Fall 2019
Fall 2019 Mace and Crown Newsmagazine
Fall 2019 Mace and Crown Newsmagazine
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MACE & CROWN<br />
FALL <strong>2019</strong> EST. 1930<br />
old dominion university student magazine
EDITORIAL BOARD<br />
EDITOR-IN-CHIEF<br />
Brooke Nicholson<br />
COPY EDITOR<br />
James Finney<br />
NEWS EDITOR<br />
Natalie Hockaday<br />
A & E EDITOR<br />
Fatima Rivera<br />
TECHNOLOGY EDITOR<br />
Kyle Winfield<br />
SPORTS EDITOR<br />
Siera Goard<br />
PHOTO EDITOR<br />
Tayla Mallory<br />
DIGITAL EDITOR<br />
Kieran Rundle<br />
GRAPHIC DESIGNER<br />
Edward Thomas<br />
SOCIAL MEDIA EDITOR<br />
Christiana Potts<br />
DISTRIBUTION MANAGER<br />
Sean Fitzpatrick<br />
FRONT COVER +<br />
CONTENTS PHOTO<br />
Thomas Island<br />
Mohamed Rebeiz<br />
Alexander Evans<br />
Jorge Zamudio<br />
Nicholas Clark<br />
CONTRIBUTING MODELS<br />
The Nu Theta Chapter of<br />
Alpha Phi Alpha<br />
Unparalleled Models<br />
CONTRIBUTING WRITERS<br />
Gabriella Bishop<br />
Paula Phounsavath<br />
Ashley Mazza<br />
Annastasia Bimler<br />
James Onuska<br />
Rivers Raye Middleton<br />
Leah Onosato<br />
Tyler Eddins<br />
CONTRIBUTING<br />
PHOTOGRAPHERS<br />
Nicholas Clark<br />
Keith Lucas<br />
Jorge Zamudio<br />
SPECIAL THANKS TO<br />
Trey Lyon & Jada Carson<br />
Alpha Phi Alpha<br />
Dr. Joyce Hoffmann<br />
Anthony Whitaker<br />
Mace & Crown is a student-run magazine written and published for the students of ODU. Originally<br />
founded in 1930 as The High Hat, the paper became The Mace and Crown in 1961. Mace & Crown<br />
is primarily a self-supporting magazine, maintaining journalistic independence from the university. All<br />
views expressed in this collegiate magazine are those of the author, not of the university, Mace &<br />
Crown or the editors.
CONTENTS<br />
FALL <strong>2019</strong>, ISSUE 8<br />
ARTS & ENTERTAINMENT<br />
NEWS<br />
SPORTS<br />
4 Student Entrepeneurs<br />
11 Hunter House Victorian Museum<br />
15 Auntie’s Restaurant Review<br />
18 Joker Movie Review<br />
19 Alpha Phi Alpha<br />
31 Taking Initiative<br />
33 Player Profile: Lala Davis<br />
35 Interview with Bobby Wilder & Keion White<br />
TECHNOLOGY<br />
37 Interview with Dr. Moberly<br />
41 Hey, I See You<br />
43 Four Freaky Metrovania’s<br />
45 Psychology of Terror<br />
CREATIVE ENCLAVE<br />
46 I Am Saving You<br />
47 Sleepwalking Cliche<br />
49 Jack O Lantern Tale<br />
51 Real Life<br />
53 How Do You Spell Epiphany
EDITOR’S NOTE<br />
Boo.”<br />
- Chucky<br />
Campus buzzes back to life once the summer is over and fall rolls<br />
around. The trees shed their leaves, turn brighter, and leave<br />
remnants of the hotter season behind. Break out that dusty<br />
cardigan, comfy sweater, and tailgate attire. It is my absolute favorite<br />
time of the year, spooky season - autumn.<br />
Even though the season brings joy to those who are tired of the<br />
beach and long for the somber scenery, it is a sadder time of the<br />
year for me. This fall semester marks the last few months I will be the<br />
Mace & Crown’s Editor-in-Chief, and this magazine is the last to be<br />
produced with me in the office.<br />
I didn’t know who I was, or even if I deserved a place somewhere -<br />
anywhere - on campus when I came in as a freshmen in 2014. The<br />
world was too big, overwhelming, and seemingly impossible to break<br />
into. When I randomly walked into a Mace & Crown general interest<br />
meeting one day in 2015, I never imagined myself ending up here.<br />
The Mace has brought myself and so many others opportunities we<br />
never thought were possible.<br />
It wasn’t just about the joy being in this position brought me, but it<br />
was seeing the writers’ faces when they saw their published articles<br />
for the first time, when someone found out they were going to grace<br />
the cover, or how others felt comfortable enough to share their uncomfortable<br />
story with creativity and courage.<br />
It was about the ODU student entrepreneurs, those moving mountains<br />
in Greek life, the woman who develops tools to help others, and<br />
the rest of the student body that kicked ass to bring this altogether.<br />
The past year has been about challenges, facing the impossible, not<br />
being afraid to go outside and beyond the box, and creating something<br />
special just for you. I cannot wait to see how the Mace continues<br />
to grow, encourage, and support those willing to share who they<br />
are within our pages. For now, please enjoy our special fall edition of<br />
the Mace & Crown.<br />
Brooke Nicholson | Editor-in-Chief<br />
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ARTS & ENTERTAINMENT<br />
STUDENT<br />
ENTREPRENEURS<br />
PROVE TO BE<br />
MATCHED<br />
<strong>Fall</strong> <strong>2019</strong> | 4
BROOKE NICHOLSON<br />
Photos by Nicholas Clark<br />
ODU has certainly seen its share of student entrepreneurs<br />
grow within its community. From the new student<br />
store on Monarch Way that has expanded to a small<br />
store in Webb Center, to students growing their own businesses<br />
individually, ODU is not shy when it comes to having the students<br />
display their products and services. One student, Anthony<br />
Whitaker, is proving to his peers that with a little hard work and<br />
dedication, up and coming students who want to pursue entrepreneurship<br />
are able to do just that once they put their mind to it.<br />
Anthony Whitaker is the founder and CEO of Unparalleled, LLC,<br />
an up-and-coming clothing brand designed for anyone and everyone.<br />
Anthony, along with his two friends, CFO and COO, they have<br />
been able to expand Unparalleled, with Anthony being the clothing<br />
brands’ main designer. The Mace was able to ask Whitaker some<br />
questions about his business, what his plans for his clothing brand<br />
Unparalleled is, and what students should expect from other students<br />
when they start their own businesses.<br />
5 | maceandcrown.com
What was the inspiration for<br />
Unparalleled?<br />
To start off I would have to say my mom. One night<br />
my father (DeMon), my mother (Nadine) and my<br />
sister (Asia) were all sitting around table in the<br />
kitchen and my mom simply said, “we have 6 kids<br />
one of yall need to make us some money” and I<br />
said why not start my own brand. From there the<br />
inspiration for Unparalleled stemmed from my own<br />
motivation to want to be better in every aspect of<br />
my life. I started thinking about ways to motivate<br />
myself and others to be the best in their own walk<br />
of life. After some self-reflection I realized the only<br />
way to be the best was to not worry about what the<br />
next person was doing, or being “Unparalleled” to<br />
everyone else. The only competition is myself.<br />
Did you look at other clothing<br />
brands before starting your own<br />
for ideas?<br />
Originally, I did not look at any other brands before<br />
developing my designs and ideas. I taught myself<br />
how to use photoshop and began freestyling<br />
from there and I discovered that I had some hidden<br />
talents. Later on, I began researching and looking<br />
into other brands and I began following Kith which<br />
is now my favorite brand and where I get a lot of<br />
my inspiration. Also, Its founder Ronnie Fieg. On<br />
a smaller scale I follow brands like WrldInvsn, For<br />
The Leaux, Macc, and Catharsis Apparel. By looking<br />
at these smaller companies it helped me understand<br />
the focus and grind that you have to have to<br />
get a brand/clothing business off the ground.<br />
How has the reception to<br />
Unparalleled been with the ODU<br />
community?<br />
Within the ODU community we are shown nothing<br />
but love and encouragement. The students understand<br />
our message and we couldn’t be happier with<br />
the support we have been given through the school.<br />
This has been shown through the amount of purchases<br />
we have had at the monarch way store and<br />
an ample amount of inquiries about being a brand<br />
ambassador.<br />
<strong>Fall</strong> <strong>2019</strong> | 6
7 | maceandcrown.com
<strong>Fall</strong> <strong>2019</strong> | 8
Is the clothing brand doing well,<br />
and what kind of feedback have<br />
you seen come from it?<br />
The clothing brand is doing extremely well for<br />
starters, but we know we can always be doing better,<br />
we want more for ourselves and this brand.<br />
There have been some road blocks, but we continue<br />
to work through them as a team. The feedback<br />
given has been constructive. This is definitely<br />
a learning curve, with that comes trial and<br />
error. The setbacks we did have happened for a<br />
reason and allowed us to come back even harder.<br />
How we overcame these issues was simply living<br />
through our brand. When you “Retrieve Your<br />
Reflection” anything is possible.<br />
What should students know about<br />
student entrepreneurs’ clothing<br />
brands?<br />
People should know that this is not an easy task,<br />
juggling a business and academics takes a lot of<br />
self-discipline and organization. We do this to<br />
help other people more than ourselves. We want<br />
everyone around us to make an impact, that’s the<br />
true heartbeat of unparalleled.<br />
What might some misconceptions<br />
be?<br />
We do not make as much money as people think,<br />
this is a marathon not a race. All profits at this<br />
current time go back into the business. You have<br />
to learn how to delay gratification in this game<br />
we call life and especially when starting a clothing<br />
brand without any major Investors.<br />
9 | maceandcrown.com
What are some plans for the<br />
brands’ future?<br />
We would like to build this company into a multipurpose<br />
organization. This will be more than<br />
just a brand, we will be the expectation for what a<br />
business truly is, having our hands in more buckets<br />
than one. We plan to transform Unparalleled<br />
LLC into a Marketing/Management Company<br />
similar to how Roc Nation operates, but instead<br />
tapping into every industry we can get a hold on.<br />
We will also continue selling and developing apparel<br />
and we plan to dive deeper into the athletic<br />
industry by making athletic wear that’s Unparalleled<br />
to any other.<br />
What might you do differently?<br />
Continue to be different from the rest. Making<br />
sure we stay unrivaled, unmatched, and Unparalleled<br />
in everything we do. We are always going<br />
to change it up and do what people won’t expect.<br />
Being Unparalleled is untraceable, you will never<br />
know what is coming next.<br />
You can find Unparalleled apparel at<br />
the student stores on Monarch Way and<br />
in the Webb Center, as well as :<br />
unparalleledlegac.com<br />
@unparalleledlegac<br />
<strong>Fall</strong> <strong>2019</strong> | 10
ARTS & ENTERTAINMENT<br />
TAKE A TOUR THROUGH<br />
The<br />
Hunter House<br />
Victorian Museum<br />
Annastasia Bimler<br />
Nestled between the modern world and a cobble stone street in the<br />
Historic District of Norfolk, sits The Hunter House Victorian Museum.<br />
The home was built for the Hunter family in 1894 and turned<br />
into a museum in 1988. James Wilson Hunter was a successful Norfolk<br />
merchant, banker, and civic leader. Lizzie Ayer Barnes Hunter<br />
placed a condition upon their marriage that defied tradition. James<br />
Hunter was responsible for providing for the family, but it was Lizzie<br />
who was in charge of the family finances. At the time the home<br />
was built, it was estimated to cost twenty-thousand dollars. Today,<br />
the figure would rise to just over half a million.<br />
11 | maceandcrown.com
The couple had three children,<br />
James W. Hunter, Jr. (1878-1940),<br />
Harriett Cornelia (1880-1958),<br />
and Eloise Dexter (1885-1965). None of<br />
