Lugano - Centro di Documentazione e Informazione sul Gioco
Lugano - Centro di Documentazione e Informazione sul Gioco
Lugano - Centro di Documentazione e Informazione sul Gioco
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<strong>Centro</strong> <strong>di</strong> <strong>Documentazione</strong> e <strong>Informazione</strong> <strong>sul</strong> <strong>Gioco</strong> [CeDIG] — Catalogo bibliografico<br />
role of the <strong>di</strong>ce | 3. Getting home | 4. The tables tur‐<br />
ned | 5. Back to square one | 6. No <strong>di</strong>ce | II. Space<br />
games | 7. All in row | 8. Across the board | 9. Making<br />
arrangements | 10. Restrictive practices | 11. Space<br />
control | III. Chase games | 12. Corner your fauna | IV.<br />
Displace games | 13. Bean and gone | 14. War and the<br />
pieces | 15. Take that! | 16. Conquering kings | 17.<br />
Diversions and deviations | 18. The thought that<br />
counts | V. Today's games | 19. Variations on a theme<br />
| Index<br />
RACCOLTE DI SAGGI E INTERVENTI<br />
De Voogt A.J. (ed.)<br />
NEW APPROACHES TO BOARD GAMES RESEARCH.<br />
ASIAN ORIGINS AND FUTURE PERSPECTIVES<br />
International Institute for Asian Stu<strong>di</strong>es, Leiden,<br />
1995, 189p.<br />
Introduction | I. Introducing games research | 1. Play<br />
and research: a contra<strong>di</strong>ction? (G.G. Bauer) | 2. A<br />
classification of board games (A.J. de Voogt) | II. Des‐<br />
criptive research and board games | 3. Board games<br />
and real events (Y.I. Averbakh) | 4. Notes on two tibe‐<br />
tan <strong>di</strong>ce games (I.L. Finkel) | 5. On some newly descri‐<br />
bed mancala games from Yunnan province, China, and<br />
the definition of a genus in the family of mancala<br />
games (V. Eagle) | III. Archaeology and board games |<br />
6. Board games and fortunetelling: a case from anti‐<br />
quity (I.L. Finkel) | 7. XII Scripta, Alea, Tabula: new evi‐<br />
dence for the roman history of "Backgammon" (U.<br />
Schädler) | 8. Anglo‐norman Chess (I.D. Riddler) | IV.<br />
Sanskrit stu<strong>di</strong>es and board games | 9. The literary<br />
sources of in<strong>di</strong>an Chess and related board games (A.<br />
Bock‐Raming) | 10. Antiquity of in<strong>di</strong>an board games: a<br />
new approach (C. Panduranga Bhatta) | V. Computer<br />
science and board games | 11. Transposition tables in<br />
computer Chess (D.M. Breuker/J.W.H.M. Uiterwijk) |<br />
12. Towards an inventive search strategy in game<br />
playing (H. Iida/H. Matsubara/JW.H.M. Uiterwijk) | 13.<br />
Game programming: tool or target? (A. Treep) | 14.<br />
Beating the world champion: the state of the art in<br />
computer game playing (L.V. Allis) | VI. Philosophy and<br />
board games | 15. On irregular calculi (R. Seidel) | 16.<br />
Towards a philosophical characterization of playing<br />
games (L. Reurich)<br />
Finkel I.L. (ed.)<br />
ANCIENT BOARD GAMES IN PERSPECTIVE<br />
The British Museum Press, London, 2007, VI‐<br />
281p.<br />
Preface (J. Curtis) | Notes on the contributors | Board<br />
games in perspective ‐ An introduction (I.L. Finkel) | 1.<br />
Homo ludens ‐ The earliest board games in the Near<br />
East (S.J. Simpson) | 2. The royal game of Ur (A. Bec‐<br />
ker) | 3. On the rules for the royal game of Ur (I.L.<br />
— 158 —<br />
Finkel) | 4. Mehen ‐ The ancient egyptian game of the<br />
serpent (T. Kendall) | 5. Where there gamesters in<br />
pharaonic Egypt? (W.J. Tait) | 6. The egyptian game of<br />
Senet and the migration of the soul (P.A. Piccione) | 7.<br />
The game of hounds and jackals (A.J. Hoerth) | 8. The<br />
egyptian "game of twenty squares": is it related to<br />
"marbles" and the game of snake? (E.B. Push) | 9.<br />
Board games and their symbols from roman times to<br />
early christianity (A. Reiche) | 10. Insciber imperial<br />
roman gaming‐boards (N. Purcell) | 11. Notes on pave‐<br />
ment games of Greece and Rome (R.C. Bell) | 12. Late<br />
roman and byzantine game boards at Aphro<strong>di</strong>sias (C.<br />
Roueché) | 13. Graeco‐roman pavement signs and<br />
game boards: a British Museum working typology (R.C.<br />
Bell/C.M. Roueché) | 14. Game boards at Vijayanaga‐<br />
ra: a preliminary report (J.M. Fritz/D. Gibson) | 15.<br />
Horse coins: pieces for Da Ma, the chinese board‐<br />
game "Driving the horses" (J. Cribb) | 16. An introdu‐<br />
ction to board games in late imperial China (A. Lo) |<br />
17. Go in China (J. Fairbairn) | 18. The beginnings of<br />
Chess (M. Mark) | 19. Grandmasters of Shatranj and<br />
the dating of Chess (R.D. Keene, with an addendum by<br />
R. Eales) | 20. Changing cultures: the reception of<br />
Chess into western Europe in the Middle ages (R.<br />
Eales) | 21. Board games in central Asia and Iran (G.L.<br />
Semenov) | 22. Board games and Backgammon in an‐<br />
cient in<strong>di</strong>an sculpture (M. Soar) | 23. Notes on the<br />
early history of the Backgammon family in China (A.<br />
Lo) | 24. A late eleventh‐century Tabulae set from<br />
Gloucester (I.J. Stewart) | 25. A brief history of Back‐<br />
gammon and the design of the board (M.J. Watkins) |<br />
26. An overview of Mancal rules and variations (L.<br />
Russ) | 27. The typological spread of the game of Man‐<br />
cala (P. Townshend) | 28. Mancala game boards as<br />
african emblems of status (R.A. Walker) | 29. The pur‐<br />
suit of Hnefatafl (I. Riddler) | 30. Rithmomachia, the<br />
philosopher's game: an introduction to its history and<br />
rules (J. Stigter, with a postscript by P. Mebben and J.<br />
Stigter) | 31. Robert Stewart Culin and New world<br />
games (B. Freeman‐Witthoft) | Index<br />
Papers from the 1990 British Museum colloquium, with ad<strong>di</strong>tional<br />
contributions.<br />
Neuwahl N. (ed.)<br />
BOARD GAMES IN ACADEMIA III. PROCEEDINGS. AN<br />
INTERDISCIPLINARY APPROACH<br />
Firenze, Aprile 1999<br />
Introduction | 1000 ways of playing Monopoly (S. Al‐<br />
bertarelli) | Asymmetric blockade games (T. Depaulis)<br />
| Pachisi in arab dress (I. Finkel) | The story line, the<br />
late 18th century race game (C. Goodfellow) | Homo<br />
or<strong>di</strong>nator (A. Randolph) | Strategies of expert awele<br />
players (J. Retschitzki) | Mancala, Asino's bridge to the<br />
universe (J.G.Ch. van de Riet) | Game hierarchies at<br />
the gaming table in the late Middle Ages (A. Rizzi) |<br />
Reprentations of board‐games and their significations