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gain proficiency with one of the following skills;
You
History, Nature, or Religion. If you are already
Arcana,
with your chosen skill you gain expertise
proficient
instead.
can roll a d6 and add the number rolled to any ability
You
you make with your chosen skill.
check
can select this feat multiple times. Each time you do so,
You
must choose a different skill.
you
Prerequisite: Sneak Attack feature
ability to exploit your opponent’s weaknesses isn’t
Your
to light and ranged weaponry:
restricted
your Strength or Dexterity score by 1, to a
Increase
of 20.
maximum
gain proficiency with one martial weapon of your
You
choice.
sneak attack is now compatible with any melee
Your
so long as that weapon lacks the heavy property.
weapon,
Prerequisite: Rage feature
fury of your rage allows you to move at greater speeds.
The
gain the following benefits:
You
your Strength, Dexterity, or Constitution score by
Increase
to a maximum of 20.
1,
you use your bonus action to enter a rage, you also
When
the Dash action as part of that same bonus action.
take
learn how to inspire others through your rousing words.
You
a bonus action, target one creature (other than yourself)
As
60ft of you, that creature gains a d6 Bardic Inspiration
within
Creatures that cannot hear you cannot be inspired and a
die.
within the next 10 minutes, the creature can roll the die
Once
add the number rolled to one ability check, attack roll, or
and
throw it makes. They must choose to roll your
saving
die before knowing the outcome of the roll.
inspiration
can use this feature a number of times equal to your
You
Bonus. You regain all expended uses when you
Proficiency
Prerequisite: Ability to cast at least one spell
refined your spellcasting and martial abilities. You gain
You’ve
following benefits:
the
one ability score of your choice by 1, to a
Increase
of 20.
maximum
gain proficiency with one simple or martial weapon of
You
choice.
your
can touch one weapon that you are proficient with
You
begin to perform a 1-hour ritual. This ritual can be
and
during a short rest. When the ritual is
performed
the weapon can be used as a spellcasting focus.
complete,
are able to overcome your fear, granting you the following
You
benefits:
one ability score of your choice by 1, to a
Increase
of 20.
maximum
have advantage on saving throws made to resist the
You
condition.
Frightened
movement is no longer affected by the Frightened
Your
condition.
is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
This
property of Wizards of the Coast. ©Wizards of the Coast LLC.
are
Academic
Battle Mage
You have dedicated yourself to a particular field of study:
Increase your Intelligence score by 1, to a maximum of 20.
Banditry
Courageous
Barbaric Charge
While raging, your speed increases by 10 feet.
Bard Initiate
creature can have only one Bardic Inspiration die at a time.
finish a long rest.
2