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Ultramax Technical

Manual


Ultramax

Engineers Guide

Blueprint Technical Guide

Issue 1.0

Contents

Inspection upon delivery ...................................................................................................................................... 6

Machine software ................................................................................................................................................ 6

Copyright ............................................................................................................................................................. 6

Brands ................................................................................................................................................................. 6

Figures, photos, and diagrams .............................................................................................................................. 6

Qualified Service Engineers .................................................................................................................................. 6

Revision Info ........................................................................................................................................................ 6

Safety Information Installation ............................................................................................................................. 7

Battery Disposal ................................................................................................................................................... 7

Safety Information ............................................................................................................................................... 8

Transport ............................................................................................................................................................. 9

Transport Damage......................................................................................................................................................... 9

Transport on site ........................................................................................................................................................... 9

Field Installation ................................................................................................................................................ 10

Blueprint Ultramax Engineer’s Guide .................................................................................................................. 11

Machine Inspection ............................................................................................................................................ 12

Ultramax External View ..................................................................................................................................... 13

Ultramax Internal View ...................................................................................................................................... 14

Cabinet Access ................................................................................................................................................... 15

Switching the machine on .................................................................................................................................. 16

Power Supply ..................................................................................................................................................... 17

Disassembling of Power Supply .......................................................................................................................... 18

Quixant PC ......................................................................................................................................................... 19

Quixant PC Pin out information .......................................................................................................................... 20

Battery Replacement ......................................................................................................................................... 21

NRI v² Eagle Coin Acceptor ................................................................................................................................. 22

Pairing a V² eagle Coin Mech ...................................................................................................................................... 22

SCH 5 Hopper ..................................................................................................................................................... 23

Opening Unit ............................................................................................................................................................... 23

To pair a new or replacement hopper follow these instructions ............................................................................... 23

Areas to Target ............................................................................................................................................................ 24

EDC Interface Board ........................................................................................................................................... 25

I.O Board ........................................................................................................................................................... 26

MD100 Note Recycler ........................................................................................................................................ 27

Prepared by: Blueprint Operations

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Ultramax

Engineers Guide

Blueprint Technical Guide

Issue 1.0

MD100 Gold Technical Data ....................................................................................................................................... 28

MD100 Make up Components .................................................................................................................................... 29

General Description .................................................................................................................................................... 30

General Information about note handling .................................................................................................................. 30

Service/Maintenance .................................................................................................................................................. 30

Separating the main components of the MD100 ....................................................................................................... 31

Mechanically emptying the Note Recycler .......................................................................................................... 33

MD100 Gold Wiring Diagram .............................................................................................................................. 35

Pin Assignment .................................................................................................................................................. 36

DIB Interface board (CC-Talk Protocol) ................................................................................................................ 37

Cleaning the NV201 Acceptor Head .................................................................................................................... 38

Using a Cleaning Card.................................................................................................................................................. 40

LED Error Indication .................................................................................................................................................... 41

Printers.............................................................................................................................................................. 42

Printer Bezel Status ..................................................................................................................................................... 43

Gen5 Preventative Maintenance ................................................................................................................................ 44

Card Method ............................................................................................................................................................... 44

Manual Cleaning. ........................................................................................................................................................ 44

Schematic of Component Layout ........................................................................................................................ 47

Community Setup .............................................................................................................................................. 48

EdgeRouter X Set-up ................................................................................................................................................... 48

Port Usage ................................................................................................................................................................... 48

Machine Set-up .................................................................................................................................................. 49

IP Address Setup ................................................................................................................................................ 49

Rebooting Community Machines ........................................................................................................................ 49

Refill Menu. ....................................................................................................................................................... 50

Refill Menu (standard) ....................................................................................................................................... 50

Refill Coins ................................................................................................................................................................... 50

Refill Notes .................................................................................................................................................................. 50

Managers Options ....................................................................................................................................................... 51

• Demo Mode ....................................................................................................................................................... 51

• Tournament Mode ............................................................................................................................................. 51

Refill Coins ................................................................................................................................................................... 52

Refill Notes .................................................................................................................................................................. 53

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Ultramax

Engineers Guide

Blueprint Technical Guide

Issue 1.0

To float the recycler: ................................................................................................................................................... 53

To dump the recycler: ................................................................................................................................................. 53

Hopper Level ............................................................................................................................................................... 53

Note Level ................................................................................................................................................................... 53

Tickets ......................................................................................................................................................................... 53

• Audit ................................................................................................................................................................... 53

• Re-print .............................................................................................................................................................. 53

Accountancy ................................................................................................................................................................ 54

Hand Pays .................................................................................................................................................................... 54

Licence Management .................................................................................................................................................. 54

Game Management .................................................................................................................................................... 54

Game History .............................................................................................................................................................. 54

Last Bank ..................................................................................................................................................................... 54

Config Log .................................................................................................................................................................... 54

Error Log ...................................................................................................................................................................... 54

Volume ........................................................................................................................................................................ 54

Retrieve Password ....................................................................................................................................................... 54

Set Password ............................................................................................................................................................... 54

Test Menu ......................................................................................................................................................... 55

1.0 Coins and Notes ................................................................................................................................................. 55

• Inhibit ................................................................................................................................................................. 55

• Divert .................................................................................................................................................................. 55

• Set Coin Mech BNV key (Option to fit BNV Only no longer available ) .............................................................. 55

• Hopper Pay-out .................................................................................................................................................. 55

• £xx Note Pay-out ................................................................................................................................................ 56

• Change Note Pay-out Denomination ................................................................................................................. 56

3.0 Lamps .................................................................................................................................................................... 56

4.0 Inputs .................................................................................................................................................................... 56

5.0 Displays ................................................................................................................................................................. 56

6.0 Meters ................................................................................................................................................................... 56

7.0 Comms .................................................................................................................................................................. 56

8.0 Audio ..................................................................................................................................................................... 57

9.0 Time & Date .......................................................................................................................................................... 57

Coin Data ..................................................................................................................................................................... 57

Game Data .................................................................................................................................................................. 57

Game Control .............................................................................................................................................................. 57

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Engineers Guide

Blueprint Technical Guide

Issue 1.0

More Tests......................................................................................................................................................... 58

Site Details ........................................................................................................................................................ 58

Machine Set-up ........................................................................................................................................................... 58

• Protocol .............................................................................................................................................................. 58

• Demo Mode ....................................................................................................................................................... 58

• Tournament Mode. ............................................................................................................................................ 59

• Ping .................................................................................................................................................................... 59

• IP Config ............................................................................................................................................................. 59

• In Credit Time Out .............................................................................................................................................. 59

• Out of Credit Time Out....................................................................................................................................... 59

• Auto Launch Timer ............................................................................................................................................. 59

• Enable MARs ...................................................................................................................................................... 59

MARS Enable, Function Warning ........................................................................................................................ 60

• MARs Config ....................................................................................................................................................... 61

• Enable Note Mech.............................................................................................................................................. 61

• Enable Recycler .................................................................................................................................................. 61

• Enable Note Refill ............................................................................................................................................... 61

• Enable Combi Float ............................................................................................................................................ 61

• Enable Challenge 18 ........................................................................................................................................... 61

• Ticketing System ................................................................................................................................................ 62

• Float Levels......................................................................................................................................................... 62

• Live Cashbox Levels (hopper divert level) .......................................................................................................... 62

• Transfer Value .................................................................................................................................................... 62

• Hand Pays ........................................................................................................................................................... 62

• Dump Logs ......................................................................................................................................................... 62

• USB Update ........................................................................................................................................................ 62

• Command Prompt .............................................................................................................................................. 62

• NVR Clear ........................................................................................................................................................... 63

Clear Short-Term Meters ............................................................................................................................................ 63

Multi Machine Set Up ................................................................................................................................................. 63

• Machine id ......................................................................................................................................................... 63

• Group id ............................................................................................................................................................. 63

Inhibit Configuration ................................................................................................................................................... 63

Password ..................................................................................................................................................................... 63

• Set Password ...................................................................................................................................................... 63

• Retrieve password ............................................................................................................................................. 63

• Printer Test ......................................................................................................................................................... 63

• Ticketing ............................................................................................................................................................. 63

Electronic Funds Transfer ............................................................................................................................................ 64

Hardware Inventory .................................................................................................................................................... 64

Smart Menu ................................................................................................................................................................ 64

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Engineers Guide

Blueprint Technical Guide

Issue 1.0

Attract Mode ............................................................................................................................................................... 64

Configuration Code ..................................................................................................................................................... 64

Optional Facilities for your Blueprint machine. ................................................................................................... 65

Social Responsibilities ........................................................................................................................................ 67

TECHNICAL SUPPORT & AFTER SALES .................................................................................................................. 68

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Engineers Guide

Blueprint Technical Guide

Issue 1.0

Inspection upon delivery

Inspect the machine for transport damage immediately after receipt of the delivery. Record any visible damage on

the delivery paperwork of the transport carrier or report immediately upon receipt of the product.

