The Hague The Neterlands lx2017.com

lxdesigners

LX2017-book

The Hague, The Neterlands

lx2017.com


Table of content

Wlc ..................................................... 1

Pror ................................................ 2-3

M ......................................................... 4-5

Ano Tet ...................... 6-7

K Ser ................................... 8

Mn Sesin .................................. 9

Ano Sesin ..................... 10-17

Le ’ T ........................................ 12-13

Le ’ Dei ................................... 14-15

Le ’ En .......................... 16-17

K & Cnui ...................... 17


Welcome!

We believe learning experience design

will change the way we learn.

Learning Experience Design can help shape the future of

education by connecting the worlds of design and learning.

It’s a combination of the creative and disruptive talents of

designers with the passion and expertise of educators

aimed to design better learning experiences.

Have an inspiring Day!

1


Program

09:30 Registration

Register, hang your coat and grab a cup of coffee or tea

10:10 Welcome

A warm welcome to LX2017 by Hester Bijl

10:25 Keynotes

First speakers are Niels Floor and Oscar Garcia-Panella

11:15 Morning Sessions

Choose one of three morning sessions

12:00 Lunch Break

Grab a bite in our restaurant

2


13:00 Afternoon sessions

Get hands-on with Learning Experience Design

16:00 Keynote

David Dye will reflect on the day

16:45 Conclusion

Wrap up of the day

17:00 After ‘Party’

Time to unwind with a drink or two

18:00 The End

See you next year

3


2.17 2.17

2.10B

LX2017 Map

2nd floor

Information

Restroom

Entrance

2.64

4


A0B 2.10A

2.01

2.01

ound Playground

Network

Lounge

Network

Lounge

Design

Studio

2.60

2.60

2.58

2.58

Lunch

Lunch

5


Afternoon Timetable

Location

13:00 13:30 14:00

2.58

WheeliePop a fun...

André Kamphuis

HoloLens

Beerend Hierck

Learning at 33...

Job & Arjen

2.64

Discovery Session

Michi Ferreol

Virtual Reality

Thijs de Vries

2.60

The Skate Park Framework

Seth Trudeau

Service Design Service meets LD

Reka Barath Reka Bar

2.17

Bodystorming

Frouke Richter & Bob Wiebes

2.10A

Workshop Neuroscientific Gamification

Frank Leoné

2.10B

Design

Studio

Playful Examination

Evert Hoogendoorn

Design Studio

Mixed Reality...

Joris Weijdom

Playground

Playground

Network

Lounge

Network Lounge

6


Let’s Talk Let’s Experience socialize

Let’s design

14:30 15:00 15:30 16:00

Experience Ma...

Martijn Huijts

Rethinking lan...

Adela Muresan

From fear to...

Ernst & Flavia

Designing Engaging Experiences

Andy Sontag

ets LX Design

The Skillful Artisan

Merel van der Woude

Workshop: Game-based problem sol...

Ellis Bartholomeus

Workshop: Adventurous Design Thinking

Jochem Goedhals

7


Welcome & Keynotes

10:10

2.01

Welcome to LX 2017

Hester Bijl | Vice-Rector Magnificus Leiden University

A warm welcome to the second annual learning experience

design conference by the Vice-Rector Magnificus of Leiden

University Hester Bijl.

10:25

2.01

This is Learning Experience Design

Niels Floor | Director of Shapers

Learning experience design is rapidly evolving around the globe.

It’s time to take a good look at both the current state and the

future of learning experience design. Because I believe that it

can change the way we learn and have a profound impact on the

future of education.

8

10:25

2.01

Rigorous learning and effective fun

can be best friends ever

Oscar Garcia-Panella | ENTI-UB & Cookie Box

We are all players; we explore, socialize, achieve goals and love

to be engaged in what we do. In playful learning we look for

ways to change educational paradigms by designing memorable

experiences that are fun. Let’s play, seriously!


Morning Sessions

11:15

Design

Studio

Learning Experience Canvas -

Pressure cooker workshop

Maarten van Broekhoven | Shapers

What kind of learning experience will you design in under an

hour, using the learning experience canvas? Challenge yourself

in this high paced super fun workshop.

11:15

Stairs

Perspectives on Learning Experience

Design - what's your mindset?

Willem-Jan Renger | HKU, Innovation Studio

Learning experience design is not just a matter of skills. It is

also an unusual cross-over perspective. In this session we focus

on and share this perspective and the mindset needed to

embrace the full LX potential.

11:15

2.01

Opportunities and barriers for Learning

Experience Design in Higher Education

Sjoerd Louwaars | Leiden University, Centre for Innovation

Higher education has been around for centuries, over time the

teaching approach has been refined and improved continuously.

How can higher education continue to connect to the needs of

the student and society at large?

9


Afternoon Sessions

In the afternoon it's time to get hands-on with learning experience design.

You can either explore one of our learning areas or attend one of the many

activities that we have planned for you to enjoy.

Activities

We have three types of activities that enable you to dive into

the different aspects of learning experience design.

Let’s Talk

Get inspired by our speakers who will share their

stories and answer your questions.

Let’s design

Challenge yourself with one of our specialized workshops.

Let’s Experience

Feel what a well designed learning experience does and means to you.

10


Design Studio

Visit our design studio to sit down with designers and create

your own learning experience using several tools including

the Learning Experience Canvas.

Playground

Check out our playground for a demonstration of several

exciting learning experiences.

Network lounge

Or sit down in our network lounge to interact with

other attendees and experts for a meaningful conversation.

1


Let’s Talk

13:00

2.58

Wheelie Pop: a fun way to change behavior

André Kamphuis | VVN, Dutch traffic safety organisation

Wheelie Pop is a game employing techniques from behavioral

science to help you ignore messages on your smartphone while

cycling. It makes use of subconscious processes instead of

consciously telling you what not to do.

