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Fall 2019 Mace and Crown Newsmagazine

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MACE & CROWN<br />

FALL <strong>2019</strong> EST. 1930<br />

old dominion university student magazine


EDITORIAL BOARD<br />

EDITOR-IN-CHIEF<br />

Brooke Nicholson<br />

COPY EDITOR<br />

James Finney<br />

NEWS EDITOR<br />

Natalie Hockaday<br />

A & E EDITOR<br />

Fatima Rivera<br />

TECHNOLOGY EDITOR<br />

Kyle Winfield<br />

SPORTS EDITOR<br />

Siera Goard<br />

PHOTO EDITOR<br />

Tayla Mallory<br />

DIGITAL EDITOR<br />

Kieran Rundle<br />

GRAPHIC DESIGNER<br />

Edward Thomas<br />

SOCIAL MEDIA EDITOR<br />

Christiana Potts<br />

DISTRIBUTION MANAGER<br />

Sean Fitzpatrick<br />

FRONT COVER +<br />

CONTENTS PHOTO<br />

Thomas Island<br />

Mohamed Rebeiz<br />

Alexander Evans<br />

Jorge Zamudio<br />

Nicholas Clark<br />

CONTRIBUTING MODELS<br />

The Nu Theta Chapter of<br />

Alpha Phi Alpha<br />

Unparalleled Models<br />

CONTRIBUTING WRITERS<br />

Gabriella Bishop<br />

Paula Phounsavath<br />

Ashley Mazza<br />

Annastasia Bimler<br />

James Onuska<br />

Rivers Raye Middleton<br />

Leah Onosato<br />

Tyler Eddins<br />

CONTRIBUTING<br />

PHOTOGRAPHERS<br />

Nicholas Clark<br />

Keith Lucas<br />

Jorge Zamudio<br />

SPECIAL THANKS TO<br />

Trey Lyon & Jada Carson<br />

Alpha Phi Alpha<br />

Dr. Joyce Hoffmann<br />

Anthony Whitaker<br />

Mace & Crown is a student-run magazine written and published for the students of ODU. Originally<br />

founded in 1930 as The High Hat, the paper became The Mace and Crown in 1961. Mace & Crown<br />

is primarily a self-supporting magazine, maintaining journalistic independence from the university. All<br />

views expressed in this collegiate magazine are those of the author, not of the university, Mace &<br />

Crown or the editors.


CONTENTS<br />

FALL <strong>2019</strong>, ISSUE 8<br />

ARTS & ENTERTAINMENT<br />

NEWS<br />

SPORTS<br />

4 Student Entrepeneurs<br />

11 Hunter House Victorian Museum<br />

15 Auntie’s Restaurant Review<br />

18 Joker Movie Review<br />

19 Alpha Phi Alpha<br />

31 Taking Initiative<br />

33 Player Profile: Lala Davis<br />

35 Interview with Bobby Wilder & Keion White<br />

TECHNOLOGY<br />

37 Interview with Dr. Moberly<br />

41 Hey, I See You<br />

43 Four Freaky Metrovania’s<br />

45 Psychology of Terror<br />

CREATIVE ENCLAVE<br />

46 I Am Saving You<br />

47 Sleepwalking Cliche<br />

49 Jack O Lantern Tale<br />

51 Real Life<br />

53 How Do You Spell Epiphany


EDITOR’S NOTE<br />

Boo.”<br />

- Chucky<br />

Campus buzzes back to life once the summer is over and fall rolls<br />

around. The trees shed their leaves, turn brighter, and leave<br />

remnants of the hotter season behind. Break out that dusty<br />

cardigan, comfy sweater, and tailgate attire. It is my absolute favorite<br />

time of the year, spooky season - autumn.<br />

Even though the season brings joy to those who are tired of the<br />

beach and long for the somber scenery, it is a sadder time of the<br />

year for me. This fall semester marks the last few months I will be the<br />

Mace & Crown’s Editor-in-Chief, and this magazine is the last to be<br />

produced with me in the office.<br />

I didn’t know who I was, or even if I deserved a place somewhere -<br />

anywhere - on campus when I came in as a freshmen in 2014. The<br />

world was too big, overwhelming, and seemingly impossible to break<br />

into. When I randomly walked into a Mace & Crown general interest<br />

meeting one day in 2015, I never imagined myself ending up here.<br />

The Mace has brought myself and so many others opportunities we<br />

never thought were possible.<br />

It wasn’t just about the joy being in this position brought me, but it<br />

was seeing the writers’ faces when they saw their published articles<br />

for the first time, when someone found out they were going to grace<br />

the cover, or how others felt comfortable enough to share their uncomfortable<br />

