8 months ago

Getting Started


7 • ARENA VISUAL DESIGNER When a Dashboard editor is active, two categories of tools are available in the Toolbox window: Dashboard and Containers. The Containers tools are used to divide the window into more than one container. As you drag and drop the Containers tools into the Dashboard window, it will be divided into multiple containers. The tools available are: Split Horizontally Split Vertically The Dashboard controls in the Toolbox window are selected to be placed into one or more of the containers on a dashboard. When a specific control is dragged from the Toolbox into the dashboard, a default value for the property name is provided for the control instance. For example, if you place two plots in the dashboard, the first instance will automatically be named “Plot 1,” and the second “Plot 2.” The name can later be changed to something more meaningful. Refer to “Dashboard Controls” in the online help for examples of controls and properties. 121

GETTING STARTED WITH ARENA Scene window The Scene window is an editor that allows you to view and edit the 3D scene for a project. If you specify a new project to include a 3D Scene, a Scene node will be added to the Project Explorer by default. Each node that is created in a project can be selected by clicking on the corresponding tab on the window bar or by doubleclicking on the desired node in the Project Explorer list. The initial scene will be displayed in perspective view and will be empty. You can begin creating a scene by dragging and dropping element items from the Editor Explorer into the scene. The Editor Explorer contains a list of all element items that may be animated in the scene. Items placed using the Editor Explorer will have the element information automatically defined (e.g., the name of the resource, or the name of the queue). The object can be further configured using the Properties tool window for that object. You can also drag and drop generic instances of animation objects from the Toolbox into the scene to be further defined using the Properties window. 122

Getting Started Guide
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