the children married or had children.<br />
James W. Hunter, Jr. went on to serve as<br />
a medic in World War I and later became<br />
a successful physician in cardiology and<br />
radiology. The sisters remained active in<br />
several local, state, and national patriotic<br />
and genealogical societies. All except<br />
James Jr. passed away in the home. Upon<br />
request, the home was turned into a museum<br />
after the passing of the last family<br />
member with the home containing ninety-five<br />
percent of its original contents. Today,<br />
it is cared for by a wonderful group<br />
of staff member’s and docent’s that have<br />
fallen in love with its Victorian charm.<br />
Upon entering the house through the<br />
large glass door, it’s as though you have<br />
stepped into another place in time. The<br />
floors creek and moan in acknowledgement<br />
of your arrival. Passing through the<br />
front parlor, lies a wicker casket used for<br />
viewing purposes prior to burial. The parlor<br />
is slightly curved, with draperies hung<br />
from top to bottom that puddle on the<br />
floor. Our lovely tour guide, Patty, said<br />
“this was a way for Victorian’s to say they<br />
could afford to waste this material.” The<br />
fireplace is large, equipped with its beautiful<br />
original ceramic tile. Each fireplace<br />
on the first floor contains an image on<br />
the tile. One image is that of three women,<br />
known as “The three muses.” On the<br />
mantel lie another original piece; a clock.<br />
Although the clock stopped working<br />
decades ago, one staff member, Renee,<br />
claims that when alone with the clock,<br />
it will start ticking until they take their<br />
leave.<br />
Up next we move to the green back parlor<br />
and dining room where original books<br />
and china remain on the shelves. Patty explains<br />
how during the Victorian era, the<br />
green dye came from arsenic. This dye<br />
could be poisonous to those who wore<br />
green clothing. Thus, women in green<br />
were considered beautiful but deadly.<br />
There is a donated 148-year-old taxidermy<br />
owl, lovingly named Mr. Owl, that is<br />
thought of as the guardian to the home.<br />
It is claimed Mr. Owl roams the home<br />
at night as the staff will find one of his<br />
feathers where it should not be. On the<br />
dining table lie the original Ouija board<br />
that was found in the attic. According to<br />
<strong>Fall</strong> <strong>2019</strong> | 12
the staff, the Hunter’s did hold seances<br />
and were interested in making contact<br />
with the deceased. Clairvoyant readings<br />
in the home state that the reason contact<br />
with the family has not been made is because<br />
the planchet is not original to the<br />
board. Readings have also indicated the<br />
spirits of the family are still attached to<br />
the home which accounts for the unexplained<br />
noises heard by the staff.<br />
Up the curved staircase is a small<br />
landing area, Patty explains a<br />
common phrase used during that<br />
time called “come hat in hand.” This is<br />
where potential suitors or visitors would<br />
sit the bench, just under a stained-glass<br />
window and small fireplace, their hat must<br />
remain in their hands at all times. Further<br />
up the stairs you will find the bedrooms<br />
of the family. In Victorian times, it was<br />
common for the husband and wife to have<br />
separate bedrooms. At the top of the landing<br />
was Mrs. Hunter’s rooms. On the wall<br />
next to Mrs. Hunter’s bedroom is a call<br />
button that she would use to call up her<br />
live-in servants. Her bedroom contains<br />
the original oak bed frame with a ninetythree-inch<br />
headboard. It also contains a<br />
sitting area in front of a large window, and<br />
a large vanity. On the vanity sits mourning<br />
pins and a hair jar. When women would<br />
brush their hair, they would take fallen<br />
out strands, place them in the jar and<br />
when they had enough, they would send<br />
the hair away to be weaved into broaches<br />
or chains for a watch or other tokens. The<br />
final item in the room is a marriage cabinet.<br />
The custom was to gift this cabinet to<br />
a newly married couple, and they would<br />
have to put it together themselves. This<br />
was probably the first real test of how well<br />
their marriage would go.<br />
Moving into another room connected to<br />
Mrs. Hunter’s was her morning room.<br />
This is where she would spend a great<br />
deal of her morning at her desk going<br />
over correspondence and other responsibilities<br />
for the day. The desk contains<br />
all of its original contents. Opened envelopes,<br />
reading glasses, books, and<br />
more. Although the papers are too fragile<br />
to handle, you get a sense of how she<br />
spent her day. Off to the side is a large<br />
wardrobe, a donated Victorian sewing<br />
machine, and an early Victorian metal<br />
mannequin. Just a few feet further are<br />
the washroom that connects the morning<br />
room and James Hunter Jr’s office. The<br />
13 | maceandcrown.com
washroom is tiny, only containing the<br />
tub and sink. On the sink are the washroom<br />
belongings of James Hunter Jr. The<br />
Victorians still had not moved the toilet<br />
into the home, so it is located in the outhouse<br />
in the backyard.<br />
Transitioning into the office of Dr.<br />
James Hunter Jr. you will find<br />
many wonderful objects. On his<br />
desk remains all of his papers, letters,<br />
writing materials, and more. Above the<br />
fireplace are pictures of James Hunter Jr.,<br />
his diploma’s, and an atomizer. The atomizer<br />
was used with water and carbolic acid<br />
in “sick rooms” so help kill the germs. One<br />
of the best pieces in the house is one of<br />
the first EKG Machines that belonged to<br />
him, along with its original instruction<br />
book and a couple of x-rays. Across the<br />
hall from the office is Dr. James Hunter<br />
Jr’s. bedroom, formerly Mr. Hunter’s bedroom.<br />
Here you find his oak bed, dresser,<br />
and a Victorian recliner. On the dresser<br />
remains a few of his items such as collars,<br />
a handheld mirror, and hairbrush.<br />
Lastly, down the hall from James Jr’s.<br />
bedroom, you will find the servants entrance<br />
and the children’s bedroom. Only<br />
a few items remain that belonged to<br />
the children. In the room is small shop<br />
where you can purchase teas, stationary,<br />
mugs, and more.<br />
The Hunter House Victorian Museum is<br />
a wonderful place to visit. They are open<br />
April to December and offer a large variety<br />
of fundraising events that correspond<br />
with the season. For the month of October,<br />
the house is in mourning so every<br />
Wednesday is a fundraising event where<br />
you can get a fifteen-minute psychic<br />
reading for $35. Additionally, throughout<br />
October, they host events called Enchanted<br />
<strong>Fall</strong> where you can experience a<br />
murder mystery, have an evening of Poe,<br />
experience a carnival cult and more. For<br />
event details, pleawese visit their Facebook,<br />
Hunter House Victorian Museum.<br />
The desk of James Jr.<br />
Photos by<br />
Annastasia Bimler<br />
<strong>Fall</strong> <strong>2019</strong> | 14
ARTS & ENTERTAINMENT<br />
Auntie’s<br />
Brings the Island Life near Campus<br />
15 | maceandcrown.com
Paula Phounsavath<br />
Photos by Anthony Evasco<br />
A<br />
few blocks away from campus and alongside Colley Ave,<br />
stands a small Filipino-Hawaiian fusion restaurant called,<br />
Auntie’s Tiki Bar and Restaurant. The restaurant is based<br />
in Virginia Beach, where it all began when Doddie Braza and his brother,<br />
Raymond, opened the restaurant out of deep admiration for the Filipino<br />
and 1960’s Tiki culture in 2018.<br />
Looking forward to today, Auntie’s has been very successful in the Virginia<br />
Beach area. Braza decided to open Auntie’s Norfolk in mid-<strong>2019</strong>,<br />
and it has been just as successful as the original restaurant.<br />
The restaurant itself was relatively small but cozy. The inside was dimly<br />
lit, with the exception of the afternoon light. The walls were painted<br />
pink and black to mimic palm tree leaves. Laughter and loud chatter<br />
filled the place, as patrons with their drinks chatted at the bar as well<br />
as the outside patio area.<br />
Like any other restaurant, when seated, the waitress will be able to<br />
greet customers with water, along with the option of another drink.<br />
Though there was only one waitress on a steady Saturday night at<br />
Auntie’s, she was very patient with customers ordering and took a<br />
generous amount of time to come back to take orders.<br />
Because Auntie’s is a fusion restaurant, the menu had a smaller amount<br />
of choices to choose from. However, the menu is still growing with<br />
more Filipino/Hawaiian dishes. The restaurant’s head chef, Abrizl Levantino--former<br />
chef at Bad Saint, is always being innovated at perfecting<br />
their craft; oftentimes, Auntie’s menu has a section of limited time<br />
dishes. If the dish is favored by customer reviews, then usually it will be<br />
added to the menu as a permanent item.<br />
The word, “Sisig” originated back in the 18th century, it<br />
comes from the full word, “sisigan” which is an old Tagalog<br />
dialect for, “to make it sour.” With such strong influence by<br />
the Spanish, a friar named Diego Bergaño initially defined<br />
sisig as a, “Salad, including green papaya, or green guava eaten<br />
with a dressing of salt, pepper, garlic, and vinegar.”<br />
Lumpia are a Filipino take on fried spring rolls, since the Chinese had influenced the<br />
Philippines. Lumpia are a staple to any Filipino party, street vendors and of course,<br />
a perfect appetizer.<br />
<strong>Fall</strong> <strong>2019</strong> | 16
Starters<br />
For starters, I had the vegetable lumpia and spam musubi.<br />
Lumpia<br />
The vegetable lumpia came in within 15-20 minutes perfectly crispy.<br />
While hot, the taste was airy and salty from the minced vegetables,<br />
but also tangy from the sweet and sour dipping sauce.<br />
Spam Musubi<br />
The spam musubi came shortly after the lumpia. The appetizer came<br />
in four spam musubis, enough to fill anybody’s stomach. The spam<br />
musubi was just as airy and light from the perfectly steamed rice.<br />
The sesame seeds and the light drizzle of teriyaki gave the spam<br />
musubi an umami flavor. The spam and white rice that stacked<br />
on top of each other had an amazing combination of grilled and<br />
steamed along with the smooth, salty taste of the seaweed.<br />
Entrees<br />
Moving on to the entrees, there were the spicy sisig and loco moco.<br />
Spicy Sisig<br />
The spicy sisig may sound quite intimidating because of the word,<br />
“spicy.” On the contrary, the dish was far from what it may taste<br />
like as stated on the menu. The spicy sisig was served on a sizzling<br />
platter filled with grilled, pulled-pork, a bed of perfectly-steamed<br />
rice and topped off with a sunny-side-up egg covered in coleslaw.<br />
Though the pork was not spicy, it had a delicious tangy kick to the<br />
dish. The pork was very juicy, as the egg’s runniness made the dish<br />
feel like an island breakfast.<br />
Loco Moco<br />
The loco moco came in a hot bowl with a sunny side up egg and<br />
minced beef covered in gravy, with a bed of white rice. Though the<br />
gravy was pretty salty, it was fairly sweet from the perfectly steamed<br />
rice. The dish was absolutely tasty and would go flawlessly as a perfect<br />
Hawaiian meal.<br />
Final Thoughts<br />
Dinner: 8/10<br />
The Filipino-Hawaiian atmosphere was very much alive. Auntie’s<br />
food was on point, the service was as steady and accommodating<br />
