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ask an alum<br />

Advice<br />

Coding a Career<br />

<strong>MPH</strong> alumnus Kent Sutherland enjoyed coding as a student and now it’s his career<br />

By Suzannah Peckham<br />

Photo courtesy of Kent Sutherland<br />

Alum Résumé<br />

Kent Sutherland, Class of 2005<br />

College: B.S. in Computer Science, RIT (2009)<br />

Master’s in Engineering, Cornell University (2010)<br />

Job: Software developer; co-founder of Flexibits, a computer<br />

software company that designs apps that are “enjoyable<br />

and flexible,” according to the website (www.flexibits.com).<br />

Family: Lives in Madison, Wis. with his girlfriend, Sandra.<br />

Career: Sutherland started Flexibits with a friend in 2010.<br />

The company won an Apple Design Award in 2015 for the<br />

app Fantastical 2, a calendar app billed as “the calendar app<br />

you won’t be able to live without.” “They give the award to<br />

about 10 apps each year, so we were really excited to be one<br />

of the winners,” Sutherland said. “When we started building<br />

Fantastical we had hoped that one day we might be in the<br />

running for an Apple Design Award, so it was a dream<br />

come true when it happened.”<br />

Q: What are your responsibilities at your company?<br />

A: Flexibits is me and my partner, Michael Simmons, as well as five other people who work<br />

with us. I’m primarily responsible for software development, but having a small company<br />

means doing whatever it takes to keep things going. While I try to spend most of my time<br />

programming and working on products, if some unexpected problem comes up, then we have<br />

to take care of it.<br />

Q: What was it like building your own company?<br />

A: Before starting Flexibits, I built and distributed a few pieces of software in high school and<br />

college. Writing software was something I enjoyed and that helped me focus once I was out in<br />

the “real world” after graduating from college. The first year after starting the company, we had<br />

no idea if anyone would want to use the app we were making. We kept working through that<br />

uncertainty by focusing on creating something that we wanted to use and were happy with.<br />

That approach has worked well for us, and it makes us feel good about the products we make.<br />

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