story with creativity and courage.<br />

It was about the ODU student entrepreneurs, those moving mountains<br />

in Greek life, the woman who develops tools to help others, and<br />

the rest of the student body that kicked ass to bring this altogether.<br />

The past year has been about challenges, facing the impossible, not<br />

being afraid to go outside and beyond the box, and creating something<br />

special just for you. I cannot wait to see how the Mace continues<br />

to grow, encourage, and support those willing to share who they<br />

are within our pages. For now, please enjoy our special fall edition of<br />

the Mace & Crown.<br />

Brooke Nicholson | Editor-in-Chief<br />

3 | maceandcrown.com


ARTS & ENTERTAINMENT<br />

STUDENT<br />

ENTREPRENEURS<br />

PROVE TO BE<br />

MATCHED<br />

<strong>Fall</strong> <strong>2019</strong> | 4


BROOKE NICHOLSON<br />

Photos by Nicholas Clark<br />

ODU has certainly seen its share of student entrepreneurs<br />

grow within its community. From the new student<br />

store on Monarch Way that has expanded to a small<br />

store in Webb Center, to students growing their own businesses<br />

individually, ODU is not shy when it comes to having the students<br />

display their products and services. One student, Anthony<br />

Whitaker, is proving to his peers that with a little hard work and<br />

dedication, up and coming students who want to pursue entrepreneurship<br />

are able to do just that once they put their mind to it.<br />

Anthony Whitaker is the founder and CEO of Unparalleled, LLC,<br />

an up-and-coming clothing brand designed for anyone and everyone.<br />

Anthony, along with his two friends, CFO and COO, they have<br />

been able to expand Unparalleled, with Anthony being the clothing<br />

brands’ main designer. The Mace was able to ask Whitaker some<br />

questions about his business, what his plans for his clothing brand<br />

Unparalleled is, and what students should expect from other students<br />

when they start their own businesses.<br />

5 | maceandcrown.com


What was the inspiration for<br />

Unparalleled?<br />

To start off I would have to say my mom. One night<br />

my father (DeMon), my mother (Nadine) and my<br />

sister (Asia) were all sitting around table in the<br />

kitchen and my mom simply said, “we have 6 kids<br />

one of yall need to make us some money” and I<br />

said why not start my own brand. From there the<br />

inspiration for Unparalleled stemmed from my own<br />

motivation to want to be better in every aspect of<br />

my life. I started thinking about ways to motivate<br />

myself and others to be the best in their own walk<br />

of life. After some self-reflection I realized the only<br />

way to be the best was to not worry about what the<br />

next person was doing, or being “Unparalleled” to<br />

everyone else. The only competition is myself.<br />

Did you look at other clothing<br />

brands before starting your own<br />

for ideas?<br />

Originally, I did not look at any other brands before<br />

developing my designs and ideas. I taught myself<br />

how to use photoshop and began freestyling<br />

from there and I discovered that I had some hidden<br />

talents. Later on, I began researching and looking<br />

into other brands and I began following Kith which<br />

is now my favorite brand and where I get a lot of<br />

my inspiration. Also, Its founder Ronnie Fieg. On<br />

a smaller scale I follow brands like WrldInvsn, For<br />

The Leaux, Macc, and Catharsis Apparel. By looking<br />

at these smaller companies it helped me understand<br />

the focus and grind that you have to have to<br />

get a brand/clothing business off the ground.<br />

How has the reception to<br />

Unparalleled been with the ODU<br />

community?<br />

Within the ODU community we are shown nothing<br />

but love and encouragement. The students understand<br />

our message and we couldn’t be happier with<br />

the support we have been given through the school.<br />

This has been shown through the amount of purchases<br />

we have had at the monarch way store and<br />

an ample amount of inquiries about being a brand<br />

ambassador.<br />

<strong>Fall</strong> <strong>2019</strong> | 6


7 | maceandcrown.com


<strong>Fall</strong> <strong>2019</strong> | 8


Is the clothing brand doing well,<br />

and what kind of feedback have<br />

you seen come from it?<br />

The clothing brand is doing extremely well for<br />

starters, but we know we can always be doing better,<br />

we want more for ourselves and this brand.<br />

There have been some road blocks, but we continue<br />

to work through them as a team. The feedback<br />

given has been constructive. This is definitely<br />

a learning curve, with that comes trial and<br />

error. The setbacks we did have happened for a<br />

reason and allowed us to come back even harder.<br />

How we overcame these issues was simply living<br />

through our brand. When you “Retrieve Your<br />

Reflection” anything is possible.<br />

What should students know about<br />

student entrepreneurs’ clothing<br />

brands?<br />

People should know that this is not an easy task,<br />

juggling a business and academics takes a lot of<br />

self-discipline and organization. We do this to<br />

help other people more than ourselves. We want<br />

everyone around us to make an impact, that’s the<br />

true heartbeat of unparalleled.<br />

What might some misconceptions<br />

be?<br />

We do not make as much money as people think,<br />

this is a marathon not a race. All profits at this<br />

current time go back into the business. You have<br />

to learn how to delay gratification in this game<br />

we call life and especially when starting a clothing<br />

brand without any major Investors.<br />

9 | maceandcrown.com


What are some plans for the<br />

brands’ future?<br />

We would like to build this company into a multipurpose<br />

organization. This will be more than<br />

just a brand, we will be the expectation for what a<br />

business truly is, having our hands in more buckets<br />

than one. We plan to transform Unparalleled<br />

LLC into a Marketing/Management Company<br />

similar to how Roc Nation operates, but instead<br />

tapping into every industry we can get a hold on.<br />

We will also continue selling and developing apparel<br />

and we plan to dive deeper into the athletic<br />

industry by making athletic wear that’s Unparalleled<br />

to any other.<br />

What might you do differently?<br />

Continue to be different from the rest. Making<br />

sure we stay unrivaled, unmatched, and Unparalleled<br />

in everything we do. We are always going<br />

to change it up and do what people won’t expect.<br />

Being Unparalleled is untraceable, you will never<br />

know what is coming next.<br />

You can find Unparalleled apparel at<br />

the student stores on Monarch Way and<br />

in the Webb Center, as well as :<br />

unparalleledlegac.com<br />

@unparalleledlegac<br />

<strong>Fall</strong> <strong>2019</strong> | 10


ARTS & ENTERTAINMENT<br />

TAKE A TOUR THROUGH<br />

The<br />

Hunter House<br />

Victorian Museum<br />

Annastasia Bimler<br />

Nestled between the modern world and a cobble stone street in the<br />

Historic District of Norfolk, sits The Hunter House Victorian Museum.<br />

The home was built for the Hunter family in 1894 and turned<br />

into a museum in 1988. James Wilson Hunter was a successful Norfolk<br />

merchant, banker, and civic leader. Lizzie Ayer Barnes Hunter<br />

placed a condition upon their marriage that defied tradition. James<br />

Hunter was responsible for providing for the family, but it was Lizzie<br />

who was in charge of the family finances. At the time the home<br />

was built, it was estimated to cost twenty-thousand dollars. Today,<br />

the figure would rise to just over half a million.<br />

11 | maceandcrown.com


The couple had three children,<br />

James W. Hunter, Jr. (1878-1940),<br />

Harriett Cornelia (1880-1958),<br />

and Eloise Dexter (1885-1965). None of<br />

the children married or had children.<br />

James W. Hunter, Jr. went on to serve as<br />

a medic in World War I and later became<br />

a successful physician in cardiology and<br />

radiology. The sisters remained active in<br />

several local, state, and national patriotic<br />

and genealogical societies. All except<br />

James Jr. passed away in the home. Upon<br />

request, the home was turned into a museum<br />

after the passing of the last family<br />

member with the home containing ninety-five<br />

percent of its original contents. Today,<br />

it is cared for by a wonderful group<br />

of staff member’s and docent’s that have<br />

fallen in love with its Victorian charm.<br />

Upon entering the house through the<br />

large glass door, it’s as though you have<br />

stepped into another place in time. The<br />

floors creek and moan in acknowledgement<br />

of your arrival. Passing through the<br />

front parlor, lies a wicker casket used for<br />

viewing purposes prior to burial. The parlor<br />

is slightly curved, with draperies hung<br />

from top to bottom that puddle on the<br />

floor. Our lovely tour guide, Patty, said<br />

“this was a way for Victorian’s to say they<br />

could afford to waste this material.” The<br />

fireplace is large, equipped with its beautiful<br />

original ceramic tile. Each fireplace<br />

on the first floor contains an image on<br />

the tile. One image is that of three women,<br />

known as “The three muses.” On the<br />

mantel lie another original piece; a clock.<br />

Although the clock stopped working<br />

decades ago, one staff member, Renee,<br />

claims that when alone with the clock,<br />

it will start ticking until they take their<br />

leave.<br />

Up next we move to the green back parlor<br />

and dining room where original books<br />

and china remain on the shelves. Patty explains<br />

how during the Victorian era, the<br />

green dye came from arsenic. This dye<br />

could be poisonous to those who wore<br />

green clothing. Thus, women in green<br />

were considered beautiful but deadly.<br />

There is a donated 148-year-old taxidermy<br />

owl, lovingly named Mr. Owl, that is<br />

thought of as the guardian to the home.<br />

It is claimed Mr. Owl roams the home<br />

at night as the staff will find one of his<br />

feathers where it should not be. On the<br />

dining table lie the original Ouija board<br />

that was found in the attic. According to<br />

<strong>Fall</strong> <strong>2019</strong> | 12


the staff, the Hunter’s did hold seances<br />

and were interested in making contact<br />

with the deceased. Clairvoyant readings<br />

in the home state that the reason contact<br />

with the family has not been made is because<br />

the planchet is not original to the<br />

board. Readings have also indicated the<br />

spirits of the family are still attached to<br />

the home which accounts for the unexplained<br />

noises heard by the staff.<br />

Up the curved staircase is a small<br />

landing area, Patty explains a<br />

common phrase used during that<br />

time called “come hat in hand.” This is<br />

where potential suitors or visitors would<br />

sit the bench, just under a stained-glass<br />

window and small fireplace, their hat must<br />

remain in their hands at all times. Further<br />

up the stairs you will find the bedrooms<br />

of the family. In Victorian times, it was<br />

common for the husband and wife to have<br />

separate bedrooms. At the top of the landing<br />

was Mrs. Hunter’s rooms. On the wall<br />

next to Mrs. Hunter’s bedroom is a call<br />

button that she would use to call up her<br />

live-in servants. Her bedroom contains<br />

the original oak bed frame with a ninetythree-inch<br />

headboard. It also contains a<br />

sitting area in front of a large window, and<br />

a large vanity. On the vanity sits mourning<br />

pins and a hair jar. When women would<br />

brush their hair, they would take fallen<br />

out strands, place them in the jar and<br />

when they had enough, they would send<br />

the hair away to be weaved into broaches<br />

or chains for a watch or other tokens. The<br />

final item in the room is a marriage cabinet.<br />

The custom was to gift this cabinet to<br />

a newly married couple, and they would<br />

have to put it together themselves. This<br />

was probably the first real test of how well<br />

their marriage would go.<br />

Moving into another room connected to<br />

Mrs. Hunter’s was her morning room.<br />

This is where she would spend a great<br />

deal of her morning at her desk going<br />

over correspondence and other responsibilities<br />

for the day. The desk contains<br />

all of its original contents. Opened envelopes,<br />

reading glasses, books, and<br />

more. Although the papers are too fragile<br />

to handle, you get a sense of how she<br />

spent her day. Off to the side is a large<br />

wardrobe, a donated Victorian sewing<br />

machine, and an early Victorian metal<br />

mannequin. Just a few feet further are<br />

the washroom that connects the morning<br />

room and James Hunter Jr’s office. The<br />

13 | maceandcrown.com


washroom is tiny, only containing the<br />

tub and sink. On the sink are the washroom<br />

belongings of James Hunter Jr. The<br />

Victorians still had not moved the toilet<br />

into the home, so it is located in the outhouse<br />

in the backyard.<br />

Transitioning into the office of Dr.<br />

James Hunter Jr. you will find<br />

many wonderful objects. On his<br />

desk remains all of his papers, letters,<br />

writing materials, and more. Above the<br />

fireplace are pictures of James Hunter Jr.,<br />

his diploma’s, and an atomizer. The atomizer<br />

was used with water and carbolic acid<br />

in “sick rooms” so help kill the germs. One<br />

of the best pieces in the house is one of<br />

the first EKG Machines that belonged to<br />

him, along with its original instruction<br />

book and a couple of x-rays. Across the<br />

hall from the office is Dr. James Hunter<br />

Jr’s. bedroom, formerly Mr. Hunter’s bedroom.<br />

Here you find his oak bed, dresser,<br />

and a Victorian recliner. On the dresser<br />

remains a few of his items such as collars,<br />

a handheld mirror, and hairbrush.<br />

Lastly, down the hall from James Jr’s.<br />

bedroom, you will find the servants entrance<br />

and the children’s bedroom. Only<br />

a few items remain that belonged to<br />

the children. In the room is small shop<br />

where you can purchase teas, stationary,<br />

mugs, and more.<br />

The Hunter House Victorian Museum is<br />

a wonderful place to visit. They are open<br />

April to December and offer a large variety<br />

of fundraising events that correspond<br />

with the season. For the month of October,<br />

the house is in mourning so every<br />

Wednesday is a fundraising event where<br />

you can get a fifteen-minute psychic<br />

reading for $35. Additionally, throughout<br />

October, they host events called Enchanted<br />

<strong>Fall</strong> where you can experience a<br />

murder mystery, have an evening of Poe,<br />

experience a carnival cult and more. For<br />

event details, pleawese visit their Facebook,<br />

Hunter House Victorian Museum.<br />

The desk of James Jr.<br />

Photos by<br />

Annastasia Bimler<br />

<strong>Fall</strong> <strong>2019</strong> | 14


ARTS & ENTERTAINMENT<br />

Auntie’s<br />

Brings the Island Life near Campus<br />

15 | maceandcrown.com


Paula Phounsavath<br />

Photos by Anthony Evasco<br />

A<br />

few blocks away from campus and alongside Colley Ave,<br />

stands a small Filipino-Hawaiian fusion restaurant called,<br />

Auntie’s Tiki Bar and Restaurant. The restaurant is based<br />

in Virginia Beach, where it all began when Doddie Braza and his brother,<br />

Raymond, opened the restaurant out of deep admiration for the Filipino<br />

and 1960’s Tiki culture in 2018.<br />

Looking forward to today, Auntie’s has been very successful in the Virginia<br />

Beach area. Braza decided to open Auntie’s Norfolk in mid-<strong>2019</strong>,<br />

and it has been just as successful as the original restaurant.<br />

The restaurant itself was relatively small but cozy. The inside was dimly<br />

lit, with the exception of the afternoon light. The walls were painted<br />

pink and black to mimic palm tree leaves. Laughter and loud chatter<br />

filled the place, as patrons with their drinks chatted at the bar as well<br />

as the outside patio area.<br />

Like any other restaurant, when seated, the waitress will be able to<br />

greet customers with water, along with the option of another drink.<br />

Though there was only one waitress on a steady Saturday night at<br />

Auntie’s, she was very patient with customers ordering and took a<br />

generous amount of time to come back to take orders.<br />

Because Auntie’s is a fusion restaurant, the menu had a smaller amount<br />

of choices to choose from. However, the menu is still growing with<br />

more Filipino/Hawaiian dishes. The restaurant’s head chef, Abrizl Levantino--former<br />

chef at Bad Saint, is always being innovated at perfecting<br />

their craft; oftentimes, Auntie’s menu has a section of limited time<br />

dishes. If the dish is favored by customer reviews, then usually it will be<br />

added to the menu as a permanent item.<br />

The word, “Sisig” originated back in the 18th century, it<br />

comes from the full word, “sisigan” which is an old Tagalog<br />

dialect for, “to make it sour.” With such strong influence by<br />

the Spanish, a friar named Diego Bergaño initially defined<br />

sisig as a, “Salad, including green papaya, or green guava eaten<br />

with a dressing of salt, pepper, garlic, and vinegar.”<br />

Lumpia are a Filipino take on fried spring rolls, since the Chinese had influenced the<br />