as they possibly could. Ideally, the restaurant can be a good recommendation<br />
for a big party of people on a Saturday evening. Overall,<br />
eating a night on the town at Auntie’s was pretty good as it is a<br />
great place for patrons to socialize, for groups of people to come<br />
together and enjoy the Tiki culture.<br />
Originating from Hawaii, spam musubi was created by a nutritionist Barbara<br />
Funamura. During World War Two, spam was often eaten by troops. Because<br />
of such a large military presence, it became a local adoption leading to the<br />
creation of spam musubi.<br />
17 | maceandcrown.com
ARTS & ENTERTAINMENT<br />
JOKER<br />
CRAZY, INSANE AND UNEXPECTED<br />
Fatima Rivera<br />
One of the most anticipated films of<br />
the year, “Joker” officially hit theaters<br />
on Oct. 4, making audiences praise and<br />
stir up discourse about the newest<br />
adaptation to the famous comic book<br />
character.<br />
Joaquin Phoenix stars as Arthur Fleck,<br />
an entertainment clown who aspires<br />
to be a stand up comedian. At the very<br />
beginning of the film, Fleck is rotating<br />
a sign on the streets of Gotham city<br />
where a group of boys take his sign and<br />
lead him on a foot chase, where it ends<br />
in Fleck being jumped. Once hearing of<br />
the situation, his coworker hands him a<br />
gun to use for protection.<br />
Fleck’s life consists of going to work,<br />
meeting with his social worker and<br />
taking care of his sick mother Penny<br />
(Frances Conroy) whom he lives with.<br />
After he brings his gun to the children’s<br />
hospital, Arthur is immediately fired and<br />
his fast descent into complete madness<br />
begins.<br />
The music in the beginning establishes<br />
the time period the movie will take<br />
place. It has old time elements and<br />
sounds somewhat like a show tune. This<br />
gives an insight to what direction the<br />
film could be going, and at times the comedic<br />
timing did fit with the scene, but<br />
it also throws off where things are going<br />
as the movie gets darker and crazier as<br />
it goes. Warner Bros. has been pushing<br />
for a “dark” universe since the release<br />
of “ Batman vs. Superman.” That film was<br />
a failure among fans, but “Joker” is a film<br />
that can be a model for the dark tone<br />
they want to achieve. As the character<br />
itself is one of the most villainous people<br />
in the D.C universe, focusing on villian’s<br />
origins or exploring the storylines<br />
outside of the regular heroes to expand<br />
the cinematic universe.<br />
Many media outlets and fans voiced their<br />
concerns with how the movie glamorizes<br />
mental illness and the portrayal<br />
could only bring more negative attention<br />
to the discussion of mental health.<br />
The portrayal in the movie held truth as<br />
it coincided with real life situations that<br />
are out of someone’s control. Fleck’s<br />
diagnosed with a neurological problem<br />
which is addressed a few times in the<br />
film and is seen taking medication and<br />
attending sessions with a social worker.<br />
It attributes to how Fleck becomes the<br />
Joker and refers back to early parts in<br />
the movie which points out things one<br />
missed throughout its entirety.<br />
Phoenix stated that he did not take inspiration<br />
from previous jokers to model<br />
his, but there were parallels in the movie<br />
that many related to other actors, from<br />
the late Cesar Romero to Heath Ledger.<br />
Details can be pointed out and reminded<br />
of those, which is a perfect choice to<br />
the new adaptation.<br />
Conclusion<br />
“Joker” is a must see for everyone as<br />
no person would look at it the same.<br />
The psychological-horror element is<br />
strong and Phoenix’s performance<br />
was realistic to the character and has<br />
reimagined the origins of the villain<br />
to be open-ended and incite discussion<br />
for many people, almost like it<br />
was intended to do.<br />
Rotten Tomatoes critics have rated it<br />
at 69% but audience score is at 90%<br />
and a 9/10 in IMDb.<br />
Courtesy of Warner Bros. Pictures<br />
<strong>Fall</strong> <strong>2019</strong> | 18
NEWS<br />
LPHA ALPHA P<br />
ALPHA ALPHA<br />
I ALPHA ALPHA<br />
CHANGING THE PERCEPTION OF GREEK LIFE<br />
19 | maceandcrown.com
HI ALPHA ALP<br />
PHI ALPHA AL<br />
PHI ALPHA A<br />
<strong>Fall</strong> <strong>2019</strong> | 20
Bella Bishop<br />
Photos by Jorge Zamudio and Nicholas Clark<br />
There is more than what meets the eye<br />
when it comes to greek life on Old Dominion<br />
University’s campus, especially when it<br />
comes to the NPHC fraternity, Alpha Phi<br />
Alpha (Alphas). Beyond the strolls, probates,<br />
and colors they are men who seek to make<br />
a difference in themselves and the community<br />
around them. The brotherhood of these<br />
men is a deep rooted life-long relationship<br />
that they will carry beyond the yard of<br />
ODU’s campus.<br />
Joining a fraternity is making a lifetime commitment<br />
to brotherhood, the community,<br />
and empowerment within yourself. Contrary<br />
to the partying stereotypes of fraternities,<br />
the Alphas hold themselves to a<br />
higher standard beyond just having a good<br />
time. They believe in representing themselves<br />
with strong character, honor and authenticity.<br />
For a large group of young men<br />
to have the equivalent strength of willingness<br />
to learn, to never forget their deep<br />
rooted brotherhood, and to hold each<br />
other accountable to a higher standard as<br />
human beings, is an incredible and honorable<br />
accomplishment as a fraternity and as a<br />
member within it. But having such a sturdy,<br />
long lasting connection from generation to<br />
generation all starts with a strong history.<br />
The Alphas first originated in 1906 as a social<br />
club for African American students at<br />
Cornell University who were alienated from<br />
attending their college classes. The professors<br />
would do everything in their power<br />
to restrict African American students from<br />
attending classes or lectures. Seven students<br />
then formed a social club to help each other<br />
with school work, uplift one another to<br />
pursue their dreams of getting an education,<br />
and formed a strong bond to uplift their<br />
community. The fraternity officially founded<br />
a chapter on Old Dominion University’s<br />
campus in 1977 and still upholds to this day<br />
the same work ethic, humbleness, and loyalty<br />
that it placed in the very beginning.<br />
“I joined this fraternity because I wanted<br />
to be a mentor for other people, and this<br />
fraternity gave me an opportunity to channel<br />
that. Last semester we did a weekly<br />
mentorship and partnered with “Brother<br />
to Brother” where young black men were<br />
taught how to cook. We as the Alphas would<br />
come in and speak to these kids that did<br />
not really care about school or college. By<br />
having them see us in our suits, being in<br />
college and making a difference maybe it<br />
would change their outlook on what they<br />
are capable of,” said D’Andre Jones, Chapter<br />
President. The Alphas feel it is important to<br />
set an example to other black men and children<br />
and encourage them to be their best<br />
self. They do this by implementing outreach<br />
programs where they work with the community<br />
to set a positive example on being<br />
successful. One of the programs the Alphas<br />
host is “Go to high school, go to college”.<br />
The purpose of this program is to educate<br />
the youth about the opportunities they can<br />
have after high school whether it is pursuing<br />
a college degree, going to trade school, or<br />
joining the military. The Alphas take pride in<br />
having an influence and giving back to their<br />
community.<br />
“Being black I would say we definitely have<br />
an obligation to put on a good image for<br />
other black men to follow so they can be<br />
leaders like us and that is a fundamental part<br />
of our foundation [as an organization],” said<br />
Mohamed Rebeiz, Intake Coordinator.<br />
Each individual in the organization seeks to<br />
have a leadership position in order to positively<br />
influence the people around them.<br />
They seek to lead by example and not get<br />
distracted by the hysteria and stereotypical<br />
greek life reputation.<br />
“To impact other people is important. One<br />
year we had a football camp for kids and<br />
after they would play football outside, they<br />
would go inside and learn about science and<br />
technology, another year we went to feed<br />
the homeless. We held a lot of programs<br />
last year, one of them was informing others<br />
on knowing their rights in circumstances<br />
that may have you be encountered with<br />
law enforcement. I did whatever I could to<br />
get people to come out to that program<br />
because I feel people do not know exactly<br />
what their rights are. The main purpose of<br />
these programs are to see how any piece of<br />
my knowledge that I have can change your<br />
life,” said Marcus Lee, Recording Secretary.<br />
“I joined this organization because it gives<br />
a platform to advocate for things you care<br />
about… We have a responsibility to make<br />
others strive for greatness.”<br />
The Alphas are always on the move, constantly<br />
striving to have a positive impact and<br />
inform the campus community about political<br />
and ethical issues,” said Negus Assefa,<br />
Vice President. The brothers of Alpha Phi<br />
Alpha seek to uphold their duty as a male<br />
fraternity to strongly support women on<br />
campus with their annual “ Mrs. Black and<br />
Gold Pageant”. The pageant is a scholarship<br />
opportunity for women at Old Dominion<br />
University and strongly uplifts every woman<br />
taking part in it. Scholarship pageant as an<br />
extension of the fraternity. The contestants<br />
are strong women who are active in the<br />
community, successful students and uphold<br />
the characteristics and traits of the fraternity.<br />
Their main goals for young women is<br />
not necessarily to win, but to develop confidence<br />
in themselves, building character, and<br />
to develop a strong sense of women-hood<br />
for themselves and others around them.<br />
Former pageant winners come back to help<br />
the new contestants with their walks, give<br />
them advice from their previous experience,<br />
and to incorporate a strong sense of uplifting<br />
each other as women.<br />
“The pageant is actually really beautiful. One<br />
thing a lot of girls don’t realize about the<br />
pageant in the beginning is what they gain<br />
from it. Some girls come in super shy and<br />
soft spoken, but going through the pageant<br />
they gain confidence and build character. By<br />
the end of the pageant you won’t even know<br />
what woman that is,” said Mohamed Rebeiz.<br />
The pageant is also an opportunity for Alphas<br />
to get a better understanding and perspective<br />
to learn some of the struggles and<br />
experiences that women face, and to help<br />
the women participating in the pageant conquer<br />
those insecurities or struggles in a respectful<br />
and safe environment.<br />
It would be a disservice to boil this group<br />
of men down to just a fraternity label. From<br />
the outside looking in, it can be seen as an<br />
exclusive group of men who parade around<br />
in colors and greek letters not knowing<br />
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<strong>Fall</strong> <strong>2019</strong> | 30
NEWS<br />
TAKING<br />
INITIATIVE<br />
Drink tester initiative on ODU’s campus<br />
Natalie Hockaday<br />
29 | maceandcrown.com
Sonya Williams, a student at Old Dominion University<br />
is planning on bringing drink testing tablets to the<br />
