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TSR 9072 - EX1 - Dun.. - Free

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Hat of Disguise: This normal-appearing chappeau contains a<br />

powerful enchantment which allows its wearer to alter his or<br />

her appearance as follows:<br />

Height: +/- 25% of actual height<br />

Weight: +/- 50% of actual weight<br />

Sex: Male or female<br />

Hair: Any color<br />

Eyes: Any color<br />

Complexion: Any color<br />

Facial Features: Highly mutable<br />

Thus, the wearer could appear as a comely woman, a half-orc,<br />

or possibly even a gnome. If the hat is removed, the dweomer is<br />

instantly dispelled as far as the disguise is concerned. Note<br />

that the hat can be changed to appear as a comb, ribbon, head<br />

band, fillet, cap, coif, hood, helmet, etc.<br />

XP Value: 600<br />

117-T-<strong>9072</strong><br />

MAGIC ITEMS<br />

GP Sale Value: 5,000<br />

30<br />

Deck of Illusions: This set of parchment cards is usually found<br />

in an ivory, leather, or wood box. A full deck consists of 34 of<br />

these plaques. Drawing one at random and casting it out forms<br />

an illusion with audial and visual components, which lasts until<br />

it is dispelled. The illusory creature will not go more than 30'<br />

from the card, but it will otherwise move and act as if it were<br />

real. When the illusion is dispelled, the card becomes blank<br />

and cannot be used again. If it is picked up, the illusion is<br />

automatically and instantly dispelled. The cards are:<br />

JOKER — Illusion of the Deck’s Owner<br />

JOKER — Illusion of the Deck’s Owner<br />

A — Red Dragon 10 Cloud Giant<br />

A — Beholder 10 Fire Giant<br />

A — Lich 10 Frost Giant<br />

A — Iron Golem 10 Ettin<br />

K — Fighter and 4 Guards 9 Hill Giant<br />

K — Magic-user and 1 Apprentice 8 Ogre Mage<br />

K — Cleric and 2 Underpriests 9 Troll<br />

K — Thief and 3 Cohorts 9 Ogre<br />

Q — Succubus 8 Bugbear<br />

Q — Night Hag 8 Gnoll<br />

Q — Medusa 8 Hobgoblin<br />

Q — Erinyes 8 Orc<br />

J — Druid 2 Goblin<br />

J — Assassin 2 Kobold<br />

J — Monk 2 Goblin<br />

J — Bard 2 Kobold<br />

Cards can differ or be missing. Illusions perform normal<br />

routines and respond to attacks (i.e. DMs are play them as if<br />

they were real creatures).<br />

XP Value: 1,500 GP Sale Value: 15,000

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