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Lugano - Centro di Documentazione e Informazione sul Gioco

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<strong>Centro</strong> <strong>di</strong> <strong>Documentazione</strong> e <strong>Informazione</strong> <strong>sul</strong> <strong>Gioco</strong> [CeDIG] — Catalogo bibliografico<br />

role of the <strong>di</strong>ce | 3. Getting home | 4. The tables tur‐<br />

ned | 5. Back to square one | 6. No <strong>di</strong>ce | II. Space<br />

games | 7. All in row | 8. Across the board | 9. Making<br />

arrangements | 10. Restrictive practices | 11. Space<br />

control | III. Chase games | 12. Corner your fauna | IV.<br />

Displace games | 13. Bean and gone | 14. War and the<br />

pieces | 15. Take that! | 16. Conquering kings | 17.<br />

Diversions and deviations | 18. The thought that<br />

counts | V. Today's games | 19. Variations on a theme<br />

| Index<br />

RACCOLTE DI SAGGI E INTERVENTI<br />

De Voogt A.J. (ed.)<br />

NEW APPROACHES TO BOARD GAMES RESEARCH.<br />

ASIAN ORIGINS AND FUTURE PERSPECTIVES<br />

International Institute for Asian Stu<strong>di</strong>es, Leiden,<br />

1995, 189p.<br />

Introduction | I. Introducing games research | 1. Play<br />

and research: a contra<strong>di</strong>ction? (G.G. Bauer) | 2. A<br />

classification of board games (A.J. de Voogt) | II. Des‐<br />

criptive research and board games | 3. Board games<br />

and real events (Y.I. Averbakh) | 4. Notes on two tibe‐<br />

tan <strong>di</strong>ce games (I.L. Finkel) | 5. On some newly descri‐<br />

bed mancala games from Yunnan province, China, and<br />

the definition of a genus in the family of mancala<br />

games (V. Eagle) | III. Archaeology and board games |<br />

6. Board games and fortunetelling: a case from anti‐<br />

quity (I.L. Finkel) | 7. XII Scripta, Alea, Tabula: new evi‐<br />

dence for the roman history of "Backgammon" (U.<br />

Schädler) | 8. Anglo‐norman Chess (I.D. Riddler) | IV.<br />

Sanskrit stu<strong>di</strong>es and board games | 9. The literary<br />

sources of in<strong>di</strong>an Chess and related board games (A.<br />

Bock‐Raming) | 10. Antiquity of in<strong>di</strong>an board games: a<br />

new approach (C. Panduranga Bhatta) | V. Computer<br />

science and board games | 11. Transposition tables in<br />

computer Chess (D.M. Breuker/J.W.H.M. Uiterwijk) |<br />

12. Towards an inventive search strategy in game<br />

playing (H. Iida/H. Matsubara/JW.H.M. Uiterwijk) | 13.<br />

Game programming: tool or target? (A. Treep) | 14.<br />

Beating the world champion: the state of the art in<br />

computer game playing (L.V. Allis) | VI. Philosophy and<br />

board games | 15. On irregular calculi (R. Seidel) | 16.<br />

Towards a philosophical characterization of playing<br />

games (L. Reurich)<br />

Finkel I.L. (ed.)<br />

ANCIENT BOARD GAMES IN PERSPECTIVE<br />

The British Museum Press, London, 2007, VI‐<br />

281p.<br />

Preface (J. Curtis) | Notes on the contributors | Board<br />

games in perspective ‐ An introduction (I.L. Finkel) | 1.<br />

Homo ludens ‐ The earliest board games in the Near<br />

East (S.J. Simpson) | 2. The royal game of Ur (A. Bec‐<br />

ker) | 3. On the rules for the royal game of Ur (I.L.<br />

— 158 —<br />

Finkel) | 4. Mehen ‐ The ancient egyptian game of the<br />

serpent (T. Kendall) | 5. Where there gamesters in<br />

pharaonic Egypt? (W.J. Tait) | 6. The egyptian game of<br />

Senet and the migration of the soul (P.A. Piccione) | 7.<br />

The game of hounds and jackals (A.J. Hoerth) | 8. The<br />

egyptian "game of twenty squares": is it related to<br />

"marbles" and the game of snake? (E.B. Push) | 9.<br />

Board games and their symbols from roman times to<br />

early christianity (A. Reiche) | 10. Insciber imperial<br />

roman gaming‐boards (N. Purcell) | 11. Notes on pave‐<br />

ment games of Greece and Rome (R.C. Bell) | 12. Late<br />

roman and byzantine game boards at Aphro<strong>di</strong>sias (C.<br />

Roueché) | 13. Graeco‐roman pavement signs and<br />

game boards: a British Museum working typology (R.C.<br />

Bell/C.M. Roueché) | 14. Game boards at Vijayanaga‐<br />

ra: a preliminary report (J.M. Fritz/D. Gibson) | 15.<br />

Horse coins: pieces for Da Ma, the chinese board‐<br />

game "Driving the horses" (J. Cribb) | 16. An introdu‐<br />

ction to board games in late imperial China (A. Lo) |<br />

17. Go in China (J. Fairbairn) | 18. The beginnings of<br />

Chess (M. Mark) | 19. Grandmasters of Shatranj and<br />

the dating of Chess (R.D. Keene, with an addendum by<br />

R. Eales) | 20. Changing cultures: the reception of<br />

Chess into western Europe in the Middle ages (R.<br />

Eales) | 21. Board games in central Asia and Iran (G.L.<br />

Semenov) | 22. Board games and Backgammon in an‐<br />

cient in<strong>di</strong>an sculpture (M. Soar) | 23. Notes on the<br />

early history of the Backgammon family in China (A.<br />

Lo) | 24. A late eleventh‐century Tabulae set from<br />

Gloucester (I.J. Stewart) | 25. A brief history of Back‐<br />

gammon and the design of the board (M.J. Watkins) |<br />

26. An overview of Mancal rules and variations (L.<br />

Russ) | 27. The typological spread of the game of Man‐<br />

cala (P. Townshend) | 28. Mancala game boards as<br />

african emblems of status (R.A. Walker) | 29. The pur‐<br />

suit of Hnefatafl (I. Riddler) | 30. Rithmomachia, the<br />

philosopher's game: an introduction to its history and<br />

rules (J. Stigter, with a postscript by P. Mebben and J.<br />

Stigter) | 31. Robert Stewart Culin and New world<br />

games (B. Freeman‐Witthoft) | Index<br />

Papers from the 1990 British Museum colloquium, with ad<strong>di</strong>tional<br />

contributions.<br />

Neuwahl N. (ed.)<br />

BOARD GAMES IN ACADEMIA III. PROCEEDINGS. AN<br />

INTERDISCIPLINARY APPROACH<br />

Firenze, Aprile 1999<br />

Introduction | 1000 ways of playing Monopoly (S. Al‐<br />

bertarelli) | Asymmetric blockade games (T. Depaulis)<br />

| Pachisi in arab dress (I. Finkel) | The story line, the<br />

late 18th century race game (C. Goodfellow) | Homo<br />

or<strong>di</strong>nator (A. Randolph) | Strategies of expert awele<br />

players (J. Retschitzki) | Mancala, Asino's bridge to the<br />

universe (J.G.Ch. van de Riet) | Game hierarchies at<br />

the gaming table in the late Middle Ages (A. Rizzi) |<br />

Reprentations of board‐games and their significations

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