campus. As a member of the Student Government<br />
Association (SGA) she is working along with other<br />
members to provide these tablets in order to increase<br />
safety for students and faculty around the university<br />
community. When these tablets are dipped in a drink it will<br />
be able to detect traces of drugs that may be in the drink.<br />
Sonya was inspired to bring this product to the campus<br />
when the former SGA senate speaker, Jasmin Carmon<br />
shared information about the product as an idea for the<br />
organization to look into. Sonya’s own story inspired her<br />
to really make this idea a reality of the campus.<br />
Like any other young adult in their twenties, Williams<br />
went out for a night with her friends to a bar to have a<br />
good time. Her friends had insisted in going to a poetry<br />
event that was inside a bar, but Sonya was not so much<br />
interested in the poetry and more the party. Her friends<br />
went to grab some drinks and have a fun night while<br />
Sonya got a mocktail made up of sweet tea and other<br />
juices. Sonya chose not to drink that night because she<br />
was the designated sober friend of the evening but she<br />
still wanted to fit in with her friends having fun and pretty<br />
drinks.<br />
“While I’m still at the bar, I drop my bag on the floor<br />
and I lean down pick up my clutch and put it back on the<br />
counter of the bar area and I keep drinking my drink…<br />
time passes, I’m not sure exactly how long but next thing<br />
you know my legs gave out and I’m bucking trying to<br />
stand up and I urinated on myself… I was telling my arms<br />
to catch myself, but my hands were not responding… it<br />
was like my brain was disconnected with my body… A guy<br />
from base had seen me handpicked me up and threw me<br />
over his shoulders and took me to the emergency room<br />
[where they] pumped my stomach. [The doctor’s] asked<br />
if I knew why I was [in this condition]… the police [later]<br />
came in and told me I was roofied and that I had a large<br />
amount in my system. I filed a police report and months<br />
later I was contacted by the police that this was an actual<br />
case and they found the guy who did it and I guess he<br />
had done it to multiple other women and some of them<br />
weren’t as lucky as I was to see have seen me and take me<br />
to the hospital,” said Williams.<br />
“Some people would say that I’m blessed and I am and I<br />
do view it as that, but in a sense it’s like you have no idea<br />
how bad it could have been,” said Williams.<br />
Sonya is motivated to seek justice and provide preventative<br />
resources for students and faculty. She wants to provide a<br />
space for people to feel comfortable and speak up about<br />
their experiences. She plans to implement this initiative<br />
across the campus and has the support from various<br />
organizations and students around the university.<br />
“It seems like a secret that no one want to confront and<br />
I’m tired of feeling like it’s a secret. It’s a part of my story<br />
and if other people have a way tolerate then let’s talk<br />
about it,” said Williams.<br />
When Sonya first started the initiative to bring<br />
drink testers to the campus she spoke to<br />
students to get an idea of how students would<br />
approve and react to it. Williams received an influx of<br />
approval and heard stories and testimonials from men<br />
and women about their experiences.<br />
“I think [not as many people come out and talk about<br />
their experience] has a lot to do with people not knowing<br />
if it happened like the confusion. People second guess<br />
themselves thinking about what they did but you didn’t<br />
do anything but it took me a while to face that,” said<br />
Williams.<br />
<strong>Fall</strong> <strong>2019</strong> | 30
SPORTS<br />
PLAYER PROFILE:<br />
LALA DAVIS<br />
Siera Goard<br />
Photo by Keith Lucas<br />
In the past year, Old Dominion Universities<br />
football program has received<br />
an abundance of attention. After the<br />
2018-19 season the football program lost<br />
a few key players on their roster. Players<br />
like Elijah (Lala) Davis have helped Old<br />
Dominions program continue to remain<br />
promising during the current <strong>2019</strong>-20<br />
season.<br />
The Redshirt Freshman from Lynchburg,<br />
Va has contributed to ODU’s team stats<br />
since first stepping on the field in 2018.<br />
Lala played in only four games last season<br />
at the running back position contributing<br />
131-yards along and four touchdowns<br />
with 35 carries overall.<br />
Davis was a three-star recruit while being<br />
ranked the No. 30 recruit in Virginia and<br />
No. 97 running back overall in the country.<br />
Lala attended Heritage High school<br />
where he rushed 6,690 yards. While helping<br />
create the opportunity for his team<br />
to see a State Championship he rushed<br />
for 229 yards along with one touchdown<br />
during the game while earning first-team<br />
All-Area honors and All-Area Offensive<br />
Player of the Year.<br />
Until Davis’s senior year of high school he<br />
did not receive any offers for football. On<br />
February, 7 2018, Lala signed his letter of<br />
intent and committed to Old Dominion<br />
University. “I haven’t fully established myself<br />
but I think the goals I’m shooting for<br />
along with the teams goals are able to be<br />
achieved.” said Davis<br />
Elijah Davis plans to commit himself to<br />
Old Dominions Football Program while<br />
continuing his success as not only an athlete<br />
but also a student. The ODU fan base<br />
is valuable to Davis and he expresses that<br />
the community can expect a player that is<br />
hungry, fun and a “people person.”<br />
One of Davis’s goals is to prove himself<br />
and his game to the ODU community. “In<br />
the future, exciting things are coming.”<br />
33 | maceandcrown.com
Photo by Keith Lucas<br />
Davis carries the<br />
ball against VT<br />
Sept. 7th <strong>2019</strong><br />
<strong>Fall</strong> <strong>2019</strong> | 34
SPORTS<br />
BUILDING A<br />
WINNING FOUNDATION<br />
AN INTERVIEW WITH COACH BOBBY WILDER & KEION WHITE<br />
35 | maceandcrown.com<br />
Photo by Keith Lucas
JAMES ONUSKA<br />
The ODU football program is in its 10th season and it continues<br />
to build a winning program with excellent recruiting<br />
by Head Coach Bobby Wilder and staff. The Monarchs are<br />
looking for a chance at a Conference USA Championship and a return<br />
to a bowl game which they achieved back in 2016; they played<br />
in the Popeye’s Bahamas Bowl and defeated Eastern Michigan with<br />
a winning score of 24-20.<br />
This year the offense is led by Redshirt Senior running back Kesean<br />
Strong, who has showed his versatility with running the ball efficiently<br />
and catching the ball out of the backfield. The dual threat<br />
quarterback Stone Smartt will add to the offensive explosiveness<br />
with his progression in the passing game and his ability to break the<br />
pocket for positive yards. The defense ranks in top two in rushing<br />
defense and total defense in Conference USA, giving up an less than<br />
90 yards on the ground. When Mace & Crown had the opportunity<br />
to sit down with Coach Wilder and defensive end Keion White several<br />
questions were answered about the direction of the program,<br />
The first goal every year is getting Bowl eligible which includes winning<br />
a Conference Championship. Playing power five schools like<br />
University of Virginia and Virginia Tech has allowed for the program<br />
to receive positive recognition and will help in the football<br />
team’s growth during the process. With Virginia Tech, University of<br />
Virginia, and University of North Carolina on their schedule over<br />
the next few seasons this will influence the local talent to stay put<br />
and dawn the slate blue, silver, and light blue uniform.<br />
The talent stretches throughout the Hampton Roads and as the football<br />
program continues to grow so does the caliber of player who<br />
elects to enroll at Old Dominion University. Coach Wilder expresses<br />
how imperative it is that the team takes on a 1-0 mentality, this requires<br />
the team to approach each week with winning that one game<br />
by finding a way to win.<br />
The Mace & Crown was also able to find a food favorite of Coach<br />
Wilder. The Monarch’s Head Coach was born in Madison, Maine,<br />
and attended the University of Maine where he was a highly recruited<br />
quarterback. After that Coach Wilder held multiple coaching positions<br />
at Boston College and University of Maine before taking the<br />
Head Coaching position in 2007 for ODU.<br />
“We take pride in the 11 letters across our<br />
chest that say Old Dominion.”<br />
- Coach Bobby Wilder<br />
expectations for the team, and some personal food favorites.<br />
Last year Keion White played tight end and lead the team with receptions<br />
at that position. This year Keion made the move to defensive<br />
end and had to acclimate to a different role. When Keion was<br />
asked about the challenges of switching to the defensive side of the<br />
ball Keion replied with “playing defense allows for me to play more<br />
freely and able to make plays”.<br />
Keion also hinted at the possibilities of a few plays Offensive Coordinator<br />
Brian Scott may have that would require his experience<br />
down in the red zone back at the tight end position. When Keion<br />
isn’t playing football, he enjoys playing basketball down at the student<br />
recreation center and checking out local places to eat in Norfolk.<br />
A local food favorite is the Greg Brady Burger over at Jack<br />
Brown’s on Granby Street. This burger is topped with house-made<br />
Mac N’ Cheese,<br />
American-Cheddar blend cheese and Martin’s BBQ potato chips, a<br />
sandwich built for man in hot pursuit of a quarterback on a routine<br />
basis. Keion is a Real Estate Major and aspires to buy and restore<br />
desolated homes in Norfolk and then make them available for low<br />
income families in the area. The ferocious defensive end wants to<br />
continue building on his remarkable year where he has already been<br />
named C-USA Defensive Player of the Week after his performance<br />
against University of Virginia.<br />
With the heart of the schedule left to be played, it is vital for ODU<br />
students to get out and support the football program. When asked<br />
what it means for students to come out and support the program<br />
Coach Wilder responded “I tell the players that those are your classmates<br />
and to thank them for supporting us. We take pride in the 11<br />
letters across our chest that say Old Dominion”.<br />
When asked if he was a New England clam chowder or a<br />
she-crab soup kind of guy Coach Wilder replied “I would<br />
take a bowl of clam chowder with every meal. Breakfast,<br />
lunch, and dinner I can eat New England clam chowder all day”.<br />
The clam chowder sounds good, but the ODU football team is in<br />
pursuit of something else that would fill all fans and players appetite.<br />
The coaching staff and team put emphasis on winning all conference<br />
home games and a few on the road. If the Monarchs accomplish this,<br />
they could see themselves playing for their second Bowl game in<br />
the program’s short history. The new stadium has been consistently<br />
selling out with a large student body population.<br />
Quarterback Stone Smartt continues to improve every week at<br />
the position. The defense shows tremendous speed and effort that<br />
demonstrates unity. Shut down corner back Kaleb Ford-Dement<br />
endlessly demonstrates why the opposing quarterback shouldn’t<br />
throw in his direction. This defense is stacked with pass rushers like<br />
Jordan Young and Keion White leaving quarterbacks running for<br />
cover.<br />
