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Hard West ⏤ Rulebook Draft [EN]

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shooting & shooting phases<br />

All Shooting is performed with a twenty-sided die (D20)<br />

and luck rolls with a six-sided die (D6).<br />

One Shoot requires one Action Point. Each character is<br />

able to shoot twice every turn if they have the AP to do<br />

so. A Gun is always attached to the character and can't<br />

be changed unless there are special circumstances.<br />

Different Guns use different amounts of bullets per shot.<br />

To mark the shot, the player slides the Bullet Token<br />

down the Bullet Track.<br />

Shooting Phases:<br />

counting the distance<br />

Measuring the distance for the<br />

Shot is very much like walking.<br />

Player needs to count squares<br />

orthogonally.<br />

1. Declaring: The player names the character that they<br />

would like to shoot.<br />

2. Targeting Phase: The shooting player rolls the (D20).<br />

During this phase, their opponent might counter or try<br />

to alter the result of the shot as a response by playing<br />

cards or using luck.<br />

3. Shot: If the Shot hits, the opponent takes damage. A<br />

character that was shot in the back loses an additional 1<br />

HP.<br />

7 squares<br />

7 squares<br />

On D20 skull symbol means that character<br />

takes additional 2 damage<br />

7 squares<br />

GUNS<br />

8<br />

Every Gun starts with a Bullet Token placed in the middle of a<br />

magazine (also known as the Bullet Track).<br />

Bullet token<br />

Gun components:<br />

1. Name<br />

2<br />

3<br />

5<br />

7<br />

1<br />

4<br />

6<br />

2. Picture<br />

3. Damage: how many Health Points the shot will take.<br />

4. Range: how far the Gun can shoot by counting squares.<br />

5. Chance: the odds for successful shot. See the Basic & Advanced<br />

Shooting Rules section.<br />

6. Reload: how many shots can be added to the Bullet Track by<br />

spending an Action Point.<br />

7. Gun's Ability: a special ability that the Gun can perform.<br />

Player can use the gun without any ability.<br />

8. Ammo Track/Magazine: how many Bullets can fit in the Gun.<br />

After Shooting, slide the Bullet Token down the track.<br />

09

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