add value<br />

Price<br />

£90<br />

Exc VAT, P&P


|16<br />

FOODEEZE<br />

Foodeeze is an educational card game<br />

delivering the knowledge children need to<br />

make healthier decisions about the food<br />

they eat. Foodeeze is suitable for children at<br />

Key Stage 1 (ages 5 - 7 years). Can be used in<br />

schools, healthcare settings and at home.<br />

PRODUCT INFO<br />

Healthy food choices and regular exercise increase and improve energy, confidence, attention and<br />

behaviour leading to better performance at school; and at home. The sooner this awareness raising<br />

starts the more likely it is to have a lasting effect on the child.<br />

The Foodeeze characters and fun facts on the cards catalyse memorable interactions between the<br />

children allowing them to manage and remember information in a more effective way. The game<br />

challenges children’s problem-solving abilities, improves their food vocabulary and stimulates an<br />

interest in foods from around the world. The excitement and fun of the game reinforces learning making<br />

behavioural changes more likely.<br />

The game is very flexible and can be played in a number of ways and the length of a game can also be<br />

varied to suit local circumstances.<br />

A selection of lesson plans and supporting resources<br />

for Literacy, Numeracy, Geography, Science & PSHEe<br />

are available to anyone who buys a pack of cards.<br />

Objectives<br />

To help children make healthier decisions<br />

about the food they eat.<br />

Setting & Audience<br />

| Schools, healthcare settings and in the home.<br />

| Suitable for children at Key Stage 1 (ages 5 - 7<br />

years).<br />

Game Specifications<br />

| Number of Players 2 - 8 Children<br />

| Duration Flexible<br />

| Specialist facilitator required No<br />

Resources<br />

www.foodeeze.co.uk<br />

Downloadable Lesson Plans<br />

@FoodeezeGame<br />

www.focusactive.com<br />

Price<br />

£4.99<br />

Inc VAT. Exc P&P


17|<br />

HOW TO ORDER<br />

Orders can be placed online at www.focusactive.com where you can pay with a credit or debit<br />

card or via PayPal.<br />

If you are buying on behalf of a business or an NHS organisation we can deliver games and<br />

invoice on receipt of a purchase order number. You can order online using a PO or email your<br />

order to sales@focusactive.com<br />

COMING SOON<br />

Name<br />

Feeding Baby Game<br />

Description<br />

Being developed with Health Enterprise East and Queen Elizabeth Hospital Kings<br />

Lynn for use during mandatory annual training for community midwives. The<br />

game deals with breast feeding and formula feeding and helps professionals to<br />

help mums make an informed choice.<br />

Surgical Safety<br />

FoodTalk Game<br />

Being developed with Princess Alexandra Hospital in Harlow and NHS Health<br />

Enterprise East this board game built around the WHO Surgical Safety Checklist<br />

to help surgical staff improve patient safety.<br />

Built around the latest national guidelines and scientific evidence. Helps<br />

professionals and parents to support the health and nutrition needs of children<br />

under 5. Provides an informal opportunity to explore and discuss essential food<br />

& health topics.<br />

ONLINE<br />

<strong>GAMES</strong><br />

Name Link Price Device<br />

The Nutrition Game www.thenutritiongame.com FREE to play IOS, Android, Windows<br />

Stop The Pressure Game www.stopthepressure.co.uk FREE to play IOS, Android, Windows<br />

The Dysphagia Game www.dysphagiagame.com FREE to play IOS, Android, Windows<br />

Cystic Fibrosis Game www.cysticfibrosisgame.co.uk FREE to play IOS, Android, Windows<br />

Keep up-to-date with all our new products at<br />

www.focusactive.com


PRICE LIST<br />

Orders can be place online, by phone or by e-mail<br />

www.focusactive.com<br />

+44 (0)141 554 5476<br />

sales@focusactive.com<br />

Product Name<br />

Price<br />

(ext VAT, P&P)<br />

Nutrition Game £90<br />

Foodeeze<br />

£4.99 inc vat<br />

Dysphagia Game £83<br />

Masterful Mentoring Game £250<br />

Stroke Game £115<br />

Harm Free Game £125<br />

Hospital Life Game £70<br />

Stop The Pressure Game £90<br />

Infection Control Game £95<br />

Care Certificate Game £150<br />

Cystic Fibrosis Game £90<br />

Sepsis Game £60<br />

Food, Mood & Health Game £99


CLIENTS<br />

WE HAVE WORKED WITH A WIDE RANGE OF<br />

COMPANIES AND ORGANISATIONS<br />

“The games have arrived<br />

and they look awesome!”<br />

“The game was great fun<br />

and very informative”<br />

“A fun way to test your<br />

knowledge”<br />

“Active learning helps you<br />

remember things”


Focus Games Ltd<br />

The White Studios,<br />

309 Templeton Business Centre<br />

Glasgow<br />

G40 1DA<br />

+44 (0)141 554 5476<br />

www.focusactive.com

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