Release. Pressure. Animate.
Release. Pressure. Animate.
Release. Pressure. Animate.
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inside software or the addition on software, and can be done with very small files that<br />
have to be installed or set-up. Often so small it can easily be taken along on a small<br />
webserver, attachment in an e-mail, USB stick or even your phone.<br />
Working digitally in general though didn‟t stop him and others (among them are Niels<br />
Beekes and Tiffany Ford) from using other things on the physical desk space. Junaid<br />
always keeps his character sheets close to check if he‟s still on model and Tiffany<br />
mentioned using post-its almost everywhere for reminders and small comments. Again<br />
we can see that the analogue workspace - the space that the animator will only „connect‟<br />
with once he stops focusing on-screen – is often used for checklists, remembering ideas,<br />
reference for character sheets and small thumbnail sketches of poses. The same<br />
accounts for cut-out animators, the task of planning and notations is just as much<br />
needed for them.<br />
In the digital environment there‟s no more need for the extensive bulk of pages of<br />
drawings and corresponding x-sheets as the sequence of drawings for a shot are bundled<br />
in one file. Some organization is thus already done by the software itself, but file<br />
management and a good pipeline are still very important. A checklist on what to do and<br />
to check when something is completed is still very useful as we‟ll see when discussing<br />
Niels Beekes‟ workflow. Especially if you need to focus on the motion and really live the<br />
character it is important to not be disturbed by anything else.<br />
You suffer quite literally cognitive overload. You‟re overloading your memory and<br />
when that happens you‟re never paying close attention to anything. You‟re never<br />
focusing on one thing for an extended period of time. (Carr, fora.tv)<br />
By creating a good strict planning, like a to-do list or checklist you can reduce the<br />
amount of things you need to remember. This leaves more room in the mind for creative<br />
thoughts and focus on the animating. Niels Beekes, owner of Aniforce – specialized in<br />
flash-style animations, deserves a honorable mention for funniest workflow for staying<br />
motivated to work hard and to achieve the best you can every time. He rewards himself<br />
points for each task he assigns himself and finishes satisfactory. He keeps track of the<br />
amount of points he has, how many he gets a week and his current high-score. Ever<br />
since he‟s introduced it to himself he‟s been trying weekly to reach a new high-score or<br />
to get just those extra points at the end of the week. But besides this geeky game-like<br />
rewarding system he uses to keep himself focused and having fun at the same time he<br />
has been dealing with working as efficiently as possible. He mentioned the data<br />
wrangling involved with a project and he hinted at using a Google Docs Excel sheet, an<br />
online hosted document for maintaining data. For him, going through a project closely<br />
resembles writing a book. Books have chapters, paragraphs, words and letters. You start<br />
by looking what you want to write in general (the subject) and choose the chapters that<br />
fit accordingly. Later on you expand this with subchapters and the paragraphs;<br />
2. The difference in Animation fields<br />
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