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Big Screen Rome - Amazon Web Services

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With the help of computer-generated imagery, “<strong>Rome</strong> can be built in a<br />

day” (Herbert Muschamp, The New York Times, April 30, 2000).<br />

But modern special effects and bold self-consciousness alone do not<br />

explain the astounding critical and commercial success of Gladiator. In a<br />

modern film industry full of remakes and repetitive movie franchises,<br />

Gladiator did something more than just reproduce a seemingly obsolete<br />

genre: it wove together some of the most intelligent and entertaining<br />

aspects of earlier epic movies. Quo Vadis was a campy riot of color and<br />

sound, with delightfully wicked characters scheming their way through<br />

fabulous orgies on the Palatine and dramatic martyrdoms in the arena.<br />

Superficially more pious, Ben-Hur celebrated the half-naked muscularity<br />

of its two male protagonists, as the well-constructed plot drove to the<br />

climactic resolution of their conflict in the thunderous chariot race sequence.<br />

The Fall of the Roman Empire, Mann’s elegant epic, attempted to<br />

achieve solemnity and portray historical events accurately, but was popularly<br />

judged as a somber and tedious film. Gladiator succeeded in uniting<br />

and improving on these cinematic approaches, by reconciling “the bread<br />

and circuses side of Roman epics with their aspirations to respectability”<br />

(The Economist, May 20, 2000). Gladiator combined the spectacular decadence<br />

and imperial intrigue from films like Quo Vadis and Cleopatra with<br />

the serious narrative of an appealing hero’s tragic journey as in Spartacus.<br />

Enhanced by the brilliant application of the latest computer technology,<br />

Gladiator delivered a compelling, new kind of film: entertaining, stirring,<br />

and impressive-looking.<br />

In June of 1998, the creative team behind Gladiator knew they were<br />

taking a great risk when they decided to make this film (Cyrino, 129). It<br />

had been a long time since anyone had attempted to produce a Romanstyle<br />

spectacular, given the dismal financial returns and critical flops<br />

experienced by the last few films of that old-fashioned genre. Then<br />

DreamWorks’ production head Walter Parkes noted a trend in the boxoffice<br />

success of recent “classic” films like James Cameron’s Titanic (1997),<br />

and thought it was time for a rebirth of the toga film. “The Roman epic<br />

occupies a strange, special place in the heart of moviegoers,” Parkes said.<br />

“We love the good ones like Ben-Hur and Spartacus, but even the bad<br />

ones are guilty pleasures” (Time, May 8, 2000). Director Ridley Scott,<br />

however, had to be persuaded to take the helm of such a risky film. Producer<br />

Douglas Wick showed Scott a reproduction of the painting Pollice<br />

Verso by Jean-Léon Gérôme (1872), where a victorious gladiator stands<br />

over fallen foes in an arena crowded with rabid spectators, and Scott was<br />

inspired by the dramatic and visual possibilities of directing a reinvigorated<br />

GLADIATOR (2000) 225

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