With the additional seating and the added leg room for fans, the<br />
home games are the ideal place to spend your Saturdays. The stadium<br />
has also upgraded their impressive new state- of-the-art video<br />
board and ribbon scoreboards that line the west, south, and east<br />
sides of the stadium. Don’t forget the increase numbers of concession<br />
items sold at S.B. Ballard Stadium.<br />
Crab cake sliders, tacos, Philly style cheesesteaks, and nacho builders<br />
add to the reason to come route for your Old Dominion football<br />
squad. This team continues to improve every week and with conference<br />
play heating up, it could make for a recipe for success for the<br />
ODU Monarchs football program.<br />
<strong>Fall</strong> <strong>2019</strong> | 36
TECHNOLOGY<br />
LEVEL<br />
UP<br />
Interview on<br />
ODU’s Game Studies & Design<br />
Major with Dr. Moberly<br />
Tyler Eddins<br />
37 | maceandcrown.com
Dr. Kevin Moberly is the Associate<br />
Professor spearheading the new Game<br />
Studies & Design (B.S.) degree here at<br />
ODU.<br />
Mace & Crown staff writer Tyler Eddins<br />
sat down with Dr. Moberly to discuss the<br />
ins and outs of the new program. Below<br />
is a portion of their conversation.<br />
What’s your background in<br />
gaming?<br />
Dr. Moberly: I’ve always been interested<br />
in gaming. My brother and I grew up in<br />
Portsmouth… I remember we went to<br />
a mall in Newport News, we were very<br />
young and saw our first video arcade. We<br />
immediately on the way home were like<br />
‘How can we make one of these things?’<br />
So, we were thinking like strings and like<br />
screws and all the things to make Pac-<br />
Man move around. So, I’ve always been<br />
sort of interested in games… I’ve always<br />
been interested in how games draw people<br />
in, how they construct experiences,<br />
how they reward people, how they punish<br />
people all of that kind of stuff.<br />
What are some of your favorite<br />
games?<br />
Dr. Moberly: Some of my favorite games<br />
are ‘Borderlands 2’, ‘Portal’. Some early<br />
games, ‘Star Flight’, ‘Star Flight 2’. The<br />
genre of games I really like are games<br />
like ‘Oblivion’, ‘Skyrim’, ‘The Witcher’,<br />
these medieval themed roleplaying<br />
games… The types of games I like are<br />
these just kind of enormous epic things<br />
where you as a character go into these<br />
worlds and you feel like your completely<br />
overwhelmed and then you little by little<br />
unlock the world and unlock the puzzles<br />
and things like that. I also do really like<br />
casual games just for how they can put<br />
a lot of gameplay in five-minute sessions.<br />
I’m always looking at games.<br />
This Game Studies and Design<br />
degree that you’re bringing to<br />
the school, was there something<br />
similar in place or is this new to<br />
the university?<br />
Dr. Moberly: This is new to the university,<br />
but this is the second attempt. I’ve<br />
been working for five years to get this<br />
started. It grew out of the Video Game<br />
Design and Development Club. I’ve<br />
been teaching for the past five or six<br />
years a class called Gaming and Rhetoric.<br />
I’ve always advertised the class<br />
to a wide swath of students and I had<br />
some students in the first or second<br />
year I taught it say ‘We came here and<br />
we would like a major’ and ‘How do<br />
we start with a major?’, and things like<br />
that. So, Avi Santo and I started an initiative<br />
with a gaming company idea that<br />
students at ODU would work for private<br />
and public clients creating games<br />
as a kind of internship and then they<br />
would have something for their portfolios.<br />
That one we did good work, but it<br />
didn’t work out because of some issues<br />
at the time. This is not me just doing<br />
this program. It’s Andrew Kissel in Philosophy,<br />
Marc Ouellette in English and<br />
Virginia Tucker in IDS.<br />
You mentioned the Game and<br />
Rhetoric Course, are there any<br />
new courses in the program?<br />
Dr. Moberly: All of the game courses<br />
are new... GAME 201 introduces the<br />
students to the 4 core areas. The<br />
two explicit areas of the degree and<br />
the two hidden, or Easter egg areas.<br />
The two main ones are Design and<br />
Development. Design being art,<br />
levels, sound, story, that kind of thing.<br />
Development being programming.<br />
But there’s also a strong emphasis on<br />
entrepreneurship because the gaming<br />
industry is a creative industry, and<br />
if you’re going to go into a creative<br />
industry you need to have a portfolio.<br />
“We want to produce<br />
thoughtful, mindful game<br />
designers.”<br />
You need to know how to market<br />
your ideas. You need to know how to<br />
sell your ideas. You need to be able<br />
to come up with innovative ideas and<br />
recognize opportunities. The other<br />
piece is the criticism piece.<br />
We want to produce thoughtful,<br />
mindful game designers. We want<br />
to produce game designers who can<br />
analyze games to say, not just what<br />
looks good and what doesn’t, what’s<br />
fun and what’s not fun, but also to<br />
sort of come up with games that<br />
reach broader audiences. Games that<br />
are more politically conscious. Games<br />
as art… We want are students to<br />
distinguish themselves and to work<br />
in the industry. But also, to say I have<br />
this ability to think in new ways and<br />
different ways. To see opportunities<br />
where other people didn’t see<br />
opportunities… Then we have GAME<br />
240 which is a class that is all about<br />
reading games and about the critical<br />
angle of games. It’s about how to<br />
evaluate games.<br />
<strong>Fall</strong> <strong>2019</strong> | 38
“I love games. I’d love to have this program<br />
help make Norfolk a kind of a<br />
center for games.”<br />
Because I think game designers and<br />
game developers need to know<br />
how games communicate messages.<br />
How games are at once the same<br />
as cinema, fiction, sports and other<br />
things, but also different… It’s about<br />
critically playing games. We have a<br />
GAME class on the books that’s all<br />
about world building… We have a<br />
class on mechanics of course and<br />
balance and all that kind of stuff. Then<br />
a lot of the skills-based classes, since<br />
it’s an IDS degree the programming<br />
classes are in computer science. I<br />
put an English class on the books for<br />
creative writing for games. The art<br />
classes are in the art department<br />
and we have some communications.<br />
So, what we are trying to do is take<br />
what’s already there, the expertise<br />
that the university has and then tie<br />
these together with a core.<br />
Is there a way that you’re<br />
planning on integrating games<br />
in your course like how the film<br />
courses integrate movies?<br />
Dr. Moberly: Every day I have the students<br />
play games. You know, it would<br />
be silly to have a Shakespeare class and<br />
not read Shakespeare. In the GAME 240<br />
class I’m going to assign games that students<br />
will play, and we’ll talk about these<br />
games. Also, a strong emphasis on creating<br />
games. The final project for GAME<br />
201 is the students will create games.<br />
Right now, they’re coming up with game<br />
ideas and then they’re going to design<br />
and then program things because we<br />
think it’s important for people working<br />
in the gaming industry to not be an expert<br />
in every aspect but know how the<br />
aspects fit together and work together.<br />
Again, we’re trying to teach people an<br />
entrepreneurial way of figuring out, ok,<br />
this is a game I want to make. Being able<br />
to evaluate whether or not this game<br />
will be marketable. If you want to make<br />
serious games for education whether it<br />
will be effective and then figuring out,<br />
ok these are what the assets I need to<br />
create for the games. These are where<br />
the resources are, and this is what I need<br />
to teach myself and this is what I already<br />
know. Then putting all that together in<br />
a way that creates a final package… The<br />
gaming industry is constantly changing<br />
and constantly evolving… We want to<br />
prepare our students to be able to come<br />
to terms with those changes and not<br />
get stuck in a rut… One of the primary<br />
ideologies is new, better, faster, brighter.<br />
Every game tends to be better faster<br />
brighter than the other game, and that<br />
requires a certain mindset.<br />
How many students have<br />
expressed interest or committed<br />
to following this new degree<br />
program?<br />
Dr. Moberly: I think we have about… 20<br />
majors right now. 20 majors, but I’ve just<br />
met with a student earlier today about<br />
it. I have an email from another student<br />
who wants to meet with me. So, I think<br />
there’s a ton of interest.<br />
As of right now is it strictly a<br />
major or is there a minor as<br />
well?<br />
Dr. Moberly: It’s a major right now. We<br />
want to eventually get a minor, but in<br />
order to get a minor we need to be<br />
able to offer all the courses that are required<br />
for the minor in one semester.<br />
This semester we are only offering one<br />
game class. Next semester we’re offering<br />
GAME 201, GAME 240 and English<br />
355… Then hopefully next fall we’ll be<br />
offering more but we’re just trying to<br />
ramp our ourselves up… Just building<br />
up speed. Just gauging interest because<br />
we don’t want to build all this infrastructure<br />
and then have it go to waste.<br />
But at the same time, we don’t want to<br />
underestimate the demand either<br />
What kind of jobs and internships<br />
can students who follow this degree<br />
program expect to get? Are<br />
you focusing more on just the development<br />
side or are there going<br />
to be later iterations dealing with<br />
game marketing and other areas?<br />
Dr. Moberly: Yeah. Right now, we’re just<br />
primarily focused on design and development<br />
because we took a look at the<br />
job ads out there... Eventually we would<br />
like to branch into business for games,<br />
game marketing and the other way we’d<br />
like to branch into is education games<br />
and things like that. We’re still working<br />
for internship opportunities and still trying<br />
to identify those with local people<br />
around and nonprofits and things like<br />
that. So, yeah that’s what we’re aiming<br />
for. But right now, we’re just going for<br />
what the job ads kind of tell us.<br />
39 | maceandcrown.com
Is there some sort of student involvement<br />
where they’re telling<br />
you what they would like to see<br />
course wise?<br />
Dr. Moberly: Right now, it’s informal<br />
through informal feedback but eventually<br />
I’d like to put together a student advisory<br />
group and also a faculty advisor group.<br />
So it’s having students say this is what<br />
our feedback is and the classes and you<br />
get the students involved because, like I<br />
said, this from its genesis was the Game<br />
Design Club coming to me and saying we<br />
really want to study this thing and there’s<br />
no program. I mean George Mason has<br />
a program, but that’s four hours away...<br />
So, it’s been kind of student driven from<br />
the beginning.<br />
Are you looking to eventually<br />
move into a portfolio system of<br />
progression for the degree like<br />
the art programs?<br />
Dr. Moberly: Yeah. We are doing that.<br />
The first assignment for this class is an<br />
invention challenge. Basically, how to<br />
come up with ideas for games and each<br />
step, but the last thing is to culminate a<br />
mini game proposal which they will publish<br />
on their WordPress portfolio site.<br />
I don’t see this as being a test or quiz<br />