The manufacturer does not accept any Liability for transport damage.

Machine software

Game product briefs available from our Sales team.

Copyright

Without the express written consent of the manufacturer, the purchaser or third persons are not permitted to

reproduce or transfer this document in any form using means, electronically or mechanically, via photocopying or

recording. Copies may only be made for personal use. The copyright for the content belongs exclusively to the

manufacturer.

Brands

Any company and product names used in this document may be registered brands or trademarks of the respective

companies. All rights withheld.

Figures, photos, and diagrams

Figures, graphical depictions, and photos in this documentation are examples and are intended to illustrate

situations.

Qualified Service Engineers

Persons who have technical expertise with qualified certification regarding electricity, electronics and or mechanical

engineering and take part in a daily service and control of gaming machines.

Persons who participate in the design, manufacture, inspection, maintenance, or servicing of gaming machines.

_______________________________________________________________________________________________

Revision Info

Change Log Date

Revision

Number

Changed By

Note

06/09/2021 1.0 S Brownlow 1 st Publication

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Ultramax

Engineers Guide

Blueprint Technical Guide

Issue 1.0

Please adhere to the following instructions to prevent damage to the

machine.

Never disconnect or reconnect plugs internally within the machine whilst it is plugged in to the mains and

turned on. Always perform repairs and maintenance with the machine disconnected from the mains

supply.

Take precautions against electrostatic discharge prior to working on any circuit boards. Use earthed wrist

straps and avoid placing the circuit board on statically charged surfaces such as carpets and chairs.

Allow the machine to adjust to the ambient temperature, for instance after transport in cold weather. Only

commission/start the machine once the temperature has adjusted to the installation site.

Safety Information Installation

Installation and commissioning/start up only within closed, dry rooms.

The machine must only be installed on a level, stable surface.

Do not place the machine in the vicinity of:

Lifesaving equipment and facilities, e.g., emergency exits, fire extinguishers, fire exits, etc. Containers

holding flammable materials, water or chemicals, sources of heat, e.g., heaters, opening to air conditioning

units or locations in direct sunlight.

Do not exceed an ambient temperature of +40degrees Celsius at the installation site.

Do not subject the machine to any external stresses that could lead to malfunctions or defects, such as

strong vibrations, extreme dust, direct sunlight, heat, rain, or humidity.

Battery Disposal

This machine contains Lithium batteries, do not open, burn, or

expose these batteries to temperatures above 60 degrees

Celsius. Do not attempt to recharge.

Batteries and rechargeable batteries contain materials

hazardous to health and the environment.

Dispose of them in accordance with national regulations.

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Engineers Guide

Blueprint Technical Guide

Issue 1.0

Safety Information

Always adhere to the safety information to prevent injuries or damage to the

machine. Mains Voltage in the machine. Danger of electrical shock. Prior to

opening the machine always disconnect it from the power supply.

The machine may only be connected to a properly installed, earthed, fused mains electrical outlet.

Do not overload the electrical circuit to which the machine is connected, Non-adherence may lead to

injury, severe injury, or death.

For the electrical values of this machine, please refer to the plate type. The manufacture does not accept

warranty claims in the case of incorrect installation.

Place the mains cable and connection cables in such a way that no one trips over them.

Non-compliance could result in serious injuries or damage to the cables.

Never plug in or pull the power cables with wet or damp hands, danger of electrical shock.

Do not place heavy objects, or severely bend the mains or connection cables to reduce the risk of damage

that may lead to an electrical shock or resulting in fires and/or injury.

Do not spill liquids in the machine. The possible consequences are short circuits which may result in

damage to the machine and risk fires. If liquids/drinks are spilled into the machine, disconnect from mains

power immediately and have the machine checked out by a Qualified Engineer.

Never leave foreign objects or paperwork in the machine after work. The possible consequences can be

short circuit and risk of fire.

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Engineers Guide

Blueprint Technical Guide

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Transport

Observe the following before and during transport.

The machine is very heavy (For total weight, see “Page 9)

Always use correct lifting and moving equipment, a minimum of 2 people are required.

Non-adherence may lead to damage to the assets or injury to the person.

Transport Damage

After unpacking the machine from the transport packaging, check for any transport damage.

Record any damage on the delivery paperwork of the delivering carrier or report at once upon receipt of

the product. The Manufacturer does not accept any liability for transport damage.

Transport on site

Due to the heavy weight of this machine, use the correct barrow for moving this

machine.

Always use the transport cart from the rear side of the machine.

Ensure that the machine is positioned safely on the barrow to guarantee that it

cannot slide off during transport.

Always use the transport handle when moving the machine. Non-adherence may lead to damage of the

machine or personal injury

Transport Handle

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Engineers Guide

Blueprint Technical Guide

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Field Installation

Note: Only an engineer who is responsible, competent, and experienced in the safe installation of electrical

apparatus must install this equipment.

At the completion of installation, the responsible person must carry out a visual inspection of the safety critical areas

and carry out an earth bond test between the protected earth and secondary earths. Whilst the unit is PAT tested at

the point of manufacture, it is strongly recommended that it be retested once assembled on site.

CAUTION!

The handle on the rear of the cabinet is fitted to assist when manoeuvring the machine and is not designed as a

lifting aid. Always barrow the machine from the back and keep the weight balanced. DO NOT move from the side of

the machine as this may cause damage to the monitors and more importantly become unstable to hold whilst

moving. Positioning of the machine will normally be determined by the site manager, however when installing the

machine check the following conditions and if any one of them is likely to cause problems with machine operation,

they should be brought to the attention of the site manager and an alternate site suggested:

The machine should be standing on a level, flat and stable floor and is designed for indoor use only. Ensure there are

no local sources of high temperatures such as fires or radiators. Try to avoid nylon carpets to minimize problems

with static. Ensure there are no local sources of high levels of moisture. Check that the mains supply socket is rated

for 13 Amps and fitted with an on / off switch nearby. Avoid a long mains lead and check that the supply socket is in

good condition and not showing any signs of overheating or damage.

Check that the mains socket is fitted with an earth connection and that the earth is correctly connected. Machines

look best in subdued lighting. The machine should be positioned where site staff can supervise it. The machine

should not be moved when the door is open, failure to adhere to this may result in the machine falling over causing

serious injury.

WARNING!

Note: Operators are advised not to open the doors during game play, as game state is not preserved (although the

credit meters remain accurate).

Note: Ensure that mains connector is removed from the machine before starting any maintenance work.

• On initial start-up default game settings and non-data protocol will be active. (see machine set-up for

enabling data software)

• Refer to test and refill instructions outlined later within this manual to install machine on site and / or set up

the machine with bespoke game settings.

• IMPORTANT INFORMATION: AFTER SOFTWARE UPDATES SUPPLIED BY BLUEPRINT OPERATIONS LTD.