Philippines. Lumpia are a staple to any Filipino party, street vendors and of course,<br />

a perfect appetizer.<br />

<strong>Fall</strong> <strong>2019</strong> | 16


Starters<br />

For starters, I had the vegetable lumpia and spam musubi.<br />

Lumpia<br />

The vegetable lumpia came in within 15-20 minutes perfectly crispy.<br />

While hot, the taste was airy and salty from the minced vegetables,<br />

but also tangy from the sweet and sour dipping sauce.<br />

Spam Musubi<br />

The spam musubi came shortly after the lumpia. The appetizer came<br />

in four spam musubis, enough to fill anybody’s stomach. The spam<br />

musubi was just as airy and light from the perfectly steamed rice.<br />

The sesame seeds and the light drizzle of teriyaki gave the spam<br />

musubi an umami flavor. The spam and white rice that stacked<br />

on top of each other had an amazing combination of grilled and<br />

steamed along with the smooth, salty taste of the seaweed.<br />

Entrees<br />

Moving on to the entrees, there were the spicy sisig and loco moco.<br />

Spicy Sisig<br />

The spicy sisig may sound quite intimidating because of the word,<br />

“spicy.” On the contrary, the dish was far from what it may taste<br />

like as stated on the menu. The spicy sisig was served on a sizzling<br />

platter filled with grilled, pulled-pork, a bed of perfectly-steamed<br />

rice and topped off with a sunny-side-up egg covered in coleslaw.<br />

Though the pork was not spicy, it had a delicious tangy kick to the<br />

dish. The pork was very juicy, as the egg’s runniness made the dish<br />

feel like an island breakfast.<br />

Loco Moco<br />

The loco moco came in a hot bowl with a sunny side up egg and<br />

minced beef covered in gravy, with a bed of white rice. Though the<br />

gravy was pretty salty, it was fairly sweet from the perfectly steamed<br />

rice. The dish was absolutely tasty and would go flawlessly as a perfect<br />

Hawaiian meal.<br />

Final Thoughts<br />

Dinner: 8/10<br />

The Filipino-Hawaiian atmosphere was very much alive. Auntie’s<br />

food was on point, the service was as steady and accommodating<br />

as they possibly could. Ideally, the restaurant can be a good recommendation<br />

for a big party of people on a Saturday evening. Overall,<br />

eating a night on the town at Auntie’s was pretty good as it is a<br />

great place for patrons to socialize, for groups of people to come<br />

together and enjoy the Tiki culture.<br />

Originating from Hawaii, spam musubi was created by a nutritionist Barbara<br />

Funamura. During World War Two, spam was often eaten by troops. Because<br />

of such a large military presence, it became a local adoption leading to the<br />

creation of spam musubi.<br />

17 | maceandcrown.com


ARTS & ENTERTAINMENT<br />

JOKER<br />

CRAZY, INSANE AND UNEXPECTED<br />

Fatima Rivera<br />

One of the most anticipated films of<br />

the year, “Joker” officially hit theaters<br />

on Oct. 4, making audiences praise and<br />

stir up discourse about the newest<br />

adaptation to the famous comic book<br />

character.<br />

Joaquin Phoenix stars as Arthur Fleck,<br />

an entertainment clown who aspires<br />

to be a stand up comedian. At the very<br />

beginning of the film, Fleck is rotating<br />

a sign on the streets of Gotham city<br />

where a group of boys take his sign and<br />

lead him on a foot chase, where it ends<br />

in Fleck being jumped. Once hearing of<br />

the situation, his coworker hands him a<br />

gun to use for protection.<br />

Fleck’s life consists of going to work,<br />

meeting with his social worker and<br />

taking care of his sick mother Penny<br />

(Frances Conroy) whom he lives with.<br />

After he brings his gun to the children’s<br />

hospital, Arthur is immediately fired and<br />

his fast descent into complete madness<br />

begins.<br />

The music in the beginning establishes<br />

the time period the movie will take<br />

place. It has old time elements and<br />

sounds somewhat like a show tune. This<br />

gives an insight to what direction the<br />

film could be going, and at times the comedic<br />

timing did fit with the scene, but<br />

it also throws off where things are going<br />

as the movie gets darker and crazier as<br />

it goes. Warner Bros. has been pushing<br />

for a “dark” universe since the release<br />

of “ Batman vs. Superman.” That film was<br />

a failure among fans, but “Joker” is a film<br />

that can be a model for the dark tone<br />

they want to achieve. As the character<br />

itself is one of the most villainous people<br />

in the D.C universe, focusing on villian’s<br />

origins or exploring the storylines<br />

outside of the regular heroes to expand<br />

the cinematic universe.<br />

Many media outlets and fans voiced their<br />

concerns with how the movie glamorizes<br />

mental illness and the portrayal<br />

could only bring more negative attention<br />

to the discussion of mental health.<br />

The portrayal in the movie held truth as<br />

it coincided with real life situations that<br />

are out of someone’s control. Fleck’s<br />

diagnosed with a neurological problem<br />

which is addressed a few times in the<br />

film and is seen taking medication and<br />

attending sessions with a social worker.<br />

It attributes to how Fleck becomes the<br />

Joker and refers back to early parts in<br />

the movie which points out things one<br />

missed throughout its entirety.<br />

Phoenix stated that he did not take inspiration<br />

from previous jokers to model<br />

his, but there were parallels in the movie<br />

that many related to other actors, from<br />

the late Cesar Romero to Heath Ledger.<br />

Details can be pointed out and reminded<br />

of those, which is a perfect choice to<br />

the new adaptation.<br />

Conclusion<br />

“Joker” is a must see for everyone as<br />

no person would look at it the same.<br />

The psychological-horror element is<br />

strong and Phoenix’s performance<br />

was realistic to the character and has<br />

reimagined the origins of the villain<br />

to be open-ended and incite discussion<br />

for many people, almost like it<br />

was intended to do.<br />

Rotten Tomatoes critics have rated it<br />

at 69% but audience score is at 90%<br />

and a 9/10 in IMDb.<br />

Courtesy of Warner Bros. Pictures<br />

<strong>Fall</strong> <strong>2019</strong> | 18


NEWS<br />

LPHA ALPHA P<br />

ALPHA ALPHA<br />

I ALPHA ALPHA<br />

CHANGING THE PERCEPTION OF GREEK LIFE<br />

19 | maceandcrown.com


HI ALPHA ALP<br />

PHI ALPHA AL<br />

PHI ALPHA A<br />

<strong>Fall</strong> <strong>2019</strong> | 20


Bella Bishop<br />

Photos by Jorge Zamudio and Nicholas Clark<br />

There is more than what meets the eye<br />

when it comes to greek life on Old Dominion<br />

University’s campus, especially when it<br />

comes to the NPHC fraternity, Alpha Phi<br />

Alpha (Alphas). Beyond the strolls, probates,<br />

and colors they are men who seek to make<br />

a difference in themselves and the community<br />

around them. The brotherhood of these<br />

men is a deep rooted life-long relationship<br />

that they will carry beyond the yard of<br />

ODU’s campus.<br />

Joining a fraternity is making a lifetime commitment<br />

to brotherhood, the community,<br />

and empowerment within yourself. Contrary<br />

to the partying stereotypes of fraternities,<br />

the Alphas hold themselves to a<br />

higher standard beyond just having a good<br />

time. They believe in representing themselves<br />

with strong character, honor and authenticity.<br />

For a large group of young men<br />

to have the equivalent strength of willingness<br />

to learn, to never forget their deep<br />

rooted brotherhood, and to hold each<br />

other accountable to a higher standard as<br />

human beings, is an incredible and honorable<br />

accomplishment as a fraternity and as a<br />

member within it. But having such a sturdy,<br />

long lasting connection from generation to<br />

generation all starts with a strong history.<br />

The Alphas first originated in 1906 as a social<br />

club for African American students at<br />

Cornell University who were alienated from<br />

attending their college classes. The professors<br />

would do everything in their power<br />

to restrict African American students from<br />

attending classes or lectures. Seven students<br />

then formed a social club to help each other<br />

with school work, uplift one another to<br />

pursue their dreams of getting an education,<br />

and formed a strong bond to uplift their<br />

community. The fraternity officially founded<br />

a chapter on Old Dominion University’s<br />

campus in 1977 and still upholds to this day<br />

the same work ethic, humbleness, and loyalty<br />

that it placed in the very beginning.<br />

“I joined this fraternity because I wanted<br />

to be a mentor for other people, and this<br />

fraternity gave me an opportunity to channel<br />

that. Last semester we did a weekly<br />

mentorship and partnered with “Brother<br />

to Brother” where young black men were<br />

taught how to cook. We as the Alphas would<br />

come in and speak to these kids that did<br />

not really care about school or college. By<br />

having them see us in our suits, being in<br />

college and making a difference maybe it<br />

would change their outlook on what they<br />

are capable of,” said D’Andre Jones, Chapter<br />

President. The Alphas feel it is important to<br />

set an example to other black men and children<br />

and encourage them to be their best<br />

self. They do this by implementing outreach<br />

programs where they work with the community<br />

to set a positive example on being<br />

successful. One of the programs the Alphas<br />

host is “Go to high school, go to college”.<br />

The purpose of this program is to educate<br />

the youth about the opportunities they can<br />

have after high school whether it is pursuing<br />

a college degree, going to trade school, or<br />

joining the military. The Alphas take pride in<br />

having an influence and giving back to their<br />

community.<br />

“Being black I would say we definitely have<br />

an obligation to put on a good image for<br />

other black men to follow so they can be<br />

leaders like us and that is a fundamental part<br />

of our foundation [as an organization],” said<br />

Mohamed Rebeiz, Intake Coordinator.<br />

Each individual in the organization seeks to<br />

have a leadership position in order to positively<br />

influence the people around them.<br />

They seek to lead by example and not get<br />

distracted by the hysteria and stereotypical<br />

greek life reputation.<br />

“To impact other people is important. One<br />

year we had a football camp for kids and<br />

after they would play football outside, they<br />

would go inside and learn about science and<br />

technology, another year we went to feed<br />

the homeless. We held a lot of programs<br />

last year, one of them was informing others<br />

on knowing their rights in circumstances<br />

that may have you be encountered with<br />

law enforcement. I did whatever I could to<br />

get people to come out to that program<br />

because I feel people do not know exactly<br />

what their rights are. The main purpose of<br />

these programs are to see how any piece of<br />

my knowledge that I have can change your<br />

life,” said Marcus Lee, Recording Secretary.<br />

“I joined this organization because it gives<br />

a platform to advocate for things you care<br />

about… We have a responsibility to make<br />

others strive for greatness.”<br />

The Alphas are always on the move, constantly<br />

striving to have a positive impact and<br />

inform the campus community about political<br />

and ethical issues,” said Negus Assefa,<br />

Vice President. The brothers of Alpha Phi<br />

Alpha seek to uphold their duty as a male<br />

fraternity to strongly support women on<br />

campus with their annual “ Mrs. Black and<br />

Gold Pageant”. The pageant is a scholarship<br />

opportunity for women at Old Dominion<br />

University and strongly uplifts every woman<br />

taking part in it. Scholarship pageant as an<br />

extension of the fraternity. The contestants<br />

are strong women who are active in the<br />

community, successful students and uphold<br />

the characteristics and traits of the fraternity.<br />

Their main goals for young women is<br />

not necessarily to win, but to develop confidence<br />

in themselves, building character, and<br />

to develop a strong sense of women-hood<br />

for themselves and others around them.<br />

Former pageant winners come back to help<br />

the new contestants with their walks, give<br />

them advice from their previous experience,<br />

and to incorporate a strong sense of uplifting<br />

each other as women.<br />

“The pageant is actually really beautiful. One<br />

thing a lot of girls don’t realize about the<br />

pageant in the beginning is what they gain<br />

from it. Some girls come in super shy and<br />

soft spoken, but going through the pageant<br />

they gain confidence and build character. By<br />

the end of the pageant you won’t even know<br />

what woman that is,” said Mohamed Rebeiz.<br />

The pageant is also an opportunity for Alphas<br />

to get a better understanding and perspective<br />

to learn some of the struggles and<br />

experiences that women face, and to help<br />

the women participating in the pageant conquer<br />

those insecurities or struggles in a respectful<br />

and safe environment.<br />

It would be a disservice to boil this group<br />

of men down to just a fraternity label. From<br />

the outside looking in, it can be seen as an<br />

exclusive group of men who parade around<br />

in colors and greek letters not knowing<br />

21 | maceandcrown.com


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<strong>Fall</strong> <strong>2019</strong> | 30


