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Commodore 64: a visual compendiumCommodore 64: a visual compendium celebrates one the most popular home computers of all time, taking you on a journey through the C64's varied and colourful gaming library, starting in 1982, with early releases like Jupiter Lander and Beach Head, and travelling forward through the decades.The 1980s saw an array of amazing C64 titles: think Dropzone, Impossible Mission, Elite, Mercenary, Uridium, The Last Ninja 8230 These and others represented an incredible variety of genres, from shoot 'em ups to puzzlers, racing games to arcade adventures, plus games that still defy categorisation 8211 The Sentinel, anyone? By the time the 1990s rolled around, talented code
Commodore 64: a visual compendiumCommodore 64: a visual compendium celebrates one the most popular home computers of all time, taking you on a journey through the C64's varied and colourful gaming library, starting in 1982, with early releases like Jupiter Lander and Beach Head, and travelling forward through the decades.The 1980s saw an array of amazing C64 titles: think Dropzone, Impossible Mission, Elite, Mercenary, Uridium, The Last Ninja 8230 These and others represented an incredible variety of genres, from shoot 'em ups to puzzlers, racing games to arcade adventures, plus games that still defy categorisation 8211 The Sentinel, anyone? By the time the 1990s rolled around, talented code
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PDF Commodore 64: a visual compendium Ipad
PDF Commodore 64: a visual compendium Ipad
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Commodore 64: a visual compendiumCommodore 64: a visual compendium
celebrates one the most popular home computers of all time, taking you on a
journey through the C64's varied and colourful gaming library, starting in 1982,
with early releases like Jupiter Lander and Beach Head, and travelling forward
through the decades.The 1980s saw an array of amazing C64 titles: think
Dropzone, Impossible Mission, Elite, Mercenary, Uridium, The Last Ninja 8230
These and others represented an incredible variety of genres, from shoot 'em
ups to puzzlers, racing games to arcade adventures, plus games that still defy
categorisation 8211 The Sentinel, anyone? By the time the 1990s rolled
around, talented coders were making the machine do things the original
hardware designers didn't think were possible games like Turrican, Creatures
and Lemmings showed that there was life left in the old CPU yet. Even when
Commodore went bust, and the computer was no longer being manufactured,
the games still kept coming.So, this book pays homage not only to the seminal
games of the C64's official lifespan, but also to the developers that kept the
system alive, featuring games that were completed and released a decade
after the last boxed C64 left the high street.Commodore 64: a visual
compendium features well over a hundred titles, represented by beautiful ingame
shots or loading screens, plus a gallery of artwork by legendary Zzap!64
artist Oliver Frey. Also included is a series of features, including profiles of key
Britsoft developers, interviews with famous C64 artists, a look back at the
demo scene, plus a showcase of unreleased titles and the new games being
released more than 20 years after the last machine rolled off Commodore's
production line.Presented in full colour throughout, printed on high quality
paper and complete with a spot-varnished protective dust cover, this unique
title is a treat for anyone who grew up playing games or learning their craft on
this most ubiquitous of home computers.Book specifications 500 pages.
170mm 215 230mm. Edge-to edge high quality lithographic print. Hardback.
Sewn binding for enduring quality and the ability to lay flat for ideal doublepage
image viewing. Spot-varnished cover and dust jacket that highlight key
elements against a matte background. Two coloured bookmark ribbons.
Shrink-wrapped.Includes contributions from: Mat Allen, Pete Baron, Andrew
Braybrook, Steve Brown, Stoo Cambridge, Gary Carr, David Crane, Stephen
Crow, Andrew Davie, Ivan Davies, Karen Davies-Downey, Steven Day, Mevlut
Dinc, Paul Docherty, Andy Dyer, Andreas Escher, Brian Fargo, Simon
Forrester, Oliver Frey, Kevin Furry, Martin Galway, Ron Gilbert, Dave Golder,
Matt Gray, Michael Haire, Jon Hare, Andrew Hewson, Robin Hogg, Paul
Hughes, Andy Hutchinson, Robert Jaeger, Steve Jarratt, Mark Jones, Roger
Kean, Mark W.J. Kelly, Kevin Kieller, Phil King, Paul Koller, John F. Kutcher,
Ned Langman, James Leach, Robin Levy, Peter Liepa, Oliver Lindau, Richard
L 246 wenstein, Steinar Lund, Archer MacLean, Sean Masterson, Jordan
Mechner, Alan Miller, Jeff Minter, Andrew Morris, Paul Norman, Michal
Okowicki, Philip Oliver, The Oliver Twins, Gary Penn, Jason Perkins, Simon
Phipps, Julian 'Jaz' Rignall, Hugh Riley, Stephen Robertson, Andy Roberts,
John Rowlands, Stephen Ruddy, Chris Shrigley, Jonathan Smyth Temples,
Steve Snake, Mat Sneap, Chuck Sommerville, Audun Sorlie, Bob Stevenson,
Trevor Storey, Stephen Ian Thomson, Mikael Tillander, Jacco Van't Riet, Bob
Wakelin, Martin Walker, Trenton Webb, Matt Wilsher, Gary Winnick and Stuart
Wynne. 169 Bitmap Books