PLEASE CHECK ALL GAME SETTINGS AS THE NVR MAY HAVE BEEN RESET.

• By default, the machine has two passwords 1234 for test routine access and 123456 for manager’s options.

Both should be changed for security purposes. To do this please refer to set the managers options password

and to set the test routine password later in this manual ( Listed in the Test Routines ).

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Blueprint Ultramax Engineer’s Guide

This user manual contains basic instructions and work stages to be adhered to for installation and servicing of the

machine.

This user manual is only intended for qualified and trained personnel.

Before opening any Blueprint machine all personnel should make themselves familiar with all safety warnings

applicable to this machine.

For Technical Support between the hours of 9:00am – 5:00pm

Please contact 01636 677425

WARNING!

Danger of Electric Shock.

Ensure mains supply is disconnected when

servicing the terminal.

Cabinet Dimensions:

Depth 66.6cm

Width 74 cm

Height 191.1cm

Weight 145.2 Kilos

Voltage: 230Vac 50Hz 460watts

The mains fuse rating is 5 Amp 240Volt.

ECM/PAK TESTED TO UK STANDARDS.

This machine is a gambling machine for commercial use and for installation in licensed establishments such as

arcades, casinos, pubs, etc. Always adhere to the respective laws and regulations, which may differ depending on the

country of use.

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Blueprint Technical Guide

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Machine Inspection

Carefully remove all the protective transportation packaging and inspect the exterior of the cabinet for any damage

which may have occurred during transportation.

Open all the machine doors carefully.

Check all the major components are still mounted securely. These include.

• 2 x 31.5” Monitors

• Quixant 6000 Dual Core Pc

• I.O Board

• NRi V2 Eagle Coin Mech

• SCH5 Hopper

• MD100 Note Acceptor

• PSU

• Ticket Printer

• Door Switches

• Dib Board

• Amplifier

Check that all components and connectors are mounted securely and are correctly fitted.

Refer to the cabinet assembly image (component view).

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Ultramax External View

31.5” Top Monitor

31.5” Bottom Monitor

with Touch screen

Speakers

Coin Entry Bezel

Ticket Pay-out

Note Entry Bezel

Belly Glass

Sec Meter

Front Door Securing Bolt

Refill Key

Front Door Security Lock

Pay-out Tray

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Engineers Guide

Blueprint Technical Guide

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Ultramax Internal View

QXi6000 2 core

Data Port Board

I.O Board

Ticket Printer

Coin Mech

MD100 Gold

Hopper Bowl

Power Supply

Cash Box

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Ultramax

Engineers Guide

Cabinet Access

Blueprint Technical Guide

Issue 1.0

There are 3 locking points on an Ultramax machine, all of which are shown below. Also indicated by the

arrows are any release bolt that are secured by the locks.

Ensure that all locks are replaced with locks of suitable quality prior to siting the machine.

Note. These machines are fitted with Shipping locks only as new.

When opening the doors, you must both

unlock and lift the top service door first to

enable the bottom door to open.

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Blueprint Technical Guide

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Internal Peripherals

Switching the machine on

Plug the machine into a properly earthed appropriate mains supply, using the correct mains lead.

If this is the first power up following install you will need to set the machines as “Hopper “which is cash

pay-out. Or Ticket which is for TiTo systems.

If any doors are open or the switch is not properly adjusted the machine will set up in DEMO mode.

Position of Switches

Top Service Door Switch

Main Door Switch

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Blueprint Technical Guide

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Power Supply

Equipped with

On/Off switch, electronic fuses (machine fuses are not necessary) and an integrated controller circuit.

2 x models are currently used in these machines and are interchangeable.

WT500>> DC +12V/10A // DC24V/12A // AC OUT 100-240V/1A

EZ500>> DC +12V/7A // DC +24/9A

Mains Voltage in the machine.

Danger of Electrical shock

Prior to opening the machine always

disconnect it from the Mains power

supply. Unplug Mains lead.

Power supply shown is WT400 Compact Duo

Plug Allocation on PSU controller board

Detailed plug allocations of the power supply / controller circuit board

+12 Volt / +24 Volt

Display 1. Display 2, mainboard, ticket printer,

acceptor Interface, Monitor controls.

PSU Controller board, WT400/EZ500 Compact Duo Power Supply

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Engineers Guide

Blueprint Technical Guide

Issue 1.0

Disassembling of Power Supply

Only allow qualified experts to carry out repair and maintenance work on

these power supply units.

1.Open the Main door.

2. Switch off the machine at the mains.

When replacing, always install a power supply of the same type. Only replace a

defective or damaged power cable with an original part.

3. Remove all plugs, including the Earth from the Power

Supply.

4. Remove Hopper Assembly

5. Remove Pay-out chute

6. Remove the bracket with the power supply.

7. Carefully lift out Power Supply.

Hopper Assembly

Power Supply

Pay-out Chute

PSU Bracket

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Quixant PC

The Quixant PC is an advanced PC designed specifically for Gaming machines. It benefits from passive cooling so

eliminates the need for internal fans within the PC case. If the Quixant is replaced it is essential that the

replacement is mounted correctly with in the machine to ensure correct ventilation around the case is maintained.

Ensure that the same version Quixant is used should it need replacing.

Front View

Datapak/EDC via

interface board

Button Deck

Illumination

Control

Board

Printer

EDC Port

Audio

Out

Top

Monitor

Bottom

Monitor

Rear View

Please Note the QXi6000 must be orientated so that it is facing upwards. This places the heatsink or vanes into a

vertical position, which promotes proper air convection for cooling. If the vanes are in a horizontal orientation or

are lying flat, then airflow is greatly reduced, and this will limit how much heat can be dissipated to cool the

system effectively.

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Quixant PC Pin out information

