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ebook [read pdf] Semantic Error (comic), Vol. 2 (Semantic Error (comic), 2) Full Pdf

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Prerequisite: Dexterity 13 or higher.

move with a soft, delicate step. You gain the following

You

benefits:

can use Dexterity, instead of Strength, to determine

You

far and high you can jump.

how

footsteps no longer trigger non-magical, pressurebased

Your

traps. Examples of such traps include; pitfalls,

are a friend to creatures big and small. You gain the

You

to understand and speak with beasts.

ability

knowledge and awareness of many beasts is limited by

The

intelligence, but at minimum, beasts can give you

their

about nearby locations and monsters, including

information

they can perceive or have perceived within the past

whatever

a class: bard, cleric, druid, sorcerer, warlock, or

Choose

You begin to study the magical talents of your chosen

wizard.

learn two 1st-level spells from your chosen class’s

You

list. You can use either Intelligence, Wisdom, or

spell

can cast each of these spells without expending a

You

slot. Once you cast either of these spells in this way,

spell

can’t cast that spell in this way again until you finish a

you

rest. You can also cast these spells using a spell slot.

long

Prerequisite: Metamagic feature

unlock a hidden source of sorcery within yourself. You

You

the following benefits:

gain

gain additional sorcery points equal to your half your

You

level (rounded down). These additional sorcery

Sorcerer

can only be spent on Metamagic and cannot be

points

into spell slots. You regain all spent sorcery

converted

Prerequisite: Ability to cast the Absorb Elements spell

learned how to empower the Absorb Elements spell,

You’ve

you the following benefits;

granting

your Intelligence, Wisdom, or Charisma score by

Increase

to a maximum of 20.

1,

you cast Absorb Elements, all non-hostile creatures

When

10ft of you also gain the benefits of the spell.

within

can cast this feat’s spell without expending a spell

You

You must finish a long rest before you can cast it in

slot.

or replacing this feat’s spell causes you to

Un-preparing

lose the benefits of this feat. You still retain the

temporarily

is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used

This

property of Wizards of the Coast. ©Wizards of the Coast LLC.

are

Fountain of Sorcery

You learn an additional Metamagic option.

Greater Spell: Absorb

Elements

points when you finish a long rest.

Feather Foot

Increase your Dexterity score by 1, to a maximum of 20.

this way again.

+1 ability score improvement.

traps, plates, and trip wires.

hunting pressure Friend of the Forest

day.

Foreign Magic

class:

Charisma as the spellcasting ability for these spells.

4

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