NEWS<br />

TAKING<br />

INITIATIVE<br />

Drink tester initiative on ODU’s campus<br />

Natalie Hockaday<br />

29 | maceandcrown.com


Sonya Williams, a student at Old Dominion University<br />

is planning on bringing drink testing tablets to the<br />

campus. As a member of the Student Government<br />

Association (SGA) she is working along with other<br />

members to provide these tablets in order to increase<br />

safety for students and faculty around the university<br />

community. When these tablets are dipped in a drink it will<br />

be able to detect traces of drugs that may be in the drink.<br />

Sonya was inspired to bring this product to the campus<br />

when the former SGA senate speaker, Jasmin Carmon<br />

shared information about the product as an idea for the<br />

organization to look into. Sonya’s own story inspired her<br />

to really make this idea a reality of the campus.<br />

Like any other young adult in their twenties, Williams<br />

went out for a night with her friends to a bar to have a<br />

good time. Her friends had insisted in going to a poetry<br />

event that was inside a bar, but Sonya was not so much<br />

interested in the poetry and more the party. Her friends<br />

went to grab some drinks and have a fun night while<br />

Sonya got a mocktail made up of sweet tea and other<br />

juices. Sonya chose not to drink that night because she<br />

was the designated sober friend of the evening but she<br />

still wanted to fit in with her friends having fun and pretty<br />

drinks.<br />

“While I’m still at the bar, I drop my bag on the floor<br />

and I lean down pick up my clutch and put it back on the<br />

counter of the bar area and I keep drinking my drink…<br />

time passes, I’m not sure exactly how long but next thing<br />

you know my legs gave out and I’m bucking trying to<br />

stand up and I urinated on myself… I was telling my arms<br />

to catch myself, but my hands were not responding… it<br />

was like my brain was disconnected with my body… A guy<br />

from base had seen me handpicked me up and threw me<br />

over his shoulders and took me to the emergency room<br />

[where they] pumped my stomach. [The doctor’s] asked<br />

if I knew why I was [in this condition]… the police [later]<br />

came in and told me I was roofied and that I had a large<br />

amount in my system. I filed a police report and months<br />

later I was contacted by the police that this was an actual<br />

case and they found the guy who did it and I guess he<br />

had done it to multiple other women and some of them<br />

weren’t as lucky as I was to see have seen me and take me<br />

to the hospital,” said Williams.<br />

“Some people would say that I’m blessed and I am and I<br />

do view it as that, but in a sense it’s like you have no idea<br />

how bad it could have been,” said Williams.<br />

Sonya is motivated to seek justice and provide preventative<br />

resources for students and faculty. She wants to provide a<br />

space for people to feel comfortable and speak up about<br />

their experiences. She plans to implement this initiative<br />

across the campus and has the support from various<br />

organizations and students around the university.<br />

“It seems like a secret that no one want to confront and<br />

I’m tired of feeling like it’s a secret. It’s a part of my story<br />

and if other people have a way tolerate then let’s talk<br />

about it,” said Williams.<br />

When Sonya first started the initiative to bring<br />

drink testers to the campus she spoke to<br />

students to get an idea of how students would<br />

approve and react to it. Williams received an influx of<br />

approval and heard stories and testimonials from men<br />

and women about their experiences.<br />

“I think [not as many people come out and talk about<br />

their experience] has a lot to do with people not knowing<br />

if it happened like the confusion. People second guess<br />

themselves thinking about what they did but you didn’t<br />

do anything but it took me a while to face that,” said<br />

Williams.<br />

<strong>Fall</strong> <strong>2019</strong> | 30


SPORTS<br />

PLAYER PROFILE:<br />

LALA DAVIS<br />

Siera Goard<br />

Photo by Keith Lucas<br />

In the past year, Old Dominion Universities<br />

football program has received<br />

an abundance of attention. After the<br />

2018-19 season the football program lost<br />

a few key players on their roster. Players<br />

like Elijah (Lala) Davis have helped Old<br />

Dominions program continue to remain<br />

promising during the current <strong>2019</strong>-20<br />

season.<br />

The Redshirt Freshman from Lynchburg,<br />

Va has contributed to ODU’s team stats<br />

since first stepping on the field in 2018.<br />

Lala played in only four games last season<br />

at the running back position contributing<br />

131-yards along and four touchdowns<br />

with 35 carries overall.<br />

Davis was a three-star recruit while being<br />

ranked the No. 30 recruit in Virginia and<br />

No. 97 running back overall in the country.<br />

Lala attended Heritage High school<br />

where he rushed 6,690 yards. While helping<br />

create the opportunity for his team<br />

to see a State Championship he rushed<br />

for 229 yards along with one touchdown<br />

during the game while earning first-team<br />

All-Area honors and All-Area Offensive<br />

Player of the Year.<br />

Until Davis’s senior year of high school he<br />

did not receive any offers for football. On<br />

February, 7 2018, Lala signed his letter of<br />

intent and committed to Old Dominion<br />

University. “I haven’t fully established myself<br />

but I think the goals I’m shooting for<br />

along with the teams goals are able to be<br />

achieved.” said Davis<br />

Elijah Davis plans to commit himself to<br />

Old Dominions Football Program while<br />

continuing his success as not only an athlete<br />

but also a student. The ODU fan base<br />

is valuable to Davis and he expresses that<br />

the community can expect a player that is<br />

hungry, fun and a “people person.”<br />

One of Davis’s goals is to prove himself<br />

and his game to the ODU community. “In<br />

the future, exciting things are coming.”<br />

33 | maceandcrown.com


Photo by Keith Lucas<br />

Davis carries the<br />

ball against VT<br />

Sept. 7th <strong>2019</strong><br />

<strong>Fall</strong> <strong>2019</strong> | 34


SPORTS<br />

BUILDING A<br />

WINNING FOUNDATION<br />

AN INTERVIEW WITH COACH BOBBY WILDER & KEION WHITE<br />

35 | maceandcrown.com<br />

Photo by Keith Lucas


JAMES ONUSKA<br />

The ODU football program is in its 10th season and it continues<br />

to build a winning program with excellent recruiting<br />

by Head Coach Bobby Wilder and staff. The Monarchs are<br />

looking for a chance at a Conference USA Championship and a return<br />

to a bowl game which they achieved back in 2016; they played<br />

in the Popeye’s Bahamas Bowl and defeated Eastern Michigan with<br />

a winning score of 24-20.<br />

This year the offense is led by Redshirt Senior running back Kesean<br />

Strong, who has showed his versatility with running the ball efficiently<br />

and catching the ball out of the backfield. The dual threat<br />

quarterback Stone Smartt will add to the offensive explosiveness<br />

with his progression in the passing game and his ability to break the<br />

pocket for positive yards. The defense ranks in top two in rushing<br />

defense and total defense in Conference USA, giving up an less than<br />

90 yards on the ground. When Mace & Crown had the opportunity<br />

to sit down with Coach Wilder and defensive end Keion White several<br />

questions were answered about the direction of the program,<br />

The first goal every year is getting Bowl eligible which includes winning<br />

a Conference Championship. Playing power five schools like<br />

University of Virginia and Virginia Tech has allowed for the program<br />

to receive positive recognition and will help in the football<br />

team’s growth during the process. With Virginia Tech, University of<br />

Virginia, and University of North Carolina on their schedule over<br />

the next few seasons this will influence the local talent to stay put<br />

and dawn the slate blue, silver, and light blue uniform.<br />

The talent stretches throughout the Hampton Roads and as the football<br />

program continues to grow so does the caliber of player who<br />

elects to enroll at Old Dominion University. Coach Wilder expresses<br />

how imperative it is that the team takes on a 1-0 mentality, this requires<br />

the team to approach each week with winning that one game<br />

by finding a way to win.<br />

The Mace & Crown was also able to find a food favorite of Coach<br />

Wilder. The Monarch’s Head Coach was born in Madison, Maine,<br />

and attended the University of Maine where he was a highly recruited<br />

quarterback. After that Coach Wilder held multiple coaching positions<br />

at Boston College and University of Maine before taking the<br />

Head Coaching position in 2007 for ODU.<br />

“We take pride in the 11 letters across our<br />

chest that say Old Dominion.”<br />

- Coach Bobby Wilder<br />

expectations for the team, and some personal food favorites.<br />

Last year Keion White played tight end and lead the team with receptions<br />

at that position. This year Keion made the move to defensive<br />

end and had to acclimate to a different role. When Keion was<br />

asked about the challenges of switching to the defensive side of the<br />

ball Keion replied with “playing defense allows for me to play more<br />

freely and able to make plays”.<br />

Keion also hinted at the possibilities of a few plays Offensive Coordinator<br />

