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RuneQuest - 4E - Roleplaying in Glorantha

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Glorantha

lorantha is a world of magic and mythology.

Everyone in Glorantha knows that mythology is real.

All known facts and opinions agree on some points: the

world is full of magical beings, both small and mighty,

who can interact in certain ways with living mortals. Not all

mythologies agree with each other but what is present here

is broadly accepted by nearly everyone.

The Runes

Runes are intrinsic to Glorantha. They are the cosmic

powers that define Glorantha and are manifested by the gods.

Known from the earliest prehistory, Runes suffuse everything

in and about the world. Some have even changed over time!

The earliest gods are associated with Runes. Some

philosophers hold that the gods themselves are merely personifications

of Runic forces. The real relationship between

gods and Runes is likewise unclear: the very question uttered

aloud in the wrong context has caused blood to be shed.

Even the gods of knowledge are cryptic on this subject; the

relationship may simply be beyond human comprehension.

To the pragmatic, it doesn’t matter. Runes are symbols

with latent power. People mark their possessions and even

their bodies with Runes. Runes not only characterize reality,

but can be used to manipulate the world. Looking at

or writing a Rune isn’t enough: these powers can only be

unlocked by those with extensive training and preparation,

such as shamans, priests, or sorcerers.

To say that a god is a Fire/Sky Rune god, an Illusion god, or

whatever, is to say that the followers of that god specialize

in those areas.

The specific Runes, categorized by class, are as follows:

Elements

The Elements are what Glorantha is made of. Five

elements are widely recognized, though a sixth—Moon—

only grudgingly.

Powers

Said to symbolize the members of the Celestial Court, the

Power Runes are unique in that they are formed in mutually

antagonistic pairs, each balanced against

another at an existential and philosophical

level, such as Harmony and Disorder.

Opposing cults often have opposing

Power Runes as part of their

identities. A cult of great power

may be able to worship two

non-paired Powers, but it very

rarely has more than those two.

Cults rarely have

access to two

paired Powers.

Types of Runes

There are four types of Runes: Elements, Forms, Conditions,

and Powers. Each god has one or more specialties within the

forces described by the Runes. These are the areas in which

the god and its followers are the most effective and versatile.

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