14:00

2.58

Be my Guest - Learning at 33.000 ft.

Job Bilsen | Bright Alley & Arjen IJpelaar | KLM

The app “Be my guest”: the implementation of a continuous

learning environment at 33.000 ft. above ground. Followed by an

interactive discussion about how to design a learning solution

from both sides client and LX designer.

12

14:00

2.10B

Experiential learning in Mixed Reality

environments

Joris Weijdom | HKU & Mixed Reality Researcher

In this talk Joris Weijdom reflects on the topic of Mixed Reality

environments through examples of his own research and by

showing inspiring developments from the field of theater,

interactive media and games.


14:30

2.58

Experience mapping for

Learning Experience Design

Martijn Huijts | UNIT4

How do you map out a learning experience? Let me show you

how to design a learning experience journey by creating an

experience map that’s based on the eleven elements of the

Learning Experience Canvas.

15:00

2.58

Rethinking language training at

the workplace

Adela Muresan | iQuest Group

I'd like to talk about a tailored English language training program

we have developed internally to fit the IT employee's tight

schedule, to put aside textbooks and design our very own

English communication workshops.

15:30

2.58

Revolutions - From fear to opportunity

Ernst Naezer & Flavia Sequeira | Dotted Line

The key to a fulfilling journey through many of the changes lies

in unlearning and the ability to inspect and adapt. Thinking is a

learned skill that you can improve. Learning how to fail and how

to think should be an integral part of modern education systems

and the curriculum of companies.

Let’s Design

13


13:00

2.60

The Skate Park Framework for learning

directed design

Seth Trudeau | African Leadership University

This workshop invites you to consider all elements of a learning

environment. It will be like a skatepark - free-flowing, a bit

chaotic and unruly, at times intimidating but with a pervasive

sense of belonging and opportunity for exploration.

13:00

2.17

Bodystorming

Frouke Richter & Bob Wiebes | Snijboon&zo

We want to show you that creating learning experiences is not

only done with your brains, but especially with your body! This

session is a practical example how an experience design session

could work. Practice what you preach and try it. It's fun!

13:00

2.10A

Workshop Neuroscientific Gamification

Frank Leoné | Marbelous Minds & Radboud University

This workshop combines knowledge on brain/cognition/human

motivation with education and hands-on design activity, tapping

into multiple aspects of LX Design.

14

13:00

2.10B

Playful examination

Evert Hoogendoorn | HKU & IJsfontein

Evert developed a card game as an instrument for learning and

testing. This game tests if students can make connections

between theory of games and education, game design and game

experience.


14:00

2.60

Service Design meets LX Design

Reka Barath | IZO

How can we create better services for students and teachers,

consider them as customers? How can we integrate service

design and related methods to understand the current state of

existing learning experiences and be able to redesign and

transform them?

14:30

2.64

Designing Engaging Experiences

Andy Sontag | Kaospilot

Mini assignments will be given to the 'teams' of 4-5 participants

throughout the workshop. You’ll gain practical tools and

powerful mindsets for designing learning experiences that go

beyond the expectations of their students.

14:30

2.17

Workshop: Game-based problem solving

Ellis Bartholomeus | ellis in wonderland

While using the design canvas, we will create game designs in

groups. The topics can be chosen by participants, or be from

talks on the spot. While developing your own game, you learn

and understand even more on the topic you are trying to make

others play around with.

14:30

2.10A

Workshop: Adventurous Design Thinking

Jochem Goedhals | Fontys Educational Designers

Participants will experience two kinds of adventures and discuss

them. Then they team up and design learning adventures based

on their own learning experience. These designs will then be

tested on other teams. You will experience, design, collaborate

and feel lots of energy in doing that!

15


Let’s Experience

13:00

2.64

Discovery session

Michi Ferreol | African Leadership University

Participate in an ALU Discovery session! A Discovery session

begins with a powerful experiential activity that allows students

to fully immerse themselves in a topic and use prior knowledge

to complete the task. It also uses an unusual approach to

introduce topics or concepts which might be inspiring.

13:30

2.10B

HoloLens

Beerend Hierck | Leiden University Medical Centre

Mixed reality combines many aspects of successful learning

(e.g. collaborative, explorative learning) with augmented

elements. You will experience the immersive potential of this

new educational approach and go home loaded with exciting

new contacts and ideas!

16

14:00

2.64

Learning Design for Virtual Reality

Thijs de Vries | Warp Industries

The result is an engaging and emotional training in which the

trainee is truly immersed in a certain setting, the audience will

be given relevant and useful information about a very new

medium.


15:00

2.60

The Skillful Artisan

Merel van der Woude | Butterfly Works

Experience a co-creation and Human centered design approach

for learning experiences by taking an example project that was

created with craftswomen in rural Pakistan: 'The Skillful

Artisan'. Put some of the highlighted tools in practice to develop

experiential learning programs.

Keynote & Conclusion

16:00

2.01

How to maximise learning?

Prof. David Dye | Imperial College London

In the reflection on the day, David Dye will share his experience

with Mazur’s peer instruction approach for undergraduate

teaching, as well as InTheLoop as a way of helping students to

explore concepts in his field.

16:45

2.01

Conclusion

Niels Floor | Shapers

Wrap up of the day and look into the future of Learning

Experience Design. With a small surprise on the side.

17


Nice to meet you!

We’re a small group of people with big ideas.

Shapers is expert in the field of Learning Experience Design and

wants to develop it even further! That’s why Shapers iniates this

Learning Experience Design Conference for the second time.

www.shapers.eu

A big thanks to our partners:

universiteitleiden.nl

hku.nl

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