The Dark Grimoire
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Rego Venalis – Page 105<br />
1. Night's Terror - Risk 1-3 mental traits and engage your target in a Mental Challenge, if successful<br />
the target is down that many traits in all challenges for the next scene or hour. This power may be<br />
used on a given target only once per night.<br />
2. Poison Heart - <strong>The</strong> Infernalist must gaze into her victim's eyes and whisper a temptation (the<br />
subject need not understand the language spoken). Enagage your taget in a Mental Challenge,<br />
success will cause the victim to succumb to the darker impulses of their mind. STs are<br />
encouraged to chose a flaw, or negative trait from the subjects sheet or to choose a derangement<br />
or the darker side of the subjects nature for them to roleplay. *Note: This power is best used for<br />
roleplay purposes and ST's are strongly advised to use their better judgement in what can be<br />
accomplished with this power.*<br />
3. Fool the Heart's Eye - After defeating the victim in a mental challenge, the Infernalist apears to<br />
her victim to be a loved one. Success will cause the victim to accept any behavioral<br />
abnormalities between the Infernalist and who she appears to be. This power only affects the<br />
victim, not anyone in the surrounding area. <strong>The</strong> use of this power does not require obvious<br />
casting.<br />
4. Name the Crime - <strong>The</strong> Infernalist has refined her techniques of temptation, and may implant a<br />
much more serious and specific sin. Like Poison Heart, she must gaze into her victims eyes and<br />
whisper a temptation before engaging them in a mental challenge. Success causes the victim a<br />
strong desire to commit the sin for the remainder of the scene or hour. *Note: This power is best<br />
used for roleplay purposes and ST's are strongly advised to use their better judgement in what can<br />
be accomplished with this power. Use of this power counts as supernatural coersion and thus will<br />
not allow the effected character to enter into any pacts.*<br />
5. Unleash the <strong>Dark</strong> Soul - <strong>The</strong> Infernalist slays a mortal victim and forces a remnant of the victim's<br />
anima into her shadow. <strong>The</strong> effected shadow becomes a shadow-wraith under the infernalist's<br />
control. This shadow-wraith is a nearly-invisible servent that can be used to spy on enemies, pass<br />
through material obsticals, and communicate mentally with it's creator ovre any distance. <strong>The</strong><br />
shadow-wraith fades with the next day's dawn. Lasombra who are also familiar with this power<br />
are concerned with the similarities to Obtenebration.<br />
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