based major. I see this being a major like<br />
art, like creative writing in which the primary<br />
way that students are going to get<br />
jobs is that they have a portfolio. One<br />
thing we know in design is that nobody<br />
gets design right the first time around.<br />
It’s a lot of stops and starts, going forwards<br />
and backwards and so portfolios<br />
allow for that to happen versus thou<br />
shalt submit, you know?<br />
Where do you want the<br />
program to go?<br />
Dr. Moberly: I want it to be one of<br />
the leading programs in the nation. I<br />
want people to come out of state and<br />
from out of country to ODU to study<br />
games. A lot of programs I see are either<br />
in development or design they’re<br />
not in both. I don’t see any having the<br />
entrepreneurship. Focus. I don’t see<br />
many having the criticism focus. Another<br />
area we want to expand is to<br />
prepare students to go to graduate<br />
school in games and games studies<br />
and stuff like that… In the near term<br />
what my vision is we’re going to, I<br />
think it might be too soon to say this<br />
but I think we’ve talked with the administration,<br />
have a stand-alone lab<br />
which we can teach classes in but<br />
then students can also come in and<br />
work on their own projects and programs.<br />
Also, to have a gallery space<br />
so we can show of the games that<br />
students make. Work with the local<br />
community with Pixel Fest and some<br />
of the other things to encourage gaming<br />
in the area and Norfolk, Virginia…<br />
I love games. I’d love to have this program<br />
help make Norfolk a kind of a<br />
center for games. We’re halfway between<br />
Washington D.C. with Bethesda<br />
and then Raleigh so we’re in this<br />
area which is kind of sandwiched between<br />
these two major areas of production.<br />
You know, I just want it to<br />
have a reputation for employers to<br />
say if you hire an ODU student from<br />
this program the student will not just<br />
know the fundamental skills but be<br />
self-motivated or be able to take on<br />
projects without having to look over<br />
their shoulder. Will be innovative and<br />
a good communicator and that kind<br />
of thing. That’s what my vision is.<br />
<strong>Fall</strong> <strong>2019</strong> | 40
TECHNOLOGY<br />
HEY, I<br />
RECOGNIZE<br />
YOU<br />
41 | maceandcrown.com
Kyle Winfield<br />
Cameras are everywhere. Traffic cameras<br />
catch someone speeding or running a red<br />
light. Surveillance cameras can act as a deterrent<br />
from stealing in a store, or any number<br />
of things. Police wear them on their<br />
bodies. You have one in your pocket. At this<br />
point, they are just another part of everyday<br />
life. They have become so commonplace that<br />
we do not even notice them anymore. But<br />
what if these cameras could recognize you?<br />
Facial recognition software is the technology<br />
that is able to recognize and identify<br />
an individual from still images or a video<br />
frame. They work by selecting certain facial<br />
features and then matching those against<br />
a database of other faces. The technology<br />
has been around for longer than one would<br />
think, getting its start in the 1960’s.<br />
The original software, developed by Woody<br />
Bledsoe, Helen Chan, and Charles Bisson,<br />
worked by manually picking out various aspects<br />
of human faces and then compared<br />
against other faces in a database in order<br />
to determine the identity of said face. This<br />
technology would evolve from having humans<br />
manually enter faces and the distances<br />
between features, to involving AI learning.<br />
Since then, facial recognition has been used<br />
in a variety of circumstances. The most<br />
common instance is on smartphones. Replacing<br />
the old PINs, passwords and fingerprint<br />
scanners is facial recognition which<br />
has emerged as a new way to unlock your<br />
phone. All that’s required is the phone owner’s<br />
face and a front facing camera. The software<br />
stores an image of the owners face<br />
and then scans their face against the stored<br />
image whenever they open up their phone.<br />
Another usage of this technology is in the<br />
world of medicine. Similar to how smartphones<br />
will unlock by scanning the user’s<br />
face, some hospitals dispense medicine by<br />
scanning the face and matching it with a prescription.<br />
While those former uses seem relatively benign,<br />
there are some other uses, and flaws,<br />
of this technology that should raise some<br />
serious eyebrows.<br />
Using facial recognition software to catch<br />
criminals sounds like something out of a science<br />
fiction film. It conjures images of grainy<br />
camera footage zooming in on a crowd,<br />
where it singles out the perp’s face, scans it,<br />
and then enhances the image to a sharper<br />
clarity. The police then do their job, and the<br />
case is solved.<br />
Or it could go in a different direction, where<br />
the software misidentifies a suspect, and the<br />
police arrest the wrong man. These fears<br />
were shared by many in the field of facial<br />
recognition software who feel that this<br />
would give the police and other government<br />
organizations too much power in monitoring<br />
the populace.<br />
While the software has the potential to<br />
be used to make breakthroughs in missing<br />
persons cases, or track criminals, it is still<br />
not perfect. This would lead to mistakes and<br />
false positives being used as the basis for<br />
making arrests. Or even worse abuses.<br />
This has led to companies who produce the<br />
software refusing to sell it to law enforcement<br />
agencies, and even calls to congress<br />
to limit the uses of this technology. Brian<br />
Brackeen, CEO of Kairos, a company that<br />
produces facial recognition software, expressed<br />
his concern for the potential uses<br />
of this software, saying “It’s not too late for<br />
someone to take a stand and keep this from<br />
happening.”<br />
Brackeen’s concerns comes from the software’s<br />
lack of ability to differentiate faces<br />
of people who have darker complexions.<br />
This concern was also noted in a New York<br />
Times article, which detailed the success<br />
rate that these technologies had in terms of<br />
differentiating between lighter skinned faces<br />
and darker skinned faces.<br />
Steve Lohr, the writer of the New York<br />
Times article, noted that in the cases of<br />
the software trying to identify white males,<br />
“the software was right 99 percent of the<br />
time.” Contrast this with the software’s success<br />
in identifying darker skinned women<br />
which was “35 percent for images of darker<br />
skinned women.”<br />
These disparities were documented by M.I.T.<br />
Media Lab researcher Joy Buolamwini, who<br />
demonstrated that biases can creep into artificial<br />
intelligence, due to what kind of data<br />
is fed to it in order to train it.<br />
When the AI is given more images of white<br />
male faces, it will be better able to differentiate<br />
which face belongs to who with a much<br />
higher rate of success. The inverse is true, in<br />
that when given less faces of African American<br />
women, the lower the rate of success<br />
will be in terms of differentiating between<br />
them.<br />
Think back to how this could be used in<br />
the field of law enforcement. If a law enforcement<br />
agency purchases a software<br />
that was trained disproportionately to<br />
identify white men with a higher rate of<br />
success when compared to black women,<br />
the chances of the latter group being<br />
wrongfully misidentified and targeted will<br />
drastically increase.<br />
Or, consider how the technology has been<br />
used by law enforcement abroad in places<br />
like Hong Kong. While political protestors<br />
fill the streets of Hong Kong, the police<br />
have taken to using facial recognition tied<br />
to surveillance cameras and phones to target<br />
individuals who lead the protests in order<br />
to arrest them. This has led to protestors<br />
covering their faces in order to avoid<br />
being targeted by the increasingly aggressive<br />
police tactics.<br />
The same goes for protestors, who have<br />
taken to using facial recognition apps to<br />
target undercover police who have tried<br />
to infiltrate said protests. One protestor,<br />
Colin Cheung who was wrongfully arrested,<br />
defended the use of the apps, saying in a<br />
New York Times article “If law enforcement<br />
officers don’t wear anything to show their<br />
identity, they’ll become corrupt.”<br />
These are just some of the ways that facial<br />
recognition software can be used. While<br />
there are some positive uses, there can be<br />
just as many negative uses that could ultimately<br />
harm a society and it’s people.<br />
<strong>Fall</strong> <strong>2019</strong> | 42
TECHNOLOGY<br />
Indie Games to play this Halloween<br />
Konami<br />
Team Cherry<br />
Castlevania : Symphony of the Night<br />
This article couldn’t exist without mentioning<br />
this one. It’s, like, THE one. I mean,<br />
Metroid gets you with its tone, the atmosphere<br />
all lonely and oppressive, and you<br />
can get killed by big aliens - but you play as<br />
a vampire in Castlevania. And think about<br />
what else defines traditional horror. Frankenstein’s<br />
monster? I’m pretty sure this has<br />
that. Werewolves. They’re hanging out in<br />
there too. Whips? Oh, of course. But, I know,<br />
I’ll admit – the game isn’t all that creepy. Yet<br />
I give it a pass because of the legacy. It’s in<br />
the freaking name of the genre. Halloween<br />
is around the corner, too, the fetid musk of<br />
zombies and other ghouls wafting in. So,<br />
Symphony of the Night is worth mentioning<br />
for the thousandth time. The game did<br />
some great things for Metroidvania combat,<br />
no doubt inspiring Blasphemous and Hollow<br />
Knight’s swordplay, with those deft horizontal<br />
swings. Then there’s the map, which<br />
is brilliant for many reasons, but especially<br />
so for the big flip, I mean, big twist. It’s a<br />
map that’s pulling double duty. Still, while<br />
there is so much more that could be talked<br />
about, it is my imperative to use this final<br />
sentence as a reflection on this game’s burning<br />
question: the question which reverberated<br />
throughout the decades following its<br />
raucous disquisition: “What is a man? A<br />
miserable little pile of secrets. But enough<br />
talk… Have at you!”<br />
Hollow Knight isn’t permeated by horror, but<br />
it is certainly touched by it. Everything in the<br />
game is dark and it makes sense. I mean,<br />
the game is underground. At least 90% of it,<br />
anyway, is underground (and no, not in the<br />
sense of the word that most indie games are<br />
underground). What’s underground, then?<br />
A lot of things, and a lot of those things are<br />
animated by a want to kill you. There’s levity<br />
here and cuteness there, but it seems a proclivity<br />
to perturbance runs deep, where long,<br />
serrated bugs unfurl out of caverns and into<br />
deeper, and darker, pits. The game is something<br />
to be marveled, as a game, where the<br />
sense of progression is strong, and the length<br />
of the core experience is gloriously exhaustive<br />
and touched by all the right kinds of lore in<br />
that it doesn’t tell you anything, ever, without<br />
Hollow Knight<br />
a question lingering as to the past. Why<br />
are all these buggy monsters trying to kill<br />
you? What happened to this great, decrepit<br />
empire? Where did everybuggy go? Most<br />
players won’t ever know and that’s half the<br />
beauty of it and half of what makes me<br />
squirm.<br />
43 | maceandcrown.com
