31.01.2024 Views

GEEIQ - The State of Virtual Brand Experiences Part II (1)

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

<strong>The</strong> long reign<br />

120<br />

New brand activations in Roblox<br />

Roblox<br />

<strong>of</strong> Roblox<br />

100<br />

Among the platforms <strong>GEEIQ</strong> tracks, Roblox has maintained<br />

the largest share <strong>of</strong> new brand experiences and<br />

integrations since Q2 2022.<br />

80<br />

And there are no signs <strong>of</strong> this slowing.<br />

<strong>GEEIQ</strong> recorded 106 new brand-owned experiences and<br />

integrations in Q4 2023, a 63% increase on the previous<br />

quarter. Q2, Q3 and Q4 2023 each set a new record for<br />

brands activating on Roblox. <strong>The</strong>se are not cumulative,<br />

they reflect the creation <strong>of</strong> new activations.<br />

60<br />

40<br />

Source: <strong>GEEIQ</strong><br />

20<br />

0<br />

2021-Q1<br />

2022-Q1<br />

2023-Q1<br />

THE FUTURE OF VIRTUAL BRAND ACTIVATIONS

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!