PWR

J5

Reference J5 Pin outs

6 5 4 24 23 22 21 20 19 18 17 16 15 14 13

3 2 1 12 11 10 9 8 7 6 5 4 3 2 1

Pin Out

1…..GND

2…..GND

3…..GND

4…..+12v

5…..+12v

6…..GND

-

1..DOUT 8 2..DOUT10 3..DOUT12

4..DOUT14 5..DOUT16 6..DOUT18

13..DOUT 9 14..DOUT11 15..DOUT13

16..DOUT15 17..DOUT17 18..DOUT19

19..DOUT21 21..DOUT27

Pin1 = Start Lamp

Pin2 = Change Stake Lamp

Pin3 = Hold 2

Pin4 = Collect Lamp

Pin5 = Hi Lamp

Pin6 = Menu Lamp

Pin13 = Transfer Lamp

Pin14 = Hold 1

Pin15 = Hold 3

Pin16 = Lo Lamp

Pin17 = Bonus Red

Pin18 = Bonus Blue

Pin19 = Bonus Green

Pin21 = Note Acceptor Lamp

J4

SPK

22 21 20 19 18 17 16 15 14 13 12 4 3

11 10 9 8 7 6 5 4 3 2 1 2 1

1.. GND 2..DIN22

3..DIN24

4..DIN26

5..DIN28

Reference J5 Pin outs

Pin1 = Switch Ground

Pin2 = Refill

Pin3 = Test

Pin4 = Hopper Top Up

Pin5 = Hopper Dump

Pin1 = Speaker Right +

Pin2 = Speaker Left +

Pin3 = Speaker Right -

Pin4 = Speaker Left -

J3

J2

J1

20 19 18 17 16 15 14 13 12 11 18 17 16 15 14 13 12 11 10 16 15 14 13 12 11 10 9

10 9 8 7 6 5 4 3 2 1 9 8 7 6 5 4 3 2 1 8 7 6 5 4 3 2 1

1.. GND

2..DIN6

3.. DIN8

4..DIN10

5..DIN12

6..DIN14

7..DIN16

12..DIN7

13..DIN9

14..DIN11

15..DIN13

16..DIN15

Reference J3 Pin outs

Pin1 = Switch Ground

Pin2 = Start – Switch 2

Pin3 = Change stake – Switch 4

Pin4 = Hold 2 – Switch 6

Pin5 = Collect – Switch 1

Pin6 = Hi – Switch 9

Pin7 = Menu – Switch 11

Pin12 =Transfer - Switch 3

Pin13 = Hold 1 – Switch7

Pin14 = Hold 3 – Switch 5

Pin15 = Lo – Hold Switch 8

Pin 16 = Bonus – Switch 10

3..INTR2

4..INTR3

5..INTR4

6..INTR7

13..GND

Reference J2 Pin outs

Pin3 = Door Switch Top

Pin4 = Door Switch Middle

Pin5 = Door Switch Bottom

Pin6 = Quixant PC Door

Pin13 = GND

4..CCTALK 1

6..CLK

7..MOSI

8..12V

12..GND

13..GND

14..RESET

15..MISO

16..GND

Reference J1 Pin

outs

Pin4 = Peripherals

Pin6 = Sec Mtr Clk

Pin7 = Sec Meter Mosi

Pin8 = Sec Meter Pwr

Pin12 = CC talk Gnd

Pin 13 = CC talk Gnd

Pin14 = Sec Meter Rest

Pin15 = Sec Meter MISO

Pin16 = Sec Meter GND

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Battery Replacement

If the Machine has been switched off for long periods or the machine is reporting “Battery Low “or “Battery Empty “

it is likely to require the batteries changing.

These are located inside the opening hatch door as shown in the diagram above.

There are a total of 3 Batteries, and we always advise to replace all at the same time.

The batteries are Lithium and all identical to each other.

Each battery plugs in separately via a small 2 pin plug in to the main board for ease of replacement.

These come fitted as standard in all machines. Please not they are NOT rechargeable batteries, and No attempt

should be made to recharge them.

Lithium Batteries cannot be recharged, recharging these batteries may result in serious accidents, including batteries

becoming dangerously hot, catching fire, exploding, or leaking.

Please dispose of old batteries responsibly.

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NRI v² Eagle Coin Acceptor

The NRI v² eagle coin validator sets standards with its high security and highly

flexible architecture. This 5” format coin acceptor offers MFT (Multi-Frequency

Technology) validation for the highest coin security available. With different coin

entry and sorting options, this is our most flexible solution. The anti-jam sensor for

quick coin insertion makes this the ideal unit for a wide variety of applications where

speed is important.

With manipulation protection, modular construction, and unique MFT validation

technology, this validator will continue to set the standards in the 5” category for

years to come. Created for use in slot and amusement machines, it is now widely

used in vending and transportation applications.

Pairing a V² eagle Coin Mech

Blueprint only allow the “DES” version eagle coin mech to work in their machines, this is the most secure protocol

available for machines to communicate with other 3 rd party electronics within the machine.

DES Stands for Data Encryption Standard (DES) is a block cipher algorithm that takes plain text in blocks of 64 bits and

converts them to ciphertext using keys of 48 bits. It is a symmetric key algorithm, which means that the same key

is used for encrypting and decrypting data.

Blueprint machines use the Dip switches on the coin mech to enable DES pairing. Should you need to replace the

coin mech with an exchange coin mech it will be necessary to pair the machine software with the coin mech, this is

to secure the communication between machine and its peripheral.

This entails putting the coin mech in to “Trusted mode “to allow the first Key command from the machine. Once this

has been achieved and set up correctly the key exchange is automatic between the machine and coin mech. The Key

automatically changes at regular intervals (defined by the machine) this keeps the comms line secure.

• unplug coin mech.

• Enable dips 1,3,4 & 5.

• Plug in coin mech.

• Power machine on

• Check for paired message on screen.

• Disable dips 3,4 & 5.

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SCH 5 Hopper

The SCH 5 Hopper should give many hours of use without issue, however due to handling a lot of coins the optical

sensors can become dirty over time, therefore we encourage some planned maintenance of these units.

Opening Unit

1. Turn power off to machine.

2. Unclip the bowl from the base at the back. Ease outer posts in the directions as shown in to release the

bowl. (As demonstrated in diagram a below)

3. Now remove the bowl by easing it towards the front of the hopper. (As demonstrated in diagram b

below)

Now you have separated the Hopper and the bowl, carefully lift the Hopper out of its casing for maintenance or

replacement.

Take care not to strain or pull on any plugs / cables that pass through to the circuit board on the underside of

the hopper.

If the Hopper is to be replaced it must be with an SCH5 hopper not an earlier SCH 3

The hopper is DES encrypted. Therefore, if being replaced it will require putting into “Trusted Mode” to allow

the machine to begin communicating to it.

To pair a new or replacement hopper follow these instructions

• Power up machine.

• Unplug hopper.

• Rotate hopper upside down (wait 5 seconds)

• Plug in hopper.

• Check for paired message on screen.

• Reboot the machine.

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Areas to Target

The areas of the disc bed, which require cleaning with a brush and soft cloth with mild detergent, are the disc

bed [image c below] the disc, ejector fingers, adjuster plate and light guide or light pipe.

To clean the sensors inside the light guide, use an air duster and a swab with some mild detergent to remove

any grease or dirt that might obstruct the light beam.

Cleaning with a brush: It is possible to remove majority of the dust and dirt which has built up on the Compact

Hopper using a brush [image d below]

Cleaning with a soft cloth: Further cleaning can be achieved by using a soft cloth with mild detergent

[image e below]

Cleaning the Light Guide: Cleaning of the Light Guide can be done either using a lint free cloth with mild

detergent [image f below] or using a lint free polyester swab.

Once complete, re-assemble the hopper and test to ensure that the hopper functions correctly.

IMPORTANT NOTE

The Compact Hoppers depicted in these images show a Clear Light Guide, this is for illustration purposes and

these instructions can be followed for all Light Guide types.

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Blueprint Technical Guide

Issue 1.0

EDC Interface Board

Plugs in to Comm port 5 on the

Quixant 6000 via a serial comms lead.

This board allow you to connect a 3 rd party Electronic Data

Capture system or EDC box to your machine.

This allows for BACTA standard Gameplay/Cash info to be passed

from the machine directly into your EDC Unit.

It is important that the Data Cable is plugged into Comms port 5

on the Quixant. If any other comm port is used no data will be

passed through the Interface board.

25 pin D plug to EDC / Data Capture unit

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I.O Board

The I.O board Illustrated below is mounted in close proximity to the Quixant PC.

Its main function is to act as a central distribution board for items such as speakers, switches, hoppers etc

around the machine.

The Quixant feeds its outputs and interrupts from the J plugs into the I.O board.

The circuit will then divide the relevant feeds directing them to the correct plug for distribution around the

cabinet via individually named plugs. This makes it an ideal point to use for fault finding should you suspect there

may be a wiring or switch problem.

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MD100 Note Recycler

The Ultramax comes fitted with an MD100 Note

recycler.

This is a product only available to Gauselmann

built machines, it offers a unique advantage that

not only does it have the latest Spectrum

technology which boasts the securest way of

scanning a full banknote to determine forgeries,

but it also scans quicker and reduces the

rejection of genuine notes. Therefore, increasing

cash into the Cashbox.

Another feature in the MD100 is for anyone

operating a TiTo system the MD100 head will

read barcodes and using the GBG protocols

report back to a TiTo Server all ticket

transactions.

On Non TiTo sites and with a Note Dispenser fitted, the unit is capable of recycling 75 notes for pay out.

This can be 3 different types of notes. i.e. 25 x £5

25 x £10

25 x £20

Or if preferable any combination of notes i.e., 75 x 1 particular note or 50 of one and 25 of another,

this gives greater flexibility as well as a reduced likelihood of having hopper starvation if floated correctly.

(This function is configured through Blueprints Test Menus).

We highly recommend that you perform regular preventative maintenance on this product as described in this

manual, because of the dirt which will transfer from used bank notes to this note acceptor during daily use , in

order to maintain the high performance of this unit.