Brian Scott may have that would require his experience<br />

down in the red zone back at the tight end position. When Keion<br />

isn’t playing football, he enjoys playing basketball down at the student<br />

recreation center and checking out local places to eat in Norfolk.<br />

A local food favorite is the Greg Brady Burger over at Jack<br />

Brown’s on Granby Street. This burger is topped with house-made<br />

Mac N’ Cheese,<br />

American-Cheddar blend cheese and Martin’s BBQ potato chips, a<br />

sandwich built for man in hot pursuit of a quarterback on a routine<br />

basis. Keion is a Real Estate Major and aspires to buy and restore<br />

desolated homes in Norfolk and then make them available for low<br />

income families in the area. The ferocious defensive end wants to<br />

continue building on his remarkable year where he has already been<br />

named C-USA Defensive Player of the Week after his performance<br />

against University of Virginia.<br />

With the heart of the schedule left to be played, it is vital for ODU<br />

students to get out and support the football program. When asked<br />

what it means for students to come out and support the program<br />

Coach Wilder responded “I tell the players that those are your classmates<br />

and to thank them for supporting us. We take pride in the 11<br />

letters across our chest that say Old Dominion”.<br />

When asked if he was a New England clam chowder or a<br />

she-crab soup kind of guy Coach Wilder replied “I would<br />

take a bowl of clam chowder with every meal. Breakfast,<br />

lunch, and dinner I can eat New England clam chowder all day”.<br />

The clam chowder sounds good, but the ODU football team is in<br />

pursuit of something else that would fill all fans and players appetite.<br />

The coaching staff and team put emphasis on winning all conference<br />

home games and a few on the road. If the Monarchs accomplish this,<br />

they could see themselves playing for their second Bowl game in<br />

the program’s short history. The new stadium has been consistently<br />

selling out with a large student body population.<br />

Quarterback Stone Smartt continues to improve every week at<br />

the position. The defense shows tremendous speed and effort that<br />

demonstrates unity. Shut down corner back Kaleb Ford-Dement<br />

endlessly demonstrates why the opposing quarterback shouldn’t<br />

throw in his direction. This defense is stacked with pass rushers like<br />

Jordan Young and Keion White leaving quarterbacks running for<br />

cover.<br />

With the additional seating and the added leg room for fans, the<br />

home games are the ideal place to spend your Saturdays. The stadium<br />

has also upgraded their impressive new state- of-the-art video<br />

board and ribbon scoreboards that line the west, south, and east<br />

sides of the stadium. Don’t forget the increase numbers of concession<br />

items sold at S.B. Ballard Stadium.<br />

Crab cake sliders, tacos, Philly style cheesesteaks, and nacho builders<br />

add to the reason to come route for your Old Dominion football<br />

squad. This team continues to improve every week and with conference<br />

play heating up, it could make for a recipe for success for the<br />

ODU Monarchs football program.<br />

<strong>Fall</strong> <strong>2019</strong> | 36


TECHNOLOGY<br />

LEVEL<br />

UP<br />

Interview on<br />

ODU’s Game Studies & Design<br />

Major with Dr. Moberly<br />

Tyler Eddins<br />

37 | maceandcrown.com


Dr. Kevin Moberly is the Associate<br />

Professor spearheading the new Game<br />

Studies & Design (B.S.) degree here at<br />

ODU.<br />

Mace & Crown staff writer Tyler Eddins<br />

sat down with Dr. Moberly to discuss the<br />

ins and outs of the new program. Below<br />

is a portion of their conversation.<br />

What’s your background in<br />

gaming?<br />

Dr. Moberly: I’ve always been interested<br />

in gaming. My brother and I grew up in<br />

Portsmouth… I remember we went to<br />

a mall in Newport News, we were very<br />

young and saw our first video arcade. We<br />

immediately on the way home were like<br />

‘How can we make one of these things?’<br />

So, we were thinking like strings and like<br />

screws and all the things to make Pac-<br />

Man move around. So, I’ve always been<br />

sort of interested in games… I’ve always<br />

been interested in how games draw people<br />

in, how they construct experiences,<br />

how they reward people, how they punish<br />

people all of that kind of stuff.<br />

What are some of your favorite<br />

games?<br />

Dr. Moberly: Some of my favorite games<br />

are ‘Borderlands 2’, ‘Portal’. Some early<br />

games, ‘Star Flight’, ‘Star Flight 2’. The<br />

genre of games I really like are games<br />

like ‘Oblivion’, ‘Skyrim’, ‘The Witcher’,<br />

these medieval themed roleplaying<br />

games… The types of games I like are<br />

these just kind of enormous epic things<br />

where you as a character go into these<br />

worlds and you feel like your completely<br />

overwhelmed and then you little by little<br />

unlock the world and unlock the puzzles<br />

and things like that. I also do really like<br />

casual games just for how they can put<br />

a lot of gameplay in five-minute sessions.<br />

I’m always looking at games.<br />

This Game Studies and Design<br />

degree that you’re bringing to<br />

the school, was there something<br />

similar in place or is this new to<br />

the university?<br />

Dr. Moberly: This is new to the university,<br />

but this is the second attempt. I’ve<br />

been working for five years to get this<br />

started. It grew out of the Video Game<br />

Design and Development Club. I’ve<br />

been teaching for the past five or six<br />

years a class called Gaming and Rhetoric.<br />

I’ve always advertised the class<br />

to a wide swath of students and I had<br />

some students in the first or second<br />

year I taught it say ‘We came here and<br />

we would like a major’ and ‘How do<br />

we start with a major?’, and things like<br />

that. So, Avi Santo and I started an initiative<br />

with a gaming company idea that<br />

students at ODU would work for private<br />

and public clients creating games<br />

as a kind of internship and then they<br />

would have something for their portfolios.<br />

That one we did good work, but it<br />

didn’t work out because of some issues<br />

at the time. This is not me just doing<br />

this program. It’s Andrew Kissel in Philosophy,<br />

Marc Ouellette in English and<br />

Virginia Tucker in IDS.<br />

You mentioned the Game and<br />

Rhetoric Course, are there any<br />

new courses in the program?<br />

Dr. Moberly: All of the game courses<br />

are new... GAME 201 introduces the<br />

students to the 4 core areas. The<br />

two explicit areas of the degree and<br />

the two hidden, or Easter egg areas.<br />

The two main ones are Design and<br />

Development. Design being art,<br />

levels, sound, story, that kind of thing.<br />

Development being programming.<br />

But there’s also a strong emphasis on<br />

entrepreneurship because the gaming<br />

industry is a creative industry, and<br />

if you’re going to go into a creative<br />

industry you need to have a portfolio.<br />

“We want to produce<br />

thoughtful, mindful game<br />

designers.”<br />

You need to know how to market<br />

your ideas. You need to know how to<br />

sell your ideas. You need to be able<br />

to come up with innovative ideas and<br />

recognize opportunities. The other<br />

piece is the criticism piece.<br />

We want to produce thoughtful,<br />

mindful game designers. We want<br />

to produce game designers who can<br />

analyze games to say, not just what<br />

looks good and what doesn’t, what’s<br />

fun and what’s not fun, but also to<br />

sort of come up with games that<br />

reach broader audiences. Games that<br />

are more politically conscious. Games<br />

as art… We want are students to<br />

distinguish themselves and to work<br />

in the industry. But also, to say I have<br />

this ability to think in new ways and<br />

different ways. To see opportunities<br />

where other people didn’t see<br />

opportunities… Then we have GAME<br />

240 which is a class that is all about<br />

reading games and about the critical<br />

angle of games. It’s about how to<br />

evaluate games.<br />

<strong>Fall</strong> <strong>2019</strong> | 38


“I love games. I’d love to have this program<br />

help make Norfolk a kind of a<br />

center for games.”<br />

Because I think game designers and<br />

game developers need to know<br />

how games communicate messages.<br />

How games are at once the same<br />

as cinema, fiction, sports and other<br />

things, but also different… It’s about<br />

critically playing games. We have a<br />

GAME class on the books that’s all<br />

about world building… We have a<br />

class on mechanics of course and<br />

balance and all that kind of stuff. Then<br />

a lot of the skills-based classes, since<br />

it’s an IDS degree the programming<br />

classes are in computer science. I<br />

put an English class on the books for<br />

creative writing for games. The art<br />

classes are in the art department<br />

and we have some communications.<br />

So, what we are trying to do is take<br />

what’s already there, the expertise<br />

that the university has and then tie<br />

these together with a core.<br />

Is there a way that you’re<br />

planning on integrating games<br />

in your course like how the film<br />

courses integrate movies?<br />

Dr. Moberly: Every day I have the students<br />

play games. You know, it would<br />

be silly to have a Shakespeare class and<br />

not read Shakespeare. In the GAME 240<br />

class I’m going to assign games that students<br />

will play, and we’ll talk about these<br />

games. Also, a strong emphasis on creating<br />

games. The final project for GAME<br />

201 is the students will create games.<br />

Right now, they’re coming up with game<br />

ideas and then they’re going to design<br />

and then program things because we<br />

think it’s important for people working<br />

in the gaming industry to not be an expert<br />

in every aspect but know how the<br />

aspects fit together and work together.<br />

Again, we’re trying to teach people an<br />

entrepreneurial way of figuring out, ok,<br />

this is a game I want to make. Being able<br />

to evaluate whether or not this game<br />

will be marketable. If you want to make<br />

serious games for education whether it<br />

will be effective and then figuring out,<br />

ok these are what the assets I need to<br />

create for the games. These are where<br />

the resources are, and this is what I need<br />

to teach myself and this is what I already<br />

know. Then putting all that together in<br />

a way that creates a final package… The<br />

gaming industry is constantly changing<br />

and constantly evolving… We want to<br />

prepare our students to be able to come<br />

to terms with those changes and not<br />

get stuck in a rut… One of the primary<br />

ideologies is new, better, faster, brighter.<br />

Every game tends to be better faster<br />

brighter than the other game, and that<br />

requires a certain mindset.<br />

How many students have<br />

expressed interest or committed<br />

to following this new degree<br />

program?<br />

Dr. Moberly: I think we have about… 20<br />

majors right now. 20 majors, but I’ve just<br />

met with a student earlier today about<br />

it. I have an email from another student<br />

who wants to meet with me. So, I think<br />

there’s a ton of interest.<br />

As of right now is it strictly a<br />

major or is there a minor as<br />

well?<br />

Dr. Moberly: It’s a major right now. We<br />

want to eventually get a minor, but in<br />

order to get a minor we need to be<br />

able to offer all the courses that are required<br />

for the minor in one semester.<br />

This semester we are only offering one<br />

game class. Next semester we’re offering<br />

GAME 201, GAME 240 and English<br />

355… Then hopefully next fall we’ll be<br />

offering more but we’re just trying to<br />

ramp our ourselves up… Just building<br />

up speed. Just gauging interest because<br />

we don’t want to build all this infrastructure<br />

and then have it go to waste.<br />

But at the same time, we don’t want to<br />

underestimate the demand either<br />

What kind of jobs and internships<br />

can students who follow this degree<br />

program expect to get? Are<br />

you focusing more on just the development<br />

side or are there going<br />

to be later iterations dealing with<br />

game marketing and other areas?<br />

Dr. Moberly: Yeah. Right now, we’re just<br />

primarily focused on design and development<br />

because we took a look at the<br />

job ads out there... Eventually we would<br />

like to branch into business for games,<br />

game marketing and the other way we’d<br />

like to branch into is education games<br />

and things like that. We’re still working<br />

for internship opportunities and still trying<br />

to identify those with local people<br />

around and nonprofits and things like<br />

that. So, yeah that’s what we’re aiming<br />

for. But right now, we’re just going for<br />

what the job ads kind of tell us.<br />

39 | maceandcrown.com


