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Equity Magazine April 2018

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FINANCE<br />

0 th<br />

Apple’s wildly successful<br />

App Store turns a decade<br />

old this year By Varun Godinho<br />

h(APP)y<br />

anniversary<br />

Unlock your smartphone and inspect its<br />

contents. There are probably a dozen apps<br />

including WhatsApp, Careem, YouTube,<br />

Facebook and a personal banking app, at the<br />

very least. To imagine a world without apps is to<br />

time warp yourself into an era without ATMs or<br />

photocopying machines or even cell phones for<br />

that matter – yes, people existed and the world<br />

didn’t stop turning, but then again you really<br />

wonder how the world got by back then.<br />

A BRIEF HISTORY OF THE APP STORE<br />

Back in 1983, Steve Jobs predicted that one day<br />

there would be a software-distribution centre<br />

which would allow software to be purchased via<br />

the phone lines. The oracle of Cupertino was<br />

predicting the birth of the App Store two-and-ahalf<br />

decades before it came into being.<br />

Jobs unveiled the iPhone in 2007, though it<br />

didn’t yet have an App Store. Instead, it relied<br />

on a little over a dozen built-in apps. In fact,<br />

Jobs was hostile to the idea of allowing thirdparty<br />

apps onto the iPhone. He encouraged<br />

developers to create web apps that would<br />

operate on Safari instead.<br />

By the fall of 2007, Apple started shipping<br />

devices that had a new app on it – iTunes. The<br />

iTunes app was a game changer when you<br />

consider that it showed that Apple could take a<br />

desktop e-commerce platform and transition it<br />

to mobile. It gave them the confidence to<br />

explore the idea of introducing an app store. By<br />

the end of 2007, Jobs unveiled the iPhone SDK<br />

(software developer’s kit) which essentially<br />

gave developers the tools they require to start<br />

building their own apps.<br />

In July 2008, Apple launched the App Store<br />

in 62 countries, with around 500 apps on<br />

it. Facebook, Shazam, and Yelp were among<br />

the first 500 apps on the App Store. With it,<br />

the prolific tech company now had a unified,<br />

secure and centralised place where users could<br />

get apps vetted by Apple and primed for their<br />

mobile devices.<br />

TURNING POINTS IN ITS EVOLUTION<br />

In the first weekend that the App Store was<br />

introduced, there were 10 million downloads. In<br />

the first three months, that number skyrocketed<br />

to 100 million downloads. It took less than ten<br />

months, for Apple to hit the one billion<br />

download mark which it did in <strong>April</strong> 2009. With<br />

the insatiable appetite for apps, developers<br />

around the world began furiously designing<br />

apps for the App Store. By June 2009, less than<br />

a year since the inception of the store, there<br />

were 50,000 apps – a 9,900 per cent increase.<br />

The phenomenal growth of the App Store<br />

didn’t come without its own set of problems.<br />

For example, it didn’t allow for demos or trial<br />

versions of apps, which meant that customers<br />

were forced to buy an app merely on the<br />

recommendation of others or on the marketing<br />

material used to promote the app. Developers<br />

were compelled to price their apps at rockbottom<br />

prices to encourage sceptics to<br />

download their app. Cleverly though, Apple<br />

introduced the concept of in-app purchases for<br />

22<br />

EQUITY

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