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Engineers Guide

MD100 Gold Technical Data

Blueprint Technical Guide

Issue 1.0

Dimensions

Weight

Width 115 mm

Height 485 mm

Depth 225 mm

5.9kg

Operating Voltage +24 V DC (+/- 5%)

Temp Range During Operation +5 °C +50°C

Safety / Communication

Key

Encryption Technology.

2 for locking the Stacker.

2 for locking the Dispenser.

Banknote Storage

No of Drums 3

Drum Capacity 25

Stacker Capacity

Storage for approximately 400 notes

Acceptance

Bank notes

Barcode Tickets

Acceptance rate

Width

Maximum banknote length

Barcode Ticket Specification

Coding

Narrowest bar width in mm

Bar width ratio ( wide to narrow)

Number of characters

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Blueprint Technical Guide

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MD100 Make up Components

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General Description

The MD100 Gold Dispenser is suitable for acceptance and pay-out of all European and UK banknotes. Programming

for this is country specific.

For storing payable banknotes, three storage points are available, these are known as drums. Any banknote can be

assigned to a single drum up to a maximum quantity of 25 notes. The actual maximum filling volume can/will depend

on the size of the banknote nominated for this drum.

If the set banknote quantity or the maximum filling volume is reached on one particular drum all further banknotes

will be directed to the note stacker.

To ensure maximum security requirements are met, communication between the device and its components are

encrypted with the acceptor and the dispenser module having independent encryption.

The dispenser records its own statistics about its content of the three drums. These stats are preserved even in a

disconnected state.

General Information about note handling

Prior to switching the machine on, ensure all plugs are correctly inserted. Failure to do this could result in damage to

the unit.

Always ensure when removing notes from the stacker the machine is switched on, so the sensors detect your action,

and the stored value of notes are reset correctly.

Service/Maintenance

To ensure correct and reliable operation of the MD100 Gold we recommend that cleaning and maintenance at

approx. 3000 cycles (this can vary due to the cleanliness of the notes inserted through its cycle.)

Only carry out maintenance work and cleaning of all light sensors and transport belts when the machine is switched

off or the unit is disconnected from the machine.

For cleaning use the specific cleaning cloths supplied, DO NOT use detergents containing alcohol or spirits.

Blow out any accumulated dust and dirt using compressed air.

Clean deposits of rubber from wear of belts with suitable cleaning cloths.

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Blueprint Technical Guide

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Separating the main components of the MD100

Removing the Banknote acceptor.

Removing the Banknote recycler.

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Mechanically emptying the Note Recycler

Blueprint Technical Guide

Issue 1.0

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Blueprint Technical Guide

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MD100 Gold Wiring Diagram

DIB / AFD Board

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Blueprint Technical Guide

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Pin Assignment

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DIB Interface board (CC-Talk Protocol)

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Blueprint Technical Guide

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Cleaning the NV201 Acceptor Head

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After removing the Note acceptor head, pull the blue locking device to open the lid.

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Using a Cleaning Card

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LED Error Indication

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Printers

The Ultramax is capable of processing tickets as part of a Tito System. The metal work in the cabinet will allow the

fitting of the following printers: -

• ONYX

• Gen 2

• Gen 5 (current model)

The Gen 5 printer features a Keypad with LED status indicators and a Feed Button.

The printer status indicators include a front bezel light and the four keypad LEDs. Refer to the

table below for GEN5 Status codes

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Printer Bezel Status

The small table below helps identify the printer status from the Bezel LED indications.

Most printer errors occur due to paper running out or user intervention. Below is a table that refers to error

descriptions and recommends solutions.

These printers use Fanfold paper and its essential that the paper is inserted in the correct orientation to ensure

trouble free printing.

As with all other moving parts that deal with environmental changes and either accept or print out, we highly

recommend a regular preventative maintenance programme to ensure many hours of trouble-free operation.

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Gen5 Preventative Maintenance

To ensure high performance printing quality, the GEN5 Printer must be cleaned periodically using one of the

following methods.

• Perform the cleaning card method approx. every 3 months (dependant on use)

• Manual cleaning should be performed every six months (dependant on machine use)

Card Method

1. Slide the printer out of the Machine.

2. Remove tickets from the printer’s paper tray.

3. Verify the printer is powered on.

4. Remove the cleaning card from its package.

5. Insert the cleaning card into the ticket slot from the loading area of the ticket.

6. Press the Feed button to pull the cleaning card through the paper path.

7. Remove the cleaning card from the printer.

8. Turn the printing card over

9. Repeat steps 5 through to 7 for a second cleaning cycle.

10. Reload the tickets.

11. Feed at least 2 tickets through the printer to wipe off excess moisture on the print head.

Manual Cleaning.

Use the following procedure for Manual cleaning of the printer.

1. Slide the printer out of the machine.

2. Remove tickets from the printer’s paper tray. (Figure a)

3. Press the lid release lever toward the rear of the printer

to release the lid. (Figure b)

4. Rotate the lid up in the direction indicated by the red

arrow. (Figure c) to access the printer interior.

5. Use non-flammable compressed air to blow out excessive

dust and dirt particles from within the printer.

6. Open the print head Lever. (Figure a)

7. Clean the print head (Figure b) using a

cleaning swab.

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8. Clean each of the sensors using a clean swab.

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9. Use a cleaning wipe to clean the Platen roller (figure a below)

Rotate the roller to clean the entire circumference.

10. Close the print head release lever.

11. Use a cleaning wipe to clean the feed roller. (figure b above)

12. Use a dry Micro-fibre cloth to wipe excess liquid from all surfaces.

13. Reload tickets.

14. Fit printer back into the machine.

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Schematic of Component Layout

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Blueprint Technical Guide

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Community Setup

EdgeRouter X Set-up

The EdgeRouter X should be fitted externally to the community set of machines, and a cable should run from the

router to each machine.

Network ports are available on the rear of most cabinet types, on cabinets that do not have ports on the rear of the

cabinets it may be required to remove a panel on the rear of the machine and plug the network cable into one of the

Ethernet ports on the Quixant PC.

NOTE: It is advisable that the Router is set to a separate power outlet to the machines and is always left on even if

cabinets are rebooted. On initial set up it is advised to power up the router 30 seconds before the machines.

Port Usage

Ports eth1, eth2, eth3 and eth4 can be used for machines, eth0 is only to be used where the router is being used as a

switch to expand your existing network.

These ports should be used for your

community machines.

This port should only be used to expand

your existing network, if you do not have

enough existing network ports available

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Machine Set-up

The machines are already configured for community operation, nothing else should be required to set them up. The

machines will automatically decide which machines will be the server and which will be the clients on boot-up.

If any of the community set report: “cannot connect to community server” please check your IP addresses as per the

section below.

IP Address Setup

The machine IP address can be found from the Machine Setup pages of the test routines.

(TEST>MORE TESTS>MACHINE SETUP) The IP address is made up of 4 groups (octets) of numbers. The first 3 groups

need to be the same on all the machines for them to communicate with each other.

EG: 192 . 168 . 0 . #

This should be different for each machine.

Generally, the machines should automatically be assigned IP addresses on the same subnet; Via DHCP, which is

enabled by default.

If your IP address starts with 169 then it was unable to talk to the DHCP server to be assigned an IP address, if you are

running the router in standalone mode the machine may be plugged into a WAN port and not a LAN port.

If you are using the router as a switch to expand a site network, you may not have a DHCP server and may be required

to fix the IP addresses. This can be done from by pressing ‘IP CONFIG’ on the ‘MACHINE SETUP’ screen.

Untick DHCP and enter the required network settings, you must save changes and then reboot the cabinet for these

settings to take effect. You may need to contact your own IT department to find out IP ranges and requirements.

Rebooting Community Machines

When rebooting a community machine after a machine fault it is necessary to reboot all machines in the set. Please

ensure the other machines are not in use before you do so.

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MACHINE MENUS

Refill Menu.