Is there some sort of student involvement<br />

where they’re telling<br />

you what they would like to see<br />

course wise?<br />

Dr. Moberly: Right now, it’s informal<br />

through informal feedback but eventually<br />

I’d like to put together a student advisory<br />

group and also a faculty advisor group.<br />

So it’s having students say this is what<br />

our feedback is and the classes and you<br />

get the students involved because, like I<br />

said, this from its genesis was the Game<br />

Design Club coming to me and saying we<br />

really want to study this thing and there’s<br />

no program. I mean George Mason has<br />

a program, but that’s four hours away...<br />

So, it’s been kind of student driven from<br />

the beginning.<br />

Are you looking to eventually<br />

move into a portfolio system of<br />

progression for the degree like<br />

the art programs?<br />

Dr. Moberly: Yeah. We are doing that.<br />

The first assignment for this class is an<br />

invention challenge. Basically, how to<br />

come up with ideas for games and each<br />

step, but the last thing is to culminate a<br />

mini game proposal which they will publish<br />

on their WordPress portfolio site.<br />

I don’t see this as being a test or quiz<br />

based major. I see this being a major like<br />

art, like creative writing in which the primary<br />

way that students are going to get<br />

jobs is that they have a portfolio. One<br />

thing we know in design is that nobody<br />

gets design right the first time around.<br />

It’s a lot of stops and starts, going forwards<br />

and backwards and so portfolios<br />

allow for that to happen versus thou<br />

shalt submit, you know?<br />

Where do you want the<br />

program to go?<br />

Dr. Moberly: I want it to be one of<br />

the leading programs in the nation. I<br />

want people to come out of state and<br />

from out of country to ODU to study<br />

games. A lot of programs I see are either<br />

in development or design they’re<br />

not in both. I don’t see any having the<br />

entrepreneurship. Focus. I don’t see<br />

many having the criticism focus. Another<br />

area we want to expand is to<br />

prepare students to go to graduate<br />

school in games and games studies<br />

and stuff like that… In the near term<br />

what my vision is we’re going to, I<br />

think it might be too soon to say this<br />

but I think we’ve talked with the administration,<br />

have a stand-alone lab<br />

which we can teach classes in but<br />

then students can also come in and<br />

work on their own projects and programs.<br />

Also, to have a gallery space<br />

so we can show of the games that<br />

students make. Work with the local<br />

community with Pixel Fest and some<br />

of the other things to encourage gaming<br />

in the area and Norfolk, Virginia…<br />

I love games. I’d love to have this program<br />

help make Norfolk a kind of a<br />

center for games. We’re halfway between<br />

Washington D.C. with Bethesda<br />

and then Raleigh so we’re in this<br />

area which is kind of sandwiched between<br />

these two major areas of production.<br />

You know, I just want it to<br />

have a reputation for employers to<br />

say if you hire an ODU student from<br />

this program the student will not just<br />

know the fundamental skills but be<br />

self-motivated or be able to take on<br />

projects without having to look over<br />

their shoulder. Will be innovative and<br />

a good communicator and that kind<br />

of thing. That’s what my vision is.<br />

<strong>Fall</strong> <strong>2019</strong> | 40


TECHNOLOGY<br />

HEY, I<br />

RECOGNIZE<br />

YOU<br />

41 | maceandcrown.com


Kyle Winfield<br />

Cameras are everywhere. Traffic cameras<br />

catch someone speeding or running a red<br />

light. Surveillance cameras can act as a deterrent<br />

from stealing in a store, or any number<br />

of things. Police wear them on their<br />

bodies. You have one in your pocket. At this<br />

point, they are just another part of everyday<br />

life. They have become so commonplace that<br />

we do not even notice them anymore. But<br />

what if these cameras could recognize you?<br />

Facial recognition software is the technology<br />

that is able to recognize and identify<br />

an individual from still images or a video<br />

frame. They work by selecting certain facial<br />

features and then matching those against<br />

a database of other faces. The technology<br />

has been around for longer than one would<br />

think, getting its start in the 1960’s.<br />

The original software, developed by Woody<br />

Bledsoe, Helen Chan, and Charles Bisson,<br />

worked by manually picking out various aspects<br />

of human faces and then compared<br />

against other faces in a database in order<br />

to determine the identity of said face. This<br />

technology would evolve from having humans<br />

manually enter faces and the distances<br />

between features, to involving AI learning.<br />

Since then, facial recognition has been used<br />

in a variety of circumstances. The most<br />

common instance is on smartphones. Replacing<br />

the old PINs, passwords and fingerprint<br />

scanners is facial recognition which<br />

has emerged as a new way to unlock your<br />

phone. All that’s required is the phone owner’s<br />

face and a front facing camera. The software<br />

stores an image of the owners face<br />

and then scans their face against the stored<br />

image whenever they open up their phone.<br />

Another usage of this technology is in the<br />

world of medicine. Similar to how smartphones<br />

will unlock by scanning the user’s<br />

face, some hospitals dispense medicine by<br />

scanning the face and matching it with a prescription.<br />

While those former uses seem relatively benign,<br />

there are some other uses, and flaws,<br />

of this technology that should raise some<br />

serious eyebrows.<br />

Using facial recognition software to catch<br />

criminals sounds like something out of a science<br />

fiction film. It conjures images of grainy<br />

camera footage zooming in on a crowd,<br />

where it singles out the perp’s face, scans it,<br />

and then enhances the image to a sharper<br />

clarity. The police then do their job, and the<br />

case is solved.<br />

Or it could go in a different direction, where<br />

the software misidentifies a suspect, and the<br />

police arrest the wrong man. These fears<br />

were shared by many in the field of facial<br />

recognition software who feel that this<br />

would give the police and other government<br />

organizations too much power in monitoring<br />

the populace.<br />

While the software has the potential to<br />

be used to make breakthroughs in missing<br />

persons cases, or track criminals, it is still<br />

not perfect. This would lead to mistakes and<br />

false positives being used as the basis for<br />

making arrests. Or even worse abuses.<br />

This has led to companies who produce the<br />

software refusing to sell it to law enforcement<br />

agencies, and even calls to congress<br />

to limit the uses of this technology. Brian<br />

Brackeen, CEO of Kairos, a company that<br />

produces facial recognition software, expressed<br />

his concern for the potential uses<br />

of this software, saying “It’s not too late for<br />

someone to take a stand and keep this from<br />

happening.”<br />

Brackeen’s concerns comes from the software’s<br />

lack of ability to differentiate faces<br />

of people who have darker complexions.<br />

This concern was also noted in a New York<br />

Times article, which detailed the success<br />

rate that these technologies had in terms of<br />

differentiating between lighter skinned faces<br />

and darker skinned faces.<br />

Steve Lohr, the writer of the New York<br />

Times article, noted that in the cases of<br />

the software trying to identify white males,<br />

“the software was right 99 percent of the<br />

time.” Contrast this with the software’s success<br />

in identifying darker skinned women<br />

which was “35 percent for images of darker<br />

skinned women.”<br />

These disparities were documented by M.I.T.<br />

Media Lab researcher Joy Buolamwini, who<br />

demonstrated that biases can creep into artificial<br />

intelligence, due to what kind of data<br />

is fed to it in order to train it.<br />

When the AI is given more images of white<br />

male faces, it will be better able to differentiate<br />

which face belongs to who with a much<br />

higher rate of success. The inverse is true, in<br />

that when given less faces of African American<br />

women, the lower the rate of success<br />

will be in terms of differentiating between<br />

them.<br />

Think back to how this could be used in<br />

the field of law enforcement. If a law enforcement<br />

agency purchases a software<br />

that was trained disproportionately to<br />

identify white men with a higher rate of<br />

success when compared to black women,<br />

the chances of the latter group being<br />

wrongfully misidentified and targeted will<br />

drastically increase.<br />

Or, consider how the technology has been<br />

used by law enforcement abroad in places<br />

like Hong Kong. While political protestors<br />

fill the streets of Hong Kong, the police<br />

have taken to using facial recognition tied<br />

to surveillance cameras and phones to target<br />

individuals who lead the protests in order<br />

to arrest them. This has led to protestors<br />

covering their faces in order to avoid<br />

being targeted by the increasingly aggressive<br />

police tactics.<br />

The same goes for protestors, who have<br />

taken to using facial recognition apps to<br />

target undercover police who have tried<br />

to infiltrate said protests. One protestor,<br />

Colin Cheung who was wrongfully arrested,<br />

defended the use of the apps, saying in a<br />

New York Times article “If law enforcement<br />

officers don’t wear anything to show their<br />

identity, they’ll become corrupt.”<br />

These are just some of the ways that facial<br />

recognition software can be used. While<br />

there are some positive uses, there can be<br />

just as many negative uses that could ultimately<br />

harm a society and it’s people.<br />

<strong>Fall</strong> <strong>2019</strong> | 42


TECHNOLOGY<br />

Indie Games to play this Halloween<br />

Konami<br />

Team Cherry<br />

Castlevania : Symphony of the Night<br />

This article couldn’t exist without mentioning<br />

this one. It’s, like, THE one. I mean,<br />

Metroid gets you with its tone, the atmosphere<br />

all lonely and oppressive, and you<br />

can get killed by big aliens - but you play as<br />

a vampire in Castlevania. And think about<br />

what else defines traditional horror. Frankenstein’s<br />

monster? I’m pretty sure this has<br />

that. Werewolves. They’re hanging out in<br />

there too. Whips? Oh, of course. But, I know,<br />

I’ll admit – the game isn’t all that creepy. Yet<br />

I give it a pass because of the legacy. It’s in<br />

the freaking name of the genre. Halloween<br />

is around the corner, too, the fetid musk of<br />

zombies and other ghouls wafting in. So,<br />

Symphony of the Night is worth mentioning<br />

for the thousandth time. The game did<br />

some great things for Metroidvania combat,<br />

no doubt inspiring Blasphemous and Hollow<br />

Knight’s swordplay, with those deft horizontal<br />

swings. Then there’s the map, which<br />

is brilliant for many reasons, but especially<br />

so for the big flip, I mean, big twist. It’s a<br />

map that’s pulling double duty. Still, while<br />

there is so much more that could be talked<br />

about, it is my imperative to use this final<br />

sentence as a reflection on this game’s burning<br />

question: the question which reverberated<br />

throughout the decades following its<br />

raucous disquisition: “What is a man? A<br />

miserable little pile of secrets. But enough<br />

talk… Have at you!”<br />

Hollow Knight isn’t permeated by horror, but<br />

it is certainly touched by it. Everything in the<br />

game is dark and it makes sense. I mean,<br />

the game is underground. At least 90% of it,<br />

anyway, is underground (and no, not in the<br />

sense of the word that most indie games are<br />

underground). What’s underground, then?<br />

A lot of things, and a lot of those things are<br />

animated by a want to kill you. There’s levity<br />

here and cuteness there, but it seems a proclivity<br />

to perturbance runs deep, where long,<br />

serrated bugs unfurl out of caverns and into<br />

deeper, and darker, pits. The game is something<br />

to be marveled, as a game, where the<br />

sense of progression is strong, and the length<br />

of the core experience is gloriously exhaustive<br />

and touched by all the right kinds of lore in<br />

that it doesn’t tell you anything, ever, without<br />

Hollow Knight<br />

a question lingering as to the past. Why<br />

are all these buggy monsters trying to kill<br />

you? What happened to this great, decrepit<br />

empire? Where did everybuggy go? Most<br />

players won’t ever know and that’s half the<br />

beauty of it and half of what makes me<br />

squirm.<br />

43 | maceandcrown.com


Sean Fitzpatrick<br />

Metrovanias are some of the best indie games, especially during the Halloween<br />

