20.05.2016 Views

AumStone Design Process

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So what did the paper make me want to achieve?<br />

My idea-ish<br />

I decided I want to create a device that covers most of what is proven there to be good ways of training mindfulness<br />

through interactive games.<br />

Breathing and breath counting games<br />

Breath counting is proven to be a valuable method to train awareness in the context of mindfulness.<br />

Example game: pressing the point finger button on every inhale, the middle finger button on every<br />

exhale, and the thumb button on every tenth breath.<br />

Sound games<br />

Sound is a good mean of making the practice more effective by shortening times of unawareness when<br />

the minds wanders off (i.e., dreaming away).<br />

Example game: Aum Stone plays music and at random short intervals the music slowly fades out and<br />

before it completely disappears, the user must press a button (causing the music to slowly fade in<br />

again), otherwise the stone vibrates bringing their attention back.<br />

Temperature games<br />

Used for training awareness towards outer experiences i.e. clear perception and experience ofexternal<br />

stimuli. Uses the 5 temperature points on each side<br />

36<br />

Example game: Passively observing the flow of heat from one point to another or actively reacting to<br />

it’s pattern changes (press a button when it changes otherwise vibration)

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