MENU ACCESS KEY FUNCTION

Refill

(site)

Full refill

Refill key

(doors closed)

Refill key + Top door or cashbox

door open

Refill Hoppers

(and note dispenser)

Collection

Floating

Metering

Refill Menu (standard)

To enter the standard or ‘site’ refill menu simply turn the refill key with both doors on the machine closed.

The primary function of the standard refill menu allows the site to re-float both the coins and where enabled, the

notes. In addition, it also allows access to the manager’s options, where tournament mode and demo mode can be

enabled as well as displaying the remaining day count for time restricted security dongles.

Refill Coins

Enter this screen to top up the hopper; the amount displayed is how much is required for a full float. For example, if

the screen displayed £1*72 the machine would require 72 £1 coins to be fully floated.

Refill Notes

Enter this screen to top up the note recycler; this option can be disabled by an engineer.

The screen will display the number of notes required to fully float the note recycler in the same way as the refill

coins screen. It is not necessary to fill the recycler completely as it will fill over time as notes are inserted.

To change the denomination of note the recycler please see Note Denomination.

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Blueprint Technical Guide

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Managers Options

The ‘Managers options’ screen is only accessible after entering a 6-digit code, by default this is 123456.

THE RESTRICTED ACCESS CODE SHOULD BE CHANGED AS SOON AS POSSIBLE IN ORDER TO MAINTAIN MAXIMUM

SECURITY.

Demo Mode

Site staff can also enable demo mode to highlight features or to show customers how the game is played, to do this

simply ensure that the demo mode box is checked with a green tick and then exit the refill mode. Whilst in demo

mode the machine will report ‘door open’ along the top of the bottom screen, and in each game a red triangle with

the word ‘Demo’ will be present in the top right-hand corner.

• Whilst in demo mode press the physical start button on the cabinet to add demo credit

• Press the red ‘demo triangle’ to bring up the demo options. Here you can choose a feature that you wish to

‘force in’ before pressing ‘set’, this will then enter the desired feature on the next game you play.

• Demo credit is cleared on exit of each game and does not add to meters or continue over to the actual

credit.

• Refill Menu (full)

To enter the standard or ‘site’ refill menu simply turn the refill key and then open the cashbox door.

Idle Mode

This is a drop-down box that allows you to select none (Cabinet enabled)

Or alternatively select Social Distancing and save changes, this disables the machine and displays a message saying

“This machine is unavailable for play due to Social Distancing Measures “

Tournament Mode

The main function of the ‘manager’s options’ screen is to enable tournament mode, to do this please ensure

tournament mode is enabled from the Test Routine machine set-up’ and then perform the following:

• Choose a game from the dropdown list that is available for tournament play, please note only one game can

be selected for tournament play at any given time.

• Press saves changes and remove refill key.

• The selected game will now automatically launch with the pre-defined number of games set in the ‘machine

set-up’ pages.

• The leader board will be displayed initially before game play begins, to clear this please press the clear

leader board from the manager’s options screen.

• The player now plays until he/she is out of credit at which point a pop-up displaying their winnings will be

displayed and they will have the opportunity to enter a three-character name or identifier.

• To move on to the next customer enter and then exit the refill menu.

• To stop the tournament, enter refill and disable the ‘tournament mode’ option.

Games running in tournament mode are identified by a yellow triangle in the top right-hand corner with the letter ‘T’

in them.

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Refill Coins

Enter this screen for full or part float procedures.

To dump hoppers:

• Press the ‘Hopper dump’ switch (located in the bottom of the machine).

• Press ‘DUMP HOPPER’ and the hopper will pay-out all the coins into the pay tray. (the cashbox door needs to

be closed for this operation, and the machine will prompt you if it is still open)

• Once all coins have been dumped, the screen will display:

Hopper #1 £*** ‐ SHORT BY £*** (This shows the number of coins dumped and the amount the hopper is

short of the set float level)

To fully float:

• Place the full float into the hopper (for example: 200 X £1 coins per Hopper)

• Press ‘TOP UP HOPPER’ on screen

• The screen will display: Hopper #1 £1*£0 (This shows that the hopper is fully floated and require no coins)

• Close the door and remove the Refill key.

• The machine is now floated to the set amount.

To part float:

• Place the number of coins to be floated into the hopper.

• Press the ‘Hopper dump’ switch.

• Press ‘DUMP HOPPER’ and the hopper will pay-out all the coins into the pay tray.

• Once all coins have been dumped, the screen will display; Hopper #1 £*** ‐ SHORT BY £***(This shows the

number of coins dumped and the amount the hopper is short of the set float level)

• Place the coins back in the hopper and close the door.

• DO NOT PRESS THE TOP UP BUTTON.

• Close the door and remove the Refill key. The machine is now floated to the number of coins dumped.

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Refill Notes

Enter this screen to top up the note recycler; this option can be disabled by an engineer for sites that should not

re-float the note float.

The screen will display the number of notes required to fully float the note recycler in the same way as the refill

coins screen. It is not necessary to fill the recycler completely as it will fill over time as notes are inserted.

To change the denomination of notes to recycler please refer to TEST routines.

To float the recycler: Feed the notes into the note acceptor sequentially until you either completely fill the

recycler or your float requirements are met.

To dump the recycler:

• Press the ‘Hopper dump’ switch, located inside the front door on the lower left-hand side.

• Press ‘DUMP TO STACKER’ and the note acceptor will pay-out all the notes into the note stacker box.

• Once all notes have been dumped, the screen will display:

Notes dumped £***

Note: When dumping the note float you may find it more convenient if you empty the cash stacker box before

dumping.

Hopper Level

This screen will simply display the current number of coins in each hopper and the number of coins required for a full

float.

Note Level

This screen will simply display the current number of notes in the recycler and the number of notes required for a

full float.

Tickets

This option will only be present when the pay-out device is set to ticket printer. There are two options available from

this screen:

Audit

This option will produce an audit ticket from the machine to aid in collection and service queries.

Re-print

This option allows the last ticket to be re-printed in case of a printer error or misprint.

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Accountancy

From this screen you can view the Short term, Long term, and SEC meter values.

The short-term meters can be cleared after a collection from the test menu.

Values for the Short- and Long-term meters can be toggled between 10p and £1 units.

There is also an option to dump meters to a USB stick.

Hand Pays

Displays the amount required to be paid and has the option to clear hand pay (if enabled). Ensure the hand pay has

been cleared before paying out any cash amounts to customers.

Hand pay options can be configured in the Test Routine under Hand Pay.

Licence Management

This screen is available for machines that use encrypted dongles. These are Bronze or Green in colour rather than the

standard red or blue dongles.

Contact Blueprint Machines for further information.

Game Management

Restricted functions for use as advised by Blueprint.

Game History

Shows the last 200 games played on the machine, giving time, date, stake, bank, and winnings in the detail.

Last Bank

This screen will display the last 50 collections from the machine along with time and dates as well as whether the

collection was initiated when the customer was in a game or the Game Menu.

Config Log

This screen displays the last 50 configuration changes, such as game percentage and stake options, float level and

other configurable options in accordance with gambling commission regulations.

Error Log

This screen displays the last 50 errors that have been encountered on the machine.

Volume

This screen will allow the user to adjust the system volume.

Retrieve Password

To retrieve a lost password, you must email the password retrieve code to Stores@blueprintmachines.co.uk from a

company email address. Any such requests from: Hotmail, Yahoo or Gmail domains will be ignored.

Next Page

Set Password

From this screen the user can change the password for the ‘Managers options’ screen.

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Test Menu

MENU ACCESS KEY FUNCTION

Test

(engineer)

Top door unlocked and bottom

door open + test switch pressed

Machine set-up

Service

Test Menu

To enter the test menu, ensure both doors of the machine are open and press the test switch located in the bottom

of the machine.

Within the test menu several functions, including entering the coins and notes test screen, clearing meters and game

data require a restricted access code. By default, this is 1234.