season. Let’s take a look at some of the scary stuff.<br />

Thomas Happ Games LLC<br />

Axiom Verge is very strong, with satisfying<br />

map traversal and combat, its inspirations<br />

loud and emblazoned, from Metroid<br />

(of course) and, interestingly enough, from<br />

Contra, and it’s creative in drawing attention<br />

to its medium, too, as the player character<br />

glitches through walls and defrags swirling<br />

fractals. Yet at the outset, Axiom Verge appears<br />

to be a far cry from the macabre, with<br />

its typical assortment of hostile alien fauna<br />

and laser guns. However, upon further inspection,<br />

science fiction gives way to something<br />

nasty, writhing just beneath the skin. It’s<br />

the heart of what makes it special, as well as<br />

what makes it relevant this time of year: it’s<br />

pulsating and disturbing. Walls breath, complete<br />

with many deep mouths and blushing<br />

veins, rippling with life. A young man purses<br />

Axiom Verge<br />

a cycle of life and death, as he is birthed and<br />

rebirthed endlessly by a pimpled egg. And<br />

most fun of all are the Rusalki - giant, dubious<br />

mechanoids grafted to chamber walls<br />

and sometimes lumbering through their<br />

open spaces, tubes jutting out the backs of<br />

their heads while neck tendons hang in the<br />

open air. The game’s like Metroid if it leaned<br />

more into the whole H.R. Giger thing,<br />

The Game Kitchen<br />

This one is open about its, erm, tastes. It may<br />

even be over-the-top - but it’s done in such a<br />

way that I can’t help but take to it. Blasphemous<br />

is manic about pain and it is obsessed<br />

with penitence taken to gruesome extremes.<br />

In metroidvania fashion, the player needs to<br />

traverse, but what characterizes this world,<br />

exactly? It’s the literal mountain of dead<br />

bodies. It’s the pathways marked by blood-<br />

soaked iconographic monoliths. Blasphemous’<br />

world is tainted by some oxymoronic<br />

force that is, at once, loved but feared,<br />

gentle but brutish. By the zealous force of<br />

some anachronistic and unnamed religion,<br />

there is endless self-flagellation and endless<br />

blood, that seemingly must go into conical<br />

helmets. It’s gripped with this kind of thing<br />

and thank god, right? It’s wonderful looking.<br />

Blasphemous<br />

Gameplay-wise, it’s great. Dodge, and hit,<br />

good movement, etcetera. This may help the<br />

reader understand, but it will come at a great<br />

price. I will now commit the cardinal sin of<br />

game editorials and say that Blasphemous is<br />

the Dark Souls of metroidvanias. I am aware<br />

this is a silly thing to say, but, oh well. Now I<br />

must be punished!<br />

<strong>Fall</strong> <strong>2019</strong> | 44


TECHNOLOGY<br />

The<br />

sychology<br />

of<br />

error<br />

HOW HORROR GAMES MESS WITH YOU<br />

BROOKE NICHOLSON<br />

Horror games and movies are a Halloween<br />

staple when it comes to wanting to get into<br />

the spooky mood, and people love to scare<br />

the crap out of themselves. While we know<br />

horror movies employ the use of certain<br />

techniques such as blue tones, use specific<br />

instruments like the apprehension engine,<br />

and do not use a normal amount of lighting<br />

when filming, horror games use a variety of<br />

other individual, unique techniques in order<br />

to make sure the person playing the game<br />

is able to get into a petrified state, all in the<br />

name of fun.<br />

One of the first ways horror games project<br />

the feeling of dread onto its players is the<br />

same as horror movies - the use of lighting.<br />

Horror games, like the movies, create<br />

a sense of unknowingness when they force<br />

their players into a dark forest alone, or<br />

through a seemingly never-ending hallway<br />

loop. Being afraid of the dark has been a<br />

common phobia for as long as humans have<br />

roamed the Earth, and is an easy way for<br />

developers to hide a creature in, or to play<br />

an inhumane noise to echo in the distance.<br />

This darkness gives players the false hope of<br />

thinking that if they just keep moving forward,<br />

that eventually they will see light at<br />

the end of the tunnel.<br />

Have you noticed that when you play a horror<br />

game, there usually aren’t that many<br />

other people around besides your main<br />

character? Developers do that on purpose.<br />

Most people tend to gather up some courage<br />

when they know they have someone<br />

else by their side who might be able to help<br />

them. Having another person beside you in<br />

tough situations brings out certain characteristics<br />

such as pride and false bravery, but<br />

once you’re by yourself, there is no one else<br />

there to judge you by your actions. This tactic<br />

works especially well with horror games;<br />

unlike horror movies, where the camera<br />

decides where you look and the director<br />

chooses what will happen to the main character<br />

and you’re guaranteed an ending, horror<br />

games force you to make those decisions<br />

for yourself, and if you don’t make the<br />

correct ones, then you may not make it out.<br />

The fear of the unknown and being cast<br />

into unfamiliar territories and situations<br />

is wired into the human brain, and horror<br />

games do us justice by messing us up when<br />

it comes to its crazy environments. When<br />

anything is taken to the extreme and wildly<br />

out of context like religion, emotions,<br />

and even children, we as humans do not<br />

know how to handle situations that deviate<br />

far from the norm. Developers of horror<br />

games use that weakness against use in order<br />

to explore what it would be like if we<br />

had to suddenly fight off a extremist cult, or<br />

wander through environments that do not<br />

exist in real life, or handle a child who constantly<br />

disappears/reappears again with the<br />

concept of murder on their mind. Because<br />

the concept of horror and terror are not<br />

what we normally experience in day-to-day<br />

life, we are forced to revert back to basic<br />

survival instincts in the game and would do<br />

anything just to make the nightmare end.<br />

Courtesy of Hideo Kojima<br />

45 | maceandcrown.com


CREATIVE ENCLAVE<br />

I Am<br />

Saving<br />

You<br />

Leah Onosato<br />

You take my hand and your hand is cold.<br />

Cold, but not like ice. It is not wet, or uncomfortable.<br />

No, it is like marble. Smooth and<br />

soothing.<br />

I think, this is not bad. This is nice.<br />

I think, to myself, what is everybody so afraid<br />

of? This is nice.<br />

I wonder again why I came out here tonight. I<br />

wonder aloud, and you answer me.<br />

You say, ‘To find me, of course.’<br />

And I, of course, agree. I don’t know if you<br />

are right, but I agree.<br />

The woods are a strange place. There are<br />

bugs chirping and leaves rustling. The wind<br />

cools the earth and the branches dance to<br />

unheard music. The stars glisten from between<br />

tree-heads. The moon peers down at<br />

me like a cyclops. You sit beside me on the<br />

tree trunk, in silence.<br />

I’ve yet to ask you your name, but I know who<br />

you are. Because you are right. I did come<br />

out here seeking you.<br />

And now I’ve found you.<br />

I’ve toyed with the idea of meeting you for<br />

quite a while now. I just never had the stomach<br />

to follow through with it till tonight.<br />

I couldn’t tell you why tonight seemed like<br />

a good idea to meet you, because I am still<br />

trying to figure that out myself. I vaguely remember<br />

a reason. Maybe. Maybe not. I’m not<br />

sure anymore. My brain feels like it is filled<br />

with fog and clouds. Every moment spent out<br />

here in the still of night with you is making<br />

my memories and processing so rusty, it<br />

feels like I haven’t tried to think in a century.<br />

My heart is beating so hard. It is alive. I am<br />

all emotion, no logic.<br />

I have no proof, of course, but I think it is<br />

because of you. I think you are changing me.<br />

I’m becoming simple again. You are bringing<br />

me back to childhood, to infanthood. I am<br />

falling apart, but coming together.<br />

What are you doing to me?<br />

I do not dare say it aloud, but you seem to<br />

hear me, and answer.<br />

You say, ‘I am saving you.’<br />

And I agree.<br />

Is that not exactly what I sought you out to do<br />

for me? To save me?<br />

But you speak again, with a voice so soft, like<br />

a whisper. But you are not whispering, you<br />

are speaking aloud. You say, ‘I will save you.’<br />

I nod my head.<br />

‘I will save you, but you will not like how I<br />

do it.’<br />

You are confusing me. I came here perfectly<br />

aware of who you are. I know what you will<br />

do. I know how you will save me. Why should<br />

I not like it?<br />

Granted, I did not think it would be pleasant,<br />

but I knew what I was getting into. It annoys<br />

me to think that you thought I came here<br />

when I was not yet ready.<br />

I am ready.<br />

Very ready.<br />

I would not be here if I were not ready.<br />

To meet you.<br />

I say none of this, but again you hear me.<br />

Your voice slips into my ear, like a comforting<br />

endearment. Your voice is very beautiful,<br />

like your flawless pale complexion. It is poetic<br />

and rhythmic. The rhythm is slow and the<br />

poem a tragedy. But it is beautiful.<br />

You say to me, ‘You must go home tonight.<br />

Tonight is not your night to go home with<br />

me.’<br />

Your words sting my heart.<br />

Why not? Why? I came here to meet you. To<br />

go home with you. Tonight.<br />

‘Not tonight,’ you say. ‘Tonight is not your<br />

night. Come back to me, later, and I will take<br />

you home to be mine. But not tonight.’<br />

Then you let go of my hand, and I panic.<br />

I reach for you, but you are already out of<br />

reach. Don’t go. Don’t go. I cry aloud, but<br />

you do not come back. You slowly drift away<br />

from me, shaking your pretty face. You are<br />

so cold, you are marble. I cry out, what are<br />

you doing? Where are you going? Why are<br />

you leaving me?<br />

You say, your voice becoming the wind. Becoming<br />

the murmur of night. You say, ‘I am<br />

saving you.’<br />

I want to run after you, but you are already<br />

gone. I am left alone, saved you say. I do not<br />

feel saved. No, I feel forsaken.<br />

I wish you would come back. I think of falling<br />

and night and falling stars. I remember falling<br />

in an effort to run after you. I am a mess,<br />

a puddle of grief that tragically shimmers<br />

with moonlight of hope.<br />

You are still in my head. Telling me ‘go home,’<br />

whispering in my head, ‘to tomorrow.’ This is<br />

not how I wanted to be saved. I wanted to<br />

forget every shade of tomorrow.<br />

I cannot.<br />

The moment is lost.<br />

You have taken it from me.<br />

I cannot tell, Death, whether you have saved<br />

me or left me broken beyond repair.<br />

<strong>Fall</strong> <strong>2019</strong> | 46


CREATIVE ENCLAVE<br />

Sleepwalking Cliché<br />

Ashley Mazza<br />

47 | maceandcrown.com


My inflections quiver like, like, like<br />

It hurts. I- I want you to understand that it hurts.<br />

I’m having trouble sleeping<br />

Having trouble eating<br />

Having trouble thinking<br />

I push against the broken door<br />

Hoping the frame will cave in on me<br />

It doesn’t.<br />

I want to move forward<br />

Shear will won’t fix anything<br />

They are heavy<br />

Like, like, like<br />

Fuck, I wish I could think.<br />

Like, the rain during a hurricane<br />

I cling to… I can’t decide which word would be better<br />

More conveniences are consumed.<br />

I’m not afraid.<br />

Like, like, like androphobia<br />

Tell my non schizophrenic brain “I’m fine.”<br />

Like, like, like the exhaustion is temporary. Normal.<br />