Sean Fitzpatrick<br />
Metrovanias are some of the best indie games, especially during the Halloween<br />
season. Let’s take a look at some of the scary stuff.<br />
Thomas Happ Games LLC<br />
Axiom Verge is very strong, with satisfying<br />
map traversal and combat, its inspirations<br />
loud and emblazoned, from Metroid<br />
(of course) and, interestingly enough, from<br />
Contra, and it’s creative in drawing attention<br />
to its medium, too, as the player character<br />
glitches through walls and defrags swirling<br />
fractals. Yet at the outset, Axiom Verge appears<br />
to be a far cry from the macabre, with<br />
its typical assortment of hostile alien fauna<br />
and laser guns. However, upon further inspection,<br />
science fiction gives way to something<br />
nasty, writhing just beneath the skin. It’s<br />
the heart of what makes it special, as well as<br />
what makes it relevant this time of year: it’s<br />
pulsating and disturbing. Walls breath, complete<br />
with many deep mouths and blushing<br />
veins, rippling with life. A young man purses<br />
Axiom Verge<br />
a cycle of life and death, as he is birthed and<br />
rebirthed endlessly by a pimpled egg. And<br />
most fun of all are the Rusalki - giant, dubious<br />
mechanoids grafted to chamber walls<br />
and sometimes lumbering through their<br />
open spaces, tubes jutting out the backs of<br />
their heads while neck tendons hang in the<br />
open air. The game’s like Metroid if it leaned<br />
more into the whole H.R. Giger thing,<br />
The Game Kitchen<br />
This one is open about its, erm, tastes. It may<br />
even be over-the-top - but it’s done in such a<br />
way that I can’t help but take to it. Blasphemous<br />
is manic about pain and it is obsessed<br />
with penitence taken to gruesome extremes.<br />
In metroidvania fashion, the player needs to<br />
traverse, but what characterizes this world,<br />
exactly? It’s the literal mountain of dead<br />
bodies. It’s the pathways marked by blood-<br />
soaked iconographic monoliths. Blasphemous’<br />
world is tainted by some oxymoronic<br />
force that is, at once, loved but feared,<br />
gentle but brutish. By the zealous force of<br />
some anachronistic and unnamed religion,<br />
there is endless self-flagellation and endless<br />
blood, that seemingly must go into conical<br />
helmets. It’s gripped with this kind of thing<br />
and thank god, right? It’s wonderful looking.<br />
Blasphemous<br />
Gameplay-wise, it’s great. Dodge, and hit,<br />
good movement, etcetera. This may help the<br />
reader understand, but it will come at a great<br />
price. I will now commit the cardinal sin of<br />
game editorials and say that Blasphemous is<br />
the Dark Souls of metroidvanias. I am aware<br />
this is a silly thing to say, but, oh well. Now I<br />
must be punished!<br />
<strong>Fall</strong> <strong>2019</strong> | 44
TECHNOLOGY<br />
The<br />
sychology<br />
of<br />
error<br />
HOW HORROR GAMES MESS WITH YOU<br />
BROOKE NICHOLSON<br />
Horror games and movies are a Halloween<br />
staple when it comes to wanting to get into<br />
the spooky mood, and people love to scare<br />
the crap out of themselves. While we know<br />
horror movies employ the use of certain<br />
techniques such as blue tones, use specific<br />
instruments like the apprehension engine,<br />
and do not use a normal amount of lighting<br />
when filming, horror games use a variety of<br />
other individual, unique techniques in order<br />
to make sure the person playing the game<br />
is able to get into a petrified state, all in the<br />
name of fun.<br />
One of the first ways horror games project<br />
the feeling of dread onto its players is the<br />
same as horror movies - the use of lighting.<br />
Horror games, like the movies, create<br />
a sense of unknowingness when they force<br />
their players into a dark forest alone, or<br />
through a seemingly never-ending hallway<br />
loop. Being afraid of the dark has been a<br />
common phobia for as long as humans have<br />
roamed the Earth, and is an easy way for<br />
developers to hide a creature in, or to play<br />
an inhumane noise to echo in the distance.<br />
This darkness gives players the false hope of<br />
thinking that if they just keep moving forward,<br />
that eventually they will see light at<br />
the end of the tunnel.<br />
Have you noticed that when you play a horror<br />
game, there usually aren’t that many<br />
other people around besides your main<br />
character? Developers do that on purpose.<br />
Most people tend to gather up some courage<br />
when they know they have someone<br />
else by their side who might be able to help<br />
them. Having another person beside you in<br />
tough situations brings out certain characteristics<br />
such as pride and false bravery, but<br />
once you’re by yourself, there is no one else<br />
there to judge you by your actions. This tactic<br />
works especially well with horror games;<br />
unlike horror movies, where the camera<br />
decides where you look and the director<br />
chooses what will happen to the main character<br />
and you’re guaranteed an ending, horror<br />
games force you to make those decisions<br />
for yourself, and if you don’t make the<br />
correct ones, then you may not make it out.<br />
The fear of the unknown and being cast<br />
into unfamiliar territories and situations<br />
is wired into the human brain, and horror<br />
games do us justice by messing us up when<br />
it comes to its crazy environments. When<br />
anything is taken to the extreme and wildly<br />
out of context like religion, emotions,<br />
and even children, we as humans do not<br />
know how to handle situations that deviate<br />
far from the norm. Developers of horror<br />
games use that weakness against use in order<br />
to explore what it would be like if we<br />
had to suddenly fight off a extremist cult, or<br />
wander through environments that do not<br />
exist in real life, or handle a child who constantly<br />
disappears/reappears again with the<br />
concept of murder on their mind. Because<br />
the concept of horror and terror are not<br />
what we normally experience in day-to-day<br />
life, we are forced to revert back to basic<br />
survival instincts in the game and would do<br />
anything just to make the nightmare end.<br />
Courtesy of Hideo Kojima<br />
45 | maceandcrown.com
CREATIVE ENCLAVE<br />
I Am<br />
Saving<br />
You<br />
Leah Onosato<br />
You take my hand and your hand is cold.<br />
Cold, but not like ice. It is not wet, or uncomfortable.<br />
No, it is like marble. Smooth and<br />
soothing.<br />
I think, this is not bad. This is nice.<br />
I think, to myself, what is everybody so afraid<br />
of? This is nice.<br />
I wonder again why I came out here tonight. I<br />
wonder aloud, and you answer me.<br />
You say, ‘To find me, of course.’<br />
And I, of course, agree. I don’t know if you<br />
are right, but I agree.<br />
The woods are a strange place. There are<br />
bugs chirping and leaves rustling. The wind<br />
cools the earth and the branches dance to<br />
unheard music. The stars glisten from between<br />
tree-heads. The moon peers down at<br />
me like a cyclops. You sit beside me on the<br />
tree trunk, in silence.<br />
I’ve yet to ask you your name, but I know who<br />
you are. Because you are right. I did come<br />
out here seeking you.<br />
And now I’ve found you.<br />
I’ve toyed with the idea of meeting you for<br />
quite a while now. I just never had the stomach<br />
to follow through with it till tonight.<br />
I couldn’t tell you why tonight seemed like<br />
a good idea to meet you, because I am still<br />
trying to figure that out myself. I vaguely remember<br />
a reason. Maybe. Maybe not. I’m not<br />
sure anymore. My brain feels like it is filled<br />
with fog and clouds. Every moment spent out<br />
here in the still of night with you is making<br />
my memories and processing so rusty, it<br />
feels like I haven’t tried to think in a century.<br />
My heart is beating so hard. It is alive. I am<br />
all emotion, no logic.<br />
I have no proof, of course, but I think it is<br />
because of you. I think you are changing me.<br />
I’m becoming simple again. You are bringing<br />
me back to childhood, to infanthood. I am<br />
falling apart, but coming together.<br />
What are you doing to me?<br />
I do not dare say it aloud, but you seem to<br />
hear me, and answer.<br />
You say, ‘I am saving you.’<br />
And I agree.<br />
Is that not exactly what I sought you out to do<br />
for me? To save me?<br />
But you speak again, with a voice so soft, like<br />
a whisper. But you are not whispering, you<br />
are speaking aloud. You say, ‘I will save you.’<br />
I nod my head.<br />
‘I will save you, but you will not like how I<br />
do it.’<br />
You are confusing me. I came here perfectly<br />
aware of who you are. I know what you will<br />
do. I know how you will save me. Why should<br />
I not like it?<br />
Granted, I did not think it would be pleasant,<br />
but I knew what I was getting into. It annoys<br />
me to think that you thought I came here<br />
when I was not yet ready.<br />
I am ready.<br />
Very ready.<br />
I would not be here if I were not ready.<br />
To meet you.<br />
I say none of this, but again you hear me.<br />
Your voice slips into my ear, like a comforting<br />
endearment. Your voice is very beautiful,<br />
like your flawless pale complexion. It is poetic<br />
and rhythmic. The rhythm is slow and the<br />
poem a tragedy. But it is beautiful.<br />
You say to me, ‘You must go home tonight.<br />
Tonight is not your night to go home with<br />
me.’<br />
Your words sting my heart.<br />
Why not? Why? I came here to meet you. To<br />
go home with you. Tonight.<br />
‘Not tonight,’ you say. ‘Tonight is not your<br />
night. Come back to me, later, and I will take<br />
you home to be mine. But not tonight.’<br />
Then you let go of my hand, and I panic.<br />
I reach for you, but you are already out of<br />
reach. Don’t go. Don’t go. I cry aloud, but<br />
you do not come back. You slowly drift away<br />
from me, shaking your pretty face. You are<br />
so cold, you are marble. I cry out, what are<br />
you doing? Where are you going? Why are<br />
you leaving me?<br />
You say, your voice becoming the wind. Becoming<br />
the murmur of night. You say, ‘I am<br />
saving you.’<br />
I want to run after you, but you are already<br />
gone. I am left alone, saved you say. I do not<br />
feel saved. No, I feel forsaken.<br />
I wish you would come back. I think of falling<br />
and night and falling stars. I remember falling<br />
in an effort to run after you. I am a mess,<br />
a puddle of grief that tragically shimmers<br />
with moonlight of hope.<br />
You are still in my head. Telling me ‘go home,’<br />
whispering in my head, ‘to tomorrow.’ This is<br />
not how I wanted to be saved. I wanted to<br />
forget every shade of tomorrow.<br />
I cannot.<br />
The moment is lost.<br />
You have taken it from me.<br />
I cannot tell, Death, whether you have saved<br />
me or left me broken beyond repair.<br />
<strong>Fall</strong> <strong>2019</strong> | 46
CREATIVE ENCLAVE<br />
Sleepwalking Cliché<br />
Ashley Mazza<br />
47 | maceandcrown.com
My inflections quiver like, like, like<br />
It hurts. I- I want you to understand that it hurts.<br />
I’m having trouble sleeping<br />
Having trouble eating<br />
Having trouble thinking<br />
I push against the broken door<br />
Hoping the frame will cave in on me<br />
It doesn’t.<br />
I want to move forward<br />
Shear will won’t fix anything<br />
They are heavy<br />
Like, like, like<br />
Fuck, I wish I could think.<br />
Like, the rain during a hurricane<br />
I cling to… I can’t decide which word would be better<br />
More conveniences are consumed.<br />
I’m not afraid.<br />
Like, like, like androphobia<br />
