Release. Pressure. Animate.
Release. Pressure. Animate.
Release. Pressure. Animate.
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We can get nice drawings and clearly<br />
readable positions.<br />
It‟s in order – the right things happen at<br />
the right time and in the right place in the<br />
overall time allotted.<br />
The director loves us.<br />
It‟s easy to assist.<br />
It‟s a quick way to work and frees us up to<br />
do more scenes.<br />
The producers loves us.<br />
We keep sane, our hair isn‟t standing on<br />
end.<br />
We earn more money as we are seen to be<br />
responsible people and clearly not mad<br />
artists. Producers have to deliver on time and<br />
on budget, so brilliance is not rewarded as<br />
much as reliability. I speak from experience<br />
working both sides of the fence. They don‟t pay<br />
us for „magic‟. They pay us for delivery.<br />
– equally unnatural<br />
It can be too literal – a bit cold-blooded.<br />
No surprises<br />
Where‟s the magic?<br />
The list on pose-to-pose from Animator‟s Survival Kit. (Thomas, Johnston, 1995)<br />
With pose to pose everyone in the teams knows pretty soon what the end resulting poses<br />
will be like and the animator himself has a better focus on timing and positioning. This<br />
makes the director happy and the team happy as they‟ll be able to see what you‟ll finally<br />
produce pretty early on. It can also relieve some stress of the animators mind as he<br />
knows what the character will be doing at those key moments. Creating the key elements<br />
and storytelling poses first will make the animator try to tell everything in that one frame<br />
clearly. If he‟s able to do so he has often made a good pose which he can work from,<br />
likely an exaggerated essence. Because these key elements are extremely important for<br />
the story, one might put some more time into them and really focus on what they tell;<br />
taking the form of the character, believability of the pose and attitude into account. Then<br />
in pose to pose the animator starts adding in the next most important poses, and the<br />
next important poses, again and again until he‟s done all frames in-between. Although<br />
2. The difference in Animation fields<br />
3<br />
2