Whispers cascade, tumble down my brain<br />

I’m having trouble thinking<br />

Having trouble eating<br />

Having trouble sleeping<br />

Sit alone, sit with the uneasy, uncomfortable<br />

Heart death<br />

Air suffocates my waterlogged lungs<br />

Like, like, I can’t find the words to explain<br />

Petrification of body numb silence<br />

Screech into my mind<br />

I will never hear you<br />

We all die here.<br />

Feeling light in the head<br />

My bed is more comfortable than your friendless concern<br />

Like, like, like<br />

Relaxing more than just my suicidal self loathing<br />

I don’t know how to- shhhhh.<br />

<strong>Fall</strong> <strong>2019</strong> | 48


CREATIVE ENCLAVE<br />

Jack O Lantern Tale<br />

By Rivers Raye Middleton<br />

49 | maceandcrown.com


Time to carve the jack-o-lantern!<br />

Sister and brother sat down to watch.<br />

Father had been very stern;<br />

Do not eat any butterscotch.<br />

She looked back to her parent<br />

To tell them he was stealing<br />

But she couldn’t see where they went<br />

And she got a funny feeling<br />

“We will hollow you as your mother<br />

Hollowed us! Just stay right where<br />

You are don’t be a bother.”<br />

They dance in a circle around the pair.<br />

Brother had taken some<br />

Only for sister to get blamed.<br />

Anger made sister numb<br />

For she had been framed!<br />

Use a knife to carve<br />

Eyes a mouth and nose<br />

Make sure it has a good curve<br />

And the teeth cut in spiky rows<br />

The Pumpkins seem to squeeze tighter<br />

Around the children their wicked eyes<br />

Seem to glow a little brighter<br />

Jack-o-lantern is the demon’s guise<br />

Sister crossed arms and put down her<br />

head.<br />

Sister could not carve a jack-o-lantern;<br />

She would much rather go to bed,<br />

Instead she watched the candles burn.<br />

She wished brother were gone,<br />

Or never born then she could<br />

Carve the pumpkin; it was wrong<br />

She pulled her head into her hood.<br />

Scraping scraps scratching<br />

Seeds and pumpkin splat<br />

Scratching scraps scraping<br />

Thinking about the little brat.<br />

Pumpkins pumpkins pumpkins<br />

Hollowed out inside<br />

Pumpkins pumpkins pumpkins<br />

Crushed to make pumpkin pie<br />

Sister looked up across the streets<br />

A ring of the hollowed out things<br />

And in the middle a bowl of treats<br />

Butterscotch and hard candy on strings<br />

Jack-o-lanterns soon to be<br />

Pumpkins pumpkins pumpkins<br />

That is what once they were; free<br />

Pumpkins pumpkins pumpkins<br />

Brother followed to get more sweets<br />

And sister got a little bit mad<br />

And tore off his ghostly sheets<br />

Tears sprung from the lad<br />

Scoop out the seeds<br />

Scoop scoop scoop<br />

Pull out the pumpkin; juice bleeds<br />

Scoop scoop scoop<br />

Sister finally noticed something<br />

Something something endless<br />

What she finally noticed was something<br />

That made her feel helpless<br />

A face blank; oranged<br />

Horrendous expressions cut across<br />

Evil expression madman deranged<br />

Just a head lying in the moss<br />

A hundred of them in a circle<br />

Gathering around brother and sister<br />

Fear was monumental<br />

For this could not occur<br />

Put in a candle light the candle<br />

A light flickering monstrously behind<br />

A spark of madness few can handle<br />

More human than a simple rind<br />

Sister was unsure what to do<br />

Brother was shaking uncontrollably<br />

All around the children they grew<br />

There was no room to flee;<br />

Pumpkins pumpkins pumpkins!<br />

Glowing evilly in the night<br />

Pumpkins Pumpkins Pumpkins!<br />

Cackling in fiery delight<br />

Everywhere the children turn<br />

Pumpkins Pumpkins Pumpkins<br />

Pairs of eyes into their hearts burn<br />

Pumpkins Pumpkins Pumpkins<br />

They seem to come in closer closer<br />

Hovering around the children in the<br />

ring<br />

A little candy performed the lure<br />

And now all those raucous pumpkins<br />

sing<br />

Pumpkins pumpkins pumpkins<br />

Pumpkins pumpkins pumpkins<br />

What a death to die by pumpkins<br />

Pumpkins pumpkins pumpkins<br />

The Jack-o-lanterns cut off brothers<br />

head<br />

And hollowed it and made teeth<br />

He was a Jack-o-lantern now; dead<br />

Now she looked at her body nothing<br />

beneath<br />

This was impossible to swallow<br />

No one could hear her plea<br />

She had become a hollow<br />

She was nothing; empty<br />

Scream scream scream<br />

Jack-o-lanterns nightmare<br />

Dream dream dream<br />

Her mother brushing her hair<br />

So sister finally awoke<br />

She had fallen asleep. “Brother?”<br />

The tears stung and choke<br />

Sister ran and hugged brother.<br />

She knocked the jack-o-lantern off<br />

The table on her way. “Sister! Why,<br />

You knocked our jack-o-lantern off!”<br />

And the sister just laughed then sighed.<br />

<strong>Fall</strong> <strong>2019</strong> | 50


CREATIVE ENCLAVE<br />

Real Life<br />

Leah Onosato<br />

I always liked horror films. I liked to go to the movies<br />

with my buddies and get myself scared out of my pants.<br />

The scarier the better, ya know? Bloodier, darker, more<br />

shocking. Or whatever. I’m just saying that I liked that<br />

stuff, okay?<br />

But only because I guess I thought it wasn’t real. Or at<br />

least not real for me. Never me. No one does, you know.<br />

No one thinks that that mess would happen to them. The<br />

ones who do are the ones who ‘don’t like horror movies.’<br />

For others, for me, it was never real. It didn’t happen in<br />

real life.<br />

I didn’t realize how easily it could happen.<br />

To me.<br />

I guess maybe I should’ve seen it coming? I had always<br />

been the outsider within our friend group. I use that<br />

term as an understatement, to be polite. I was part of the<br />

group, I guess, but I was the one who’d be told to take the<br />

trays to the trash and be left behind at the cafeteria when<br />

I did. I was the one who’d they have run errands, like buy<br />

the drinks. And then get the drinks poured on me and<br />

have to go back to get more. All in jest, of course. As a<br />

hilarious joke, of course. Of course.<br />

I guess I should’ve seen it coming. I was living it after<br />

all. I guess I just thought it was better than being alone.<br />

I thought that if it meant I belonged, if it gave me a place<br />

to be from or of, what did it matter? If putting up with all<br />

the jests would keep me from being alone…. Of course,<br />

look at what it’s come to. I’m alone after all.<br />

Alone in a dark tunnel covered in graffiti. Is it sad that<br />

it has to be such a cliché setting? Do you wish it was a<br />

bit more original? Like... but that’s the problem. Horror<br />

movies are cliché anywhere. They’ve used up all the<br />

good places: abandoned sheds, sewers, fortune-teller<br />

lairs, carnivals, woods. Nowhere is not cliché, so it really<br />

doesn’t matter, okay? I mean, don’t you think?<br />

It smells bad in here. Really odd combination of smells.<br />

I wonder how many things are coming together to produce<br />

this specific opposite-of-cliché odor. I wonder why<br />

I sound so detached, even in my head. Coping method, I<br />

guess? My psychology professor could maybe tell me. Not<br />

that I’ll be seeing him anytime soon.<br />

The day started out so normal. I mean, something<br />

like this takes a lot of preparation so I guess it<br />

should seem normal for a perfect crime. I went to<br />

class, a little tardy, I guess, but that’s an inconsequential<br />

deviance from the norm. Wouldn’t you<br />

say? Happens to anybody, anytime, without meaning<br />

bloody anything.<br />

As usual on Fridays, a call to go out tonight was<br />

sent to the group chat. As usual, it was sent by Aria,<br />

a criminal justice major, and the only girl among<br />

us, so the only one with access to parties in the<br />

first place. This was normal. Usual. A pretty much<br />

weekly thing that I was expecting. Completely normal.<br />

Nothing suspicious or out of order or implicating.<br />

Completely normal. What did I have to worry<br />

about?<br />

Don’t you see? It was the perfect precedent, the<br />

perfect setting, for a crime, for a perfect crime, far<br />

better than any of the cheesy horror movies I used<br />

to love so much.<br />

I used to love them. I really did. Horror was my favorite<br />

movie genre. It really was. Until it became<br />

real. Until it happened to me.<br />

I was there though, you know. It was my own damn<br />

life. In hindsight, the signs were everywhere. The<br />

subliminal hate and mockery and rage. How did I<br />

not see it coming? Why did I pretend it wouldn’t<br />

happen, wouldn’t come?<br />

As usual, I was the DD. Everyone crammed into my<br />

car and I drove for some frat house, which just so<br />

happened to have a shortcut through a dark tunnel,<br />

where my car just so happened to break down.<br />

It’s old and battered, so this is normal too. It usually<br />

broke down once a night whenever we went out<br />

as a group.<br />

So many things had to line up, you see. For the perfect<br />

setting to a perfect crime to a perfect horror<br />

story. But they lined up so easily. All the necessary<br />

checkpoints were made.<br />

The car stopped. I got out. I dug out my toolbox. I<br />

perform a thorough engine check. One by one they<br />

came out to help, each getting their turn. It was one<br />

against 5, 2 of ‘em D2 athletes. Done so beautifully,<br />

really. Most efficiently. The goriest way possible<br />

to get all the shock factor points in for the horror<br />

movie that was being enacted. In real life. So fitting.<br />

Such a perfectly executed crime.<br />

I should have seen it coming. I should have, don’t<br />

you think? I should have known the horror stories<br />

are real and that they can happen to anyone, anytime,<br />

anywhere, by anyone. All six of us should’ve<br />

known.<br />

How weak life is. How fragile. How bloody death is.<br />

My hands are covered in blood. So much, so much<br />

blood. It’s everywhere, and it smells bad.<br />

So this is what death, what murder looks like in<br />

real life. It’s pretty messy. And actually kinda<br />

slow. Took forever. Much longer than I thought. Of<br />

course, it was 5 people, going one at a time.<br />

51 | maceandcrown.com


So, so much blood.<br />

Everywhere.<br />

On my hands.<br />

On my car.<br />

On my toolbox<br />

On the ground.<br />

All over my friends.<br />

Am I still allowed to call them my friends?<br />

So much blood.<br />

So sad.<br />

So much life lost.<br />

I should’ve known it would happen.<br />

All the signs were there.<br />

I guess I just didn’t think I would be brave enough.<br />

Or that I would succeed.<br />

But it was just so easy, too easy.<br />

I knew I had it in me to be a murderer, but I guess<br />

I still thought it didn’t actually happen in real life.<br />

Goes to show you huh.<br />

<strong>Fall</strong> <strong>2019</strong> | 52


CREATIVE ENCLAVE<br />

How Do You Spell Epiphany<br />

Brooke Nicholson<br />

The walk did more<br />

than nothing.<br />

The reds and blues -<br />

and greens -<br />

were inked on<br />

by a creature wanting more<br />

than this.<br />

The faded colors over<br />

the crooked bridge,<br />

the one whose boards were not<br />

held together well and manifested<br />

the personality of its surroundings,<br />

beheld another whose primary purpose<br />

was unknown.<br />

But, despite the ominous beauty of it,<br />

the look on his face says it all.<br />

The black cloak<br />

and ghostly head could not contain<br />

the feeling, the thought,<br />

that the environment, nor the outfit can be seen<br />

as the burden that gouged the hole on his face -<br />

into a scream.<br />

53 | maceandcrown.com Courtesy of Public Domain


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