Tell my non schizophrenic brain “I’m fine.”<br />
Like, like, like the exhaustion is temporary. Normal.<br />
Whispers cascade, tumble down my brain<br />
I’m having trouble thinking<br />
Having trouble eating<br />
Having trouble sleeping<br />
Sit alone, sit with the uneasy, uncomfortable<br />
Heart death<br />
Air suffocates my waterlogged lungs<br />
Like, like, I can’t find the words to explain<br />
Petrification of body numb silence<br />
Screech into my mind<br />
I will never hear you<br />
We all die here.<br />
Feeling light in the head<br />
My bed is more comfortable than your friendless concern<br />
Like, like, like<br />
Relaxing more than just my suicidal self loathing<br />
I don’t know how to- shhhhh.<br />
<strong>Fall</strong> <strong>2019</strong> | 48
CREATIVE ENCLAVE<br />
Jack O Lantern Tale<br />
By Rivers Raye Middleton<br />
49 | maceandcrown.com
Time to carve the jack-o-lantern!<br />
Sister and brother sat down to watch.<br />
Father had been very stern;<br />
Do not eat any butterscotch.<br />
She looked back to her parent<br />
To tell them he was stealing<br />
But she couldn’t see where they went<br />
And she got a funny feeling<br />
“We will hollow you as your mother<br />
Hollowed us! Just stay right where<br />
You are don’t be a bother.”<br />
They dance in a circle around the pair.<br />
Brother had taken some<br />
Only for sister to get blamed.<br />
Anger made sister numb<br />
For she had been framed!<br />
Use a knife to carve<br />
Eyes a mouth and nose<br />
Make sure it has a good curve<br />
And the teeth cut in spiky rows<br />
The Pumpkins seem to squeeze tighter<br />
Around the children their wicked eyes<br />
Seem to glow a little brighter<br />
Jack-o-lantern is the demon’s guise<br />
Sister crossed arms and put down her<br />
head.<br />
Sister could not carve a jack-o-lantern;<br />
She would much rather go to bed,<br />
Instead she watched the candles burn.<br />
She wished brother were gone,<br />
Or never born then she could<br />
Carve the pumpkin; it was wrong<br />
She pulled her head into her hood.<br />
Scraping scraps scratching<br />
Seeds and pumpkin splat<br />
Scratching scraps scraping<br />
Thinking about the little brat.<br />
Pumpkins pumpkins pumpkins<br />
Hollowed out inside<br />
Pumpkins pumpkins pumpkins<br />
Crushed to make pumpkin pie<br />
Sister looked up across the streets<br />
A ring of the hollowed out things<br />
And in the middle a bowl of treats<br />
Butterscotch and hard candy on strings<br />
Jack-o-lanterns soon to be<br />
Pumpkins pumpkins pumpkins<br />
That is what once they were; free<br />
Pumpkins pumpkins pumpkins<br />
Brother followed to get more sweets<br />
And sister got a little bit mad<br />
And tore off his ghostly sheets<br />
Tears sprung from the lad<br />
Scoop out the seeds<br />
Scoop scoop scoop<br />
Pull out the pumpkin; juice bleeds<br />
Scoop scoop scoop<br />
Sister finally noticed something<br />
Something something endless<br />
What she finally noticed was something<br />
That made her feel helpless<br />
A face blank; oranged<br />
Horrendous expressions cut across<br />
Evil expression madman deranged<br />
Just a head lying in the moss<br />
A hundred of them in a circle<br />
Gathering around brother and sister<br />
Fear was monumental<br />
For this could not occur<br />
Put in a candle light the candle<br />
A light flickering monstrously behind<br />
A spark of madness few can handle<br />
More human than a simple rind<br />
Sister was unsure what to do<br />
Brother was shaking uncontrollably<br />
All around the children they grew<br />
There was no room to flee;<br />
Pumpkins pumpkins pumpkins!<br />
Glowing evilly in the night<br />
Pumpkins Pumpkins Pumpkins!<br />
Cackling in fiery delight<br />
Everywhere the children turn<br />
Pumpkins Pumpkins Pumpkins<br />
Pairs of eyes into their hearts burn<br />
Pumpkins Pumpkins Pumpkins<br />
They seem to come in closer closer<br />
Hovering around the children in the<br />
ring<br />
A little candy performed the lure<br />
And now all those raucous pumpkins<br />
sing<br />
Pumpkins pumpkins pumpkins<br />
Pumpkins pumpkins pumpkins<br />
What a death to die by pumpkins<br />
Pumpkins pumpkins pumpkins<br />
The Jack-o-lanterns cut off brothers<br />
head<br />
And hollowed it and made teeth<br />
He was a Jack-o-lantern now; dead<br />
Now she looked at her body nothing<br />
beneath<br />
This was impossible to swallow<br />
No one could hear her plea<br />
She had become a hollow<br />
She was nothing; empty<br />
Scream scream scream<br />
Jack-o-lanterns nightmare<br />
Dream dream dream<br />
Her mother brushing her hair<br />
So sister finally awoke<br />
She had fallen asleep. “Brother?”<br />
The tears stung and choke<br />
Sister ran and hugged brother.<br />
She knocked the jack-o-lantern off<br />
The table on her way. “Sister! Why,<br />
You knocked our jack-o-lantern off!”<br />
And the sister just laughed then sighed.<br />
<strong>Fall</strong> <strong>2019</strong> | 50
CREATIVE ENCLAVE<br />
Real Life<br />
Leah Onosato<br />
I always liked horror films. I liked to go to the movies<br />
with my buddies and get myself scared out of my pants.<br />
The scarier the better, ya know? Bloodier, darker, more<br />
shocking. Or whatever. I’m just saying that I liked that<br />
stuff, okay?<br />
But only because I guess I thought it wasn’t real. Or at<br />
least not real for me. Never me. No one does, you know.<br />
No one thinks that that mess would happen to them. The<br />
ones who do are the ones who ‘don’t like horror movies.’<br />
For others, for me, it was never real. It didn’t happen in<br />
real life.<br />
I didn’t realize how easily it could happen.<br />
To me.<br />
I guess maybe I should’ve seen it coming? I had always<br />
been the outsider within our friend group. I use that<br />
term as an understatement, to be polite. I was part of the<br />
group, I guess, but I was the one who’d be told to take the<br />
trays to the trash and be left behind at the cafeteria when<br />
I did. I was the one who’d they have run errands, like buy<br />
the drinks. And then get the drinks poured on me and<br />
have to go back to get more. All in jest, of course. As a<br />
hilarious joke, of course. Of course.<br />
I guess I should’ve seen it coming. I was living it after<br />
all. I guess I just thought it was better than being alone.<br />
I thought that if it meant I belonged, if it gave me a place<br />
to be from or of, what did it matter? If putting up with all<br />
the jests would keep me from being alone…. Of course,<br />
look at what it’s come to. I’m alone after all.<br />
Alone in a dark tunnel covered in graffiti. Is it sad that<br />
it has to be such a cliché setting? Do you wish it was a<br />
bit more original? Like... but that’s the problem. Horror<br />
movies are cliché anywhere. They’ve used up all the<br />
good places: abandoned sheds, sewers, fortune-teller<br />
lairs, carnivals, woods. Nowhere is not cliché, so it really<br />
doesn’t matter, okay? I mean, don’t you think?<br />
It smells bad in here. Really odd combination of smells.<br />
I wonder how many things are coming together to produce<br />
this specific opposite-of-cliché odor. I wonder why<br />
I sound so detached, even in my head. Coping method, I<br />
guess? My psychology professor could maybe tell me. Not<br />
that I’ll be seeing him anytime soon.<br />
The day started out so normal. I mean, something<br />
like this takes a lot of preparation so I guess it<br />
should seem normal for a perfect crime. I went to<br />
class, a little tardy, I guess, but that’s an inconsequential<br />
deviance from the norm. Wouldn’t you<br />
say? Happens to anybody, anytime, without meaning<br />
bloody anything.<br />
As usual on Fridays, a call to go out tonight was<br />
sent to the group chat. As usual, it was sent by Aria,<br />
a criminal justice major, and the only girl among<br />
us, so the only one with access to parties in the<br />
first place. This was normal. Usual. A pretty much<br />
weekly thing that I was expecting. Completely normal.<br />
Nothing suspicious or out of order or implicating.<br />
Completely normal. What did I have to worry<br />
about?<br />
Don’t you see? It was the perfect precedent, the<br />
perfect setting, for a crime, for a perfect crime, far<br />
better than any of the cheesy horror movies I used<br />
to love so much.<br />
I used to love them. I really did. Horror was my favorite<br />
movie genre. It really was. Until it became<br />
real. Until it happened to me.<br />
I was there though, you know. It was my own damn<br />
life. In hindsight, the signs were everywhere. The<br />
subliminal hate and mockery and rage. How did I<br />
not see it coming? Why did I pretend it wouldn’t<br />
happen, wouldn’t come?<br />
As usual, I was the DD. Everyone crammed into my<br />
car and I drove for some frat house, which just so<br />
happened to have a shortcut through a dark tunnel,<br />
where my car just so happened to break down.<br />
It’s old and battered, so this is normal too. It usually<br />
broke down once a night whenever we went out<br />
as a group.<br />
So many things had to line up, you see. For the perfect<br />
setting to a perfect crime to a perfect horror<br />
story. But they lined up so easily. All the necessary<br />
checkpoints were made.<br />
The car stopped. I got out. I dug out my toolbox. I<br />
perform a thorough engine check. One by one they<br />
came out to help, each getting their turn. It was one<br />
against 5, 2 of ‘em D2 athletes. Done so beautifully,<br />
really. Most efficiently. The goriest way possible<br />
to get all the shock factor points in for the horror<br />
movie that was being enacted. In real life. So fitting.<br />
Such a perfectly executed crime.<br />
I should have seen it coming. I should have, don’t<br />
you think? I should have known the horror stories<br />
are real and that they can happen to anyone, anytime,<br />
anywhere, by anyone. All six of us should’ve<br />
known.<br />
How weak life is. How fragile. How bloody death is.<br />
My hands are covered in blood. So much, so much<br />
blood. It’s everywhere, and it smells bad.<br />
So this is what death, what murder looks like in<br />
real life. It’s pretty messy. And actually kinda<br />
slow. Took forever. Much longer than I thought. Of<br />
course, it was 5 people, going one at a time.<br />
51 | maceandcrown.com
So, so much blood.<br />
Everywhere.<br />
On my hands.<br />
On my car.<br />
On my toolbox<br />
On the ground.<br />
All over my friends.<br />
Am I still allowed to call them my friends?<br />
So much blood.<br />
So sad.<br />
So much life lost.<br />
I should’ve known it would happen.<br />
All the signs were there.<br />
I guess I just didn’t think I would be brave enough.<br />
Or that I would succeed.<br />
But it was just so easy, too easy.<br />
I knew I had it in me to be a murderer, but I guess<br />
I still thought it didn’t actually happen in real life.<br />
Goes to show you huh.<br />
<strong>Fall</strong> <strong>2019</strong> | 52
CREATIVE ENCLAVE<br />
How Do You Spell Epiphany<br />
Brooke Nicholson<br />
The walk did more<br />
than nothing.<br />
The reds and blues -<br />
and greens -<br />
were inked on<br />
by a creature wanting more<br />
than this.<br />
The faded colors over<br />
the crooked bridge,<br />
the one whose boards were not<br />
held together well and manifested<br />
the personality of its surroundings,<br />
beheld another whose primary purpose<br />
was unknown.<br />
But, despite the ominous beauty of it,<br />
the look on his face says it all.<br />
The black cloak<br />
and ghostly head could not contain<br />
the feeling, the thought,<br />
that the environment, nor the outfit can be seen<br />
as the burden that gouged the hole on his face -<br />
into a scream.<br />
53 | maceandcrown.com Courtesy of Public Domain
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