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Application Development for Mobile and Ubiquitous Computing ...

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Sergey Chuykov & Philipp Sonnefeld<br />

<strong>Application</strong> Scenario<br />

� Variations in game design – basic principles:<br />

• Number of Opponents: 2-4 total<br />

• Type of Opponent: human<br />

• Type of Connection: WWW / local WiFi<br />

• Team size: deathmatch!<br />

Folie 18

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