THE RESTRICTED ACCESS CODE SHOULD BE CHANGED AS SOON AS POSSIBLE IN ORDER TO MAINTAIN MAXIMUM

SECURITY

1.0 Coins and Notes

This function is used to test the acceptance and routing of all coins and notes inserted and the pay-out functionality

of hoppers and note dispensers (if fitted). Any coins or notes inserted/paid out of the machine during this test will be

displayed on the bar at the top of the screen with a message, e.g.: ‘10p accepted’.

Inhibit

When this option is enabled all coins will be rejected to the pay tray and the note acceptor will be disabled.

Divert

When this option is enabled all coins will be routed to the cashbox.

Set Coin Mech BNV key (Option to fit BNV Only no longer available )

This option was used to set the coin mech BNV key where an encrypted coin mech is used in the cabinet.

Hopper Pay-out

This Test will dispense a single coin from Hopper.

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£xx Note Pay-out

Press this to dispense one of the specified notes, on multi-denomination dispensers like the MD100 or MD100+, you

may have two of the same denomination present, if this is the case both denominations should be tested.

Change Note Pay-out Denomination

By pressing this button, you can change the recycled note denomination between £5, £10 or £20 notes. Any changes

to this setting only take effect after a machine restart, and any notes currently held in the dispenser will be dumped

to the note stacker box.

3.0 Lamps

On entry to the lamp’s menu, 3 buttons are shown:

• Flash all – Press this to flash all lamps at once.

• Previous lamp – use this to scroll backwards through the individual lamps.

• Next lamp – use this to scroll forward through individual lamps.

4.0 Inputs

On entry to the inputs test ‘no switches pressed’ will be displayed, press any button/switch and its relevant name

and number will be displayed. In addition, the display will show the relevant DIN Address or Intrusion displayed by a

green box when activated.

DIN 0 DIN 1 DIN 2 DIN 3 DIN 4 DIN 5 DIN 6 DIN 7 DIN 8 DIN 9 DIN 10 DIN 11 DIN 12 DIN 13 DIN 14 DIN 15

Transfer

Change

Start /

Hold 1 Hold 2 Hold 3 Collect Lo Hi Bonus

Stake

Autoplay

Menu Refill Test

DIN 16 DIN 17 DIN 18 DIN 19 DIN 20 DIN 21 DIN 22 DIN 23 DIN 24 DIN 25 DIN 26 DIN 27 DIN 28 DIN 29 DIN 30 DIN 31

Hopper

top up

Hopper

dump

INTR 0 INTR 1 INTR 2 INTR 3 INTR 4 INTR 5 INTR 6 INTR 7

Quixant

internal

Quixant

internal

Top Door

Middle

Door

Bottom

door

5.0 Displays

Touch screen is automatically calibrated by Windows operating system. (currently no function to this option)

6.0 Meters

This test is used to detect the presence of an SEC meter.

• If a meter is found, ‘SEC METER PRESENT’ will be displayed.

• If no meter is found, ‘SEC NOT RESPONDING’ will be displayed.

7.0 Comms

This test is used to determine whether the RS232 port is in use.

• If a device is detected, the screen will display ‘PASS’.

• If no device is detected, the screen will display ‘FAIL’.

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8.0 Audio

Volume is set using the UP and DOWN control buttons. Touch the required control button to change volume setting

until the desired level is reached.

9.0 Time & Date

This is used to set the correct time and date. HH/MM DD/MM/YY will be displayed on the screen with a number pad.

This is a compliance requirement and must be set correctly.

• Insert the correct 2-digit number for the hour (HH), then press ‘>’ (move right button).

• Insert the correct 2-digit number for the minutes (MM), then press ‘>’ (move right button).

• Insert the correct 2-digit number for the day (DD), then press ‘>’ (move right button).

• Insert the correct 2-digit number for the month (MM), then press ‘>’ (move right button)

• Insert the correct 2-digit number for the year (YY).

• Press the 'SET' button to confirm the time and date changes.

Coin Data

This test shows values of all coins and notes inserted (Door Closed). There is an option to see these in either coin

amounts or cash value by pressing the relevant on-screen button. The ‘CLEAR DATA’ button will clear all coin data

shown.

Game Data

• This test displays the game name, VTP, wins, games played, running percentage and days active for each

individual enabled game on the cabinet.

• There is an option to see these in either coin amounts or cash value by pressing the relevant on-screen

button.

• Press ‘History’ to view a cumulative day history of the above information.

• Each individual game has a ‘CLEAR DATA’ button. This will reset all the corresponding game stats; this will

not affect the games NVR.

Game Control

Within Game Control all games loaded are displayed, the operator has the following options:

1. List of games (on encrypted dongle menus, licenced games will be shown in green text)

2. This is the base percentage, on adjustable games -/+ arrows are available for adjustment.

3. Enable and disable specific games.

4. Enable the ‘New’ flag (available on B3 games only)

5. Clear the game NVR (requires restricted access code)

6. View additional game exe information (for software version and checksum information)

7. cycle through the various stake configurations and profiles

8. View individual game progressives (where available)

9. Single game configuration option. When this is enabled the cabinet will automatically load into the selected

game, other games will be unavailable.

10. Primary game configuration option. When this option is enabled the cabinet will automatically load the

selected game, but other games are still selectable from the menu.

After re-configuration, any game options ensure you press ‘BACK’ before closing the door to ensure settings are

saved.

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More Tests

Press here for access to more test routines.

Site Details

This enables the operator to insert the following information which is used for machine internet access:

• Machine Serial Number (to be found on the external Manufacturers sticker).

• Site Name.

• Site Postcode

• Asset number

This information cannot be changed once set, so ensure that all information is entered correctly. If this information

is entered incorrectly or for machine movements, please contact Blueprint Machines technical support for more

help.

Machine Set-up

The first page of the machine set-up has various useful pieces of information available about the specific machine

and menu installed on it. Options available on page one are:

Protocol

For connecting an EDC (electronic data capture unit): As default the machine is supplied with Non–Data software.

Within machine set up the software can be switched to Data protocol. Once Data protocol is selected the machine

can only be operated when a Data port is connected to the RS232 port.

Blueprint machines are fitted with a 25-pin adaptor board to plug your EDC unit into directly. This board is then

connected to the 9 pin RS232 comm port 5 on the Quixant PC.

Demo Mode

Enable demo mode to highlight features or to show customers how the game is played; to do this simply ensure that

the demo mode box is checked with a green tick and then press ‘save changes’ before closing the doors on the

machine.

Whilst in demo mode the machine will report ‘door open’ along the top of the bottom screen, and in each game a

red triangle with the word ‘Demo’ will be present in the top right-hand corner.

• Whilst in demo mode press the physical start button on the cabinet to add demo credit

• Press the red ‘demo triangle’ to bring up the demo options. Here you can choose a feature that you wish to

‘force in’ before pressing ‘set’, this will then enter the desired feature on the next game you play.

• Demo credit is cleared on exit of each game and does not add to meters or continue over to the actual

credit.

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Tournament Mode.

This option enables the tournament mode functionality to be used from the ‘managers options’ in the refill menu.

Simply check the box to enable then select several games that should be played in each tournament game.

Ping

Press here to ‘ping’ www.google.co.uk, this will check if the machine can access the internet. If this is a success the

machine will report: “ping www.google.co.uk successful XX ms” where XX is the time it took for the operation to

complete.

If this test fails, the machine will report “ping www.google.co.uk failed”, If this is the case, check your network

infrastructure to ensure the machine has access to the internet.

IP Config

Press this button to configure the network adapters, and to renew the IP address. In most scenarios DHCP should be

checked to auto assign the IP configuration.

In Credit Time Out

The default setting for the in-credit time out is 120 seconds, adjust this setting to change when a game that still has

credit will return to the game menu. When set to 0 the game will never time out in credit.

Out of Credit Time Out

The default setting for the out of credit time out is 60 seconds; adjust this setting to change when a game that has

no credit will return to the game menu. When set to 0 the game will never time out when out of credit.

Auto Launch Timer

The default setting for the auto-launch timer is 0 seconds (or infinite). If this value is incremented this will be the

amount of time that the machine is left idle in the game menu before a random game is loaded.

Enable MARs

This option is to be enabled where a machine is to be set up for use with the MARs system.

PLEASE READ NEXT PAGE BEFORE ENABLING THIS FUNCTION

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MARS Enable, Function Warning

MARS is a software, accountancy and management tool that is an option provided by us to enable a

number of functions on your connected machines.

To take advantage of this function, you must contact Blueprint first.

The option is in the Test menu under machine setup and requires enabling ( Default is always disabled ) .

PLEASE NOTE, This function should only be enabled after discussion with your Blueprint Account

Manager to ensure you are eligible for this function.

Should you enable MARS and save changes without authorisation from Blueprint to do so, not only is

the process non reversable, but your machine will then begin a 30 day count down before it is

completely disabled and will require replacement software to become functional once again.

DO NOT enable this function

without authorisation from

Blueprint first

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Before enabling MARS, please ensure the following:

• All settings are as required, Float levels, stake options, game configuration etc.

• Site data from the Site data screen (TEST>MORE TESTS>SITE DETAILS) is filled in correctly.

To complete MARS set up, the following information should be entered into your local MARS server.

MARs Config

This option is for setting the server parameters that the machine requires to connect. i.e.

Mars Server name

URL

Port No

Enable Note Mech

This option, where available allow the user to disable the note acceptor, where the need or preference to do this is

required. A green tick indicates the note acceptor is enabled whereas a grey X indicated that it is disabled. Touch to

toggle between the two.

Enable Recycler

This option is used to Enable or disable the recycling of notes. Simply uncheck if you wish not to use the note

recycler.

Enable Note Refill

Enables you to re-float the recycler from within the Refill routines.

Enable Combi Float

With this option enabled in machine setup the user selects the maximum float level they require in the machine, and

the maximum amount they want to be refilled in notes, the machine will then calculate the difference as a required

coin float.

Max Live Hopper level (or hopper divert level) is the maximum level the hopper will fill to during play. Coins inserted

over this level will divert to the cashbox as usual.

As with changing any float levels, if your new float levels are lower than your old ones, it is advisable to perform a

full dump after changing settings and ensuring that you dump any excess coins before re-floating. The values

displayed for coins and notes required show the amount required for a full float and the currency denomination

required.

Enable Challenge 18

With this enabled the machine asks for confirmation of over 18 age with Yes/No Response required.

Next Page

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Ticketing System

When the pay-out option is set to printer this will allow you to choose the ticketing system.

If this setting is changed you need to ensure you save all changes then restart the cabinet for the settings to take

effect.

Float Levels

Use the < and > arrows to adjust the float levels for hopper 1.

Live Cashbox Levels (hopper divert level)

Use the < and > arrows to adjust the float levels at which the hopper diverts to the cashbox. If you do not wish to use

this feature, simply ensure that the live cashbox level is the same as the hopper float level.

Transfer Value

Where dual bank and credit is used on the machine this option will change the amount that is transferred to credit

with each press of the transfer button or every time a note is inserted.

Hand Pays

Enable this option to allow ‘hand paying’ of any amounts greater than the configurable amount. Use the < and >

arrows to adjust this value.

Next Page

Dump Logs

Press this button with a USB memory stick inserted into the Quixant PC to perform a log dump, this information will

need to be analysed by Blueprint Machines staff.

USB Update

This is on the final page of the machine set up pages. To perform a USB update please perform the following steps:

• Navigate to the final page of the machine set-up.

• Insert your USB update key into a free port on the Quixant PC.

• If a security dongle was provided with your update, swap your old and new one before performing the

update process.

• Press the 'USB UPDATE' button.

• The update process will now begin and a black box with white scrolling text in it.

DO NOT TURN OFF OR RESTART THE MACHINE DURING THIS PROCESS.

• Once the update is complete the machine will restart automatically.

• Remove the USB memory stick once the machine has launched up into normal game mode.

Command Prompt

Opens a Command prompt window for use with a keyboard for specific purposes.

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NVR Clear

This test is used is to clear all non-volatile RAM. Enter the restricted access code to clear.

This should only be carried out when a full clear down is required.

Clear Short-Term Meters

This test is used to clear the short-term meters only. Enter the restricted access code to clear.

Multi Machine Set Up

Multi machine set up options (when available) allow machines to be configured for community play and to set the

position number within the bank of machines and a group ID where multiple separate communities are required on

the same network.

Machine id

This is a cosmetic option, and simply selects the terminal number to be displayed in compatible community games

when a bank of machines is present.

Group id

Ensure all machines in a specific bank use the same group ID, they should use 1 as default. If you have multiple

community sets on a single site network, then you should set each “set” of communities to a separate group ID.

Inhibit Configuration

Inhibit configuration allows the user to choose which coins/notes are accepted or inhibited in game mode.

A grey cross indicates that a denomination will be inhibited, and a green tick indicates that a denomination will be

accepted.

Token’s acceptance can also be enabled or disabled from here. Token credits cannot be collected and must be

played off, these need to be programmed on the dedicated token line of the respective coin mech.

Password

Set Password

From this screen the user can change the password for the test routines.

Retrieve password

To retrieve a lost password, you must email the password retrieve code to Stores@blueprintmachines.co.uk from a

company email address. Any such requests from: Hotmail, Yahoo or Gmail domains will be ignored. If you do not

have an official company email address, you should contact your distributor with the machine serial number and

distributors asset number (if available).

Printer Test

With Pay-out type set to TiTo this option becomes available and will test the comms to check if a printer is attached

and communicating correctly.

Ticketing

This screen allows you to Enter server details, register the machine and do an end-to-end test if you have configured

the pay-out set up as TiTo in Machine set up.

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Electronic Funds Transfer

This option allows selection of an EFT system such as Game Payment Technology or OKTO using the drop-down box.

It shows the connection status and Network comms if needed.

Hardware Inventory

Lists Hardware and the related software version of peripherals and PCs fitted to this machine. Also gives a check

status of each of the 3 internal Quixant batteries including current voltage levels.

More Tests

Next page.

Smart Menu

When enabled the machine will reconfigure the games shown on all attract screen to focus more on VTP, Games

Played or Net income dependant on your selection.

Attract Mode

Shows the status of Attract movies played on each screen in the machine.

Configuration Code

This is to be used for codes issued from Blueprint for specific purposes.

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Optional Facilities for your Blueprint machine.

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Social Responsibilities

Blueprint Technical Guide

Issue 1.0

Under 18-year-olds are not permitted to play adult gaming machines.

Machines to be kept under supervision.

www.gamcare.org.uk

GAMCARE UK HELPLINE: 0808 8020 133

Gaming machines must display the No Under 18’s and GamCare

Helpline Number

IMPORTANT INFORMATION FOR MACHINES OPERATED AS CATEGORY B2, B3, B4, C and Complex D

THIS MACHINE FALLS UNDER THE TERMS OF THE 2005 GAMBLING ACT AND MUST ONLY BE USED IN LINE

WITH THE REGULATIONS.OPERATOR GUIDELINES CAN BE OBTAINED FROM THE GAMBLING COMMISSION

OR FROM THE MEMBERS SECTION OF TRADE ASSOCIATION’S WEBSITES SUCH AS THAT ADMINISTERED BY

BACTA.

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TECHNICAL SUPPORT & AFTER SALES

Our technical team provide customers with technical support and guidance,

we are available from 9am until 5pm Monday – Friday.

Blueprint Machines Technical Department

Fortune House

Northgate Terrace

Newark

Nottinghamshire

NG24 2EU

Telephone No.: 01636 677425

Email Address: stores@blueprintmachines.co.uk

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